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Old Nov 28th, 2009, 4:06:07 PM   #151
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Default Machop, Machoke, Machamp

Code:
Machop:
~Bullet Punch + Encore,
~Close Combat + Light Screen,
~Close Combat + Power Trick,
~Encore + Power Trick,
~Encore + Rolling Kick,
~Light Screen + SmellingSalt,
~Meditate + Rolling Kick,
~Meditate + SmellingSalt,
~Power Trick + Rolling Kick,
~Power Trick + SmellingSalt,
~Rolling Kick + SmellingSalt,
~Bullet Punch + Body Slam,
~Bullet Punch + Double-Edge,
~Bullet Punch + Mega Kick,
~Bullet Punch + Mega Punch,
~Bullet Punch + Metronome,
~Bullet Punch + Mimic,
~Close Combat + Body Slam,
~Close Combat + Double-Edge,
~Close Combat + Mega Kick,
~Close Combat + Mega Punch,
~Close Combat + Metronome,
~Close Combat + Mimic,
~Power Trick + Body Slam,
~Power Trick + Double-Edge,
~Power Trick + Mega Kick,
~Power Trick + Mega Punch,
~Power Trick + Metronome,
~Power Trick + Mimic,
~Bullet Punch + Counter + Light Screen,
~Bullet Punch + Counter + Power Trick,
~Bullet Punch + Light Screen + Rolling Kick,
~Close Combat + Encore + Meditate,
~Close Combat + Encore + SmellingSalt,
~Body Slam + [a]No Guard,
~Double-Edge + [a]No Guard,
~Mega Kick + [a]No Guard,
~Mega Punch + [a]No Guard,
~Metronome + [a]No Guard,
~Mimic + [a]No Guard;

Machoke:
~Bullet Punch + Encore,
~Close Combat + Light Screen,
~Close Combat + Power Trick,
~Encore + Power Trick,
~Encore + Rolling Kick,
~Light Screen + SmellingSalt,
~Meditate + Rolling Kick,
~Meditate + SmellingSalt,
~Power Trick + Rolling Kick,
~Power Trick + SmellingSalt,
~Rolling Kick + SmellingSalt,
~Bullet Punch + Body Slam,
~Bullet Punch + Double-Edge,
~Bullet Punch + Mega Kick,
~Bullet Punch + Mega Punch,
~Bullet Punch + Metronome,
~Bullet Punch + Mimic,
~Close Combat + Body Slam,
~Close Combat + Double-Edge,
~Close Combat + Mega Kick,
~Close Combat + Mega Punch,
~Close Combat + Metronome,
~Close Combat + Mimic,
~Power Trick + Body Slam,
~Power Trick + Double-Edge,
~Power Trick + Mega Kick,
~Power Trick + Mega Punch,
~Power Trick + Metronome,
~Power Trick + Mimic,
~Bullet Punch + Counter + Light Screen,
~Bullet Punch + Counter + Power Trick,
~Bullet Punch + Light Screen + Rolling Kick,
~Close Combat + Encore + Meditate,
~Close Combat + Encore + SmellingSalt;

Machamp:
~Bullet Punch + Encore,
~Close Combat + Light Screen,
~Close Combat + Power Trick,
~Encore + Power Trick,
~Encore + Rolling Kick,
~Light Screen + SmellingSalt,
~Meditate + Rolling Kick,
~Meditate + SmellingSalt,
~Power Trick + Rolling Kick,
~Power Trick + SmellingSalt,
~Rolling Kick + SmellingSalt,
~Bullet Punch + Body Slam,
~Bullet Punch + Double-Edge,
~Bullet Punch + Mega Kick,
~Bullet Punch + Mega Punch,
~Bullet Punch + Metronome,
~Bullet Punch + Mimic,
~Close Combat + Body Slam,
~Close Combat + Double-Edge,
~Close Combat + Mega Kick,
~Close Combat + Mega Punch,
~Close Combat + Metronome,
~Close Combat + Mimic,
~Power Trick + Body Slam,
~Power Trick + Double-Edge,
~Power Trick + Mega Kick,
~Power Trick + Mega Punch,
~Power Trick + Metronome,
~Power Trick + Mimic,
~Bullet Punch + Counter + Light Screen,
~Bullet Punch + Counter + Power Trick,
~Bullet Punch + Light Screen + Rolling Kick,
~Close Combat + Encore + Meditate,
~Close Combat + Encore + SmellingSalt;
New HGSS egg move Power Trick.
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Old Nov 28th, 2009, 4:41:24 PM   #152
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Default Farfetch'D

Code:
Farfetch'D:
~Baton Pass + Covet,
~Baton Pass + Curse,
~Baton Pass + Featherdance,
~Baton Pass + Flail,
~Baton Pass + Foresight,
~Baton Pass + Gust,
~Baton Pass + Mirror Move,
~Baton Pass + Quick Attack,
~Baton Pass + Leaf Blade,
~Covet + Body Slam,
~Covet + Double-Edge,
~Covet + Mimic,
~Leaf Blade + Body Slam,
~Leaf Blade + Double-Edge,
~Leaf Blade + Mimic,
~Wish + Covet,
~Wish + Curse,
~Wish + Featherdance,
~Wish + Flail,
~Wish + Foresight,
~Wish + Gust,
~Wish + Mirror Move,
~Wish + Quick Attack,
~Wish + Leaf Blade,
~Yawn + Covet,
~Yawn + Curse,
~Yawn + Featherdance,
~Yawn + Flail,
~Yawn + Foresight,
~Yawn + Gust,
~Yawn + Mirror Move,
~Yawn + Quick Attack,
~Yawn + Wish
~Yawn + Leaf Blade;

Leaf Blade HG/SS Move added. Thanks TotalPotato for your help ^^

Edit: Wild Eep I've add what you say!
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Last edited by mohaji; Nov 28th, 2009 at 6:02:56 PM.
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Old Nov 28th, 2009, 5:08:42 PM   #153
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Default Qwilfish

