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Join Date: Nov 2008
Posts: 46
In a place far far away
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Status: Needs Grammar Checks
Teddiursa: RAWR http://www.smogon.com/dp/pokemon/teddiursa __________________________________________________ ___________________ [Overview] <p>Teddiursa is one of the cutest Pokémon ever made. However, don't let its looks fool you. It's one powerhouse of a sweeper. It has access to a fantastic physical movepool and a solid base Attack stat of 80, giving it very impressive offensive coverage.</p> <p>It also boasts Quick Feet, one of only two Pokemon (the other being Poochyena). After Toxic Orb activates, Quick Feet means Teddiursa has the speed of a Choice Scarfed Pokémon without being locked into one move. However it lacks both the Speed to beat any Choice Scarfed Pokémon and lacks the raw power to get OHKOs on bulkier opponents. The huge amount of priority in Little Cup hinders Teddiursa's sweeping capabilities; Teddiursa is however bulky enough to survive most non-supereffective priority. This bulk comes in handy when boosting its attack with Swords Dance with good prediction. Teddiursa’s speed and attack make it one fierce late game sweeper or revenge killer.</p> [SET] name: Quick Feet Sweep move 1: Facade move 2: Protect / Sword Dance move 3: Crunch move 4: Close Combat item: Toxic Orb ability: Quick Feet nature: Jolly evs: 36 HP / 196 Atk / 36 Def / 36 SpD / 196 Spe [SET COMMENTS] <p>This set makes Teddiursa a great sweeper, courtesy of its ability to boost its Speed without even having to take damage from an attack. Teddiursa has the power to hit walls relatively hard, and has enough Speed to outrun every Pokémon who is not carrying the item Choice Scarf.</p> <p>Facade will be your main method of doing damage, as it has a Base Power of 210 (factoring in STAB) once Teddiursa is poisoned. With your other two moves, you should try to hit the Pokémon who resist or are immune to Normal-type attacks. The Pokémon that fall into this category are Rock, Steel, and Ghost. Crunch is your best option against Ghost-type Pokémon such as KOing offensive Drifloon. Close Combat destroys Aron and Shieldon and is your best chance against Bronzor. Seed Bomb could be used to annihilate all the Rock- and Ground-type Pokémon, but allows Steel-type Pokémon such as the aforementioned Bronzor to completely wall this set. Ice Punch can work KO all Gligar with Stealth Rock. However, with all these the loss of coverage more is significant.</p> [ADDITIONAL COMMENTS] <p>The choice between Protect and Swords Dance depends on personal preference and how easily you think Teddiursa will be able to set up and how much Teddiursa needs to set up and if it is bulky enough to even set it up. Protect allows the ability to always be at 21 speed. This set can also be used well as a lead while using Protect, stopping Fake Out leads from hitting you first turn, and then OHKOing next turn (being statused also stops Hypnosis from working most notably from Meowth).</p> <p>Many teams in Little Cup have a check for physical attackers such as Gligar. Swords Dance makes the 3HKOes with Oran into one hit KOes. This set means in one turn you can sweep with +2 +1. This needs good prediction though as Teddiursa isn’t too bulky and this isn't helped by the fact that every turn more health is being taken away automatically from Teddiursa's Toxic Orb effect.</p> <p>A good companion for this set is Gligar. Gligar has the bulk to take priority with, and can even set up in the face of it, be it a Rock Polish or Swords Dance set. Another Pokémon who works well when coupled with Teddiursa is Slowpoke. Slowpoke has great defenses, a Fighting-type resistance, and the ability to recover health and paralyze opposing scarfed Pokémon that could stop Teddiursa from sweeping. Ghost- types, most notably Duskull can switch in to many checks of Teddiursa. Any Pokémon with U-turn can help Teddiursa immensely, giving a set up of Toxic Orb without giving them a turn to set up or have a free switch. Most notably Scarfed Mankey helps with the ability to draw out Ghost-Type Pokémon for the KO via Teddiursa’s Crunch (Duskull has trouble dealing significant damage to Teddiursa).</p> [SET] name: Wall Breaker move 1: Return move 2: Crunch move 3: Close Combat move 4: Ice Punch/Seed Bomb item: Life Orb ability: Quick Feet nature: Adamant evs: 116 HP / 196 Atk / 36 Def / 36 SpD / 116 Spe [SET COMMENTS] <p>This set is a bulky/stall teams worst nightmare. This can switch into a variety of Pokemon due to only one weakness and KO with surprising ease. Base 80 attack with a great movepool breaks down common metagame walls such as Munchlax.