Originally Posted by Fat MakaiMai
Something that's been bugging me is that unlike the games, PS will let you know when your mon is trapped (Magnet Pull, Shadow Tag, etc) before you even do anything. In-game, you're only told that you're trapped when you try to switch if I recall correctly. If instead of the instant "You are trapped and cannot switch!" message, why not make it appear only when you try to switch when you're trapped?
In game the menu to switch is still there but it wont let you anyway, you will still need to pick and attack.