Code:
Qwilfish:
~Aqua Jet + Astonish,
~Aqua Jet + BubbleBeam,
~Aqua Jet + Haze,
~Aqua Jet + Supersonic,
~Astonish + BubbleBeam,
~Astonish + Flail,
~Astonish + Haze,
~Astonish + Supersonic,
~Aqua Jet + Counter,
~Aqua Jet + Defense Curl,
~Aqua Jet + Double-Edge,
~Aqua Jet + Mimic,
~Aqua Jet + Selfdestruct,
~Aqua Jet + Swords Dance,
~BubbleBeam + Flail + Counter,
~BubbleBeam + Flail + Defense Curl,
~BubbleBeam + Flail + Double-Edge,
~BubbleBeam + Flail + Mimic,
~BubbleBeam + Flail + Selfdestruct,
~BubbleBeam + Flail + Swords Dance;
New HGSS egg move Aqua Jet. The previous list forgot that Qwilfish learned Counter via 3rd-gen tutor.

mohaji: You're making progress! However, Leaf Blade + Wish, Leaf Blade + Yawn, and Leaf Blade + Baton Pass aren't there when they should be. 3rd-gen-only event moves don't play nice with 4th-gen only egg moves. Also, do you plan to go back to Tentacool/Tentacruel, or would you like me to handle that one?
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Old Nov 28th, 2009, 5:43:07 PM   #154
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Default Carvanha, Sharpedo

Code:
Carvanha:
~Hydro Pump + Refresh,
~Thrash + Refresh;

Sharpedo:
~Hydro Pump + Refresh,
~Thrash + Refresh;
No changes. This list is what happens without any 4th-gen only egg moves.
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Old Nov 28th, 2009, 6:38:02 PM   #155
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Default Lotad, Lombre, Ludicolo

Code:
Lotad:
~Tickle + Body Slam,
~Tickle + Double-edge,
~Tickle + Mimic,
~Counter + Body Slam,
~Counter + Double-edge,
~Counter + Mimic,
~Razor Leaf + Water Gun,
~Leech Seed + Flail,
~Leech Seed + Water Gun,
~Tickle + Counter,
~Razor Leaf + Flail + Tickle,
~Sweet Scent + Flail + Water Gun,
~Sweet Scent + Water Gun + Tickle;
 
Lombre:
~Tickle + Body Slam,
~Tickle + Double-edge,
~Tickle + Mimic,
~Tickle + DynamicPunch,
~Counter + Body Slam,
~Counter + Double-edge,
~Counter + Mimic,
~Counter + DynamicPunch,
~Razor Leaf + Water Gun,
~Leech Seed + Flail,
~Leech Seed + Water Gun,
~Tickle + Counter,
~Razor Leaf + Flail + Tickle,
~Sweet Scent + Flail + Water Gun,
~Sweet Scent + Water Gun + Tickle;
 
Ludicolo:
~BubbleBeam + Mega Punch,
~BubbleBeam + Mega Kick,
~BubbleBeam + Seismic Toss,
~BubbleBeam + Metronome,
~Tickle + Mega Punch,
~Tickle + Mega Kick,
~Tickle + Body Slam,
~Tickle + Double-edge,
~Tickle + Seismic Toss,
~Tickle + Mimic,
~Tickle + Metronome,
~Tickle + DynamicPunch,
~Razor Leaf + Water Gun,
~Leech Seed + Flail,
~Leech Seed + Water Gun,
~Tickle + Counter,
~Razor Leaf + Flail + Tickle,
~Sweet Scent + Flail + Water Gun,
~Sweet Scent + Water Gun + Tickle;
Added new Counter (HG/SS egg move) combinations. Also changed some other things: Sweet Scent + Water Gun has always been legal through an event Poliwag with Sweet Scent, and BubbleBeam + 3rd gen Ludicolo-only move tutor was missed last time.
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Old Nov 28th, 2009, 7:39:00 PM   #156
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Default Cubone, Marowak

Code:
Cubone:
~Double Kick + Mega Punch,
~Double Kick + Mega Kick,
~Double Kick + Body Slam,
~Double Kick + Counter,
~Double Kick + Seismic Toss,
~Double Kick + Mimic,
~Double Kick + Dynamicpunch,
~Detect + Dynamicpunch,
~Detect + Mimic,
~Detect + Body Slam,
~Detect + Seismic Toss,
~Detect + Counter,
~Detect + Mega Punch,
~Detect + Mega Kick,
~Iron Head + Mega Punch,
~Iron Head + Mega Kick,
~Iron Head + Body Slam,
~Iron Head + Counter,
~Iron Head + Seismic Toss,
~Iron Head + Mimic,
~Iron Head + Dynamicpunch,
~Belly Drum + Skull Bash,
~Belly Drum + Perish Song,
~Belly Drum + Double Kick,
~Screech + Skull Bash,
~Screech + Perish Song,
~Skull Bash + Perish Song,
~Skull Bash + Double Kick,
~Skull Bash + Iron Head,
~Perish Song + Double Kick,
~Double Kick + Iron Head,
~Belly Drum + Screech + Iron Head;

Marowak:
~Sing + Belly Drum,
~Sing + Screech,
~Sing + Skull Bash,
~Sing + Perish Song,
~Sing + Double Kick,
~Sing + Iron Head,
~Double Kick + Mega Punch,
~Double Kick + Mega Kick,
~Double Kick + Body Slam,
~Double Kick + Counter,
~Double Kick + Seismic Toss,
~Double Kick + Mimic,
~Double Kick + Dynamicpunch,
~Detect + Dynamicpunch,
~Detect + Mimic,
~Detect + Body Slam,
~Detect + Seismic Toss,
~Detect + Counter,
~Detect + Mega Punch,
~Detect + Mega Kick,
~Iron Head + Mega Punch,
~Iron Head + Mega Kick,
~Iron Head + Body Slam,
~Iron Head + Counter,
~Iron Head + Seismic Toss,
~Iron Head + Mimic,
~Iron Head + Dynamicpunch,
~Belly Drum + Skull Bash,
~Belly Drum + Perish Song,
~Belly Drum + Double Kick,
~Screech + Skull Bash,
~Screech + Perish Song,
~Skull Bash + Perish Song,
~Skull Bash + Double Kick,
~Skull Bash + Iron Head,
~Perish Song + Double Kick,
~Double Kick + Iron Head,
~Belly Drum + Screech + Iron Head;
New HG/SS Move Detect added!
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Old Nov 28th, 2009, 7:52:35 PM   #157
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Default

Quote:
Originally Posted by Fat mohaji View Post
New HG/SS Move Detect added!
Marowak needs more Detect + Sing (4th-gen-only egg move + XD special move is a no-go!)

