I'm supporting DFrog's proposal on this:-
Quote:
- Shield Dust > Shed Skin > Weak Armour
- Keen Eye > Compoundeyes > No Guard
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Basically, this has little impact on progression if we're talking about flavour (because if we really want to talk flavour, I think we'd be basing it off the artwork) but mechanics-wise, its solidly good logic, focusing on defenses in the first point, and accuracy in the second. Deck's proposal, though, is quite well thought-out, resembling the in-catridge play very cannily:-
Quote:
Prevos:
Forewarn
Weak Armor
DW: Illusion
Essentially, the prevos that have Weak Armor turn into No Guard Aurumoth, and the prevos with Forewarn turn into Weak Armor Aurumoth.
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<Birkal> if pwnemon was my little brother, I would beat some sense into him
<Birkal> and then take him out for tea and scones
<Birkal> and then we'd talk ASB and grow facial hair together
<Birkal> like proper brothers
ASB Player | ASB Ref