</p> <p>Life orb gives Teddiursa the name great early-game wall-breaker such as 2HKOing Bronzor with Crunch and one Close Combat, freeing up the game for your other sweepers. The moves allow you to hit virtually everything; Return hits most Pokémon with a good amount of power, Crunch can KO any Ghost- types and only Life Orb Gastly can KO back. Close Combat is nice for both Steel- and Rock-types who switch in expecting to take minimal damage from STAB Normal- type move. Ice Punch is mainly for Gligar, whom it will OHKO, however Seed Bomb is an alternative option for taking down bulky Water- types and hitting Rock- and Ground-types harder at the same time.</p> [ADDITIONAL COMMENTS] <p>Slowpoke is a great partner. Slowpoke can paralyze opposing Pokémon, making up for the lack of Speed that Toxic Orb presents you. Ekans can also work out well with Teddiursa, as it too resists Fighting-type attacks, has Intimidate, and can also paralyze Pokémon. With Croagunk and other priority attackers make very good partners. Most notable Croagunk, being able to deal with minimal Fighting- type attacks and can revenge kill like no other, freeing Teddiursa for a late game clean up, with it’s counters gone, though not totally recommended.</p> <p>Life Orb does have its drawbacks. It still drains Teddiursa's health like Toxic Orb and a Life Orb Return isn't as powerful as a boosted Facade. But all the other moves demolish the opponent. Crunch is able to KO any ghost and Close Combat provides a chance to KO 236Hp/36Def Munchlax.</p> [Optional Changes] <p>Choice Band set isn’t too good as other Pokémon do this much better and Life Orb still provides the vital Koes. It is also set-up bait for many Pokemon such as Ghost types.</p> <p>Belly Drum is too risky and doesn’t last more than 4 turns even without taking a hit or Stealth Rock damage. A Substitute and Focus Punch set could work, but Close Combat is generally a more reliable Fighting move to use. Cross Chop's 80% accuracy makes Close Combat the preferred choice again, but if defence drop puts you off Cross Chop is always there as the second option. Earthquake can also replace Close Combat, but it's weaker and can't touch Bronzor. Fire Punch hits Bronzor slightly harder than Close Combat but still misses out on 2HKOing Oran Berry variants, unless you opt for the Choice Band set, otherwise really has no use.</p> <p>Teddiursa also has access to RestTalk + Roar making it a great phazer, when Sleep talk chooses Roar, it will be at the Speed stat of 21 (Teddiursa’s when boosted) losing the minus priority and switching out the opposing Pokémon. But the unreliability of Sleep Talk choosing Roar over Rest means you could be the one getting annoyed. Facade could also be used on this set to provide power along side being a phazer.</p> [Team Options] <p>Teddiursa needs Stealth Rock for a large number of vital KOes, this can be sorted with a reliable lead such as Diglett. Reflect and Light Screen also help greatly towards Teddiursa’s sweep, but this is rarely seen in Little Cup and there are many other Pokémon that can utilize Screens more.</p> <p>In terms of offensive support, revenge killers such as Machop and Croagunk can work excellently. They also benefit with Teddiursa being a counter to all Little Cup Ghost-types.</p> <p>Defensively is all about Teddiursa’s one weakness: Fighting-type. Ghosts such as Duskull can not only switch into Fighting-types but can cripple with Will-O-Wisp to wear it down residually. Gligar and Slowpoke do similar things. [Counters] <p>Bronzor is a great counter to Teddiursa, as it can only be hit for neutral damage almost all of the time, and can OHKO the Quick Feet Sweep set with Gyro Ball after a Close Combat Defense drop. Choice Scarf Ghosts can come in on any Normal- or Fighting-type move and score a KO with their own attacks. Choice Scarfed Pokémon like Diglett, Abra, and Gligar can come in on the turn you Protect and beat Teddiursa, or they can come in and revenge kill it with ease thanks to its lack of priority. Anything with Protect can stall whilst the Toxic Orb damage racks up on the Quick Feet set can beat Teddiursa as well.</p> <p>Priority users can be effective revenge killers, especially those that have Vacuum Wave or Mach Punch (the super effective priority). Good examples of these revenge priority killers would include Croagunk, Magby, and other bulkier pokemon, such as Kabuto, who can also take advantage of the switch.</p> <p>Teddiursa can be hard to switch into, but a bulky Scarfer such as Gligar can come in with ease and KO normally with Earthquake after Toxic Orb damage.</p> Last edited by Psykout22; Sep 18th, 2010 at 2:55:39 PM. Reason: FULL REVAMP |
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maybe I just misunderstood
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Join Date: Aug 2007
Posts: 3,695
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Just talking him through fixing the fonts, 1 min.