Additionally, there are many egg move incompatibilities with Detect, as only the Treecko line can provide Detect to Cubone.

Code:
~AncientPower + Detect,      //Cubone can't get AncientPower by move tutor
~Belly Drum + Detect,
~Detect + Iron Head,      //Cubone doesn't get Iron Head by tutor either
~Detect + Perish Song,
~Detect + Skull Bash;
EDIT: There seem to be problems with the Platinum list too, particularly the lack of AncientPower illegal combinations. I'm going to dive deeper into this one.

EDIT2: There were enough mistakes with the original Platinum list that I just redid it here.
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Old Nov 28th, 2009, 8:30:21 PM   #158
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Default Relicanth

Code:
Relicanth:
~Muddy Water + Body Slam,
~Muddy Water + Mimic,
~Magnitude + Skull Bash,
~Magnitude + Muddy Water,
~Skull Bash + Water Sport,
~Skull Bash + Amnesia,
~Water Sport + Muddy Water;
Added new Muddy Water (HG/SS egg move) combinations.
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Old Nov 28th, 2009, 8:51:25 PM   #159
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Default Cubone, Marowak

Code:
Cubone:
~AncientPower + Belly Drum,
~AncientPower + Detect,
~AncientPower + Double Kick,
~Belly Drum + Detect,
~Belly Drum + Double Kick,
~Belly Drum + Perish Song,
~Belly Drum + Skull Bash,
~Detect + Iron Head,
~Detect + Perish Song,
~Detect + Skull Bash,
~Double Kick + Iron Head,
~Double Kick + Perish Song,
~Double Kick + Skull Bash,
~Perish Song + Screech,
~Perish Song + Skull Bash,
~Screech + Skull Bash,
~Detect + Body Slam,
~Detect + Counter,
~Detect + DynamicPunch,
~Detect + Mega Kick,
~Detect + Mega Punch,
~Detect + Mimic,
~Detect + Seismic Toss,
~Double Kick + Body Slam,
~Double Kick + Counter,
~Double Kick + DynamicPunch,
~Double Kick + Mega Kick,
~Double Kick + Mega Punch,
~Double Kick + Mimic,
~Double Kick + Seismic Toss,
~Iron Head + Body Slam,
~Iron Head + Counter,
~Iron Head + DynamicPunch,
~Iron Head + Mega Kick,
~Iron Head + Mega Punch,
~Iron Head + Mimic,
~Iron Head + Seismic Toss,
~AncientPower + Perish Song + Body Slam,
~AncientPower + Perish Song + Counter,
~AncientPower + Perish Song + DynamicPunch,
~AncientPower + Perish Song + Mega Kick,
~AncientPower + Perish Song + Mega Punch,
~AncientPower + Perish Song + Mimic,
~AncientPower + Perish Song + Seismic Toss,
~AncientPower + Skull Bash + Body Slam,
~AncientPower + Skull Bash + Counter,
~AncientPower + Skull Bash + DynamicPunch,
~AncientPower + Skull Bash + Mega Kick,
~AncientPower + Skull Bash + Mega Punch,
~AncientPower + Skull Bash + Mimic,
~AncientPower + Skull Bash + Seismic Toss;

Marowak:
~AncientPower + Belly Drum,
~AncientPower + Detect,
~AncientPower + Double Kick,
~Belly Drum + Detect,
~Belly Drum + Double Kick,
~Belly Drum + Perish Song,
~Belly Drum + Skull Bash,
~Detect + Iron Head,
~Detect + Perish Song,
~Detect + Skull Bash,
~Double Kick + Iron Head,
~Double Kick + Perish Song,
~Double Kick + Skull Bash,
~Perish Song + Screech,
~Perish Song + Skull Bash,
~Screech + Skull Bash,
~Detect + Body Slam,
~Detect + Counter,
~Detect + DynamicPunch,
~Detect + Mega Kick,
~Detect + Mega Punch,
~Detect + Mimic,
~Detect + Seismic Toss,
~Double Kick + Body Slam,
~Double Kick + Counter,
~Double Kick + DynamicPunch,
~Double Kick + Mega Kick,
~Double Kick + Mega Punch,
~Double Kick + Mimic,
~Double Kick + Seismic Toss,
~Iron Head + Body Slam,
~Iron Head + Counter,
~Iron Head + DynamicPunch,
~Iron Head + Mega Kick,
~Iron Head + Mega Punch,
~Iron Head + Mimic,
~Iron Head + Seismic Toss,
~AncientPower + Sing,
~Belly Drum + Sing,
~Detect + Sing,
~Double Kick + Sing,
~Iron Head + Sing,
~Perish Song + Sing,
~Screech + Sing,
~Skull Bash + Sing,
~AncientPower + Perish Song + Body Slam,
~AncientPower + Perish Song + Counter,
~AncientPower + Perish Song + DynamicPunch,
~AncientPower + Perish Song + Mega Kick,
~AncientPower + Perish Song + Mega Punch,
~AncientPower + Perish Song + Mimic,
~AncientPower + Perish Song + Seismic Toss,
~AncientPower + Skull Bash + Body Slam,
~AncientPower + Skull Bash + Counter,
~AncientPower + Skull Bash + DynamicPunch,
~AncientPower + Skull Bash + Mega Kick,
~AncientPower + Skull Bash + Mega Punch,
~AncientPower + Skull Bash + Mimic,
~AncientPower + Skull Bash + Seismic Toss;
New HGSS egg move Detect; HGSS Rhyperior legalizes [AncientPower and/or Iron Head] + Skull Bash, adds AncientPower + Skull Bash + 3rd-gen-only tutor.

