Originally Posted by Fat labarith
Flying types are already pretty strong - as is evidenced by their use in wifi 3 on 3 and triples.
Flying type moves are already pretty strong, although I do wish there was a better distributed "flying beam".
Bug types could use some cool stuff...
Poison type moves are "so bad" I could see some overwhelming damage moves (read: 160 physical poison 5pp - recoil; 140 special, self-toxic...).
Ghosts are fine.
No, Ghost-types need better moves. The strongest Ghost-typed attacks are Shadow Claw, at a measly 70 BP, and Shadow Ball, at 80 BP.
Also, your Special Poison move idea with a "self-Toxic" effect would be literally useless, since the only types that would use it are Poison types, which are immune to it.