Edit: k, done. Very, very quick check: Have you tested a Belly Drum set? You mention it in OO, but the power boost is huge and teddy can't exactly stand up to any priority anyway. From theorymon at least it seems like one of teddys best sets. Want a spaces between: Adamant/Jolly Counters could do with more examples of revenge killers.
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For people who like storing things: The Box Reading and LC? LCF, LC Guide, LC Analyses Good channels: #littlecup, #C&C, #1v1, others And for SCMS editors: SCMS group |
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I am your big brother
Join Date: Nov 2007
Posts: 2,464
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Quick Feet Sweep
Choice
Other Options
EVs
Opinion
Counters
Done. I hope this helps. =] Last edited by Xia; Dec 13th, 2009 at 11:02:19 AM. |
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#4 |
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Join Date: Nov 2008
Posts: 46
In a place far far away
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thanks alot Xia, i'm still working on it (Work In Progress), this really helped though thanks
however, i made Façade with the ç rather than c on purpose at it is spelt like that in the move list... Edit: Nvm >_> Façade i found would make a broken link in the moveset, and to be consistent i'm changing Façade in the descriptions too
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You cannot trust an Eevee. v v v v v v v v v v v v v v v v v v v v v v v v v v v v v http://i498.photobucket.com/albums/r...veeBanner1.jpg ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ It does your bidding too well Last edited by Psykout22; Dec 17th, 2009 at 3:32:16 PM. |
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#5 |
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Join Date: Nov 2008
Posts: 46
In a place far far away
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BUMP:
Come on guys this needs grammar checks and more input Teddy needs more love for it's abilities
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You cannot trust an Eevee. v v v v v v v v v v v v v v v v v v v v v v v v v v v v v http://i498.photobucket.com/albums/r...veeBanner1.jpg ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ It does your bidding too well |
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#6 |
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GO JETS GO
![]() ![]() Join Date: Jun 2008
Posts: 5,090
CanaJew
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Personally, I don't really see the need for the Choice set; it is generally outclassed by a similar Life Orb set. Why not just make a set that doesn't use <status> orb, but with Life Orb instead so that it can switch into status. Scarf is essentially purely outclassed by the QF set anyway
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#7 | |
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Join Date: Nov 2008
Posts: 46
In a place far far away
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While the other moves would be easier to use, Teddiursa's lack of speed means a resisted hit still needs to be able to do alot. Switching into status: w-o-w still affects Teddiursa's attack stat, paralyze still 1/2s Teddiursa's speed, i guess i could run sleep talk etc helping it as a sleep absorber and being at 21 speed with life orb for 2 or 3 turns, poison is like the toxic orb but is very rare in LC, freezhax be gone! >_> The choice set is there as a strong wallbreaker, which it does terrifyingly well. The scarf is only mentioned if people don't like the loss of health each turn from the Toxic Orb set. I want to know others point of view before deleting the choice set and adding a life orb set or the equivilent (putting in OO later today)
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You cannot trust an Eevee. v v v v v v v v v v v v v v v v v v v v v v v v v v v v v http://i498.photobucket.com/albums/r...veeBanner1.jpg ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ It does your bidding too well |
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Join Date: Mar 2009
Posts: 2,243
Calgary, Alberta
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Upon request!
