Quote:
Originally Posted by Fat ThePillsburyDoughBoy
Here is a nice combo I found for OU (especially for the Tornadus-T era):

Rotom-W @ Choice Specs
Trait: Levitate
EVs: 248 HP / 252 SAtk / 8 Spd
Modest Nature (+SAtk, -Atk)
- Volt Switch
- Thunderbolt
- Hydro Pump
- Trick

Mamoswine (M) @ Life Orb
Trait: Thick Fat
EVs: 252 Atk / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Earthquake
- Ice Shard
- Icicle Crash
- Superpower
The idea here is pretty simplistic. Mamoswine is naturally a Pokemon that is very difficult to switch, thus a partner with either Volt Switch or U-turn is ideal to get him in the game safely. Rotom-W happens to have a very powerful Volt-Switch and Thunderbolt to really hurt many of Mamoswine's counters which include Gyarados, Skarmory, Bronzong, and opposing Rotom-W. However, if the opponent decides to get cheeky and switch into a usualy Rotom-W counter, they will face the wrath of Mamoswine's Ice STAB. Rotom-W's usual counters: bulky Grass-types and Lati@s are Volt-Switched on giving Mamoswine a chance to send of a free-attack, which is quite scary since he is a hard Pokemon to counter! Trick on Rotom-W is meant to screw with Ferrothorn, Chansey/Blissey, and Gastrodon. Superpower is included on Mamoswine for the same reason (well excluding Gastrodon).
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I cant see any major flaws, hazards would be the biggest threat because it seems you need to switch alot. Latias can be a bit of a problem as mamoswine can ohko it with ice shard, and its KOed back via surf, while crippling rotom wash with draco meteor. The only other possible problem pokemon would be abomasnow as neither cant switch in in fear of wood hammer/seed bomb. Over all a fantastic core