|
|||||||
![]() |
|
|
Thread Tools |
|
|
#1 | ||
|
Like a Pope
![]()
Join Date: Aug 2007
Posts: 3,351
The Lonely Tyrant Did Walk Alone...
|
Not something that looks like you want to fuck with, does it? Code:
[Name] Rohpushin [Type] Fighting [Base Stats] 105 HP 140 Atk 95 Def 55 SpA 65 SpD 45 Spe [Abilities] Guts If the Pokemon is Burned, Paralyzed, or Poisoned, the wielder's Attack stat is raised by 50%. Encourage Moves that have a secondary effect (for example: Waterfall has a flinch rate) have their base power raised by 30%, but the secondary effects are nullified. Iron Fist Boosts Fist-based Attacks base power by 20% [Moves] Level Up Lv1: Pound Lv1: Leer Lv1: Focus Energy Lv1: Bide Lv4: Focus Energy Lv8: Bide Lv12: Low Kick Lv16: Rock Throw Lv20: Wake-Up Slap Lv24: Payment Plan - Normal Physical Power: 70 / Accuracy: 100 Target's stat changes don't affect this attack Lv29: Bulk Up Lv33: Rock Slide Lv37: DynamicPunch Lv41: Scary Face Lv45: Hammer Arm Lv49: Stone Edge Lv53: Focus Punch Lv57: Superpower Egg Moves Drain Punch Endure Counter Comet Punch Foresight SmellingSalt Detect Wide Guard - Rock Other Power: --- / Accuracy: --- User and allies protected from multi-target attacks Force Palm Reversal Mach Punch TMs and HMs TM06 - Toxic TM08 - Bulk Up TM10 - Hidden Power TM11 - Sunny Day TM12 - Taunt TM15 - Hyper Beam TM17 - Protect TM18 - Rain Dance TM21 - Frustration TM23 - Strike Down - Rock Physical Power: 50 / Accuracy: 100 Target falls to the ground TM26 - Earthquake TM27 - Return TM28 - Dig TM31 - Brick Break TM32 - Double Team TM39 - Rock Tomb TM42 - Facade TM44 - Rest TM45 - Attract TM47 - Ankle Sweep - Fighting Phyiscal Power: 60 / Accuracy: 100 Lowers opponent's Speed. TM48 - Troll - Normal Special Power: 60 / Accuracy: 100 Power increases when allies also use Troll. TM52 - Focus Blast TM56 - Fling TM66 - Payback TM67 - Get Even - Normal Physical Power: 70 / Accuracy: 100 Power increases if an ally was KOed the previous turn. TM68 - Giga Impact TM71 - Stone Edge TM78 - Smooth Over - ? TM80 - Rock Slide TM83 - Cheer Up - Normal Other Raises Attack and Special Attack one stage TM84 - Poison Jab TM86 - Grass Knot TM87 - Swagger TM90 - Substitute TM94 - Rock Smash HM04 - Strength
[Commentary: EVs] Figured out a solid EV spread thanks to X-Act's Defensive applet. 120 HP | 252 Atk | 136 SpD. This gives Rohpushin maximized attack while making it more defensive than Machamp and "slightly" inferior on the Special Defense side vs. Machamp. To compare them: Rohpushin: 381 HP | 417 Atk | 226 Def | 200 SpD Machamp: 384 HP | 394 Atk | 196 Def | 206 SpD If you want to match Machamp's Atk and invest more in Special Defense, you can take up to 80 more EVs out of Attack. Yeah, that's how much more room Rohpushin has to buff his Special Defense problem! It requires 12 EVs to tie HP, then 24 to tie SpD. So you can run with a grand total of: 132 HP | 220 Atk | 160 SpD Rohpushin will still have +14 Atk over Machamp, but of course it's just recommended to use 120 | 252 | 136 as suggested with an Adamant nature. Speed sounds appealing, but there's one problem: max Speed Adamant Rohpushin is outsped by Skarmory with minimal investment in Speed (around 52). Simply put: Keep Speed out of the picture. [Guts vs. Encourage] This is actually hard to make a solid decision. Encourage technically boosts Rock Slide only so far (yeah, a real bummer). Granted, it becomes more powerful, accurate, and PP conservative than Stone Edge was. Guts might be better on the sets, actually, since Rohpushin has a ridiculous Atk stat as is, and Guts just makes it more painful to face its attacks. This makes Toxic Orb and Flame Orb viable items if you're not looking for Rohpushin to last forever. [Potential Sets] Name: Standard move 1: Taunt move 2: Hammer Arm / Force Palm move 3: Payback move 4: Mach Punch / Stone Edge / Rock