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#1 |
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Don't cry, little one
Join Date: Mar 2008
Posts: 3,490
Italy
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Since I already used this team extensively, and Colossoil seems to be a major hindrance to it (more of a nail in the coffin than anything), I decided to retire it. But, after all, it is the team which brought me up to the peak of the CAP leaderboard for a good number of days, so I thought that, rather than throw it in the bin, it would have been more appropriate to make a RMT out of it. Feel free to express any kind of comment and/or criticism! (what are you supposed to do in a RMT, anyway?^^)
![]() Jirachi @ Choice Scarf Serene Grace - Adamant nature EVs: 84 HP/252 Atk/176 Spe
I used to employ Metagross as a lead, but I hated to get the short end of the stick against Starmie leads, which seem to be quite popular in the CAP server. However, I still needed a Steel-typed Pokémon in this slot, since, as you will see at the end of the RMT, I do not have many answers against Dragon attacks. So, my eyes finally glanced at Jirachi, and I did not get disappointed. This lead is a good mix of bulkyness and utility, which allow me to find uses for it even later in the match. 176 Spd EVs, combined with the Scarf, grant me 418 Speed, enough to outspeed Choice Scarf Heatran. 252 Atk and Adamant nature allow Jirachi to pack quite the punch... err, head^^ and the remaining EVs are put in HP to ease a bit the switch-ins into Dragons and what not. Trick is a good opening move at times, ruining the momentum of some leads if they decide to go for Stealth Rock, but I try to keep the Scarf as long as I can for 2 reasons: 1) I need Trick to fight on an even foot against most Stall teams, and I can't allow some useless Pokémon to get it when I need to cripple something else. 2) Jirachi is a good check against a wide array of set-up sweepers. Despite Steelbeing a bad attacking type, Iron Head's 60% flinch chance allow me to weaken and even kill a lot of foes (even Steel resistant ones) U-turn is maybe the crux of the set. It turns the table against non-Scarf Starmie leads (at least, compared to Metagross), and not only it gets a supereffective hit, but also keeps the momentum going for my team. between Jirachi and Kitsunoh (read below), U-turn allow me to hold initiative and at the same time weaken the opposition - especially when Spikes and/or Steal Rock are down. Speaking of Stealth Rock, I rarely lay it down at the start of the match, unless I just Tricked the opposing lead. Generally, unless I desperately need them up (for example, if a Salamence is harassing me somehow), I prefer to wait later in the match, when I already throw the Choice Scarf away. Also, since my sweepers have little fear of airborne foes, Spikes are generally the priority. To sum it up, Jirachi gets me momentum early on, absorbs Dragon-type attacks, keeps in check the oppositions, disables threatening walls and set up Stealth Rock when the time is right. An awesome lead all around. ![]() Arghonaut @ Leftovers Unaware - Adamant nature EVs: 252 HP/36 Atk/220 Def
Fidgit @ Leftovers Vital Spirit - Timid nature EVs: 252 HP/4 Def/252 Spe
![]() Kitsunoh @ Choice Scarf Frisk - Jolly nature EVs: 80 HP/252 Atk/176 Spe
The EVs need a little explaination. 176 Spd with a Jolly nature and Choice Scarf allow Kitsunoh to outspeed the +100 Speed group even after a speed boost, giving me the chance to revenge kill Dragon Dancers should something go wrong with Arghonaut. 252 Atk is a necessity, and 80 HP soften a bit the hits Kitsunoh is doomed to withstand. ShadowStrike is basic STAB and slays Latias and Rotom above others. U-turn is a great scouting move and allow me to control the flow of the match, and Thunderpunch and Ice Punch are here for revenge killing purposes. ![]() Stratagem @ Choice Specs Levitate - Timid nature EVs: 4 Def/252 SpA/252 Spe
![]() Latias @ Choice Specs Levitate - Timid nature EVs: 4 Def/252 SpA/252 Spe
So, here is the strategy: whenever I can, I bring in safely Stratagem or Latias (Levitate and three Ground weak Pokémon help a lot) and fire off some quick devastation with their impressive power, falling back to my defensive core when I need to switch out. Past the early game, I try to lay down those Spikes, detect the potential stoppers to my special sweepers and focus my atempts on disabling them. Then, I let the rape begin, plain and simple. Obviously, this team is not without its weaknesses. I will compile a threat list soon, but let me assure you in advance that Starmie and Rotom are a pain in the ass to this team, as well as Wispy Kit to a lesser extent. And a well played Blissey (i.e. with Spin support) is tough to take out without a well predicted Trick. Anyway, rate away! |
