Quote:
Originally Posted by Fat Infernis
Then don't do that. Do a Nuzlocke run and kick metagaming in the teeth. No purchasing of items. Don't use doctors/nurses in the wild more than once. Only use Pokemon centers once. The game isn't hard. It's up to you to make a fun challenge out of it.
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I know Nuzlocke and have done a Sapphire and a Diamond one in the past, but that's a totally different game on it's own. It just feels like when I was younger and when I play the games like I used to I have a real conneciton to my Pokemon, whereas now they're just things. I'd enjoy to have a Manectric or Aggron or Altaria or Luvdisc on my team, but now I'd never because they're so "terrible". You lose the connection.
I'm not saying abolish EV's, but it's something to take a look at.
Look at earlier in the conversation when people were talking about "reorganizing the type chart" or "buffs and weaknesses". I know this is smogon, but people have stopped caring about having fun in the game and seem to only be thinking about the metagame, when if you really take a look at what pokemon was founded off of (no one say money), you see that there needs to be that relationship, that care or the game means nothing. Plus things need to make sense, as they already do with the type chart. And I just feel the game has muddied up a bit.
That's why I'm happy with the whole "bond with pokemon will increase" thing. Hopefully it doesn't have to do with "friendship" or anything, though, as that's just one more stat to the growing pool of winning pawns I'd need to keep track of.