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Old Oct 28th, 2008, 6:36:21 PM   #1
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Default CAP 5 Analysis

Well, its time again. Sunday declined running it, so I'm opening it up to anyone who wants it. Come up with sets like in normal analysis threads, and post them here. I need people submitting sets and people editing for grammar and content. Please, no gimmick sets other than something like a SD set. Here's the info:

Type: Rock
Base Stats: 90/60/65/120/70/130 Speed Last
Primary Ability: Levitate
Secondary Ability: Technician

Movepool:
Code:
Level Up:
H. Weather Ball
- Tackle
- Defense Curl
- Rollout
5. Defense Curl
8. Rollout
13. Quick Attack
17. Disable
20. Acupressure
25. Mud Shot
29. Power Gem
32. Headbutt
37. Metal Sound
42. "Ancient Beam"
50. Head Smash

TMs:
TM04 - Calm Mind
TM06 - Toxic
TM10 - Hidden Power
TM11 - Sunny Day
TM13 - Ice Beam
TM15 - Hyper Beam
TM17 - Protect
TM18 - Rain Dance
TM19 - Giga Drain
TM21 - Frustration
TM24 - Thunderbolt
TM25 - Thunder
TM26 - Earthquake
TM27 - Return
TM30 - Shadow Ball
TM31 - Brick Break
TM32 - Double Team
TM34 - Shock Wave
TM35 - Flamethrower
TM37 - Sandstorm
TM38 - Fire Blast
TM39 - Rock Tomb
TM40 - Aerial Ace
TM42 - Facade
TM43 - Secret Power
TM44 - Rest
TM52 - Focus Blast
TM53 - Energy Ball
TM54 - False Swipe
TM56 - Fling
TM57 - Charge Beam
TM58 - Endure
TM63 - Embargo
TM64 - Explosion
TM65 - Shadow Claw
TM68 - Giga Impact
TM69 - Rock Polish
TM71 - Stone Edge
TM73 - Thunder Wave
TM74 - Gyro Ball
TM75 - Swords Dance
TM76 - Stealth Rock
TM80 - Rock Slide
TM81 - X-scissor
TM82 - Sleep Talk
TM83 - Natural Gift
TM89 - U-turn
TM90 - Substitute
HM01 - Cut
HM04 - Strength
HM06 - Rock Smash
HM08 - Rock Climb

Tutor Moves:
- Ancientpower
- Earth Power
- Heat Wave
- Icy Wind
- Iron Head
- Magnet Rise
- Mud-slap
- Ominous Wind
- Rollout
- Signal Beam
- Snore
- Swift
- Vacuum Wave
- Zen Headbutt
Edit: Some sets I'd like to see-

Sub/CM
CM Sweeper
All Out sweeper
Choice Set
Technician Abuse
Suicide Lead Sans Taunt/Anti-Lead/Scout
Lol Physical Set
Weather Ball/Weather User (Personally idk what the point is, but whatever.)

Edit2: If you want you guys can make up a different name for Ancient beam. Also, only post FULL SETS.
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Last edited by tennisace; Oct 28th, 2008 at 7:43:13 PM.
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Old Oct 28th, 2008, 7:40:24 PM   #2
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[SET]
name: Choice Specs
move 1: "Ancient Beam"
move 2:
move 3:
move 4:
item: Choice Specs
ability: Levitate
nature: Timid
evs: 24 HP/252 SpA/232 Spe

[SET COMMENTS]
232 Outspeeds Timid Skymin 100% of the time unless it is scarfed.

[SET]
name: Technician Choice Specs
move 1: Ancient Power
move 2:
move 3:
move 4:
item: Choice Specs
ability: Technician
nature: Timid
ivs: 30 Atk/30 Def/29 SpA
evs: 24 HP/252 SpA/236 Spe
[SET COMMENTS]
IVs for Base 59 Hidden Power Ice

[SET]
name: Calm Mind
move 1: Calm Mind
move 2: "Ancient Beam"
move 3:
move 4:
item: Life Orb
ability: Levitate
nature: Timid
evs: 24 HP/252 SpA/236 Spe

[SET COMMENTS]
Calm Mind raises Special Attack

[SET]
name: Calm Mind Technician
move 1: Calm Mind
move 2: Ancient Power
move 3:
move 4:
item: Life Orb
ability: Technician
nature: Timid
ivs: 30 Atk/30 Def/29 SpA
evs: 24 HP/252 SpA/236 Spe

[SET COMMENTS]
Calm Mind with Technician

[SET]
name: Swords Dance
move 1: Swords Dance
move 2: Head Smash
move 3:
move 4: Explosion
item: Life Orb
ability: Levitate
nature: Jolly/Adamant
evs: 24 HP/252 Atk/236 Spe

[SET COMMENTS]
Novelty physical set

[SET]
name: Suicide Lead
move 1: Stealth Rock
move 2: "Ancient Beam"/Ancient Power
move 3: Explosion
move 4:
item: Focus Sash
ability: Levitate/Technician
nature: Timid
evs: 4 Atk/252 SpA/252 Spe

