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#1276 |
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Never give up!
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Join Date: Sep 2005
Posts: 1,070
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griffin just one thing (I was about to post how hail/sandstorm screw that tactic over but considering you obviously think, you found out yourself), STRUGGLE is not a normal type attack, our database/move description is wrong, it is a typeless move that always hits everything, so strong physical attackers will break your sub
anyway, a very nice idea, although with just one damaging move and that being a 60 BP steel one I don´t know, it will be hard...for example you face heatran as #2 which breaks your sub and the last one an intimidate arcanine or something (I didn´t do dmg calcs but you know what I mean) yeah, today, I broke my own record...which I´m very happy about, but it´s still such a long way to go, seriously jump, your record is insanse
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Black & White Battle Subway Records Platinum/HG/SS Battle Frontier and DP Battle Tower Records DP Battle Tower Records (Smogon's Greatest Hits) Emerald Battle Frontier Max Stats Pokemon Database Battle Subway Super Singles record: 623 - Cloyster, Garchomp, Suicune Last edited by Peterko; Dec 6th, 2008 at 3:21:52 PM. |
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#1277 |
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Join Date: Oct 2007
Posts: 3,303
Between the Devil and the Deep Blue Sea
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Hm, given the other person, are we allowed to post concept teams here before we begina s treak? I'm still breeding, so yeah.
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#1278 |
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Never give up!
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Join Date: Sep 2005
Posts: 1,070
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depends on how well your team is theorymoned and how well you can present your concept...but please no baby RMT or the likes
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Black & White Battle Subway Records Platinum/HG/SS Battle Frontier and DP Battle Tower Records DP Battle Tower Records (Smogon's Greatest Hits) Emerald Battle Frontier Max Stats Pokemon Database Battle Subway Super Singles record: 623 - Cloyster, Garchomp, Suicune |
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#1279 |
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Join Date: Oct 2007
Posts: 3,303
Between the Devil and the Deep Blue Sea
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Hm, ok, I'll wait until I've tested it to post it here.
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#1280 |
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np: Michael Jackson - 'Mon in the Mirror (Dream World mix off the "Black or White" album)
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Administrator
Join Date: Dec 2004
Posts: 4,737
Fuqua: Where business cases are read and devils are blue
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my mistake i was thinking grudge was more like spite but the bigger problem was outlined by peterko, there are several pokemon scizor can't OHKO at +6 with bullet punch which means no sub against mystery third pokemon
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![]() You haven't trolled till you've trolled in real life. Read A Mullet's Tale for reference if you haven't yet! |
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#1281 | |
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Now 100% reliable
Join Date: Mar 2008
Posts: 4,425
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#1282 |
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Never give up!
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Join Date: Sep 2005
Posts: 1,070
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Age of Kings I didn´t say you couldn´t and you were polite enough to ask before
people if you put some thought into building your teams there is not problem with posting them here, by baby RMT I mean when somone posts 2 PKMN and asks for a third without a strategy, but even then I don´t have the right to forbid posting that, this is internet lol Everstone...so you had two streaks at the same time played on two separate games or what? because my initial question was how you got to 200+ just like 3 days after you lost at 200+ and you said you didn´t have to start all over again (so this is my only logical conclusion besides "playing 10 hrs per day")
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Black & White Battle Subway Records Platinum/HG/SS Battle Frontier and DP Battle Tower Records DP Battle Tower Records (Smogon's Greatest Hits) Emerald Battle Frontier Max Stats Pokemon Database Battle Subway Super Singles record: 623 - Cloyster, Garchomp, Suicune Last edited by Peterko; Dec 6th, 2008 at 3:37:23 PM. |
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#1283 |
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Join Date: Dec 2007
Posts: 180
*points to username*
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Got to 140, only two more runs before I can taste the record list.