I decided to take this one for myself because there were enough issues with the original list that a full redo was necessary. AncientPower illegal combos were neglected in the Platinum list (it seems Cubone and Marowak can't learn AncientPower via tutor). This includes AncientPower + Perish Song + 3rd-gen-only tutor, because Lapras can supply Cubone with the two egg moves only in the 4th generation. Additionally, the previously-listed illegal combination Belly Drum + Iron Head + Screech is legal by starting with a Munchlax (which gets Screech via level up), evolve it into a Snorlax, Heart Scale Belly Drum onto it, and tutor Iron Head onto it.
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Old Nov 28th, 2009, 10:17:21 PM   #160
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Default Dunsparce

Code:
Dunsparce:
~Agility + Body Slam,
~Agility + Counter,
~Agility + Double-Edge,
~Agility + Mimic,
~Agility + Nightmare,
~Trump Card + Body Slam,
~Trump Card + Counter,
~Trump Card + Double-Edge,
~Trump Card + Mimic,
~Trump Card + Nightmare;
New HGSS egg move Agility.
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Old Nov 29th, 2009, 1:24:06 AM   #161
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Default Kangaskhan

Code:
Kangaskhan:
~Crush Claw + Disable,
~Crush Claw + Focus Energy,
~Crush Claw + Foresight,
~Disable + Foresight,
~Focus Energy + Foresight,
~Focus Energy + Safeguard,
~Hammer Arm + Safeguard,
~Hammer Arm + Body Slam,
~Hammer Arm + DynamicPunch,
~Hammer Arm + Mega Kick,
~Hammer Arm + Mimic,
~Hammer Arm + Seismic Toss,
~Crush Claw + Sing,
~Disable + Sing,
~Focus Energy + Sing,
~Foresight + Sing,
~Hammer Arm + Sing,
~Safeguard + Sing,
~Stomp + Sing,
~Crush Claw + Wish,
~Disable + Wish,
~Focus Energy + Wish,
~Foresight + Wish,
~Hammer Arm + Wish,
~Safeguard + Wish,
~Stomp + Wish,
~Sing + Wish,
~Crush Claw + Yawn,
~Disable + Yawn,
~Focus Energy + Yawn,
~Foresight + Yawn,
~Hammer Arm + Yawn,
~Safeguard + Yawn,
~Stomp + Yawn,
~Sing + Yawn,
~Counter + Disable + Hammer Arm,
~Counter + Focus Energy + Hammer Arm,
~Counter + Focus Energy + Stomp,
~Counter + Foresight + Safeguard,
~Crush Claw + Safeguard + Stomp,
~Disable + Double-Edge + Hammer Arm,
~Disable + Focus Energy + Hammer Arm,
~Disable + Focus Energy + Stomp,
~Foresight + Safeguard + Stomp,
~Focus Energy + Stomp + Body Slam,
~Focus Energy + Stomp + DynamicPunch,
~Focus Energy + Stomp + Mega Kick,
~Focus Energy + Stomp + Mimic,
~Focus Energy + Stomp + Seismic Toss,
~Body Slam + [a]Scrappy,
~DynamicPunch + [a]Scrappy,
~Mega Kick + [a]Scrappy,
~Mimic + [a]Scrappy,
~Seismic Toss + [a]Scrappy,
~Sing + [a]Scrappy,
~Wish + [a]Scrappy,
~Yawn + [a]Scrappy;
No changes in the HGSS transition, but most of the Focus Energy + Stomp combinations were missing. Focus Energy + Stomp was illegal in the 3rd gen (the necessary parent is the 4th-gen Cranidos), and I can't find any other way to get Counter with those two moves.
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Old Nov 29th, 2009, 1:32:08 AM   #162
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Default Porygon

Code:
Porygon:
~Double-Edge + [a]Download,
~Mimic + [a]Download,
~Nightmare + [a]Download;
No changes. This list is simple enough. The only incompatibilities come from the 4th gen ability, which is not an issue for the evolved forms because of the possibility of ability change upon evolution post-migration.
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Old Nov 29th, 2009, 3:27:06 PM   #163
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Default Mudkip, Marshtomp, Swampert

Code:
Mudkip:
~Bite + Ice Ball,
~Bite + Sludge,
~Ice Ball + Mirror Coat,
~Ice Ball + Refresh,
~Ice Ball + Sludge,
~Ice Ball + Stomp,
~Ice Ball + Uproar,
~Mirror Coat + Sludge,
~Mirror Coat + Stomp,
~Mirror Coat + Uproar,
~Mirror Coat + Yawn,
~Refresh + Sludge,
~Sludge + Stomp,
~Sludge + Uproar,
~Bite + Body Slam,
~Bite + Defense Curl,
~Bite + Mimic,
~Counter + Body Slam,
~Counter + Defense Curl,
~Counter + Mimic,
~Mud Bomb + Body Slam,
~Mud Bomb + Defense Curl,
~Mud Bomb + Mimic,
~Sludge + Body Slam,
~Sludge + Defense Curl,
~Sludge + Mimic,
~Yawn + Body Slam,
~Yawn + Defense Curl,
~Yawn + Mimic,
~Bite + Curse + Mirror Coat,
~Bite + Curse + Refresh,
~Bite + Curse + Yawn,
~Bite + Refresh + Stomp,
~Bite + Refresh + Uproar,
~Bite + Stomp + Yawn,
~Bite + Uproar + Yawn,
~Counter + Curse + Mirror Coat,
~Counter + Curse + Sludge,
~Counter + Double-Edge + Sludge,
~Counter + Ice Ball + Yawn,
~Counter + Refresh + Uproar,
~Curse + Double-Edge + Mirror Coat,
~Curse + Refresh + Uproar,
~Double-Edge + Sludge + Yawn,
~Refresh + Stomp + Uproar,
~Refresh + Stomp + Yawn,
~Refresh + Uproar + Yawn,
~Stomp + Uproar + Yawn,
~Curse + Mirror Coat + Body Slam,
~Curse + Mirror Coat + Defense Curl,
~Curse + Mirror Coat + Mimic,
~Curse + Uproar + Body Slam,
~Curse + Uproar + Defense Curl,
~Curse + Uproar + Mimic,
~Refresh + Uproar + Body Slam,
~Refresh + Uproar + Defense Curl,
~Refresh + Uproar + Mimic;

