Quote:
Originally Posted by Fat labarith
Levitate + Ghost/Steel would make it pretty strong. So give it less than 600 base stats. 100/95/100/50/60/95, for example, wouldn't be unbeatable, but wouldn't dominate I think.
poison, ground, normal, fighting x 0 - that's pretty hot.
Fire x 2, Ghost, Water, Dark x 1... but these are all special attackers anyways. For all intents and purposes, this would be a Shedinja that gets 2 or 3 hit KOed by a lot.
w/o levitate, there's some chance Earthquake could OHKO him after stealthrocks, with good stat allocatiom, but he'd be a lot less interesting IMO. Still, 4 immunities > 3 seems like it's carve it's own niche and wouldn't need base 600 stats to do anything.
Edit: We really do need a Contrary abuser besides Spinda and Snivylutions.
Edit 2: Also, I think we need a few variations of Flame Charge; such an excellently designed move.
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4 immunities 8 resistances and 1 weakness is overkill, no matter how you cut it. 3 immunities, 8 resistances, and 2 weaknesses is still really good.
Other than Battle Armor, I could also see it run Cursed Body, or Pressure. As a second ability, Weak Armor could provide a different play style, though I don't think we have yet seen a Pokemon that could actually make the ability useful.
As for stats I would rather it have good HP, and Def, decent Att and S. Def, and abyssmal S. Atk, and Spd. So maybe something like 100/85/100/50/85/45. I'm not good at coming up with stat spreads though, so I could be way off here.