Originally Posted by Fat Pokemazter
With max HP, that would peak at 364 damage (only does like 271 with the current spread). The common spinners, Blastoise and Hitmontop, reach 362 HP and 304 HP respectively. Because of how much HP Blastoise actually has, the 244 in HP probably wouldn't be worth it. It really takes away from Accelgor's shallow SpA stat.
I'll let the rest of QC weigh in on this, but from my point of view, running near max HP on Accelgor just seems like a bad idea.
The damage you do isn't really the point. The point is Rapid Spin fails after you use it, and then you can bring in something like Raikou / Zapdos into Blastoise or a Psychic type into Hitmontop to send them out.
(to be clear: don't invest in HP to use final gambit - just run the attack to stop rapid spin for a turn)
i was nobody
we're all a little bit strange, don't worry about it
Last edited by cim; Dec 10th, 2012 at 9:52:29 AM.