Marshtomp:
~Bite + Ice Ball,
~Bite + Sludge,
~Ice Ball + Mirror Coat,
~Ice Ball + Refresh,
~Ice Ball + Sludge,
~Ice Ball + Stomp,
~Ice Ball + Uproar,
~Mirror Coat + Sludge,
~Mirror Coat + Stomp,
~Mirror Coat + Uproar,
~Mirror Coat + Yawn,
~Refresh + Sludge,
~Sludge + Stomp,
~Sludge + Uproar,
~Bite + Body Slam,
~Bite + Defense Curl,
~Bite + DynamicPunch,
~Bite + Mega Kick,
~Bite + Mega Punch,
~Bite + Mimic,
~Bite + Seismic Toss,
~Sludge + Body Slam,
~Sludge + Defense Curl,
~Sludge + DynamicPunch,
~Sludge + Mega Kick,
~Sludge + Mega Punch,
~Sludge + Mimic,
~Sludge + Seismic Toss,
~Yawn + Body Slam,
~Yawn + Defense Curl,
~Yawn + DynamicPunch,
~Yawn + Mega Kick,
~Yawn + Mega Punch,
~Yawn + Mimic,
~Yawn + Seismic Toss,
~Bite + Curse + Mirror Coat,
~Bite + Curse + Refresh,
~Bite + Curse + Yawn,
~Bite + Refresh + Stomp,
~Bite + Refresh + Uproar,
~Bite + Stomp + Yawn,
~Bite + Uproar + Yawn,
~Counter + Curse + Mirror Coat,
~Counter + Curse + Sludge,
~Counter + Double-Edge + Sludge,
~Counter + Ice Ball + Yawn,
~Counter + Refresh + Uproar,
~Curse + Double-Edge + Mirror Coat,
~Curse + Refresh + Uproar,
~Double-Edge + Sludge + Yawn,
~Refresh + Stomp + Uproar,
~Refresh + Stomp + Yawn,
~Refresh + Uproar + Yawn,
~Stomp + Uproar + Yawn,
~Curse + Mirror Coat + Body Slam,
~Curse + Mirror Coat + Defense Curl,
~Curse + Mirror Coat + DynamicPunch,
~Curse + Mirror Coat + Mega Kick,
~Curse + Mirror Coat + Mega Punch,
~Curse + Mirror Coat + Mimic,
~Curse + Mirror Coat + Seismic Toss,
~Curse + Uproar + Body Slam,
~Curse + Uproar + Defense Curl,
~Curse + Uproar + DynamicPunch,
~Curse + Uproar + Mega Kick,
~Curse + Uproar + Mega Punch,
~Curse + Uproar + Mimic,
~Curse + Uproar + Seismic Toss,
~Refresh + Uproar + Body Slam,
~Refresh + Uproar + Defense Curl,
~Refresh + Uproar + DynamicPunch,
~Refresh + Uproar + Mega Kick,
~Refresh + Uproar + Mega Punch,
~Refresh + Uproar + Mimic,
~Refresh + Uproar + Seismic Toss;

Swampert:
~Bite + Ice Ball,
~Bite + Sludge,
~Ice Ball + Mirror Coat,
~Ice Ball + Refresh,
~Ice Ball + Sludge,
~Ice Ball + Stomp,
~Ice Ball + Uproar,
~Mirror Coat + Sludge,
~Mirror Coat + Stomp,
~Mirror Coat + Uproar,
~Mirror Coat + Yawn,
~Refresh + Sludge,
~Sludge + Stomp,
~Sludge + Uproar,
~Bite + Body Slam,
~Bite + Defense Curl,
~Bite + DynamicPunch,
~Bite + Mega Kick,
~Bite + Mega Punch,
~Bite + Mimic,
~Bite + Seismic Toss,
~Sludge + Body Slam,
~Sludge + Defense Curl,
~Sludge + DynamicPunch,
~Sludge + Mega Kick,
~Sludge + Mega Punch,
~Sludge + Mimic,
~Sludge + Seismic Toss,
~Yawn + Body Slam,
~Yawn + Defense Curl,
~Yawn + DynamicPunch,
~Yawn + Mega Kick,
~Yawn + Mega Punch,
~Yawn + Mimic,
~Yawn + Seismic Toss,
~Bite + Curse + Mirror Coat,
~Bite + Curse + Refresh,
~Bite + Curse + Yawn,
~Bite + Refresh + Stomp,
~Bite + Refresh + Uproar,
~Bite + Stomp + Yawn,
~Bite + Uproar + Yawn,
~Counter + Curse + Mirror Coat,
~Counter + Curse + Sludge,
~Counter + Double-Edge + Sludge,
~Counter + Ice Ball + Yawn,
~Counter + Refresh + Uproar,
~Curse + Double-Edge + Mirror Coat,
~Curse + Refresh + Uproar,
~Double-Edge + Sludge + Yawn,
~Refresh + Stomp + Uproar,
~Refresh + Stomp + Yawn,
~Refresh + Uproar + Yawn,
~Stomp + Uproar + Yawn,
~Curse + Mirror Coat + Body Slam,
~Curse + Mirror Coat + Defense Curl,
~Curse + Mirror Coat + DynamicPunch,
~Curse + Mirror Coat + Mega Kick,
~Curse + Mirror Coat + Mega Punch,
~Curse + Mirror Coat + Mimic,
~Curse + Mirror Coat + Seismic Toss,
~Curse + Uproar + Body Slam,
~Curse + Uproar + Defense Curl,
~Curse + Uproar + DynamicPunch,
~Curse + Uproar + Mega Kick,
~Curse + Uproar + Mega Punch,
~Curse + Uproar + Mimic,
~Curse + Uproar + Seismic Toss,
~Refresh + Uproar + Body Slam,
~Refresh + Uproar + Defense Curl,
~Refresh + Uproar + DynamicPunch,
~Refresh + Uproar + Mega Kick,
~Refresh + Uproar + Mega Punch,
~Refresh + Uproar + Mimic,
~Refresh + Uproar + Seismic Toss;
New HGSS egg moves Sludge and Yawn. HGSS Curse Corsola legalizes Curse + Mirror Coat. Missed from last time were 3rd-gen-only tutors in conjunction with two-move combinations that were illegal in the 3rd gen that became legal in the 4th gen (The only ones back in Platinum were the Uproar ones since back then Curse + Mirror Coat was illegal entirely).
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Old Nov 29th, 2009, 7:38:12 PM   #164
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Default Clamperl, Huntail, Gorebyss

