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#1 |
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np: Biffy Clyro - Shock Shock
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Join Date: Feb 2006
Posts: 4,679
Malta
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Energy Ball's base power is a constant 80. What is Grass Knot's base average power?
Taking into account May's statistics and type coverage, Grass Knot's average base power is 79.9. I decided to also calculate what would be Low Kick's average base power. It is actually even higher: 80.8. Unfortunately, most Pokemon that learn Low Kick also learn a Fighting move of higher base power. So basically, on average, both deal practically the same amount of damage.
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http://users.smogon.com/X-Act For all your Pokemon needs (and more!) including: the Defensive EVs applet, the Probabilities of Breeding IVs in Pokemon applet, and the Ratings of Pokemon Base Stats applet (now Version 2.0!). And also the IV to PID applet! Last edited by X-Act; Jun 29th, 2008 at 12:18:33 PM. Reason: I had made a mistake. Now the values are accurate. |
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#2 |
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Join Date: Oct 2007
Posts: 905
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Now I know not to use energy ball on my specs Roserade.
Thanks, X-act! :D
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#3 |
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Join Date: Apr 2007
Posts: 229
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For pokemon that use it for coverage and not stab, could you post the average base power counting only pokemon weak to grass?
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#4 |
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Join Date: Jul 2006
Posts: 350
red light district
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Uhm, honestly I expected a longer article than just these numbers (even though you probably did put a lot of work into this).
Anyway, the average is not what counts, it's the specific threats you want to hit with your move. Even though you may hit, say, snorlax harder with grass knot, you don't want to hit snorlax harder, but you want to hit, ie, vaporeon, in which case you should use Energy Ball. |
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#5 |
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Join Date: May 2007
Posts: 78
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Why does low kick have a higher BP than grass knot? i thought both used the same formula for power.
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#6 |
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Join Date: Dec 2007
Posts: 137
germany
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It would be good to know for which pokemon you calculated the average damage :O
I am guessing it are all OU pokemon from May
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#7 |
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np: Biffy Clyro - Shock Shock
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Join Date: Feb 2006
Posts: 4,679
Malta
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Whoops, sorry, I made a mistake. Grass Knot and Energy Ball's average are basically identical.
Low Kick does slightly more damage than Grass Knot because Physical Fighting moves have better type coverage, on average, then Special Grass moves. If type coverage is not taken into account and only Pokemon usages are, both Low Kick and Grass Knot's average base power would be 79.7. Regarding Pokemon usages, I took all final evolutions forms, with Pikachu, Scyther, Phione and Vigoroth, into account.
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http://users.smogon.com/X-Act For all your Pokemon needs (and more!) including: the Defensive EVs applet, the Probabilities of Breeding IVs in Pokemon applet, and the Ratings of Pokemon Base Stats applet (now Version 2.0!). And also the IV to PID applet! Last edited by X-Act; Jun 29th, 2008 at 12:19:08 PM. |
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#8 |
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Join Date: Apr 2007
Posts: 1,420
RNG "abuse" just sounds so negative...
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This makes Low Kick more appealing to me than Cross Chop on Electivire. 4.4 lower base power, but 20% more accurate.
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#9 |
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Surprise Mother Fucker
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Join Date: Dec 2007
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Its interesting to know, but I agree that a chart or something would be nice to know exactly how it averages out. If all the the pokemon it hits strong are high OU and all the pokemon it hits weak are low OU then Grass Knot would be the better choice. However you can't see that off numbers so Energy Ball looks better off numbers.
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#10 |
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Join Date: Jun 2008
Posts: 5
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Is the base power of grass knot determined by an actual formula with the opponent's weight as a variable? or just different weight classes and base powers associated with those classes (i.e. snorlax, tyranitar, mamoswine would be one). And if so, I'd like to know what the classes are in and which pokemon are in them, please.
