My god Mew wasn't banned, pif is gonna have a heart attack.
Anyway, I'd like to chime in on WS Venomoth because I'd already commented on it once. If there's something that can change a battle outcome is a Whirlwind missing at exactly the wrong moment, you're using the unanimously called 'safest' phazing move, due to not being stopped by Soundproof—which is pretty much the only reason to use it over Roar on those that get both—, and suddenly you've got a +2,+2,+2 Venomoth powerful enough to kill your phazer. That picture has already been presented, but I'll say that I've been there about three months ago, which was the last time I used defensive Snorlax tbh, though at that moment I thought it was a bug because I read 'status moves' as in 'status inducing moves' (which probably happened to most of you, considering this wasn't debated before).
Now I'm gonna start talking about the virtue of having a 50% chance of evading Taunt when using Venomoth in the lead spot. Common Pokemon using Taunt, and some more uncommon, include Azelf, Mew, Sableye, Crobat, Froslass, and to a lesser extent Aerodactyl and Cobalion. Of all those, Sableye, Cobalion, and Froslass have no other way of dealing with the moth, so a miss could be pretty game-changing (it allows you to set up QD on Cobalion and Lass, or put Sableye to sleep). The rest all have much safer answers to Venomoth, being able to hit it for super effective damage and even KOing it in most cases. That said, by the same fact that KOing it now sounds much better that trying to Taunt it (hell, even Stone Edge's 80% accuracy suddenly becomes better than Taunt's 50% chance of hitting), I could easily see Focus Sash being usable on Venomoth trying to get an early advantage, especially if the user has backup options for a late-game sweep. Now it's gonna have a guaranteed QD on Crobat's face should it opt to attack, and then it will outspeed and be able to put it to sleep 75% of the time. That's just to get a better matchup against those Taunt users that outspeed it, but by no means should Venomoth's role be left as a lead. This is just exploring the possibility of actually winning matches from turn 1, which goes a long way to saying that Venomoth could indeed be deemed broken.
That, along with the fact that you can now have a second chance of putting something to sleep if Sleep Powder missed against Blastoise or Suicune while they Roared you out, makes the use of Venomoth mid-to-low risk/very high reward. RestTalk Snorlax, arguably one of the best common answers to Venomoth (though not very good outside of that), suddenly only has a 16,67% chance of Whirlwinding it out after it was put to sleep. That is a second QD, and suddenly Venomoth is at a place where it can actually beat Snorlax one on one (though it'll still take a while, lol)!
Now if D-Tail on Blastoise or Snorlax becomes a thing, it will only encourage Venomoth users to actually forgo Bug Buzz for Substitute, so it's not as if that'll make it any easier to beat... Not that I'm saying that it's worth it to run no attacks on Venomoth because I don't think so, but some people are gonna like the stakes, when Taunt has a 50% chance of missing and that way actually making up for not running any attacking move whatsoever. #venomothforubers2013 , 'nuff said