Slide ability: Guts item: Leftovers EVs: 120 HP | 252 Atk | 136 SpD nature: Adamant [Commentary] Taunt already screws up walls, so even if all it does is use Taunt Rohpushin accomplished its job. Offensively, it can fire off Hammer Arms while not worrying about the Speed drop much. Payback fends off Ghosts (barring Spiritomb, who at least is put aside with Taunt). Rock Slide vs. Stone Edge is accuracy vs. Power pretty much. Both are boosted to 120 and 150 base powers, respectively. Rock Slide also has a bigger PP usage, so it might help in situations with Pressure. A variation on Standard is to use Force Palm instead of Hammer Arm, then use Guts. This means that you can also use Guts and still be safe from a burn / toxic induction. Sadly Rock Slide drops in power, so you may need to use Stone Edge. Mach Punch is a good move for this set too since Rohpushin does nicely with a priority move on it. It can replace Payback or Rock Slide. If it replaces Rock Slide, simply use Guts. Deck Knight offers a better alternative to the next set: Quote:
move 1: Superpower move 2: Stone Edge / Rock Slide move 3: Payback move 4: Mach Punch ability: Guts / Encourage item: Choice Band evs: 252 HP | 252 Atk | 4 Spe nature: Adamant [Commentary] What's the one thing Machamp lacks as far as a priority move goes? The lack of STAB behind it! Rohpushin uses this to his advantage thanks to Mach Punch being available. You can add Hammer Arm if you need a move that offers consistency. Guts might actually work better for this set, but the main drawback is if the opponent doesn't have a status move in their arsenal, it could bode problems with its usefulness. Still, consider that Toxic Orb / Flame Orb can also be slapped for the same effect as Choice Band with the advantage being versatility and the disadvantage being loss of HP. Name: Bulk Up move 1: Bulk Up move 2: Mach Punch move 3: Rock Slide / Stone Edge move 4: Payback / Hammer Arm ability: Guts item: Toxic Orb evs: 120 HP | 252 Atk | 136 SpD nature: Adamant [Commentary] Pretty much "go all out". Bulk Up + Guts puts Rohpushin at 832 Attack. With STAB Mach Punch going for you, you're bound to know that things will get deadly. Furthermore, with the Toxic Orb you're immune to status. Sadly, it isn't quite comparable to Swords Dance + Mach Punch Breloom, but being able to obtain a +1 Def is pretty nice, so it's possible to get more Bulk Ups in. 4 Moveslot Syndrome is this set's real weakness since it can set up on phazers such as Hippowdon with Taunt. That would require foregoing Hammer Arm and Payback or Rock-type move of your choice. Payback / Hammer Arm or Rock Slide / Stone Edge + Hammer Arm also works. Payback is more for pure Ghost-types. Facade also works nicely on this set, but be warned: it is cockblocked by Steels and Ghosts! [Conclusion] With access to Taunt and its cool abilities, Rohpushin is bound to make a threat one way or another. It is a bit of a middle road with Hariyama and Machamp in that it can abuse Guts to some extent, has access to being able to make decent Subs, fairly bulky, etc. It's sad that it is weak on the Special Defense side of the spectrum, but with its modest 105 base HP it helps cut for some of the slack. On the physical defensive side, Machamp can't compare, so it definitely is great on that part. There isn't much more to add, but hey! Maybe you guys can help throw some cool school ideas for the community. Let's hear it for the Pokemon that's so manly he carries two stones with his hands: Rohpushin!
__________________
Credits to Fatecrashers for the sexy avatar I wear! Quote:
Last edited by Colonel M; Oct 25th, 2010 at 1:05:58 PM. |
||
|
|
|
|
|
#2 |
|
Join Date: Sep 2009
Posts: 118
|
if i use the ability that cancels effect would it cancel the negative priority for focus punch?
and is the stat drop from super power canceled also?
