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Focus Sash: Does this let you survive all the hits of Triple Kick?
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Why Triple Kick specifically? Either way, I know that it lets you live through Fury Swipes (though it seems limited to only two hits) and other ones like Bonemerang.
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Thunder: Apparently, Thunder can hit through Protect / Detect in the Rain, but the poster mentioned something about 25%, without explaining what that was, but it seemed as though it hit that often, which left me rather confused.
What is the interaction between Thunder + Rain + Protect / Detect?
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I've done small testing on Protect, and I've come up with the following:
If you have No Guard, you seem to have regular accuracy and be able to hit through protect (example: Dynamic Punch will hit through Protect 50% of the time). I got spastic results, from missing 4 times in a row to hitting almost every time, but that's the way it works with 50% chances, eh?
Thunder in the rain has regular 70% accuracy on someone using protect (I hit 7/10 attacks in my test, so I don't see a need to test any further)
I assume the same goes for Blizzard in Hail, and all moves that have been "Lock On"'d.
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Transform: How many PP does each move receive? Since Ditto doesn't keep the boosts from Metal Powder or Speed Powder, does it copy the boosts from the Choice items? Does it adjust stats for the level, or does a level 1 Ditto have the same stats as a level 100 after Transforming (aside from HP)?
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5PP for all moves.
Unsure on if it copies opponents' Choice boosts.
Does NOT adjust stats for the level, so a level 1 Ditto into a level 100 will always have the same stats aside from HP. Though a level 100 will still do 100 times as much damage.
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Forecast: Does Castform change in Hail?
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Yes.