Dec 27th, 2012, 9:22:06 PM
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#21
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Join Date: Sep 2008
Posts: 2,144
New York City :D
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Music: Bastion - Brusher Patrol
DUEL 4! LET'S ROCK!
After Jack shakes off Zell clamping down on his cottony fur, he feints Azorius with a weak electrical shock. The fresh Wheel of Fortune curls herself in a tight ball and drops herself on the Luxio.
Zell clamps down upon Jack a second time, however the Monohm's body sparks violently and paralyzes the Luxio! Now, Jack releases a much stronger electrical attack at the Piplup, only this time Azorius stumbles over and takes the full brunt. To make matters worse, Fortune bellows a mighty war cry sending the Piplup cowering behind the freshly paralyzed Zell.
With no fear of retribution, Jack relaxes himself while Fortune crushes Zell with her body. Azorius manages to let off one last Bubblebeam before retreating into his Pokeball and Zell is still determined as ever to chip away at the Monohm. As Zheslid is dragged back in, the Frillish is starting to feel the pinch as the jagged stones are becoming an unfortunately familiar sight. Now, the dome clouds up and a savage downpour begins.
Damage Report
Speed order:
Luxio (69) > Monohm (52) > Phanpy (46) > Piplup (40)
Action 1
-Piplup used Agility!
Energy: -7
-Luxio used Ice Fang on Monohm!
To critical (<=625): 2372 (No)
To freeze (<=1000): 8573 (No)
To flinch (<=1000): 9215 (No)
Static check (<=3000): 9402 (Pass)
Damage: 13.5
Energy: -5
-Monohm used Thundershock on Piplup!
Piplup evaded the attack!
Energy: -2
-Phanpy used Body Slam on Luxio!
To critical (<=625): 3026 (No)
To paralyze (<=3000): 4351 (No)
Damage: 9
Energy: -6
Action 2
-Piplup used Agility!
But it failed!
Energy: -11
-Luxio used Ice Fang on Monohm!
To critical (<=625): 2228 (No)
To freeze (<=1000): 5308 (No)
To flinch (<=1000): 8801 (No)
Static check (<=3000): 561 (Fail)
Damage: 13.5
Energy: -9
Monohm's Static paralyzed Luxio! It may not move! (20%)
-Monohm used Spark on Piplup!
To critical (<=625): 5001 (No)
To paralyze (<=3000): 4380 (No)
Damage: 19.5
Energy: -4
-Phanpy used Roar on Piplup!
Piplup cowered in fear!
Energy: -7
Speed order:
Monohm (52) > Phanpy (46) > Piplup (40) > Luxio (17)
Action 3
-Monohm used Slack Off!
Monohm regained health! (+20 HP)
Energy: -11
-Phanpy used Body Slam on Luxio!
To critical (<=625): 1780 (No)
Damage: 9
Energy: -6
-Piplup used Bubblebeam on Phanpy!
To critical (<=625): 4315 (No)
To lower Speed (<=1000): 2970 (No)
Damage: 19.5
Energy: -4
-Luxio used Crunch on Monohm!
To critical (<=625): 9764 (No)
To lower Defense (<=2000): 452 (Yes)
Damage: 10
Energy: -6
Monohm's Defense fell to -1!
Frillish was dragged out!
Pointed stones dug into Frillish! (-12 HP)
Luxio's paralysis fell to 15%!
Monohm's Special Defense fell to 0!
Arena check (1-4): 1 (Rain)
It started to rain!
Damage taken:
Luxio: 9 from A1 + 9 from A3 = 18
Piplup: 19.5 from A2 = 19.5 ~ 20
Frillish: 12 from A3 = 12
Monohm: 13.5 from A1 + 13.5 from A2 - 10 from A3 = 17
Phanpy: 19.5 from A3 = 19.5 ~ 20
Energy used:
Luxio: 5 from A1 + 9 from A2 + 6 from A3 = 20
Piplup: 7 from A1 + 11 from A2 + 4 from A3 = 22
Monohm: 2 from A1 + 4 from A2 + 11 from A3 = 17
Phanpy: 6 from A1 + 7 from A2 + 6 from A3 = 19
HP left:
Luxio: 58 - 18 = 40
Piplup: 23 - 20 = 3
Frillish: 46 - 12 = 34
Monohm: 46 - 17 = 29
Phanpy: 100 - 20 = 80
Energy left:
Luxio: 40 - 20 = 20
Piplup: 89 - 22 = 67
Monohm: 50 - 17 = 33
Phanpy: 100 - 19 = 81
Stat modifiers:
Luxio: Nothing
Piplup: Nothing
Monohm: -1 Att (Perm), -1 Def (Will rise to 0 at end of R6)
Phanpy: Nothing
Rewards:
The Royal Guard: 3 CC
Zell the Luxio: 1 EC, 3 MC, 1 DC
Zheslid the Frillish: 1 EC, 2 MC, 1 DC, 1 KO Counter
Azorius the Piplup: 1 EC, 2 MC, 1 DC
Deck Knight: 2 CC
Hi Jack! the Monohm: 1 EC, 2 MC, 1 DC
Tusk the Swinub: 1 EC, 2 MC, 1 DC
Wheel of Fortune the Phanpy: 1 EC, 2 MC, 1 DC
TheWolfe: 7 UC
The Royal Guard
OOO

Zell (M) / Zheslid (M)
HP: 40 / 34
EN: 20 / 55
Item: EXP. Share / Amulet Coin
Effects: Nothing / Nothing
Team Effects: Stealth Rock
Status: PRZ (15%) / OK!
VS.
Deck Knight
OxO

Hi Jack! (M) / Wheel of Fortune (F)
HP: 29 / 80
EN: 33 / 81
Item: Nothing / Nothing
Effects: -1 Att, -1 Def, Charge (1a) / Nothing
Team Effects: Nothing
Status: OK! / OK!
Arena: Ethereal Dome
Rain continues to fall - Boosted Water attacks, perfect accuracy Thunder and Hurricane (Infinite)
Deck Knight attacks first.
The Royal Guard attacks after.
__________________
20:27 GemoftheDay They need cap lc. Just saying
20:27 ThatWildWolfe What's LC?
20:28 Glacier Lesbian Camels, actually
20:28 Matezoide I approve
Last edited by TheWolfe; Jan 8th, 2013 at 10:20:58 PM.
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