__________________
Pearl FC:3695 1136 2291 Black FC:4169 4933 4170 White FC:4212 4529 7852 Too busy? have something you need to do? make me do it! i do it all. Eving, battle subway items, level up, etc. ...... just dont make me do RNG abuse
|
|
|
|
|
|
#3 | |
|
Join Date: Jan 2006
Posts: 985
Richmond, VA
|
Quote:
But attacks like Stone Edge, as stated, would receive the boost.
__________________
|
|
|
|
|
|
|
#4 | |
|
Like a Pope
![]()
Join Date: Aug 2007
Posts: 3,351
The Lonely Tyrant Did Walk Alone...
|
Nope, how it works is that those are primary effects. Secondary effects involve, for example, "chance to burn, flinch, etc". Not 100% sure if Payback, Mach Punch, and Drain Punch, though I assume those would work fine.
__________________
Credits to Fatecrashers for the sexy avatar I wear! Quote:
|
|
|
|
|
|
|
#5 |
|
Join Date: Sep 2010
Posts: 59
www.youtube.com/rykard3
|
i'm wondering if it cancels the recharge from giga impact
|
|
|
|
|
|
#6 | |
|
Like a Pope
![]()
Join Date: Aug 2007
Posts: 3,351
The Lonely Tyrant Did Walk Alone...
|
Recharge is also a primary effect, so no: it would still force a recharge.
__________________
Credits to Fatecrashers for the sexy avatar I wear! Quote:
|
|
|
|
|
|
|
#7 |
|
Jigen Makkoto
![]()
Moderator
Join Date: May 2005
Posts: 6,887
Massachusetts
|
Rohpushin's greatest problem will be differentiating itself from Machamp. Machamp is only slightly less powerful, but it's similarly bulky and faster.
If I'm to understand Encourage correctly, Brick Break would actually be its most powerful STAB, (at 112.5 in exchange for not breaking screens, and much better PP than Drain Punch), and should be used over Hammer Arm (since Encourage does not stop stat drops and BB would have more accuracy). This would need to be tested though.
__________________
[17:53] <&Deck_Knight> If I Cite and Prune CiteandPrune's post, what does that make me? [17:54] <Birkal> a citeandprune cite and prunner [17:54] <%DHR> O_o lol [17:54] <+Mos_Quitoxe> Cite and Prune doesn't do enough of either [17:55] <+Mos_Quitoxe> can we make him change it or force him to pay damages [17:55] <&Deck_Knight> It would be a lot easier for him to Cite and Prune if we made him a mod. [17:56] <&Deck_Knight> I delegate this task to Birkal. [17:57] <Birkal> >:| |
|
|
|
|
|
#8 |
|
Join Date: Jul 2010
Posts: 259
Entei's Den, Entei is a beast.
|
This pokemon is pro, it can be used in trick room teams where he destroys alot. 140 base atk stat isn't something to laugh about. The high atk makes up for the speed stat. Anyways, this pokemon can use some agility baton passers like ninjask, as well as trick room support.
EDIT: Can he use a set like lead hariyama? Flame Orb etc. The disadvantages is that hes not fast nor bulky like machamp.
__________________
Please Rate My Team! I Need Help! :D The Dawn Of Metagross , [OU]Machamp And His Assistant And Tyranitar's Destruction: Unleash! [PM Me Or Drop Me A VM If You Want Your Team To Be Rated].I'm happy to help Movesets Made By Me: WishBulkUp Gallade and Anti-Lead Gallade |
|
|
|
|
|
#9 |
|
Join Date: Mar 2007
Posts: 152
|
This thing is sure to tear some shit up early on in the metagame but you just can't beat that 100% confuse rate Machamp offers. I truly hope I am wrong though.
