|
|||||||
![]() |
|
|
Thread Tools |
|
|
#251 | |
|
Join Date: May 2010
Posts: 1
|
Quote:
For the Seed 52140289 (All IVs 31) one of the dates is 11/01 at time 20:59:12 but if you say that the delay is always 0. Always the year of this seed is 2649?? o_o And... The frame required for this seed is 116, so... Can I tranfers 58 Pokemons from the Pokewalker to advance 116 frames?? Ops, Sorry if my English isn't 100% correcty, I'm Brazilian and not speek very well =x Thanks |
|
|
|
|
|
|
#252 | |
|
sometimes experimentation begins with "let's multi battle strip pokémon"
![]() ![]() ![]()
Moderator
Join Date: Aug 2006
Posts: 3,691
|
Quote:
Wichu, am I correct in understanding that you can only hit seeds whose least significant bits range from 00-63, for each year between 2000 and 2099? Assuming this is correct, all the spreads listed in the attached .zip file should be reasonably easy to obtain. All the spreads listed are limited to frames 1-100. |
|
|
|
|
|
|
#253 | |
|
Join Date: May 2009
Posts: 596
Germany (GMT+1)
|
Quote:
Still don't get about the Natures stuff and where I can check on which Frame it is which Nature though. |
|
|
|
|
|
|
#254 |
|
sometimes experimentation begins with "let's multi battle strip pokémon"
![]() ![]() ![]()
Moderator
Join Date: Aug 2006
Posts: 3,691
|
|
|
|
|
|
|
#255 |
|
Join Date: May 2009
Posts: 596
Germany (GMT+1)
|
Yeah that's how the Japanese author says it.
He says that due to the fact that High-IV spreads lie between 2-6V, the 2 bitrange equals 00-63. What exactly 2-6V are about I can't tell though. But that's somehow the reason for the bitrange. |
|
|
|
|
|
#256 | |||||
|
ACUPRESSURE
Join Date: May 2007
Posts: 1,508
Cambridge, England
|
Quote:
Quote:
Quote:
Quote:
I got similar csv files by modifying PokéRNG slightly, although I used less rigorous conditions. For example, seed 16170050 gives 31/31/30/1/29/31 on frame 1. Quote:
EDIT: Actually, that doesn't make much sense. I don't know what 2-6V stands for :P |
|||||
|
|
|
|
|
#257 | |
|
Join Date: May 2009
Posts: 596
Germany (GMT+1)
|
Quote:
SID: 43903 But that is also a question: WHERE I can actually look which nature it will be on Frame 193/194? Method 1/DPPt Egg PID Normal, DPPT Egg PID International, where actually? |
|
|
|
|
|
|
#258 | |
|
Join Date: Apr 2010
Posts: 48
|
Quote:
__________________
Quality, informed gaming reviews and features
Co-Op Reviews |
|
|
|
|
|
|
#259 | ||
|
Join Date: May 2009
Posts: 596
Germany (GMT+1)
|
Quote:
Quote:
|
||
|
|
|
|
|
#260 | |
|
ACUPRESSURE
Join Date: May 2007
Posts: 1,508
Cambridge, England
|
Quote:
Nature is definitely independent from TID/SID; assuming no communication errors/frame advances, everyone should get the same nature on each spread. Yep, that's correct. |
|
|
|
|
|
|
#261 | |
|
Join Date: May 2009
Posts: 596
Germany (GMT+1)
|
Quote:
(Damn I just like to be sure) And off topic: Just a tip from me but you maybe know that. I personally hate walking 10000 steps for fly/surfchu just to lose the steps the next day. now every time a pokemon comes home from pokewalker pokewalker synchronizes with DS Clock. So you could rewind your ds clock constantly some hours back and keep your steps till you get the surf/flychu. So you got the chance not only once a day but can repeat without having to do 10000 steps again. |
|
|
|
|
|
|
#262 | ||
|
ACUPRESSURE
Join Date: May 2007
Posts: 1,508
Cambridge, England
|
Quote:
Quote:
|
||
|
|
|
|
|
#263 |
|
Join Date: Dec 2009
Posts: 880
|
In case people are crazy enough to go for higher frames, there's a flawless HP Ice 70 spread at frame 677, seed 4206003B (that's 2059) and a hex flawless spread at frame 389, seed 540E0062 (that's 2098). Fancy catching 339 Pikachus?
