Originally Posted by Fat Chimera404
do you just post on every single stats thread?
No, I post on other parts of the forums as well. This is not all I do.
You're also wrong, too. (only partially kidding)
Hitmontop outclasses Claydol as a spinner because, well, it's Claydol, possesses horrible offensive stats, and is flat-out 1HKO'd or 2HKO'd by the majority of UU, such as Darmanitan, Raikou, Roserade, Blastoise, Weavile and especially the demonic Heraboss, while Hitmontop is only weak to Psychic and Flying while having Intimidate to scare off Physical attackers.
Both are pretty terrible as spinners from my experience. Claydol is weak as hell, and has no recovery. And loses to everything, but not as badly as Ambipom, 'cause at least it can set up Stealth Rock and Dual Screens, which allows it to at least do something. And Hitmontop is well, not exactly great. It's bulk is pretty average. Foresight and Intimidate are all that save it.
Here's one reason Hitmontop has a niche over Mienshao: Priority Technician Mach Punch which is a great revenge killer. It also hits harder with Fake Out and is a hell of a lot bulkier given similar EV spreads.
Technitop is okay. It does revenge Sharpedo, which is kinda important, and other things too. But Fake Out isn't a good move. It's best not to use it. And with Sand Stream banned, Technitop has lost much usefulness in revenging Stoutland.
Gligar, as other people have stated, is a wonderful physical wall that almost cannot be OHKO'd by any sort of physical, non-ice attack. It neatly avoids the 2HKO by Scarf Victini and Darmanitan, and can roost-stall the Banded version of the former until it's in KO range... naturally, the same applies to the LO variant of the latter, though not nearly as easily.
I guess I may have gotten too far with that Gligar statement. Anyways, It's annoying to physical attackers, (My Bisharp has failed to ever get past this thing), and Heracross does give it viability to some degree (although it can't do much back, which must be kept in mind. I'd still say though that Slowbro>Gligar as a physical wall, but Gligar is good at what it does.
Ambipom is great. Not usually top-tier threat but it can be depending on what you run on it. Fake Out is obligatory priority, Return/Double Hit for STAB, then that leaves you with two things. Beat Up, quite infamously, can 2HKO Slowbro, one of the premier physical walls in UU, as well as, iirc, pretty much every Ghost in the tier. U-turn on Ambipom is for scrubs. You're not forcing switches as is anyway.
This is completely wrong. Ambipom is complete garbage. No, Fake Out is not a great move, it's a highly situational move that allows a free switch-in to something truly dangerous like Escavalier or Rhyperior (the former rather rare for unknown reasons). Low Sweep does not OHKO them, and they can hurt back for much damage. Sableye also loves trolling the monkey. Beat Up is done better by Weavile, and scouting done better by Mienshao and Cinccino. Outclassed in every aspect.