__________________
If you still play Guitar Hero/Rock Band and you live in Europe message me. |
|
|
|
|
|
#10 |
|
Join Date: Oct 2009
Posts: 75
California
|
It looks like a really sweet sweeper but with the right moves it would make for an effective tank as well. Still considering the combination of moves, abilities and such it can develop a presence ;)
__________________
Lovely!!! |
|
|
|
|
|
#11 | |||
|
Like a Pope
![]()
Join Date: Aug 2007
Posts: 3,351
The Lonely Tyrant Did Walk Alone...
|
Quote:
Meanwhile, Rohpushin carries edges with Encourage boosting its Rock-type attacks. Guts is easy to use on this guy, unlike Machamp since under most circumstances Machamp needs to fire No Guard Dynamicpunches to make sure the opponent has a 50% chance of doing nothing. Mach Punch is also significant as it gives Rohpushin a STAB priority move as well. Defensively, Machamp has a max HP of 384 with 196 Def | 206 SpD, since we're assuming max Atk. 0 EV Rohpushin has 351 HP: a difference of 33 points I admit, but Machamp also put all of its EVs into HP while Rohpushin hasn't invested a single point. For its other Defenses it has 226 Def | 116 SpD. Assuming max Atk, X-Act's Defensive Applet suggests 381 HP | 226 Def | 199 SpD. Still, defensively they're about even, though Rohpushin leads more physically defensive while Machamp has a little more Special Defense on him. Either way, yes, it does have to find some niches away from Machamp, but you have to admit: it does already have some with the base stats and a few key differences in the movepool. Machamp can't even brag Iron Fist Focus Punch, but of course in return Rohpushin can't counter No Guard Dynamicpunch easy. Quote:
__________________
Credits to Fatecrashers for the sexy avatar I wear! Quote:
|
|||
|
|
|
|
|
#12 |
|
Join Date: Aug 2010
Posts: 18
|
This thing is going to be awesome for a trick room team. Still Machamp with its No Guard ability evens for Rohpushin's greater HP stat which makes this a hard choice. Judging by this thing's stats it will make a good baton pass receiver or at least an anti-lead. In my opinion Rohpushin will be really affected by the move tutors (Curse will be pretty much AWESOME on him).
btw does anybody know why this thing can even learn grass knot? |
|
|
|
|
|
#13 |
|
Join Date: May 2010
Posts: 192
|
This guy is so ballin'. I'm definitely using him on my in game team. I hope he doesn't fare to well in the OU metagame, cause he'd be an awesome upgrade of my Guts Bulk Up Hariyama set in UU lol.
Probably my favorite new Pokemon. |
|
|
|
|
|
#14 | |
|
Like a Pope
![]()
Join Date: Aug 2007
Posts: 3,351
The Lonely Tyrant Did Walk Alone...
|
Updated Rohpushin stuff. Since we don't know about Encourage all the way, I'm going to say that Guts is probably the better of abilities. More emphasis on Mach Punch too, since it is a pretty big selling point against Machamp.
__________________
Credits to Fatecrashers for the sexy avatar I wear! Quote:
|
|
|
|
|
|
|
#15 |
|
Join Date: Sep 2009
Posts: 96
Texas
|
i'd be interested in a sub + drain punch set. I'd probably add more bulk to it.
__________________
|
|
|
|
|
|
#16 |
|
Jigen Makkoto
![]()
Moderator
Join Date: May 2005
Posts: 6,887
Massachusetts
|
I heard from SDS that Encourage doesn't boost high crit moves, so sadly Stone Edge doesn't get a boost. Guts is the better ability for now, especially since Bulky Waters are more apt to run Boiling Water now.
__________________
[17:53] <&Deck_Knight> If I Cite and Prune CiteandPrune's post, what does that make me? [17:54] <Birkal> a citeandprune cite and prunner [17:54] <%DHR> O_o lol [17:54] <+Mos_Quitoxe> Cite and Prune doesn't do enough of either [17:55] <+Mos_Quitoxe> can we make him change it or force him to pay damages [17:55] <&Deck_Knight> It would be a lot easier for him to Cite and Prune if we made him a mod. [17:56] <&Deck_Knight> I delegate this task to Birkal. [17:57] <Birkal> >:| |
|
|
|
|
|
#17 |
|
Join Date: Aug 2010
Posts: 166
Far over the misty mountains cold
|
though I have read through just about every thread for b/w this is the only one I have commented on. I love this guy, he's just awesome, though nobody seems to have realised a certain aspect of his tanking ability. I think this set would work quite nicely, and be fairly annyoingly hard to take down.
