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#12351 |
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Join Date: Mar 2009
Posts: 200
Tennessee (GMT-6)
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So, I'm trying to figure out how to use emloop to hit higher delays today, and I've come across a problem. When I get to this step (in Syberia's guide):
---------------------------------------------------------------------------------------------------- Step 3: Press the blue button on emloop, and note the value that appears in the yellow box. This is your delay converted to seconds, and is necessary for finding a proper date/time combination in RNGReporter. Ignore anything after the decimal place, it's only the first two numbers that matter. Don't round, just cut them off. In this case, I would simply be using "12." Step 3.5: Not a requirement, but this can make things a lot less difficult in certain situations. If the value you get for seconds is dangerously close to the next whole number (to be safe, anything that's .8 or higher), I would add 0.2 to the green box (so, enter 60.2 instead of 60) and use (seconds +1) as the value to look for in RNGReporter. This minimizes the effects of not resetting your game and starting Emloop at the exact same time, as it gives you closer to a whole second's margin of error, as opposed to at most 0.2 seconds. For example, if my delay converted to 12.87 seconds, I'd enter 60.2 in the green box and search for things with a seconds value of 13 in RNGReporter. ---------------------------------------------------------------------------------------------------- I get a seconds value of 12.95. I adjust my pre-delay time to 60.2 to account for the adjacency of my seconds result to 13. My problem, however, is that I can't hit a target time of 13 seconds. My typical seconds range is 14-15. What do I need to adjust in order to make this work? |
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#12352 |
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Join Date: Jul 2009
Posts: 557
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recently picked up legend abuse and i need some help calculating the number of steps i would need to walk (in an area with NO WILD POKEMON) to reach the frame 11094. I have 5 pokemon in my party and don't mind doing a coupal journal flips, but not over 100. Can someone show me how to calculate this so that I may myself be able to do it in the future?
Also, in areas with no wild pokemon, does turning but not walking count as one step?
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Platinum: 2278-2756-8541 (Trades) Pearl: 2880-0234-7943 (Battles) Soul Silver: Veilstone Department Store: a Chronix Trade Thread |
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#12353 |
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Join Date: Mar 2009
Posts: 200
Tennessee (GMT-6)
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IF you were just going to walk to advance the frame, you would have to walk 1,420,032 steps with 5 pokes in your party. However, that would take FOREVER. I suggest you find a spread with a lower frame.
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#12354 |
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Join Date: Jul 2009
Posts: 557
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alright how about a frame of 8383?
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Platinum: 2278-2756-8541 (Trades) Pearl: 2880-0234-7943 (Battles) Soul Silver: Veilstone Department Store: a Chronix Trade Thread |
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#12355 |
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Join Date: Oct 2009
Posts: 3,358
England
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No, 128 steps with 5 Pokemon equals 5 frame advancement. (And with 4 pokemon 4 frames, with 6 6 frames, and so on.)
It will I think generally be quicker to journal flip, but walking gives you the advantage that you can use the step counter to keep track - keeping count over several hundred journal flips is incredibly tedious and it's more possible to get it wrong. I'm surprised you need such high frames. My Palkia and Dialga, Hasty 31/31/30/31/31/31, needed a very reasonable frame 486. (Seed is 290802ac if you're interested)
__________________
"If I may guess, Emboar might be an exception to the norm that the scalding liquid is expelled from the Pokémon's mouth" - Cobraroll, on Emboar learning Scald. "Nothing like a cup of tea to start off the day" - Professor Oak, EP025. |
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#12356 |
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Join Date: Mar 2009
Posts: 200
Tennessee (GMT-6)
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ah yeah you're right. so the 8383 = ~214,000 steps. Still too many IMO
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#12357 | |
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Join Date: Jan 2008
Posts: 801
New Jersey
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@Alsabino: Your best recourse for high frames is to journal flip. Sad but true! There is no way of legitimately getting around it.
Quote:
Then you take the true delay, subtract the target delay from that value, and the resulting number is your game's loading delay. You would now add that result to any target delay you wish to hit; you'll find that now your targets should be more accessible (unless they were extremely low to begin with, but I don't believe you'll have much trouble with that). |
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#12358 |
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Join Date: Mar 2009
Posts: 200
Tennessee (GMT-6)
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So just go through the motions with the emloop output I have now (12.95 seconds with the 60.2 pre-delay (a target dealy of 777, my average being 615)), catch a pokemon to see what I second/delay I actually got, then adjust the target delay which will change my the seconds output?
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#12359 |
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Join Date: Jan 2008
Posts: 801
New Jersey
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You're going to have to test your loading delay with a seconds you can actually hit; if you can't hit ~13 seconds like you described, you won't get any meaningful results.
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#12360 |
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Join Date: Dec 2007
Posts: 27
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Ok, I'm trying to hit this spread for a Dialga in Diamond.