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#2 |
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Don't cry, little one
Join Date: Mar 2008
Posts: 3,490
Italy
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Threat List (black = negligible threat, yellow = moderate threat, red = serious threat)
On the defensive: Arghonaut: It may slow down Stratagem, but Latias has little problems to come in and retaliate, aa long as I do not walk into Ice Punch Cyclohm: Defensively, Cyclohm can do little to stop me. Stratagem (just with Paleo Wave) and even Fidgit can comfortably 2HKO it, and Latias annihilates it with Dragon Pulse. A bit tough to come into it though. Fidgit: With proper prediction I can take him out with Surf or Earth Power, and since most Fidgit lack any attack besides Earth Power, I can abuse Levitate to my heart's content. However, the sheer amount of support Fidgit brings to the table - Hazard/Wish support and especially Rapid Spin - troubles me very often. Pyroak: Stratagem outright destroys it with Paleo Wave. Latias takes little from its moves and 2HKOes with Dragon Pulse most times. Revenankh: It may try to soak up a couple hits, especially from Stratagem, but it can't do a lot after as long as I have Arghonaut and/or Fidgit on my side. Kitsunoh also comes in handy. Rotom-A: Most of them are physically defensive, meaning that they can't come in without risk a 2HKO from Stratagem and Latias STABs. But since I lack a reliable switch in to it, I may incur into casualties if it comes in after a kill. On the offensive Cyclohm: Dragon and Electric gets unresisted coverage against my team, and since I do not have a good answer to both Thunderbolt and Dragon Pulse I may incur into a good deal of trouble. The same could be said for Azelf, but Azelf does not have the staying power wielded by Cyclohm. (Incomplete, I'll finish it in a while) Last edited by zarator; Oct 29th, 2009 at 1:54:08 PM. |
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#3 |
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Join Date: Oct 2008
Posts: 3,188
kiss my ass, this is a holy site.
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cool team, zarator. personally, i would make a couple of minor changes:
-your team has so much speed already, i don't really see the need for max speed timid fidgit. since you describe it as part of your defensive core (which it is), i think you should run the 252 / 120 / 136 bold spread for the extra bulk. that should also make it easier to switch into rotom-a. -your team has a ton of electricity on it. i'd say drop thunderpunch from either arghonaut or kitsunoh, and instead use roar or earthquake/superpower. -i'm not feeling frisk. have you tried running limber? paralysis immunity is great, and it will help kitsunoh switch into blissey. -if you leave thunderpunch on arghonaut, maybe you could consider replacing waterfall with ice punch. yeah you lose STAB, but fight/ice/elec has pretty great super effective coverage anyway. that would help with your dragonite/salamence weakness (though kitsunoh is already an awesome check to those dragons so i don't see how you're really weak to them <_>)
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9.9 dan likes to ramble <@Fatecrashers> im really gay <@Fatecrashers> and i might fart rainbows |
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#4 | ||||
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Don't cry, little one
Join Date: Mar 2008
Posts: 3,490
Italy
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Thanks a lot for the suggestions! |
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#5 |
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Join Date: Oct 2009
Posts: 57
Somewhere
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Pretty good team.
As for anti-Dragonite, I found Uxie to help me through a lot of situations albeit none with Dragonite. Uxie is great to me and it might help you, but I cannot see what you would like to replace besides Jirachi. Anyways, think about.
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Pokemon is great, but the one major flaw is how Gamefreak gave 10-year olds the power to wield God. (God=Arceus) WOOT-Finally got a new DS charger. Now I can finish Platinum. http://www.newgrounds.com/portal/view/299173 |
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