Code:
Clamperl:
~Aqua Ring + Double-edge,
~Aqua Ring + Mimic,
~Muddy Water + Double-edge,
~Muddy Water + Mimic,
~Refresh + Supersonic,
~Mud Sport + Barrier,
~Supersonic + Barrier,
~Barrier + Muddy Water,
~Confuse Ray + Muddy Water,
~Mud Sport + Supersonic + Muddy Water,
~Body Slam + Supersonic + Muddy Water;
 
Huntail:
~Aqua Ring + Double-edge,
~Aqua Ring + Mimic,
~Muddy Water + Double-edge,
~Muddy Water + Mimic,
~Refresh + Supersonic,
~Mud Sport + Barrier,
~Supersonic + Barrier,
~Barrier + Muddy Water,
~Confuse Ray + Muddy Water,
~Mud Sport + Supersonic + Muddy Water,
~Body Slam + Supersonic + Muddy Water;
 
Gorebyss:
~Muddy Water + Double-edge,
~Muddy Water + Mimic,
~Refresh + Supersonic,
~Mud Sport + Barrier,
~Supersonic + Barrier,
~Barrier + Muddy Water,
~Confuse Ray + Muddy Water,
~Mud Sport + Supersonic + Muddy Water,
~Body Slam + Supersonic + Muddy Water;
Added new Muddy Water (HG/SS egg move) combinations.
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Old Nov 29th, 2009, 8:30:50 PM   #165
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Default Tentacool, Tentacruel

Code:
Tentacool:
~Acupressure + Aurora Beam,
~Acupressure + Haze,
~Acupressure + Mirror Coat,
~Acupressure + Muddy Water,
~Acupressure + Rapid Spin,
~Acupressure + Safeguard,
~Aurora Beam + Confuse Ray,
~Aurora Beam + Mirror Coat,
~Aurora Beam + Muddy Water,
~Aurora Beam + Safeguard,
~Confuse Ray + Haze,
~Confuse Ray + Muddy Water,
~Confuse Ray + Rapid Spin,
~Haze + Mirror Coat,
~Haze + Rapid Spin,
~Haze + Safeguard,
~Rapid Spin + Safeguard,
~Mirror Coat + Muddy Water,
~Mirror Coat + Rapid Spin,
~Muddy Water + Rapid Spin,
~Muddy Water + Safeguard,
~Acupressure + Double-Edge,
~Acupressure + Mimic,
~Muddy Water + Double-Edge,
~Muddy Water + Mimic;

Tentacruel:
~Acupressure + Aurora Beam,
~Acupressure + Haze,
~Acupressure + Mirror Coat,
~Acupressure + Muddy Water,
~Acupressure + Rapid Spin,
~Acupressure + Safeguard,
~Aurora Beam + Confuse Ray,
~Aurora Beam + Mirror Coat,
~Aurora Beam + Muddy Water,
~Aurora Beam + Safeguard,
~Confuse Ray + Haze,
~Confuse Ray + Muddy Water,
~Confuse Ray + Rapid Spin,
~Haze + Mirror Coat,
~Haze + Rapid Spin,
~Haze + Safeguard,
~Rapid Spin + Safeguard,
~Mirror Coat + Muddy Water,
~Mirror Coat + Rapid Spin,
~Muddy Water + Rapid Spin,
~Muddy Water + Safeguard,
~Acupressure + Double-Edge,
~Acupressure + Mimic,
~Muddy Water + Double-Edge,
~Muddy Water + Mimic;
New HGSS egg move Muddy Water.

With no reply from mohaji about further updating the Tentacool/Tentacruel list (a number of Muddy Water combos were still missing), I might as well post the full list I came up with for cross-checking purposes here.
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Old Nov 29th, 2009, 11:23:56 PM   #166
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Default Lapras

Code:
Lapras:
~Curse + Dragon Dance,
~Dragon Dance + Fissure,
~Dragon Dance + Foresight,
~Dragon Dance + Horn Drill,
~Dragon Dance + Refresh,
~Dragon Dance + Tickle,
~Fissure + Foresight,
~Fissure + Horn Drill,
~Fissure + Tickle,
~Foresight + Horn Drill,
~Foresight + Tickle,
~Horn Drill + Refresh,
~Horn Drill + Tickle,
~Fissure + Double-Edge,
~Fissure + Mimic,
~Fissure + Nightmare,
~Curse + Refresh + Tickle,
~Curse + Tickle + Double-Edge,
~Curse + Tickle + Mimic,
~Curse + Tickle + Nightmare,
~Refresh + Tickle + Double-Edge,
~Refresh + Tickle + Mimic,
~Refresh + Tickle + Nightmare;
Whirlpool HM and Heal Bell tutor shorten this list.
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Old Nov 30th, 2009, 12:20:56 AM   #167
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Default Kabuto, Kabutops

Code:
Kabuto:
~Aurora Beam + Confuse Ray,
~Confuse Ray + Rapid Spin,
~Screech + Body Slam,
~Screech + Double-Edge,
~Screech + Mimic,
~Screech + Aerial Ace,
~Aurora Beam + Flail + Rapid Spin,
~BubbleBeam + Confuse Ray + Flail,
~BubbleBeam + Flail + Rapid Spin,
~Confuse Ray + Flail + Screech,
~Flail + Rapid Spin + Screech,
~Aurora Beam + Flail + Body Slam,
~Aurora Beam + Flail + Double-Edge,
~Aurora Beam + Flail + Mimic,
~Aurora Beam + Flail + Aerial Ace,
~BubbleBeam + Flail + Body Slam,
~BubbleBeam + Flail + Double-Edge,
~BubbleBeam + Flail + Mimic,
~BubbleBeam + Flail + Aerial Ace;