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DougJustDoug: Fuzznip -- you are more altruistic than I am. http://fc02.deviantart.net/fs41/f/20...urple_hill.png |
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#9 | |
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GO JETS GO
![]() ![]() Join Date: Jun 2008
Posts: 5,090
CanaJew
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What is the point of the Scarf set? It is purely outclassed by a lot of Pokemon, even outclassed by somethings that weren't even deemed viable. The Toxic Orb set pulls off the exact same thing, but with a stronger STAB move, and the ability to beat Misdreavus. While the Band set isn't "outclassed" by the Toxic Orb set it is purely inferior to everything else with a Choice Band. A Life Orb set would "wall break" actually better than the CB set because it can switch attacks (like it can switch from Return to Close Combat to hit Bronzor, or switch to Crunch to hit Misdreavus who think they can set up on you). All in all, I think it makes much more sense to use a Life Orb set over the Choice Set, if anything. I'd be fine with only having one set too be honest. Anyway, wait for other people's opinions I guess.
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#10 |
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Join Date: Nov 2008
Posts: 46
In a place far far away
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Heysup, i've had a change of heart:
Obliterating the choice set and adding in a Life Orb set, though i'll keep a copy of it just incase others want it added, life orb still provides the vital KOes and keeps ability to change moves, though i'm wondering if i should run Jolly or Adamant. ps: Life orb set in progress, choice set is remaining until can be replaced
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You cannot trust an Eevee. v v v v v v v v v v v v v v v v v v v v v v v v v v v v v http://i498.photobucket.com/albums/r...veeBanner1.jpg ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ It does your bidding too well |
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#11 | |
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GO JETS GO
![]() ![]() Join Date: Jun 2008
Posts: 5,090
CanaJew
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ribbit
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caustic
Super Moderator
Join Date: Nov 2008
Posts: 2,183
avatar by magistrum
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I really have to question the viability of the choice set. Choice Band is generally rather mediocre, and while I haven't tested CBTeddi it seems like it has very little to separate itself from the pack. It seems to have negligible advantages over the Quick Feet set, as 14 speed is frankly abysmal. As a wallbreaker, it is almost certainly outclassed by the likes of RainTyke and Krabby, who are able to boost themselves offensively and can switch moves as well as being bulkier and able to take Priority better. For this reason, I feel like the Choice Set ought to be relegated to Optional Changes if it is to be mentioned at all.
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GO JETS GO
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Posts: 5,090
CanaJew
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just came to say hello
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[SET]
name: Quick Feet Sweep move 1: Facade move 2: Protect / Swords Dance move 3: Close Combat move 4: Crunch item: Toxic Orb ability: Quick Feet nature: Jolly evs: 36 HP / 196 Atk / 36 Def / 36 SpD / 196 Spe [SET COMMENTS] <p>This set makes Teddiursa a great sweeper, courtesy of its ability to boost its Speed without even having to take damage from an attack. Teddiursa has the power to hit walls relatively hard, and has enough Speed to outrun every Pokémon who is not carrying the item Choice Scarf.</p> <p>Facade will be your main method of doing damage, as it has a Base Power of 210 (factoring in STAB) once Teddiursa is poisoned. With your other two moves, you should try to hit the Pokémon who resist or are immune to Normal-type attacks. The Pokémon that fall into this category are Rock, Steel, and Ghost-types. Crunch is your best option against Ghost-type Pokémon and will severely hurt all but Duskull. misdreavus is b& Close Combat destroys Aron and Shieldon while doing a good amount of damage to Bronzor (however, not enough to beat Oran Berry versions), and will keep all of the Rock-types bar Oran Berry Onix from coming in. Seed Bomb could be used to annihilate all the Rock- and Ground-type Pokémon, but allows Steel-type Pokémon such as Bronzor to completely wall this set. Ice Punch can work, as it 2HKOes all Gligar and OHKOesthose without heavy defensive investment; however, the loss of coverage is significant, sacrificing the ability to hit Steel-types effectively.