Had a scare (and easily my toughest game) at 138. Vs. PKMN Ranger Rusty. I start off with Knock Off, send Torterra's Quick Claw off. It curses, I reflect, and does again while I Yawn. I switch to Chomp, it curses. (That's three) So then I go for substitute and click Earthquake, crit. Does lol damage though. ._.; And a turn of sleep wasted. I set up substitute, stays asleep, I set up SD, it wakes up and breaks the sub. I outrage dying (Stupid EQ click, this is what I get for not putting Sub & SD in the same places as Scizor) So then I go to Uxie, Yawn, dying to Wood Hammer. Send in Scizor, I substitute for it to fall asleep. It Earthquakes, breaking sub, but it falls asleep. I set up sub again, get in one SD. But here's problem, Torterra is the lead. Scizor has to pull off a 1 - 3 comeback, so thinking ahead I swords dance again. IT STAYED ASLEEP! +4 Superpower finishes it off. Then Exploud comes in, Superpower destroys that. And here's the final Pocket Monster... BASTIODON. Huzzah, Superpower eats that alive. :D First time coming back from 1 - 3 hole. But whew, that gets the adrenaline going. --- And congrats on topping your previous record, Peterko. |
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#1284 |
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Now 100% reliable
Join Date: Mar 2008
Posts: 4,425
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Nope. Same game. Only have one cart. Like I said I was playing it for consecutive days. Probably 6-10 hours each day I believe. Animations were turned off so battles usually took 3-6 minutes each depending on how much I was stalling (Most of them ended with Chomp sweeps I think). Particularly long stall wars were about 15-20 minutes (mostly against water absorbers). I hope this clears it up for you. Also add to the fact I did not face any really bad hax that prematurely ended my streak at 100+ up until I met HaxScor so the other 200+ streak was right after my first 200+ streak.
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#1285 |
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Join Date: Oct 2007
Posts: 3,303
Between the Devil and the Deep Blue Sea
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Oh, well, in that case I'll post my team them. By baby RMT I though you meant like asking for help in general. ._.;
So I stole this concept team from someone here who utilized a Yawn Jolteon-Yachechomp combo, and twisted it a little bit. I think it's interesting, but I was wondering if there's any helpful thoughts on it. I'm also glad that I used mostly BLs, because BL is my favorite tier, shame that no one plays it. :) Crobat @ Wide Lens Jolly 252 Att/252 Spe/6 HP Screech U-Turn Hypnosis Aerial Ace Weavile @ Focus Sash Jolly 252 Att/252 Spe/6 HP Night Slash Ice Punch Brick Break Swords Dance Medicham @ Choice Scarf Adamant 252 Att/252 Spe/6 HP Hi Jump Kick Psycho Cut Fire Punch/Ice Punch Thunderpunch/Ice Punch As I said before, I stole the main concept from someone else here, except that I thought Yawn Jolteon wasn't as "immediate" and Garchomp a bit slow for my purposes, and adding a bit more crippling properties in. Crobat begins, fires off Hypnosis aided by Wide Lens to help make up for faltering accuracy, gets in a Screech, and U-Turns out. Again, Wide Lens is to help Crobat's dependancy on lower-accuracy moves....I don't think Focus Sash is really necessary, except against any Electrodes, as Crobat is fairly bulky and has good typing to help it get by. Screech, and defense lowering moves in general, are extremely underrated IMHO, and in the past on Shoddy, I've had good experiences using Screech Weezing and Metal Sound Wormadam-S. Yeah, sure AI isn't the same as forcing switches on a 6v6 team, but Crobat has Aerial Ace in case it needs to take advantage of the Screech immediately. The Focus Sash is best used on Weavile, who is my #1 switch-in after Crobat and the Screech, and I can either choose to begin sweeping or throw up a Swords Dance depending on the opponent. Ideally, though, I get in an SD and sweep away. Lastly, Medicham is fast, strong clean-up should Weavile die and helps cover up my team's weaknesses. Not much to say here, except that I really don't know which elemental punches to use. I have Thunderpunch and Fire Punch because I don't really have bulky waters and some steel-types covered, but Ice Punch is always in option should Weavile fail to kill a Latias or something before it dies. Spreads and natures are basic and elementary, nothing to explain there. Any thoughts, advice, help? Once I finish breeding myself a Zubat, I'm going to test this out anyways before I apply any changes. Last edited by Age of Kings; Dec 6th, 2008 at 4:05:07 PM. |
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#1286 |
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Join Date: Sep 2008
Posts: 332
Thanks Atyroki and Cartoons! (- not actually where I live; this may be obvious)
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I'm sorry if it was against the rules, I thought it was the same as just posting an elaborate idea.