Kabutops:
~Aurora Beam + Confuse Ray,
~Confuse Ray + Rapid Spin,
~Screech + Body Slam,
~Screech + Double-Edge,
~Screech + Mega Kick,
~Screech + Mimic,
~Screech + Seismic Toss,
~Aurora Beam + Flail + Rapid Spin,
~BubbleBeam + Confuse Ray + Flail,
~BubbleBeam + Flail + Rapid Spin,
~Confuse Ray + Flail + Screech,
~Flail + Rapid Spin + Screech,
~Aurora Beam + Flail + Body Slam,
~Aurora Beam + Flail + Double-Edge,
~Aurora Beam + Flail + Mega Kick,
~Aurora Beam + Flail + Mimic,
~Aurora Beam + Flail + Seismic Toss,
~BubbleBeam + Flail + Body Slam,
~BubbleBeam + Flail + Double-Edge,
~BubbleBeam + Flail + Mega Kick,
~BubbleBeam + Flail + Mimic,
~BubbleBeam + Flail + Seismic Toss;
No changes in the HGSS transition, but there were a number of fixes to be made to the Platinum list:

  • My sources say the Mud egg move is the level-up move Mud Shot, not Mud Sport.
  • Missed Mega Kick tutor for Kabutops.
  • [Aurora Beam and/or BubbleBeam] + Flail + Screech legal through Remoraid
  • BubbleBeam + Confuse Ray + Screech legal through Tentacool
  • BubbleBeam + Confuse Ray + Flail illegal
  • [Aurora Beam and/or BubbleBeam] + Flail illegal in 3rd generation and thus illegal with 3rd-gen-only tutors.
  • Kabuto can learn TM40 in Gen 3 but not Gen 4. Strange.
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Old Nov 30th, 2009, 10:19:11 AM   #168
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Default Corphish, Crawdaunt

Code:
Corphish:
~Metal Claw + Double-edge,
~Metal Claw + Counter,
~Metal Claw + Mimic,
~Dragon Dance + Double-edge,
~Dragon Dance + Counter,
~Dragon Dance + Mimic,
~Mud Sport + Dragon Dance,
~Water Sport + Mud Sport,
~Water Sport + Metal Claw,
~Water Sport + Dragon Dance;
 
Crawdaunt:
~Metal Claw + Double-edge,
~Metal Claw + Counter,
~Metal Claw + Mimic,
~Dragon Dance + Double-edge,
~Dragon Dance + Counter,
~Dragon Dance + Mimic,
~Mud Sport + Dragon Dance,
~Water Sport + Mud Sport,
~Water Sport + Metal Claw,
~Water Sport + Dragon Dance;
Added new Dragon Dance (HG/SS egg move) illegal combinations.
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Old Nov 30th, 2009, 10:26:12 AM   #169
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Default Skarmory

Code:
Skarmory:
~Assurance + Curse,
~Assurance + Guard Swap,
~Brave Bird + Curse,
~Brave Bird + Guard Swap, 
~Curse + Drill Peck,
~Curse + Guard Swap,
~Curse + Pursuit,
~Curse + Whirlwind,
~Guard Swap + Pursuit,
~Guard Swap + Whirlwind,
~Assurance + Counter,
~Assurance + Double-Edge,
~Assurance + Mimic,
~Brave Bird + Counter,
~Brave Bird + Double-Edge,
~Brave Bird + Mimic,
~Guard Swap + Counter,
~Guard Swap + Double-Edge,
~Guard Swap + Mimic,
~Brave Bird + Drill Peck + Whirlwind,
~Drill Peck + Whirlwind + Counter,
~Drill Peck + Whirlwind + Double-Edge,
~Drill Peck + Whirlwind + Mimic;
New HGSS egg move Guard Swap, Sky Attack tutor, HGSS Murkrow legalizing Assurance + Brave Bird.

(Potato: I am surprised at how short Corphish's list is - I didn't think that so many of its egg moves were tutor moves!)
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Old Nov 30th, 2009, 10:43:33 AM   #170
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Default Castform

Code:
Castform:
~Lucky Chant + Body Slam,
~Lucky Chant + Double-edge,
~Lucky Chant + Mimic,
~Lucky Chant + Defense Curl,
~Disable + Body Slam,
~Disable + Double-edge,
~Disable + Mimic,
~Disable + Defense Curl,
~Amnesia + Body Slam,
~Amnesia + Double-edge,
~Amnesia + Mimic,
~Amnesia + Defense Curl,
~Disable + Amnesia,
~Future Sight + Lucky Chant + Amnesia;
No HG/SS changes, but Lucky Chant + Amnesia has always been legal through Clefairy, so I replaced it with Future Sight + Lucky Chant + Amnesia.
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Old Nov 30th, 2009, 11:21:27 AM   #171
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Default Drowzee, Hypno

Code:
Drowzee:
~Flatter + Mega Punch,
~Flatter + Mega Kick,
~Flatter + Body Slam,
~Flatter + Double-edge,
~Flatter + Counter,
~Flatter + Seismic Toss,
~Flatter + Mimic,
~Flatter + Metronome,
~Flatter + DynamicPunch,
~Flatter + Snore,
~Flatter + Nightmare,
~Psycho Cut + Mega Punch,
~Psycho Cut + Mega Kick,
~Psycho Cut + Body Slam,
~Psycho Cut + Double-edge,
~Psycho Cut + Counter,
~Psycho Cut + Seismic Toss,
~Psycho Cut + Mimic,
~Psycho Cut + Metronome,
~Psycho Cut + DynamicPunch,
~Psycho Cut + Snore,
~Psycho Cut + Nightmare,
~Guard Swap + Mega Punch,
~Guard Swap + Mega Kick,
~Guard Swap + Body Slam,
~Guard Swap + Double-edge,
~Guard Swap + Counter,
~Guard Swap + Seismic Toss,
~Guard Swap + Mimic,
~Guard Swap + Metronome,
~Guard Swap + DynamicPunch,
~Guard Swap + Snore,
~Guard Swap + Nightmare,
~Barrier + Assist,
~Barrier + Flatter,
~Assist + Flatter,
~Assist + Guard Swap,
~Flatter + Psycho Cut,
~Flatter + Guard Swap,
~Belly Drum + Barrier,
~Belly Drum + Assist,
~Belly Drum + Flatter,
~Belly Drum + Psycho Cut,
~Belly Drum + Guard Swap,
~Wish + Barrier,
~Wish + Assist,
~Wish + Flatter,
~Wish + Psycho Cut,
~Wish + Guard Swap,
~[a]Forewarn + Mega Punch,
~[a]Forewarn + Mega Kick,
~[a]Forewarn + Body Slam,
~[a]Forewarn + Double-edge,
~[a]Forewarn + Counter,
~[a]Forewarn + Seismic Toss,
~[a]Forewarn + Mimic,
~[a]Forewarn + Metronome,
~[a]Forewarn + DynamicPunch,
~[a]Forewarn + Snore,
~[a]Forewarn + Nightmare,
~[a]Forewarn + Belly Drum,
~[a]Forewarn + Wish;
 