</p> <p>The choice between Protect and Swords Dance depends on preference and how easily you think Teddiursa will be able to set up and how much Teddiursa needs to set up and if it is bulky enough to. Belly Drum is more gimmick, as even with just one Swords Dance Teddiursa can OHKO a lot of the OU metagame apart from Bronzor and heavily defensive Gligar; neither OHKO back without drops from Close Combat.</p> <p>Protect is the first option for the fact that you can get your Speed boost for “free”, while keeping your health as high as possible. This set can also be used well as a lead while using Protect, stopping Fake Out leads from hitting you first turn, and then OHKOing next turn (being statused also stops Hypnosis from, most notably, Meowth).</p> <p>Swords Dance is an option, since many people switch out to an appropriate counter that is bulky enough to survive any attacks of Teddiursa's. However, with a Swords Dance under the belt, this is normally a different story. This needs good prediction as Teddiursa isn’t too bulky in a metagame where everything OHKOes or 2HKOes, while more health is being taken away automatically.</p> <p>The main drawback to this set is the abundance of priority in Little Cup, along with the fact Teddiursa has substandard defenses and Toxic Orb zaps away HP every turn. Any Pokémon who carries a Choice Scarf and has a Speed over 14 can check Teddiursa as well. Any bulky Pokémon can decently come in and counter this set, unless Teddiursa has set up a Swords Dance, as otherwise Teddiursa lacks the ability to 2HKO some common Pokémon who carry Oran Berryand/or resist the move Facade. This makes it more of a late game sweeper.</p> <p> [SET] name: Choice move 1: Return move 2: Crunch move 3: Close Combat move 4: Ice Punch / Seed Bomb item: Choice Band / Choice Scarf ability: Quick Feet nature: Adamant / Jolly evs: 36 HP / 196 Atk / 36 Def / 36 SpD / 196 Spe [SET COMMENTS] <p>With the help of Choice Band or Choice Scarf boosting your Attack or Speed stat respectively, Teddiursa can be an effective sweeper. Choice Band gives you the power to be a great early-game wall breaker such as a 2HKO on Bronzor with Close Combat, freeing up the game for your other sweepers, while Choice Scarf gives you the speed to outpace and clean up late in the game without taking damage. The moves allow you to hit virtually everything: Return hits most Pokémon with a good amount of power, Crunch can take out any Ghost bar Duskull, and Close Combat is nice for both Steel- and Rock-types who switch in expecting to take minimal damage from Return. Ice Punch is mainly for Gligar, whom it will OHKO; however Seed Bomb is an alternative option for taking down bulky Water-types and hitting Rock- and Ground-types harder at the same time.</p> <p>Choice Scarf is not a preferred item because the Quick Feet set with Protect will give you the same boost, along with the ability to freely switch moves. However, if losing health every turn from your Toxic Orb doesn't appeal to you, a Choice Scarf is always a viable option.</p> <p>Slowpoke is a good partner if you opt to use the Choice Band set. Slowpoke can paralyze opposing Pokémon, making up for the lack of Speed that a Choice Scarf will give you. Ekans can also work out well with Teddiursa, as it too resists Fighting-type attacks, has Intimidate, and can also paralyze Pokémon. With the Choice Scarf held, Croagunk and Misdreavus make very good partners. They deal with Fighting-type attacks extremely well, and can dish out damage like no other, freeing Teddiursa for a late game clean up.</p> [Other Options] <p>Life Orb isn't a covered set, as it still drains Teddiursa's health and a Life Orb Return isn't as powerful as a boosted Facade. While Crunch would be able to KO any Ghost and Close Combat providing a chance of KO on Munchlax. Teddiursa's lack of speed and priority means it is even easier to revenge kill. Life orb doesn't provide the power of Choice Band Teddiursa needs due to the ability of hitting extremely hard even without STAB. <p>A Substitute and Focus Punch set could work, but Close Combat is generally a more reliable Fighting move to use. Cross Chop's 80% accuracy makes Close Combat the preferred choice again, but if defense dros put you off, Cross Chop is always there as the second option. Earthquake can also replace Close Combat, but it's weaker and can't touch Bronzor. Fire Punch hits Bronzor slightly harder than Close Combat, but still misses out on 2HKOing Oran Berry variants, unless you opt for the Choice Band set; otherwise, it really has no use.</p> <p>Teddiursa also has access to RestTalk + Roar, making it a great phazer; when Sleep Talk chooses Roar, it will be at the Speed stat of 21 (Teddiursa’s when boosted) losing the negative priority and switching out the opposing Pokémon. This may seems foolproof, as all it needs is Stealth Rock, but the chance of Sleep Talk choosing Rest makes it unreliable.