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Old Dec 26th, 2012, 8:43:18 PM   #304
Rayland
 
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Quote:
Originally Posted by Fat Curtains View Post
Well I went for a superpower. I thought It would KO. Mark that one up as another hard counter for tornadus-t.
What are you talking about? Ferrothorn can at best Revenge kill Tornadus-T, and that's only if you are brave enough to keep your Tornadus-T in on a full health Ferrothorn.

Quote:
Originally Posted by Fat Curtains View Post
Better but you didn't factor in protect at all. It all depends what the opponent is running. On my teams ferrothorn isn't a first switch in to tornadus-t anyway. But with a specially defensive spread it could survive after protect and hit back with gyro ball for a near KO (probably after SR and recoil damage)
You need to stop posting for a while. Max specially defensive Ferrothorn still can't switch into Tornadus-T. You take a Hurricane on the switch, Protect, and then get finished off with a Focus Blast. OR they can just freaking switch out on the turn you use protect. You lose either way.

Quote:
Originally Posted by Fat alexwolf View Post
This is an overstatement. Many offensive and defensive Pokemon can live a hit from Torn-T and OHKO or cripple back. Take for example the offensive team i have been using recently: Deo-D, Weavile, Garchomp, Breloom, Kingdra, and Gengar. Deo-D survives a hit and sets-up hazards or paralyzes Torn-T with T-Wave (it has Mental Herb so Taunt doesn't work), rendering it useless, Weavile outspeeds and OHKOs or does major damage and possibly kills if Torn-T switches out with Pursuit, Breloom deals 65% damage min with a +2 Fight Gem Mach Punch, meaning that at worst LO Torn-T will die after killing Breloom and at best Breloom will OHKO after SR, Garchomp can usually take a hit from both the Specs and LO variants if only SR is up and then OHKO back, Kingdra outspeeds and OHKOes, and Gengar OHKOes with Tbolt after SR and can take a hit if its Sash is intact (which happens quite often). As you can see i didn't take extreme measures to stop Torn-T with my offensive team, and in fact i don't even have any check to it, only faster Pokemon that OHKO, priority, and slower Pokemon that can take a hit and OHKO. And for anyone ready to say that Weavile is on my team only for Torn-T i will advise him to think again. Weavile's main job on the team is to revenge kill dragons, and trap and kill Starmie, preventing it from spinning. Revenge killing Torn-T was just an added bonus that my team could do without. Yeah it is true that my team has Kingdra, which means that i have an advantage over rain teams, but i didn't put Kingdra in the team to deal with Torn-T, i did so because the special RD set can clean offensive teams very good as well as pressuring a lot rain teams which are very popular.

I also saw some people say that the combo of Torn-T + Ferro in rain is almost impossible to deal with and i have to say that i really disagree. SubCM Jirachi sets up on this combo easily, Zapdos has two really handy moves in its arsenal, Heat Wave and Volt Switch, CB Scizor can OHKO both with the right prediction, and even SpD Heatran can trouble them with good prediction.

I am not saying that Torn-T is clearly not broken, as i am not even sure myself if it is or not, but i lean towards not banning it. However, with good reasoning i could definitely be convinced that it deserves to be banned, as i have had trouble facing it a few times, but overall i felt it was manageable. But really people should think more before posting, as many arguments in this thread are very bad and do nothing to help prove whether Torn-T is broken in OU or not. People should stop bitching and start finding ways, if they haven't already, to deal with Torn-T.
You took some pretty extreme measures to fight against rain and dragons. I noticed because your team is extremely weak to Venusaur in sun (Weavile's Ice shard won't OHKO). But I digress. While you do have checks for Tornadus-T, you have nothing to switch into a Hurricane. Everything on your team is 2HKO'd at worst. If Weavile dies, you have a much harder time revenging it. If Gengar dies, there is nothing to stop the opponent from rapid spinning your hazards away, making it easier for Tornadus-T to clean up.

Last edited by Rayland; Dec 26th, 2012 at 9:01:39 PM.
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