Hypno:
~Flatter + Mega Punch,
~Flatter + Mega Kick,
~Flatter + Body Slam,
~Flatter + Double-edge,
~Flatter + Counter,
~Flatter + Seismic Toss,
~Flatter + Mimic,
~Flatter + Metronome,
~Flatter + DynamicPunch,
~Flatter + Snore,
~Psycho Cut + Mega Punch,
~Psycho Cut + Mega Kick,
~Psycho Cut + Body Slam,
~Psycho Cut + Double-edge,
~Psycho Cut + Counter,
~Psycho Cut + Seismic Toss,
~Psycho Cut + Mimic,
~Psycho Cut + Metronome,
~Psycho Cut + DynamicPunch,
~Psycho Cut + Snore,
~Guard Swap + Mega Punch,
~Guard Swap + Mega Kick,
~Guard Swap + Body Slam,
~Guard Swap + Double-edge,
~Guard Swap + Counter,
~Guard Swap + Seismic Toss,
~Guard Swap + Mimic,
~Guard Swap + Metronome,
~Guard Swap + DynamicPunch,
~Guard Swap + Snore,
~Barrier + Assist,
~Barrier + Flatter,
~Assist + Flatter,
~Assist + Guard Swap,
~Flatter + Psycho Cut,
~Flatter + Guard Swap,
~Belly Drum + Barrier,
~Belly Drum + Assist,
~Belly Drum + Flatter,
~Belly Drum + Psycho Cut,
~Belly Drum + Guard Swap,
~Belly Drum + Baton Pass,
~Wish + Barrier,
~Wish + Assist,
~Wish + Flatter,
~Wish + Psycho Cut,
~Wish + Guard Swap,
~Wish + Baton Pass,
~Baton Pass + Barrier,
~Baton Pass + Assist,
~Baton Pass + Flatter,
~Baton Pass + Psycho Cut,
~Baton Pass + Guard Swap,
~[a]Forewarn + Baton Pass;
Added new Guard Swap (HG/SS egg move) illegal combinations, and removed all instances of Role Play (HG/SS tutor move).
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Old Nov 30th, 2009, 3:35:18 PM   #172
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Default Luvdisc

Code:
Luvdisc:
~Aqua Jet + Mud Sport,
~Aqua Jet + Splash,
~Aqua Jet + Supersonic,
~Aqua Jet + Water Sport,
~Mud Sport + Splash,
~Splash + Supersonic,
~Splash + Water Sport,
~Aqua Jet + Double-Edge,
~Aqua Jet + Mimic;
New HGSS egg move Aqua Jet, which is incompatible with everything. Nobody loves Luvdisc.

Next: Feebas/Milotic
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Old Nov 30th, 2009, 4:37:18 PM   #173
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Default Krabby, Kingler

Code:
Krabby:
~Tickle + Body Slam,
~Tickle + Double-edge,
~Tickle + Mimic,
~Agility + Body Slam,
~Agility + Double-edge,
~Agility + Mimic,
~Haze + Amnesia,
~Haze + Agility,
~Amnesia + Agility,
~Tickle + Agility;
 
Kingler:
~Tickle + Body Slam,
~Tickle + Double-edge,
~Tickle + Mimic,
~Agility + Body Slam,
~Agility + Double-edge,
~Agility + Mimic,
~Haze + Amnesia,
~Haze + Agility,
~Amnesia + Agility,
~Tickle + Agility;
Added new Agility (HG/SS egg move) illegal combinations. The crustaceans seems to have a thing for having most of their egg moves as tutor moves or level-up moves as well.
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Old Nov 30th, 2009, 4:48:46 PM   #174
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Default

Code:
Goldeen:
~Psybeam + Mud Sport,
~Body Slam + Mimic,
~Haze + Mud Sport,
~Psybeam + Haze + Hydro Pump,
~Psybeam + Hydro Pump + Double-edge,
~Psybeam + Hydro Pump + Mimic;


Seaking:
~Psybeam + Mud Sport,
~Body Slam + Mimic,
~Haze + Mud Sport,
~Psybeam + Haze + Hydro Pump,
~Psybeam + Hydro Pump + Double-edge,
~Psybeam + Hydro Pump + Mimic;
New HG/SS move Body Slam added! I'm not sure if that's right please correct it if there is something wrong ^^
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Old Nov 30th, 2009, 5:05:54 PM   #175
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Default Delibird

Code:
Delibird:
~Ice Shard + Mega Punch,
~Ice Shard + Mega Kick,
~Ice Shard + Body Slam,
~Ice Shard + Double-edge,
~Ice Shard + Counter,
~Ice Shard + Seismic Toss,
~Ice Shard + Mimic,
~Ice Shard + Snore,
~Ice Punch + Mega Punch,
~Ice Punch + Mega Kick,
~Ice Punch + Body Slam,
~Ice Punch + Double-edge,
~Ice Punch + Counter,
~Ice Punch + Seismic Toss,
~Ice Punch + Mimic,
~Ice Punch + Snore,
~Fake Out + Mega Punch,
~Fake Out + Mega Kick,
~Fake Out + Body Slam,
~Fake Out + Double-edge,
~Fake Out + Counter,
~Fake Out + Seismic Toss,
~Fake Out + Mimic,
~Fake Out + Snore;
Added new Fake Out (HG/SS egg move) illegal combinations, and removed all instances of Sky Attack (HG/SS tutor move).

Mohaji, I think you're missing Body Slam + Double-edge, Psybeam + Body Slam and Haze + Body Slam. Other than that, the list looks good!
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