Anyway, if struggle isn't normal type I have a problem. =/ I doubted anything could really hit through a Scizor sub after a memento from Uxie with that. But if it isn't nve, I have to find a different option. Edit: I can tell you beforehand that a low accuracy move, such as Hypnosis, is going to hurt before you reach even 50. Wide Lens really doesn't add all that much. Chance of it hitting with Wide Lens is 66/100, so the chance of it hitting 10 times (10 different battles) in a row would be (66/100)^10. I don't have a calculator on my hands at the moment, but I can tell you that that's not much. Last edited by Griffin; Dec 6th, 2008 at 5:06:22 PM. |
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#1287 | |
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np: Michael Jackson - 'Mon in the Mirror (Dream World mix off the "Black or White" album)
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Administrator
Join Date: Dec 2004
Posts: 4,737
Fuqua: Where business cases are read and devils are blue
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i was bored like three weeks ago though peterko and finally took up your 2v2 advice, i'll post the team when i get a good enough record but i dont care about 2v2 right now cause i just got done breeding: F Bagon - #371 (Adamant): 28 / 31 / 30 / 16 / 31 / 31 and a little before that: F Bagon - #371 (Adamant): 31 / 31 / 31 / 8 / 30 / 14 because i was off work for a while with a knee injury and had the time to do it where i "wouldn't" if i were working 50 hours a week (i would have but it would have been "morally wrong", thuogh that didnt stop me from breeding that first bagon back at work yesterday for the third day since i restarted lol). i have two different platinum teams in mind but i'm not posting either till platinum actually comes out. btw breeding is really gay and a waste of time, i figured i owed it to salamence cause it's my 3rd favorite pokemon but after you match up the right IVs and know the probabilities of IV passing, and know that you're supposed to everstone the female, breeding is 100% luck and doesn't take any skill at all (unless you want to call it skillful to be able to breed, check egg hatches and release failuers and repeat the cycle all while driving, which i still wouldn't). i can honestly say that with regard to playing pokemon i've never felt more worthless and pathetic than when breeding pokemon over and over for fantastic stats, cause i'm not going to settle for stuff like F Bagon - #371 (Adamant): 31 / 31 / 25 / 30 / 10 / 31 or F Bagon - #371 (Adamant): 28 / 31 / 29 / 15 / 26 / 27 or even M Bagon - #371 (Adamant): 31 / 31 / 26 / 11 / 19 / 31 so "i can't stop" until i get shit like the above even though it's 100% luck and fffffff breeding is dumb, i'm glad i've already bred most of my favorites so i wont have to do it again
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![]() You haven't trolled till you've trolled in real life. Read A Mullet's Tale for reference if you haven't yet! |
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#1288 |
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Join Date: Dec 2007
Posts: 180
*points to username*
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Before I start, Peterko, this team did use Platinum moves. This is somewhat of a re-post along the streak (with statistics, and all that good stuff) So the following may contain a lot of tl;dr, read at your own risk.
Introduction Ever since I found the Battle Tower Records thread, I knew I was going to become a Battle Tower Maniac. I read every single page and post, and maybe, just maybe, my dedicated effort could result in one day meeting that record list. As we all know, the Battle Tower has some weaknesses, and yet it'll use the cheapest ways to beat you. And actually, that's what I love about it. No matter how fantastic you and or your team is, the inevitable hax will end your streak one day. Probably in a very frustrating fashion, and chances that boggle the mind itself. And what I've learned most; we try as hard as possible to minimize the opportunity hax has to beat us, to take advantage of the AI, and to overall take on 475 Pocket Monsters with multiple sets with a mere three Pocket Monsters. In hope of a giant win streak to call our own, and have bragging rights for a while. :P "Great" Battle Tower teams can deal with unlucky situations, take advantage of the weak points, and overall, they're as solid as the Wall of China. I wanted to be there, make a fantastic team that I knew would be incredible 'n' fun. But honestly, I didn't want to get my hopes up and set up myself up for major disappointment, so I set out easy goals to get my feet wet. For the harder streaks to come later. "Get 100" ... that's it, that is all I wanted to start off. A very realistic goal that many have achieved, but still difficult. I wanted that star, that trophy, and it was a great starting pad. My first team ever in the Tower (before I was competitively savvy