[SET COMMENTS]
130 Speed+Stealth Rocks=Suicide Lead

Fill in the blanks?
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Old Oct 28th, 2008, 8:25:22 PM   #3
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I'm thinking CM offensive w/ LO will be the prevalent set, as rock/fire/grass is a very nice type combination and CM is a decent boost that also boosts its nice spdef, which is even nicer in SS. I might try some sets out later, and I suggest Paleo Wave over Ancient Beam
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Old Oct 28th, 2008, 8:36:51 PM   #4
Deck Knight
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[SET]
name: Metal Sound
move 1: Metal Sound
move 2: Ancientpower
move 3: Flamethrower
move 4: Vacuum Wave / Hidden Power Fighting
item: Life Orb
nature: Timid
ability: Technician
evs: 252 SpA / 6 HP / 252 Spe

[SET COMMENTS]
The Metal Sound set is designed to force switches on special walls that come in and deal immense damage. Vacuum Wave provides priority and does 66-71% damage. Hidden Power Fighting is a guarenteed 2HKO on Blissey. Flamethrower provides coverage, and Ancientpower stat boosts will never be frowned upon.

[SET]
name: Tech Specs
move 1: Ancientpower
move 2: Flamethrower / Fire Blast
move 3: Air Cutter
move 4: Giga Drain
item: Choice Specs
nature: Modest
Ability: Technician
evs: 252 SpA / 6 SpD / 252 Spe

[SET COMMENTS]
The Technician Choice Specs set utilizes different coverage options that other sets. Specifically, it can OHKO Hippowdon guaranteed with Stealth Rock down using Giga Drain while regaining huge amounts of health. Air Cutter OHKOs Revenankh and other fighters, Flamethrower is more consistent, but only Fire Blast OHKOs Bronzong.
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Last edited by darkie; Oct 28th, 2008 at 8:56:03 PM. Reason: just fixing format
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Old Oct 28th, 2008, 8:44:51 PM   #5
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If you're going to start making a set at least finish it. I'm going to delete stuff that is obviously half-assed.

[SET]
name: Standard
move 1: Calm Mind
move 2: Ancient Beam
move 3: Earth Power / Focus Blast
move 4: Flamethrower / Ice Beam
item: Life Orb
ability: Levitate
nature: Timid
evs: 252 SpA / 4 SpD / 252 Spe

[SET COMMENTS]
Utilizing <guy>'s copious Special Attack and Speed, this set focuses on sweeping the opponent's team once his/her special wall is gone.

As <guy>'s most reliable STAB move, after a Calm Mind, Ancient Beam will wreak anything that does not resist Rock. Earth Power is used to fill in the gaps, hitting non-Levitating Steel-types for super effective damage. Flamethrower is <guy>'s best option against Scizor, who threatens with STAB Bullet Punch off an excellent attack stat. Focus Blast hits Steels as well, though its shaky accuracy is doubtful considering <guy>'s less than stellar defenses. Ice Beam can be used over Flamethrower to hit Ground-types that resist Rock. Though it also hits the flying Dragons, Ice Beam is not necessary to hit them, as they are already covered by Ancient Beam.
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Last edited by darkie; Oct 28th, 2008 at 9:00:39 PM.
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Old Oct 28th, 2008, 9:04:13 PM   #6
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Quote:
Originally Posted by Fat darkie View Post
If you're going to start making a set at least finish it. I'm going to delete stuff that is obviously half-assed.

[SET]
name: Standard
move 1: Calm Mind
move 2: Ancient Beam
move 3: Earth Power / Focus Blast
move 4: Flamethrower / Ice Beam
item: Life Orb
ability: Levitate
nature: Timid
evs: 252 SpA / 4 SpD / 252 Spe

[SET COMMENTS]
Utilizing <guy>'s copious Special Attack and Speed, this set focuses on sweeping the opponent's team once his/her special wall is gone.

As <guy>'s most reliable STAB move, after a Calm Mind, Ancient Beam will wreak anything that does not resist Rock. Earth Power is used to fill in the gaps, hitting non-Levitating Steel-types for super effective damage. Flamethrower is <guy>'s best option against Scizor, who threatens with STAB Bullet Punch off an excellent attack stat. Focus Blast hits Steels as well, though its shaky accuracy is doubtful considering <guy>'s less than stellar defenses. Ice Beam can be used over Flamethrower to hit Ground-types that resist Rock. Though it also hits the flying Dragons, Ice Beam is not necessary to hit them, as they are already covered by Ancient Beam.
Typo in wreck, also, scizor's gonna kill you whether you have flamethrower or not :S

Unless it switches in on it
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Old Oct 28th, 2008, 9:10:07 PM   #7
darkie
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This is kind of a mess. I'll make a new thread similar to the full-revamp threads in C&C.
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