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#11 | |
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np: Biffy Clyro - Shock Shock
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Join Date: Feb 2006
Posts: 4,679
Malta
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Quote:
These are the (final stage) Pokemon, in order of usage, that are dealt a Grass Knot of 120 base power: Code:
Gyarados Tyranitar Heatran Metagross Snorlax Hippowdon Mamoswine Dragonite Rhyperior Steelix Hariyama Lapras Registeel Torterra Regirock Aggron Probopass Regigigas Camerupt Mantine Golem Wailord Glalie Code:
Salamence Forretress Magnezone Electivire Dusknoir Machamp Suicune Scizor Milotic Donphan Spiritomb Abomasnow Kingdra Tangrowth Arcanine Raikou Regice Claydol Walrein Cloyster Ursaring Rampardos Slaking Lickilicky Exeggutor Meganium Skuntank Lunatone Bastiodon Solrock Entei Dewgong Code:
Garchomp Lucario Infernape Starmie Swampert Skarmory Heracross Zapdos Cresselia Yanmega Tentacruel Deoxys-S Gallade Empoleon Charizard Crobat Slowbro Smeargle Sceptile Aerodactyl Cradily Ludicolo Drapion Venusaur Blastoise Flygon Moltres Typhlosion Magmortar Blaziken Miltank Feraligatr Nidoking Pinsir Electrode Cacturne Hypno Poliwrath Scyther Slowking Tauros Sharpedo Torkoal Nidoqueen Articuno Kangaskhan Hitmonchan Rapidash Kingler Ampharos Mr. Mime Armaldo Golduck Quagsire Dodrio Grumpig Shiftry Arbok Stantler Exploud Seviper Magcargo Tropius Swalot Magneton Code:
Gengar Blissey Gliscor Weavile Vaporeon Togekiss Breloom Porygon-Z Dugtrio Wobbuffet Alakazam Umbreon Froslass Hitmontop Floatzel Gardevoir Clefable Porygon2 Medicham Absol Honchkrow Azumarill Houndoom Toxicroak Glaceon Kabutops Marowak Leafeon Persian Espeon Gastrodon Jynx Hitmonlee Sandslash Linoone Omastar Muk Zangoose Lopunny Raichu Manectric Primeape Butterfree Bibarel Luxray Octillery Politoed Noctowl Beedrill Sudowoodo Pidgeot Parasect Vespiquen Granbull Ledian Purugly Mightyena Furret Crawdaunt Girafarig Vigoroth Ariados Pelipper Delcatty Huntail Carnivine Fearow Seaking Dustox Kricketune Beautifly Code:
Jolteon Ninjask Roserade Staraptor Ambipom Shuckle Swellow Ninetales Lanturn Drifblim Banette Venomoth Relicanth Altaria Kecleon Vileplume Dunsparce Gorebyss Raticate Sableye Xatu Flareon Victreebel Mawile Wigglytuff Delibird Mothim Whiscash Lumineon Volbeat Illumise Farfetch'd Code:
Celebi Azelf Jirachi Mismagius Weezing Uxie Shaymin Mesprit Jumpluff Rotom Shedinja Qwilfish Pikachu Ditto Chatot Castform Phione Bellossom Cherrim Masquerain Corsola Sunflora Chimecho Pachirisu Plusle Minun Wormadam (Steel) Luvdisc Spinda Wormadam (Ground) Unown Wormadam (Grass)
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#12 |
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Surprise Mother Fucker
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Join Date: Dec 2007
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Thanks. That really helps a lot when determining which you need.
edit: somewhat surprised glalie takes more then slaking... |
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#13 |
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Join Date: Feb 2006
Posts: 576
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I've been using Low Kick on Evire all along and it works pretty well. Sucks when Blissey/Umbreon/Porygon2/Z pop out though =/ but the 20% accuracy bonus helps. Most of the things you want to Cross-Chop as a non-stab move are heavy. Low kick has PP too, for what it's worth.