and learned about strategy) was Suicune, Latios, and Empoleon. I had fun, and when I learned competitive play (finding this thread later on) it only got better... And when I posted here, getting advice from Jump, Peterko and so on, while also learning from FastHippo, I established and solidified (in my eyes) my first real Battle Tower team. Which now has a very satisfied Battle Tower streak of 164. This team had their share of close calls; some ups and downs, be it perfect 3 - 0 runs, or nail biters through out. I've had more than enough fun, I'm having a blast. - - - ![]() Uxie ("it") @ Focus Sash ** Yellow Hat Ability: Levitate EVs: 252 HP | 128 Defense | 128 Special Defense Nature: Impish (+ Defense, - Special Attack) → Yawn → Light Screen → Reflect → Knock Off . . . . . . . . . . . . . . . . . . . . . . . . You're probably raising your eyebrow at some of what Uxie has here, but I'll explain it all. "Why Uxie?" ... It's probably one of the most common questions this Yellow Cap receives, and it's really simple; Uxie has one key move that Cresselia, Azelf, and Mespirit can't boast. That would be Yawn, and that snot bubble attack is what puts it over the top for me. When I made this team, I wanted to use an easy yet effective strategy; and in the drawing board stages it was "Give screens to Garchomp." Azelf was obviously the first Pocket Monster that came to mind, but again, when I looked into every Psychic-type legend, I found Yawn. "What about Hypnosis Pocket Monsters like Duel Screen Bronzong?" ... The reason Yawn is much much more effective than a duel screen Hypnosis Bronzong (or anythin with hypnosis for that matter) is that is can't miss. It's a "--" accuracy move, which in the Battle Tower, perfection and making sure there's less and less opportunity for hax to pop up is the way great Battle Tower teams win. Also, Yawn is a move that takes advantage of the Battle Tower AI. Thanks to the rarity of Battle Tower switching; Yawn is very effective giving either Garchomp & Scizor ample time to set up. So, I had my Yellow Cap Pocket Monster set; duel screen support, Yawn, and oddly enough a tough final decision on the last move, although I think I've actually found my final decision. But before I really got the streak under way, the last slot of this moveset was bit of a toss up. You've got Flash; able to get an opposing Pocket Monster down to 3/9 accuracy. U-turn; where Uxie is not only one of the few Pocket Monsters that can pull off Yawn-Turn, but it can rid pesky Focus Sash lead that might cause a problem. Then there's Sleep Talk; a move where Uxie can still somewhat be effective when facing a faster lead that can put it to sleep. (Such as 736 Crobat) Another option, but least likely, would be Protect: before I found the proper Battle Tower resources, I wanted to use it to scout the moveset and act accordingly; however with the ability to know the exact sets and what trainer uses what, protect somewhat is useless here. Knock Off is my current option because it can rid very annoying items such as Quick Claw, Focus Sash, Brightpowder and so forth. And in the end, Knock Off just wins. Getting rid of Lum Berries and other annoying items is too great to pass up. Next up, I wanted to go perfectly even with Effort Values, so I spread them apart like so. Then a nature to supply its majority of weaknesses. By that I mean, the defense that is hit the most with super effective attacks, I wanted to boost. We all know the weaknesses; Ghost, Bug, and Dark. Simple. Now looking even further to the damage dealing attacks. We have Ghost (6 physical, 3 special / 2:1 Ratio) Bug (9 physical, 3 special / 3:1) and Dark (13 physical, 1 Special) So overwhelmingly, the defensive nature is necessary. (28 physical, 7 special / 4:1) A defensive + nature as the goal was an easy decision from there. A final question mark you may have is the item. What happened to Light Clay? Why the hell do you have a Focus Sash on a 75/130/130 base Pocket Monster?! It may seem a bit unorthodox, but the explanation is easy, and was a suggestion by Jumpman. As I said earlier, minimizing the opportunity for hax to overcome your team is one of the most important team building factors; "because the Battle Tower will use the most cheap ways to defeat you." Yes, I did indeed have Light Clay there for eight turn screen setup, and it worked well. But getting that Yawn in against Choice Band Weavile, eliminating the chances of Critical Hits, and surviving an OHKO move is a huge booster. I'm pretty much guaranteed a second turn, and I like that. So overall, it's unique, it's effective, and it's a staple lead on my Battle Tower team that gets the job done. . . . . . . . . . . . . . . . . . . . . . . . . ![]() ![]() Garchomp (F) @ Lum Berry ** Jet Stream Ability: Sand Veil EVs: 4 HP | 252 Attack | 252 Speed Nature: Jolly (+ Speed, - Special Attack) → Swords Dance → Substitute → Outrage → Earthquake . . . . . . . . . . . . . . . . . . . . . . . . Ah, how sweet it is that I can