</p> <p>Teddiursa has a huge array of physical attacks; all can be used for specific counters to Pokemon unless the boosted Facade is more powerful, which it often is. earlier it is stated belly drum is useless</p> [EVs] <p>Maxing out Attack and Speed is the best option, in order to maximize the offensive efficiency that Teddiursa brings to the table. In order to do so, it requires 196 EVs in both. This leaves you with enough spare EVs to get an extra two points in HP or one point in HP and one in each defense. The choice between them is simple: on all sets, extra Defense and Special Defense points are more valuable, so a spread of 36 HP / 196 Atk / 36 SpA / 36 SpD / 196 Spe is the best option always.</p> [Opinion] <p>Teddiursa is one of the cutest Pokémon ever made. However, don't let its looks fool you. It's one powerhouse of a sweeper. It has access to a fantastic physical movepool and a solid base Attack stat of 80, giving it very impressive offensive coverage.</p> <p>It also boasts Quick Feet, one of only two Pokemon (the other being Poochyena) to do so. Quick Feet gives it the ability to outspeed all non-boosted Pokémon in the metagame, with the Speed of a Choice Scarfed Pokémon without being locked into one move . However, it lacks both the Speed to beat most common Choice Scarfed Pokémon, even with Quick Feet, and the raw power to get OHKOs on bulkier opponents, unless it is hitting them with a boosted Facade. A lack of priority moves is also something that hinders Teddiursa's sweeping potential.</p> <p>Teddiursa is also bulky enough to sweep, and on some teams even has time to set up with good prediction. <p>Teddiursa does have solid defenses, but with residual damage with Toxic Orb and entry hazards like Stealth Rock, Teddiursa’s sweeps wont last long.</p> [Counters] <p>Bronzor is a great counter to Teddiursa, as it can only be hit for neutral damage almost all of the time, and can OHKO the Quick Feet Sweep set with Gyro Ball after a Close Combat Defense drop. Choice Scarf Ghosts can come in on any Normal- or Fighting-type move and score a KO with their own attacks. Choice Scarfed Pokémon like Diglett, Abra, and Gligar can come in on the turn you Protect and beat Teddiursa, or they can come in and revenge kill it with ease thanks to its lack of priority. Anything with Protect can stall whilst the Toxic Orb damage racks up on the Quick Feet set can beat Teddiursa as well.</p> <p>Priority users can be effective revenge killers, especially those that have Vacuum Wave or Mach Punch (the super effective priority). Good examples of these revenge priority killers would include Croagunk, Magby, and other bulkier pokemon, such as Kabuto, who can also take advantage of the switch.</p> <p>Teddiursa can be hard to switch into, but a bulky Scarfer such as Gligar can come in with ease and KO normally with Earthquake after Toxic Orb damage.</p>
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#16 |
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Join Date: Apr 2005
Posts: 2,061
London
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Wasn't there a rest talk roar set like a year back or something? Using Quick Feet to abuse priority phazing in conjunction with entry hazards. I haven't used it but someone probably has some sort of feedback on it.
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#17 | |
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Join Date: Jan 2010
Posts: 86
Suburbia, USA
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Not sure if anyone's mentioned this yet, but...
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#18 |
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raidical
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Join Date: Jun 2009
Posts: 1,109
Life on the outside ain't what it used to be.
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This analysis needs to be updated to current on site standards.
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#19 | |
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Join Date: Dec 2009
Posts: 2,695
i taste good but NO NO DON'T
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EDIT: Dammit.
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Darkamber8828: Taunt is pokemon-cussing, right? DarkSlay: Nah. I thought it was more of the tounge sticking out kind of thing that pisses off people. DarkSlay: Not Pokemon actually cussing out one another. DarkSlay: "AYE FUCK YOU SKARMORY" (23:31:48) +RankingBot: Your rank in Standard LC is 1/415! Last edited by Darkamber8828; Sep 13th, 2010 at 8:29:51 PM. |
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