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Old Jan 4th, 2013, 3:38:51 PM   #1220
Marty D
Bug Catcher
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Quote:
Originally Posted by Fat leith View Post
There's a bug when being affected by Leech seed. The problem is that leftovers doesn't restore your pokemon's health when you're affected by leech seed. I'm not sure if this only happens with leftovers or with all the items, but it would be great if you could check it :S

EDIT: I've just realised that it only happens when I use skarmory :S
Leftovers recovery happens before Leech Seed damage, so if Skarmory is at full health you will only see Leech Seed damage.

Quote:
Originally Posted by Fat Namikaze View Post
http://pokemonshowdown.com/replay/do...2013dev7229058

In the link on turn 4, icy wind stops lowering my opponents speed. I think it might have something to do with clear smog. Also not sure if skill swap is supposed to automatically choose a pokemon on my opponents side of the field is the intended target on my side of the field faints first.
Skill Swap gave Cresselia Sheer Force from Nidoking. The bug here is that Skill Swap should have failed if you were targeting your ally who fainted.

Quote:
Originally Posted by Fat Sidfrid View Post
Hi!
Recently Roselia was moved down from RU to the NU tier, there a user make a post about a possible Roselia moveset, that included Spikes and Sleep Powder, but for breeding issues this is impossible, or so we thought.

On PS! I make the moveset with Spikes AND Sleep Powder but PS! din't show any warning message due to the illegal combination. When i typed the /learn command it says that the combination is possible in gen4 and gen5 breeding.

I investigated a little but din't find the pokemon or pokemons to breed or chain breed both move simultaniously on Budew/Roselia.

This lend me to two conclusions:
1- I'm a bad breeder and there is a way to do so, but i couldn't find it, or
2- There is a bug on PS!

I really want to shed some light on the aspect and i want some help to do so.
It is indeed a bug, Roselia can't know those moves together even though /learn says it can.

Quote:
Originally Posted by Fat Namikaze View Post
That's how it's supposed to work except on the very first turn where you all send in your pokes first and then it activates.
Not true, if multiple Pokemon are being switched in at the end of a turn from fainted Pokemon, the game will wait until all the Pokemon have been switched in before beginning to activate Abilities, just like at the beginning of a battle. It is a bug.
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