still run over endless Battle Tower teams with my favorite Jetshark. :D! It's actually one of the reasons I like the Battle Tower more. When I posted this team earlier, one of the first suggestions was to get Outrage over Dragon Claw, heard that loud 'n' clear, so went and got it. Substitute is probably one of the most useful moves in the Battle Tower as well, that protection helps so much when it comes to Quick Claw, etc. It's a major part in team success. Swords Dance is another staple, along with the other two STAB powerful moves. So overall, simple Swords Dance Garchomp that needs little set up to obliterate teams. Why Lum Berry, isn't it redundant? Well, a few reasons. For one is helps in case Garchomps substitute isn't up, surviving another turn without status. Also, it ensures at least four turns of Outrage, and with 3 Pocket Monsters in a team, an extra two to three turns of rampaging destruction is big. Jolly is an obvious nature because it'll give Chomp the go against even more Pocket Monsters. Garchomp is not to be underestimated, when 80% of 150+ streak Battle Tower teams have the shark, it's big. Garchomp will take those screens, set up, get on a sweeping role, and hey we're onto the next Battle. . . . . . . . . . . . . . . . . . . . . . . . . ![]() ![]() Scizor (F) @ Sitrus Berry ** Aridity Ability: Technician EVs: 84 HP | 252 Attack | 172 Speed Nature: Adamant (+ Attack, - Special Attack) → Swords Dance → Bullet Punch → Substitute → Superpower . . . . . . . . . . . . . . . . . . . . . . . . Yes, that's Jump's Scizor, seems like everyone is using it lately. (and for good reason) Scizor is the main new addition, over Calm Mind Lucario. I had a Weavile weakness (although I could handle it anyway, but it relied way too much on Yawn) So this has become one of the most flexible spots on the team, but I don't think Scizor needs to change. Scizor maintains the perk of resisting every weakness Garchomp & Uxie have. In my previous version, Lucario was the main Pocket Monster that swept teams, this time, Scizor is clean up or main sweeper, pick which treat you'd like to eat. Scizor's priority is both welcome and healthy for picking off the heavily damaged monsters from Garchomp. Another reason I dropped CM Lucario was due to the drop of extra screen time, seeing as Swords Dance Scizor takes less time to set up. Scizor really is safe to switch in from Garchomp too, unless Garchomp is too weak. Sometimes the AI will switch attacks to use a resist when the Pocket Monster is weak enough, so I still have to be careful. And there is no Scarf Heatran in the Battle Tower, so not a whole lot will be a major threat. Only Heatran that's iffy is Quick Claw Heatran, which if it leads, I'd knock off it's claw, go to Chomp, and it'll no longer be a worry. Scizor is easily one of the most powerful sweepers in competitive play, imagine it in the Battle Tower. >:) Sitrus Berry because the 1/4 recovery under 1/2 health is great to maintaining that it doesn't get too low. It's like an extra sub. :D I loved the way Peterko formatted his post and statistics, so I wanted to adopt the same nature, so here goes~ RECORD, SO FAR: 164~ Wins. All following statistics were recorded in Battle 50 and on, since Scizor was placed over Calm Mind Lucario after finishing battles up to 49. I'll update as I battle more. TEAM STATISTICS: Win / Loss: 115 - 1 (99.14%) 1 - 0 score: 4 (3.44%) 2 - 0 score: 18 (15.51%) 3 - 0 score: 93 (80.17%) POKÉMON USAGE: Uxie beat alone 0/346 = 0.00% Pokémon Garchomp beat alone 181/346 = 52.31% Pokémon Scizor beat alone 156/346 = 45.08% Pokémon 8/346= 2.31% were beaten by two or all team members working together. 2/346 = 0.57% = Opponent Perish Songed / Killed itself. (346 because Raikou 2 lead swept me, I didn't face the other two) CASUALTIES: In 116 battles... Uxie fainted 18 times. (15.51%) Garchomp fainted 4 times. (3.44%) Scizor fainted 7 times. (6.03%) I'm using:
STREAK LOG battle #, trainer, Pokémon 1-3 are clear, then comes the score and my battle notes, mostly which Pokémon was knocked out, U = Uxie G = Garchomp S = Scizor (I would make this look all snazzy like Peterko's with the proper spacing 'n' all, but I don't know how) Code:
Last edited by BeachBoy; Dec 8th, 2008 at 3:02:10 PM. Reason: Updated to 164 |
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#1289 |
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Join Date: Dec 2007
Posts: 153
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I have gone on and on about the power of Yawn, combined with the power of a Jolly Lum Berry Garchomp sweep with those exact moves. For the longest time it seemed like almost no one was listening. I waited a long time for someone else to implement this stategy. And what do ya know, the first person to be successful with their own variant, gives me absolutely no mention at all. I mean, you said you read everything in this thread. Anyway, I'm merely expressing my disappointment that you didn't find my contribution noteworthy.
