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#1 |
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what are birds?
Join Date: May 2006
Posts: 5,002
we just don't know.
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In some magazines you find chess puzzles where a board is laid out and options are discussed. I think this would be a great addition to the magazine (with pokemon not chess obviously) if we could get a few of the established leaders discussing options in a certain position. It would certainly be interesting if not helpful to those trying to learn about prediction and its long and short-term effects.
A twist on this would be to release the original user's ACTUAL moves in the next issue and explain how the game was won/lost because of the move they picked. Thoughts? |
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#2 |
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Join Date: Jan 2009
Posts: 4,426
Deity of Misfortune
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Good. Not only promotes battles, but any user can see mistakes.
Still, game changing moves are hard to come across. Great if someone could run it, and also:
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CAPASB Team & Reffing Profile
ASB Ruling? It might be here! 02:47:37 AM ~ <%Objection> i'm neutral on boobs |
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#3 |
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It's only after we've lost everything that we're free to do anything.
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Super Moderator
Join Date: Jan 2008
Posts: 3,236
Home: Goshen Scout Reservation
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Or maybe something like this: http://www.smogon.com/forums/showthread.php?t=39435
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#4 |
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what are birds?
Join Date: May 2006
Posts: 5,002
we just don't know.
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Perhaps something like that, but in a competitive scenario - one that would help in battle (for example, trying to work out if the enemy's ScarfHeatran is Modest or Timid from the damage it does to your Vaporeon etc)
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#5 |
![]() Join Date: May 2008
Posts: 1,829
Scotland- GMT+0
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I quite like this suggestion. The only real problem I see is that there is never really a guaranteed 'right' move to use in Pokemon, as what your best move is is highly dependent on what you expect your opponent to do while you use it. This could work if we remove that random element and have the mystery be something subtle like you've said - a scarf heatran being modest or timid depending on how much damage it did to your vaporeon, and then a scenario with a shaymin-s or something and leaving it up to the reader as to whether it's worth earth powering or switching. I like this idea because it allows the reader to interact a bit more with the e-zine as well, which is always a plus.
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Warstories: UU Deathmatch (A) | Raining on the Parade | The Great War Breaching the Fortress (A) | UU - Dodging Bullets (A) | Mushroom Warfare (OU Warstory) (A) |
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#6 |
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dreams of ladybugs crushed forever
Join Date: Jun 2007
Posts: 5,369
five years here and i can't change my custom title :(
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What's the difference between this and a warstory? I mean, you could just take a warstory, a turn out of it, and go more in depth about your options.
This isn't a bad idea though.I like it a lot.
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i was nobody we're all a little bit strange, don't worry about it |
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#7 |
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free agent
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Administrator
Join Date: Jun 2008
Posts: 3,045
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An interesting twist may be to present the same scenario to a few competent battlers (basically, give them each a shoddy log that stops at a crucial point) and see what each would do in the same situation and why.
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#8 |
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what are birds?
Join Date: May 2006
Posts: 5,002
we just don't know.
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Yup this is the kind of thing I had in mind. I think doing it collaboratively would be more productive; personally I find a discussion easier/more fun to read than just someone mulling over possible options. You'd also be more liely to get a conclusion of what's generally the best approach to the rest of the game.
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#9 |
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Join Date: Jun 2005
Posts: 1,711
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I definitely like this idea, it's somewhat similar to something I suggested where top players would analyze specific team matchups, though obviously a lot less complicated.
I could almost see this turning into a contest where if I submit an "answer" that best agrees with the "panel" or whatever, I get rewarded in some way.
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Analyzing battle data for luck factors... |
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#10 |
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Join Date: Mar 2009
Posts: 13
Australia
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Its a different way to analyse battling stratergies which may make it easier for some people to understand. It seems like a good idea, I wish i thought of it.
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Marowak.... the beast that proudly wears its own mothers skull and beats you up with a bone for a club.... awesome... |
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#11 |
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Join Date: Apr 2009
Posts: 262
In the Eye of The Tornado
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Yeh thats a really ingenious idea to in the smog. The only question is coming up with one good enough and exciting enough to be in the magazine. It must be Hard but not too hard. I believe we should assign two trustworthy members to between them:
1.Discuss a Plot/Log 2. Carry out 'Said' Plot/Log in a controlled environment 3. Take the Log and give it to an editor of the Smog I Generally think this section is going to be very successful
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Took a hiatus haters now I'm back to cause trouble? |
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#12 |
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Join Date: Dec 2008
Posts: 764
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This is a great idea. However it would be better if anyone could submit a puzzle, then a small group of experts pick their favorite before deciding what the correct moves are. As long as no one could see the puzzles and solve them before the issue came out, it would attract a lot of extra attention. Only problem is the time required to look through them all, but if the group is willing they could be sent by PM in secret.