Steelix TTar RegiALL Mamoswine Lapras Rhyperior Other things like Weavile die no matter how light they are. Good job on the Comparison X-act. |
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#14 |
Join Date: Dec 2007
Posts: 2,592
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I'd forgotten how light Celebi, Weezing, and Jirachi all were. Not that you'd want to hit them with Grass Knot anyway, but still...
Anyway, this is great, X-Act. Thanks. |
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#15 |
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Join Date: May 2008
Posts: 22
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Thank you. I'm going with Energy Ball on pretty much everything that has a choice (my Sceptile I'm breeding soon).
And how does Dewgong weigh more than Garchomp? |
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#16 |
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Surprise Mother Fucker
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Join Date: Dec 2007
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I have a pokemon weight book...
Dewgong: 264.6 lbs Glalie: 565.6 lbs Garchomp: 209.4 lbs |
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#17 |
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April Fools 2009 Participant
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Join Date: Jul 2007
Posts: 1,263
NJ
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I was thinking the same thing lol. I guess it's because Dewgong has Thick Fat.
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#18 |
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Join Date: Dec 2006
Posts: 1,002
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Cookies, I'm not sure to consider that a bad joke or an honest answer =/
Anyway, when you say "may's statistics", what number of pokemon does this include? all of them? If you would, could you see the average base power of grass knot on OU pokemon? I'm sure it would be higher. |
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#19 |
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Join Date: Aug 2007
Posts: 595
Playing Fire Emblem
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In OU Grass knot is still the superior choice Gyarados, Tyranitar, Hippowdon, Milotic, Donphan and Suicune are hit for 100-120bp
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#20 |
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Join Date: Oct 2007
Posts: 641
US
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Energy Ball is probably better as an overall STAB attack so that you don't get randomly walled by crap like Azelf. However, Grass Knot's higher BP comes in useful against specific threats where it hits harder (Ttar,Hippo etc.) Most Pokemon without Grass STAB get Grass Knot, not Energy Ball, anyway so its sort of moot.
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#21 | |
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np: Biffy Clyro - Shock Shock
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Join Date: Feb 2006
Posts: 4,679
Malta
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Quote:
You're saying that I'm wrong, then? I said that I took May's statistics into account.
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#22 |
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April Fools 2009 Participant
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Join Date: Jul 2007
Posts: 1,263
NJ
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I think he means that in ladder matches we're unlikely to find pokemon in the 20BP group, like Unknown, Wormadam, Plusle, Luvdisc, where if you took pokemon like them away it might make it closer to 80BP. I still think I would choose Grass Knot on an OU pokemon because even if Energy Ball is superior, it's only by .1, which isn't much.
Articanus: Well, I thought it was a good joke. I mean, it makes sense. Dewgong is apparently fat so it must weigh more than Garchomp x_x Also, if you're trying to decide Energy Ball or Grass Knot on a Pokemon like Celebi, even though by your statistics Energy Ball is better, Grass Knot is superior because you have to take into account who Celebi is trying to beat. A pokemon like Gyarados or Hiipowdon, who Celebi faces a lot more than Azelf, take Grass Knot at really high Base Power, making Grass Knot a superior choice.
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#23 |
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np: Biffy Clyro - Shock Shock
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Join Date: Feb 2006
Posts: 4,679
Malta
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By my statistics Energy Ball is not better. By my statistics they're both equally good.
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#24 |
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Join Date: Apr 2007
Posts: 1,420
RNG "abuse" just sounds so negative...
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I weigh more than Garchomp. Low Kick would have 80 base power against me :/
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#25 |
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Join Date: Jun 2005
Posts: 4,905
Irvine, CA
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Well, it depends. If you're running a Grass move on your Jirachi, as I am, for the specific purpose of taking out Tyranitar, Swampert, and Rhyperior, among other threats, then Grass Knot is the better option. If you're running a Grass move on Celebi (who just happens to be your Gyarados counter), Grass Knot is again the better option. If you just need a somewhat reliable STAB sweeping move, Energy Ball might be the more reliable choice. The fact that they come out to have almost exactly the same base power just means that you need to look at other factors when you're trying to choose which move to use.
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