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#1290 |
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Join Date: Oct 2007
Posts: 3,303
Between the Devil and the Deep Blue Sea
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FastHippo, I think it was you, I mentioned in my post that I was inspired by the concept. :)
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#1291 | |
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Join Date: Jan 2005
Posts: 722
New York, NY
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I'm going to post an AIM (mono)log(ue) which very clearly provides an explanation for my usertitle as well as a stratregy for beating Metagross with Jump's C/L/S team. Having lost to Metagross at ***battle 50*** my last go (immediately after changing from the "fast 1-49" team of S/T/G), I was determined to give it the finger, so to speak.
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I'm using: a Dell Latitude X300 laptop: ![]() And my Silver DS Lite: ![]() ![]() ![]()
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http://7dias7noches.net/images/american-flag-icon.jpghttp://www.iaza.com/work/120608C/iaza16000837811900.gifhttp://7dias7noches.net/images/american-flag-icon.jpg Sceptemboar 11, 2001. NEVER FORGET.
Last edited by EeveeTrainer; Dec 7th, 2008 at 3:32:28 AM. |
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#1292 | |
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Join Date: Dec 2007
Posts: 153
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The biggest problem is the amount of time it takes to do a run. I have so many ideas that I'd like to try, but I don't have the time. I even have something I might put Knock Off on because of BeachBoy. I was hoping some of you would like the team enough to change it to your liking. Jumpman makes his teams nearly perfect, you can't really tweak them. My team is open to suggestions. I don't know if Lapras is the best fit. In an earlier post I mentioned some of the pokemon that I considered using instead. Hippo doesn't have to be the lead. I still have at least two other leads I'd like to use, besides Jolteon, which is working quite well. |
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#1293 | |
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Join Date: Dec 2007
Posts: 180
*points to username*
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Well, anyway, I think once I get a good rest tonight I'll try another run tomorrow (/today) because I'd like to go a bit further with this. Even though the 147 - 154 wasn't a cake walk (scores are misleading) I think it can be better, in terms of record. |
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Join Date: Dec 2007
Posts: 153
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#1295 |
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Never give up!
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Join Date: Sep 2005
Posts: 1,070
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OK the game seriously wants my streak to end
I just faced 3 of the DD Tyranitars (set 4) in one set of 7, twice as starters, once followed by the DD dragonite, another pain...the DD ttar is maybe the worst encounter for this team the first time it was 3-2 and I had a paralyzed, sub, 1/4 HP skarm out (after some carzy shit from hippo) and tyranitar missed the first 4 of 5 stone edges, lol I love brightpowder skarm, it´s even better than it ever could be with leftovers the second time I almost lost, because turn1 crunch lowered skarm´s def. (shock moment), I somehow managed to toxic it, it DDed and then I survived a SE with like 7 HP and roosted to 92 HP, switched in lax to eat a thunder fang and SE for the KO skarm came back, the turn of truth stone edge, survived with 2 HP, roost to 87 HP thunder fang, survived with like 10 HP, roost SE or thunder fang missed next turn (sorry if the toxic damage doesn´t correspond, but I don´t exactly remember turn 2 and 3) the third one I missed toxic first but then roosted each SE up to full HP, I´m thankful for no CH, the SE did 82 dmg (1 or 2 DD?) well, I´m very satisfied now, I beat the "The Other 250+" group (I don´t downplay your achievements guys, I respect them) and now only "The Three Threehundred+ Tower Titans" are before me :) yeah, 280* also ET your post is hilarious, I love the metagross pic
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Black & White Battle Subway Records Platinum/HG/SS Battle Frontier and DP Battle Tower Records DP Battle Tower Records (Smogon's Greatest Hits) Emerald Battle Frontier Max Stats Pokemon Database Battle Subway Super Singles record: 623 - Cloyster, Garchomp, Suicune Last edited by Peterko; Dec 7th, 2008 at 5:02:40 AM. |
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#1296 | |
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Join Date: Aug 2008
Posts: 1,684
