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Old Feb 11th, 2013, 6:58:01 AM   #14
SubwayJ
 
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Join Date: Dec 2011
Posts: 1,568
Ontario, Canada
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Quote:
Originally Posted by Fat nyttyn View Post
You all should give me a cookie.

Absolute minimum usage of all types, based on the pokemon of that type that has the highest usage, using weighted averages. These numbers are probably innaccurate, but for the moment they are the closest we have to type representation in OU, and are the very least a pokemon has, representation wise, in OU.

In order of most to least represented:
1. Water
2. Steel / Bug
3. Grass
4. Dragon / Flying
5. Psychic
6. Rock / Dark
8. Fire
9. Fighting
10. Electric
11. Ghost / Poison
12. Ground
13. Ice
Normal is probably so unpopular, it didn't even make it on the list! Anyways, to my point, I believe we should make, if we decide to help the lesser types, to help the Normal and/or Ice types more relevant in the metagame. They are both extremely scarce due to horrible attacking prowess and horrible defending prowess respectively. So,etching to fix that would extremely help both types.

On the countering subject, I believe the general consensus of Fighting, Dragon, Water to be a good place to start. Rain is in total domination of the earth and dragon and fighting both are extremely strong offensive types with strong moves given to strong pokemon which logically makes all three high usage. If we should counter or lower any type usage it should be one to all of these common types.
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