Thread: Quality Control Accelgor [QC 2/3]
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Old Dec 8th, 2012, 3:29:52 PM   #6
Pokemazter
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Quote:
Originally Posted by Fat Molk View Post
Hey Pokemazter, im not really a UU player but i have one small suggestion for this analysis.

I have had a lot of success in various tiers using Final Gambit on my spikes Accelgor, while it may seem kinda crazy/dumb at first, hear me out, Final Gambit serves a very important purpose. By using Final Gambit against a Rapid Spinner, Accelgor can sacrifice itself and thus prevent the opponent from being able to spin that turn, this also provides you with a free opportunity to bring in a pokemon that can immediately threaten the spinner in question or your spinblocker, making it much easier to keep your spikes on the field, i would personally like to see it slashed along with Yawn but an AC mention would be fine too imo.

So what do you guys think? Is final gambit worth it?
With max HP, that would peak at 364 damage (only does like 271 with the current spread). The common spinners, Blastoise and Hitmontop, reach 362 HP and 304 HP respectively. Because of how much HP Blastoise actually has, the 244 in HP probably wouldn't be worth it. It really takes away from Accelgor's shallow SpA stat.

I'll let the rest of QC weigh in on this, but from my point of view, running near max HP on Accelgor just seems like a bad idea.

EDIT:

Alright, with the idea of killing off Accelgor to bring in a spinblocker, it works, but if you're going out of your way to either a, predict the switch to the spinner, or b, bring in the spinner that way, why not just switch either beforehand or once the spinner is out? If you could elaborate on this Molk, I'll probably be able to see where you're coming from on this idea.
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Last edited by Pokemazter; Dec 8th, 2012 at 3:55:11 PM.
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