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When I lost battle #166 I started again immediatly as I realy had the feeling I could break my record again, and so I did. I only go to school once in a week, I'm supposed to work ~21 hrs a week but I sitll don't have a job, lawl. Neither do I play with animations which goes a little faster in my opinion, and setting up Scizor goes in 4 turns, there were Lucario need's 7 turns to max set up (I always go for 6 CM's if I get the chance to) I'm not gonna play the BT for a while I guess because I feel like I just put too many time in there. Now I finally got my R4 and Platinum I might give it a try in there when I've beaten the story line. |
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#1297 |
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Join Date: Nov 2008
Posts: 354
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tale of insane hax:
dark sent out gengar dude sent out bastidon (dont know spelling) gengar used energy ball bastidon lost around 23% bastidown used fire blast miss gengar used energy ball bastidon lost around 23% bastidown used blizzardgengar lost around 47% gengar used energy ball bastidon lost around 23% the dude used snadstorm : ) quick claw bastidown used blizzard gengar faints dark sent out garchomp chomp used sub bastidown used blizzard hits sub breaks what are the chances in a storm 40%and it hit 2 times in a row qc activates the dude used blizzard chomp faints go cressilia ice beam takes his happiness next up: drapion double team to the power 6 my attacks keep missing cressilia psychic toxic ice beam moonlight GG gengar energy ball shadow ball destiny bond t-bolt! note battle 28:now i gotta start from 1 how boring peterko mind if i borrow that sexy loking skarm?im gonna replace cress and chomp!!
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Drink wet cement,get really stoned! |
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#1298 |
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Join Date: Jan 2006
Posts: 50
England
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I'm just in the preparation stage of getting a Battle Tower streak going, with a team I'm convinced will do extremely well. I don't want to give too much away about it just yet, seeing as I'm very fond of the idea and want to keep it hidden until I've actually tried and tested it, but it basically involves a Ninjask... a Ninjask that loves to stall. The first pokémon of the three is an Uxie, which uses the all-too-familiar Trick & Cripple strategy, until it goes out with a Memento. The second pokémon, Ninjask, leads off with Protect, which allows to outspeed even Scarf Electrode, then uses a combination of Substitute and Protect to waste away the PP of the move the foe is locked into. It seems workable to me, but I need some information for you guys that I haven't found anywhere else: do the Battle Tower Pokémon have maxed out PP?
After I can get a Sub up and unbroken, I Baton Pass the speed to a Pokémon that I personally believe to be completely uncounterable with a bit of speed behind it. I'm looking forward to giving it a test, though I really need to find somebody who could help me teach my Uxie Trick. I have all the shards and stuff, but if somebody could actually help me out with this I'd be in their (your?) debt, and they'd get credit in the post where I actually reveal the whole team. Thanks for reading.
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http://www.last.fm/user/Jetx |
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#1299 |
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Join Date: Aug 2008
Posts: 1,684
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@ jetx
the answer for your question would be: no. they use the standard pp amount (Sheer Cold has 5 PP, thunderbolt has 15 PP and so on) |
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#1300 |
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Join Date: Jan 2006
Posts: 50
England
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That's some good news. If my calculations are correct, a pokémon with HP not divisible by 4 and Leftovers can combine Substitute and Protect for stalling of 15 turns, which is enough for my Ninjask to stall the PP out of anything from Fire Fang down to Draco Meteor. As for any attacking moves with more PP (I can only think of things like Aerial Ace and priority moves), they will barely scratch Uxie, which can waste any extra PP whilst crippling them with Flash and Memento, which could stop them from breaking Ninjask's Substitutes with such low base power. As soon as the moves are out of PP, or if Ninjask can up a Sub without it being broken (set-up moves fall into this category too), I can successfully get the speed to pokémon #3. I'm really looking forward to getting this done now, as I can't think of anything that can stop my Baton Pass other than Quick Claw + OHKO move activating twice in a row (and even then I'm safe from Fissure).
I just need to get that Ninjask bred and find somebody cool with Platinum.
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http://www.last.fm/user/Jetx |
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