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#13 |
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what are birds?
Join Date: May 2006
Posts: 5,002
we just don't know.
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There could just be a poll of "best options at this stage", open to everyone, backed up by moderated discussion of the situation. The great thing about online magazines is that they can be interactive in real-time.
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#14 |
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Join Date: Apr 2009
Posts: 262
In the Eye of The Tornado
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Yes I get what your saying. So we host a poll to see what is the most 'popular' idea for the magazine. That's a good idea.
The current Chess game Idea really does challenge players into immersing themselves into the game is if they were the player I think this is going to be quite a revolutionary idea for the magazine!
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Took a hiatus haters now I'm back to cause trouble? |
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#15 |
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Join Date: Feb 2007
Posts: 4,318
outrun my gun
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I'm willing to organise this with m0nkfish. It would be fun.
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[19:01:02] <pookar> can u go 30/12/20 with karthus? fuckhead [19:01:26] <@LonelyNess> I can die more than that if I put my mind to it [19:01:43] <@LonelyNess> in fact I can die more than that even if I don't put my mind to it |
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#16 |
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Join Date: Nov 2008
Posts: 4
Bournemouth
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Might I propose the usage lists of each month in the magazine? Although perhaps because I'm not as active as other members (ignore my post count; I lurk for fear of judgement), I don't notice when the usage lists come up each month, and it will be handy to have a link external to the forums for such useful information.
Just a small box in the metagame analysis section like it appears in the forum post would really be awesome. |
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#17 | |
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Join Date: Apr 2009
Posts: 262
In the Eye of The Tornado
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Quote:
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Took a hiatus haters now I'm back to cause trouble? |
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#18 | ||
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Join Date: Dec 2008
Posts: 265
Victory Road, waiting to pounce on unsuspecting travelers
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Quote:
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Wedge's avvies > all others. Thanks Wedge ;] |
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#19 |
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what are birds?
Join Date: May 2006
Posts: 5,002
we just don't know.
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Picking top-level tournament games not only ensures a good team to work with, but usually the players will be of a similar skill level which will present lots of opportunities to take this 'snapshot' of the game at a crucial point.
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#20 |
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Join Date: Apr 2009
Posts: 262
In the Eye of The Tornado
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Hmm i see. I would probably take one from the upcoming world cup. This ensures high calibre players and also a good log.
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Took a hiatus haters now I'm back to cause trouble? |
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#21 | |||||
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Join Date: Dec 2008
Posts: 265
Victory Road, waiting to pounce on unsuspecting travelers
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In case you can't tell, I've got a pretty clear idea of what I think this will be like. It seems like this is moving towards being a reality pretty quickly. I'd be happy to volunteer to help it get to completion and select a battle, format it, go through applications for writing opinions for it (if we do so), etc.
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Wedge's avvies > all others. Thanks Wedge ;] |
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#22 |
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Join Date: May 2009
Posts: 5
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I personally think that this is a great idea. Anyone who really knows their stuff about pokemon will flock to the opportunity to show it off. The only thing I'm concerned about is whether or not we could show the thought process behind the moves accurately. After all, everone's different, so I might respond to a particular situatuion differently to everyone else.
We could also make it clear that, say, Bob is afraid of scarf heatran because his team also has CB heracross and DD Salamence, whereas Jim isn't afraid nearly as much, because he's got a bulky Milotic and a Scarf Flygon. |
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#23 | |
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Join Date: Dec 2008
Posts: 265
Victory Road, waiting to pounce on unsuspecting travelers
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As for your second point, we have a communication error. We'll have response(s) about what to do in a given situation, given the team to use and the shoddy log up to that point. There will certainly be issues in deciding the move over eliminating a certain threat, but this situation will be common to all responses.
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Wedge's avvies > all others. Thanks Wedge ;] |
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#24 |
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Join Date: Mar 2009
Posts: 6
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That sounds like a really cool idea. Then you could also see what you should do if you are facing a pokemon that can beat yours.
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Peanut Butter Jelly Time!!! |
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#25 |
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You and I Know
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Join Date: Nov 2007
Posts: 1,542
San Diego, CA
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We are probably going to do this. Thank you for the (good) suggestion.
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...said the Mock Turtle, "why, if a fish came to me, and told me he was going a journey, I should say 'With what porpoise?'" "Don't you mean 'purpose'?" said Alice. "I mean what I say," the Mock Turtle replied in an offended tone. And the Gryphon added `Come, let's hear some of your adventures.' |
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