Serenity, come back! It's time to send out my final Pokemon! Go go Jennie!
Jennie June - Gardevoir (F)
Get equipped with
Expert Belt!
Jennie June the Gardevoir
Jennie June - Gardevoir (F)
Nature: Calm (Add one rank to Special Defense; Subtract one rank to Attack)
Type:
Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
KOs: 12
Abilities:
Trace: (Can be Activated) When entering into battle, this Pokemon can copy an ability on one of its opponents for 6 EN. The Ability remains on the Pokemon for six (6) actions. Trace can be reused with an action later in battle for 5 EN. Wonder Guard cannot be Traced.
Syncronize: (Innate) Pokemon with this ability mentally link their condition to an opposing Pokemon and pass on any status inflicted on them to their foe. Due to their body structure, Poison types cannot be poisoned and Fire types cannot be burned in this manner.
Telepathy: (Dream World; Innate) This Pokemon has a mental link with its allies in multiple allies, allowing it to avoid taking damage from attacks that affect the whole field like Earthquake and Surf.
Stats:
HP: 100
Atk: Rank 2
Def: Rank 3
SpA: Rank 5
SpD: Rank 5
Spe: 80
Size Class: 3
Weight Class: 3
Base Rank Total: 21
EC:
9/9
MC: 1
DC:
5/5
Attacks:
-Calm Mind
-Charge Beam
-Confusion
-Destiny Bond
-Disable
-Double Team
-Dream Eater
-Encore
-Endure
-Energy Ball
-Focus Blast
-Future Sight
-Growl
-Heal Bell
-Heal Pulse
-Healing Wish
-Helping Hand
-Hidden Power: Ground 7
-Hypnosis
-Icy Wind
-Light Screen
-Lucky Chant
-Magic Coat
-Magical Leaf
-Mean Look
-Memento
-Pain Split
-Protect
-Psychic
-Psyshock
-Reflect
-Safeguard
-Shadow Ball
-Signal Beam
-Snatch
-Substitute
-Sunny Day
-Swift
-Taunt
-Telekinesis
-Teleport
-Thunder
-Thunder Wave
-Thunderbolt
-Torment
-Toxic
-Trick Room
-Will-o-Wisp
-Wish
Total Moves: 45
Hidden Power ~ Icy Wind ~ Hidden Power
Sub: IF Cyclohm uses Bide on A1, THEN make A1 into
Light Screen AND A2 into
Confuse Ray.
Sub: IF Cyclohm has any Double Team images when you act, THEN use
Swift.
__________________
20:27 GemoftheDay They need cap lc. Just saying
20:27 ThatWildWolfe What's LC?
20:28 Glacier Lesbian Camels, actually
20:28 Matezoide I approve