|
|
|
|
|
|
#264 |
|
Join Date: May 2009
Posts: 596
Germany (GMT+1)
|
Pokewalker information ( to be confirmed/disposed)
Apparently, sending a Pokemon back (returning home) advances the IRNG by 40, which results in a total animation of 232. Which means, if you transfer two pokemon and have one returning home, the first returning pokemon will have the nature of 233 and the second of 234. Not clear: Either sending a Pokemon in advances the IRNG by a total amount of 116 which results in total animation of 308 or sending a pokemon home which followed you. To be exact it is not clear if a followed pokemon (not pokeradar) or sended in pokemon will advance the IRNG at all. If anyone could confirm these points that would be nice |
|
|
|
|
|
#265 |
|
Join Date: May 2009
Posts: 596
Germany (GMT+1)
|
OK apparently a new way to verify your Seed
http://oupo.github.com/tools/metronome-pickup.html It's called "Metronome Seed Verifying" So far it seems to work with wilds. While using Metronome and Pickup, it seems to be able to confirm your Initial Seed by the Item obtained and Technique used. This is all I can tell so far, anyone who's interested in this check it out |
|
|
|
|
|
#266 |
|
free agent
![]() ![]()
Administrator
Join Date: Jun 2008
Posts: 3,045
|
Releasing a beta of RNG Reporter and posting it here, since I think you guys will be the most interested. Added a new screen called "Researcher". This lets you pick any rng (rng, reverse rng, irng, alternate rng, or even a custom to mimic some of the others in the game) and to generate the results in a grid + some common pokemath that the game applies to rng results, such as: mod3 (elm calls), mod100 (encounter slots), mod25 (nature), and others.
Also, it lets you do custom math on the results (you might want to do a mod 24 column to check out pokewalker results) for things that you are checking into. Results can also be chained, so that could be helpful. anyhow, here (edit, updated to beta 2): http://users.smogon.com/mingot/rngre...r_830beta2.zip
__________________
|
|
|
|
|
|
#267 | |
|
Join Date: May 2009
Posts: 596
Germany (GMT+1)
|
Quote:
Btw for Elm Stuff: I think you should add something like a Radio Button, Check Box, etc. Label it "Irwin" so people can switch from Elm to Irwin. Irwin is a Juggler on Route 30, no requirements to get his three messages and I think it would be nice to make a Radio Button or something similar to switch to Irwin Responses. They are as the follows A: Adventures (He tells you how thrilling he finds your adventures) C= Call (He wanted to call you sooner) H= How are you? (Very much "how" questions but starts with this one) Now, A,C and H correspond to known Elm Method as the following: A= E (Evolutions) C=K(Kanto) H=P (PKRS) If you can work with that mingot^^ (Actually you could just make a replace on click operation to make it really easy, too bad I have no clue about C#) Also: Could you make the Adjacent Finder to go higher than Delay 99? (in both directions) Also: Could you implement the possibility of a Delay -10 input for Method 1 Search? (Useful for Pokewalker) |
|
|
|
|
|
|
#268 |
|
free agent
![]() ![]()
Administrator
Join Date: Jun 2008
Posts: 3,045
|
What do you mean by delay - 10?
Need to figure out where i want to put a checkbox for irwin since there are now like 5 different screens where there are elm results, so it will be a royal pain to actually make that change.
__________________
|
|
|
|
|
|
#269 | |
|
Join Date: May 2009
Posts: 596
Germany (GMT+1)
|
Quote:
Forget about the -10 Delay I just was stupid and didn't take into account that I could just change the year to 2000.lol But it would be still nice for the Adjacent Finder to go higher than Delay +- 99 as it doesn't always find the corresponding seed and it just would be nice to know how much you were off. |
|
|
|
|
|
|
#270 | |
|
sometimes experimentation begins with "let's multi battle strip pokémon"
![]() ![]() ![]()
Moderator
Join Date: Aug 2006
Posts: 3,691
|
Quote:
EDIT: Hmm, except for the whole "Irwin calls you for rematches thing", which screws up using him to advance the RNG. |
|
|
|
|
|
|
#271 | |
|
Join Date: May 2009
Posts: 596
Germany (GMT+1)
|
Quote:
but for after that Elm would be your best bet. But I guess you can use him to verify your seed though. At least most of the time. |
|
|
|
|
|
|
#272 | ||
|
free agent
![]() ![]()
Administrator
Join Date: Jun 2008
Posts: 3,045
|
Quote:
Might just bite the bullet and make the choice of which to use a global setting. Quote:
As for adjacents -- it's possible, but I tend to see people using 999 and getting shitloads of false positives. Maybe until it is narrowed down folks should catch something and use the "custom" mode of the seed finder.
__________________
|
||
|
|
|
|
|
#273 |
|
Join Date: Dec 2009
Posts: 125
|
A small point here, you can sort your phone book. Click their name, then sort, then move, and move it to where you want, like the first pate.
__________________
Sophies and Saints Fan's Trade Center Platinum Friend Code: 5070 6725 7615 HG Friend Code: 0174 3854 5787 |
|
|
|
|
|
#274 | |
|
free agent
![]() ![]()
Administrator
Join Date: Jun 2008
Posts: 3,045
|
Quote:
Omega/Whoever knows -- whats the mechanic with calling for a rematch? Does it "break" the phone call responses until you actually go and have a rematch or what?
__________________
|
|
|
|
|
|
|
#275 |
|
Join Date: May 2009
Posts: 914
Brazil
|
I believe that if you try to call him on the day of week when he accepts rematches, it won't work for checking the seed or advancing it, as it will give different results.
__________________
Platinum: 1677 0140 9713 - HG: 5070 5850 5508 - SS: 1505 8083 7059 - WHITE: 4126 4418 5246
|
|
|
|
![]() |
| Tags |
| NULL |
| Thread Tools | |
|
|