Quote:
Originally Posted by Fat Mikel
Ok then, I'll post a replay of mine. This is a battle that I had using a reasonably offensive team I built with TGMDoom as part of B101.
http://pokemonshowdown.com/replay/ou5993005
The team is built around a Landorus-T sweep. Lucario and Gothitelle serve to weaken and/or KO Landy's counters (Zong, Slowbro, Skarm, Rotom-W), while SashChomp is a neat lead which reliably gets up Stealth Rock. ScarfRachi is a cool throwback to DPP OU and revenge kills a large number of threats which can be dangerous to the team, and also provides necessary Flying- and Dragon-type resistances.
My main win condition here was to set up with Lucario as it sweeps rather easily after a Swords Dance (note that it is a double priority set). I definitely misplayed early on by risking it against a Politoed; in hindsight, I should have switched to Amoonguss on Toed. After that, there wasn't too much I could do, as Weavile could reliably revenge kill Landy-T no matter how well it was set up, and I'd lost my main path to winning. Getting to 0-2 after a one turn sleep and a freeze was alright.
I'd love some feedback on my playing after the early misplay, trying to get back into the battle.
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Well in general don't send in Lucario early, and don't try to be cute with regenerator pokemon. You were way too aggressive with amoongus when it was in against politoed, giga drain was a better move than stun spore, because you need to keep it at high health. The most grievous misplay was trying to use sr chomp aggressively, that chomp set is good because it forces Forry to choose between letting chomp set-up or letting you get sr up. You lost because you didn't set stealth rocks, so when it was sitting there asleep at 27%, I would spam SR while it slowly dies to rough skin because I know I can't handle weavile without SR. You should have sent landorus in on forry instead of lucario anyway to save the priority move and steel typing.