Seed: 52140289 Frame: 93 Date: 2009 12 03 Target Time: 20:46:00 Delay: 640 I keep resetting my time, and I keep trying, but every time I can never get the coin flips to match. I have no clue what I'm doing wrong... Every time I get very close, getting delays around 630 and such. What I don't understand, is this: Every time I fail to get the right coin flips, I use the "Find initial seed by stats" tab to check what seed I actually hit. Usually I am very close. However, when I try to use the "search flips" feature to check in the "seed to times/Adjacent Finder" tab, I can never find a seed that matches my coin flips. This leads me to believe that I am not proceeding correctly, and I have absolutely no idea what I am doing wrong. I am pretty sure I can eventually hit the delay. But why can I not match any of the coin flips? If I can't even match the flips I get to a seed when I get close, how am I supposed to know when I ever actually hit my correct delay? Thank you for your help! |
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#12361 |
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Bum bum bum bum
Moderator
Join Date: May 2007
Posts: 2,124
#nuggetbridge
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i tried to get a giratina in turnback cave on and even frame with no runners so i had to walk 125 steps with 5 pokemon in my party to move on, one of them is fainted though and i've hit my delay twice, using the coin flip ap, and still got the wrong giratina. Is it the fainted pokemon messing me up or do i just keep on messing up something?
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#12362 | ||
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Join Date: Jan 2008
Posts: 801
New Jersey
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Quote:
Quote:
It also takes 128 steps to advance the frame by five, not 125, so you could've messed that up too. |
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#12363 | |
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Join Date: Oct 2009
Posts: 3,358
England
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Quote:
Once you've done that, when you search by flips RNGReporter doesn't jump to the result. You have to scroll through the lower list until you find a highlighted line, which is the seed you hit.
__________________
"If I may guess, Emboar might be an exception to the norm that the scalding liquid is expelled from the Pokémon's mouth" - Cobraroll, on Emboar learning Scald. "Nothing like a cup of tea to start off the day" - Professor Oak, EP025. |
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#12364 | |
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Bum bum bum bum
Moderator
Join Date: May 2007
Posts: 2,124
#nuggetbridge
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Quote:
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#12365 |
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Join Date: Jan 2008
Posts: 801
New Jersey
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You have to hit at least 128 steps for the RNG to advance. 125 steps won't advance it.
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#12366 | |
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Join Date: Dec 2007
Posts: 27
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Quote:
"No matches could be found" So.... not sure what to do at this point. AND yes, I am hitting 0 seconds of the minute when I press A on the continue screen. |
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#12367 |
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Bum bum bum bum
Moderator
Join Date: May 2007
Posts: 2,124
#nuggetbridge
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i was walking 125 and then some to get back to gira, so fainted pokemon wont affect it?
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#12368 |
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Join Date: Jan 2008
Posts: 801
New Jersey
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Fainted Pokemon do affect it as well. Make sure you only have 5 members in your party (and to walk 128 steps).
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#12369 |
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Join Date: Dec 2007
Posts: 27
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So, I watched a tutorial video by Bearsfan092, on youtube. It is titled "RNG abuse for Legends". I have done everything in this tutorial, but I am still not matching coin flips to seeds. Any ideas why this I can't match seeds with coin flips?
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#12370 |
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Join Date: Jan 2008
Posts: 801
New Jersey
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Like I asked before, are you sure you're hitting your target time correctly (at zero seconds)?
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#12371 |
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Join Date: Dec 2007
Posts: 27
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Yes, I am hitting at 0 seconds. I soft reset at 20:45:46 because it takes me 14 seconds to get in, and I actually press A on the screen when the clock hits 20:46:00.
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#12372 |
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Join Date: Sep 2009
Posts: 118
~California~ (GMT-7)
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Perhaps you did not hit your delay?
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White FC: 2451 5147 4824 Heartgold FC: 1505 8038 7429 Platinum Fc: 0989 8066 6024 Pearl Fc: 0517 0306 0808 |
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#12373 |
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Join Date: Dec 2007
Posts: 27
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I am aware I am not hitting the delay... that isn't the problem.
The problem is that the coin flips that I am receiving after I SR are not matching up with the seeds that I am hitting. So even if i DID hit the right delay, there is no way for me to verify it. |
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#12374 |
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Join Date: Jan 2008
Posts: 801
New Jersey
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Perhaps posting one of the strings of coin flips you obtained would help in getting the solution (the respective stats are not necessary but would aid things).
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#12375 |
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Join Date: Dec 2007
Posts: 27
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Ok, here it is:
H T H T T H H H T T Dialga's stats: Lvl 54 Nature: Impish Sturdy Body Stats go down the line: HP: 181 ATK: 149 DEF: 165 S.ATK: 153 S.DEF: 127 Speed: 102 I am pressing A for continue at 20:46:00 on December 3, 2009 |
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