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#26 |
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RIP Hydreigon 2010-2013 never forget
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Join Date: Nov 2006
Posts: 6,634
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Just a nitpick:
Not "Fire types", you mean "Flash Fire users". Will-O-Wisp isn't absorbed by things like Skill Swap Venomoth (they get burned instead, while in 4th Gen they activate Flash Fire like it would do to Heatran). |
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#27 | ||||
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maybe I just misunderstood
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Join Date: Aug 2007
Posts: 3,696
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#28 | |
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Join Date: Oct 2006
Posts: 322
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Definitely in support of this.. playing older gens on the most active simulator again would be so fantastic, especially now with ladders and everything. I've given up trying to find matches regularly on Netbattle :(
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Anyway, a few changes that I don't see on the list: - Substitute doesn't block Yawn - Wish "always works" (refering to how in DPP it doesn't heal a pokemon switching in after a KO) - All type-boosting items (eg. Charcoal) are boosted by 10% |
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#29 | ||
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maybe I just misunderstood
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Join Date: Aug 2007
Posts: 3,696
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Added the others, thanks.
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#30 |
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Join Date: Oct 2008
Posts: 620
In AAAAAAAAAAAAAAAAALBUQUERQUE!
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Hail and Sandstorm get their own changes.
Sandstorm: In DPPt, a sandstorm gives a rock type a 1.5 boost in special defense. In RSE, no such thing. Hail: In DPPt, Blizzard in hail becomes 100% accurate and breaks Protect. Neither boost is aplicable in RSE. No abilities (aside from the obvious Forcast, Cloud Nine, Air Lock, and weather changers) exist that affect hail. I THINK that's it for those. Maybe there are more though. |
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#31 | |||
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maybe I just misunderstood
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Join Date: Aug 2007
Posts: 3,696
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#32 |
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Join Date: Jan 2008
Posts: 967
Spain
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Sleep can take more then 4 rounds, it has no limit
Encore takes 2-5 rounds |
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#33 |
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Join Date: Jul 2005
Posts: 553
Agrabah
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"Flash Fire is not activated by Will-O-Wisp", is both more accurate and more concise.
Edit: No Sapientia, that is not correct, Sleep lasts 2-5 turns just like it does in DPP.
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Originally posted by mfair4d I don't think salamence should be moved to uber. Recently a mence switched into me when i was using icebeam and bam down before it could move. Last edited by Reflect Suicune; Jan 23rd, 2010 at 2:40:41 AM. |
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#34 |
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Join Date: Oct 2009
Posts: 3,358
England
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Do you know how sleep duration is determined then?
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"If I may guess, Emboar might be an exception to the norm that the scalding liquid is expelled from the Pokémon's mouth" - Cobraroll, on Emboar learning Scald. "Nothing like a cup of tea to start off the day" - Professor Oak, EP025. |
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#35 | |
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Join Date: Jan 2008
Posts: 967
Spain
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I'm pretty sure you can sleep longer in adv then in dp, but I don't know how long exactly, but more then 5 rounds iirc |
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#36 |
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Join Date: Mar 2009
Posts: 55
Errr... Indonesia.
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I remembered that my frozen voir didn't thawed, even under Sun.
@Sapientia: I think it's either the same as Reflect had said, or it determined by some sort of 'chance to wake up' system.
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Many are the Jinns and men we have made for Hell: They have hearts wherewith they understand not, eyes wherewith they see not, and ears wherewith they hear not. They are like cattle,- nay more misguided: for they are heedless (of warning). (Al-A'raaf: 179) Catch me on Smogon PO server as Abunawas
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#37 |
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Join Date: Jan 2008
Posts: 967
Spain
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It's no wake up chance like you have it with freezes.
It's the same system like in DP, but you can sleep for a longer time, I'm just not sure how long. 2-5 may be correct, but I thought it was possible to sleep longer, but maybe I don't remember this correct... Sure, sun has no effect on freezes |
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#38 |
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maybe I just misunderstood
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Join Date: Aug 2007
Posts: 3,696
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Worth bumping this to note that the info here along with that from other sources has been used to implement ADV on PO and hopefully will be used again for the new sim. Contributions here are encouraged if you want accurate mechanics.
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#39 |
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Join Date: Aug 2008
Posts: 477
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It was my understanding that the Deoxys formes existed in ADV, and were dependant on which cartridge you used. Is this not the case?
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#40 |
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maybe I just misunderstood
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Join Date: Aug 2007
Posts: 3,696
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Correct, it is impossible to have different forms of deoxys on one team. Not that it changes anything in standard metagames due to the species clause, but worth noting anyway.
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#41 |
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also known as Darkwing_Duck
Join Date: Dec 2009
Posts: 3,044
Location: Andromeda Galaxy
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Just a note about Sleep: It lasted 2-7 turns in ADV IIRC.
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