Rohpushin item:leftovers/chesto berry ability- iron fist evs/ 252hp/180spdef/72 def/ -these are subject to change, focusing on your teams needs. nature-adament/careful moves 1.bulk up 2.rest 3. drain punch 4.payback/rockslide or stone edge/whatever you want basiclly, you set up bulk ups, and regain as much hp as possible through drain punches resting when needed. With the Iron fist boost, the recovery from drain punch, should be fairly good coupled with leftys after a bulk up or two. payback is mainly for coverage, though you could use rockslide, but it's pretty much up to you. attack evs can be run over defense ones, to get more drain punch recovery. I'm liking a guts mach punch using set though...god this guy is so cool
__________________
trollmonchan: my sister asked me to zip up her dress Ant of Ruin: troll is into incest Ant of Ruin: you would bang her right trollmonchan: ya |
|
|
|
|
|
#18 |
|
Join Date: Nov 2009
Posts: 324
|
Just to show how bad ass and strong Rohpushin is, it can 2HKO Nattorei with Hammer Arm with no +Atk nature or Atk EVs, though I don't think it can do that on the most Defensive ones with 252 Hp/252Def and Impish nature, but a balanced one. Oh yeah it still outspeeds Nattorei after the -1 SPeed which is just LOL!
__________________
Soul Silver FC: 3395 5843 7688 |
|
|
|
|
|
#19 |
|
Join Date: Aug 2009
Posts: 1,258
A beautiful heart
|
I love Fighters, and this guy isn't any different.
Anyways, he isn't better than Machamp.With the 'Champ you can take out 1-3 Pokemon if your a little Lucky and still have a Substitute up.Would anyone really want to trade that possibility for 10 extra Attack points? This guy will never be as good as the 'Champ solely because of that possibility.But i do see him as a good Pokemon.Having Mach Punch is a huge deal, and that high defense is awesome. |
|
|
|
|
|
#20 | |
|
Join Date: Sep 2010
Posts: 21
New Jersey
|
Quote:
The main problem(again, in my opinion) for our cinderblock toting buddy is the lack of move tutors in B/W. If they add new ones in Grey, and tweak his move pool like they tend to do in the 3rd game of a generation, we may have a monster equivalent to machamp on our hands. all in all i still think he's a great monster though, and i intend to use both of them on my mono-type fighting team |
|
|
|
|
|
|
#21 |
|
Join Date: Sep 2010
Posts: 68
|
Iron Fist really really is redundant when you have encourage. Encourage gives the same boost?(20%) to all moves, not just punches. Exception is for drain punch.
New Best defensive ou fighter with immediate offensive presence, drain punch+iron fist = strongest hp sapping move. Only thing is that it doesn't get encore like machamp =((nor does it have good special dfense. |
|
|
|
|
|
#22 | |
|
Join Date: Jul 2010
Posts: 217
Everywhere and nowhere...
|
Holy shit this thing is a monster o_o
Ya, I'm liking this thing. That SubPunch set you are talking about seems deadly. Iron Fist makes him even more scarier. This thing is crazy, I will definitely be using this guy.
__________________
I use hax. Event Pokemon/Rare Candy/Fast Egg Hatch Standard rules apply. Soul Silver Friend Code: 3352 9161 3021 Quote:
|
|
|
|
|
|
|
#23 | ||
|
Join Date: Sep 2010
Posts: 21
New Jersey
|
Quote:
Quote:
Encourage is a wonderful ability, but it doesn't instantly make all of Rohpushin's other abilities pointless. |
||
|
|
|
|
|
#24 | |
|
Like a Pope
![]()
Join Date: Aug 2007
Posts: 3,351
The Lonely Tyrant Did Walk Alone...
|
By the way, I went to check on this. Mach Punch + Force Palm is an illegal move combination. And, technically, Mach Punch and Drain Punch are "illegal" with Iron Fist at the moment since we can't confirm Dream World stuff. Encourage, by the way, boosts moves by 30%, not 20% like Iron Fist does. This makes Rock Slide have 97.5 Base Power, which makes it slightly weaker than Stone Edge, but obviously has better accuracy to boot.
__________________
Credits to Fatecrashers for the sexy avatar I wear! Quote:
|
|
|
|
|
|
|
#25 |
|
Join Date: Jun 2007
Posts: 2,311
Bland Juicer
|
If anyone's interested, here's Rohpushin's BSR compared to Machamp's
Rohpushin: Physical Sweepiness: 122 Physical Tankiness: 171 Special Sweepiness: 68 Special Tankiness: 120 OD Balance: -8.13 Moderate bias towards defense PS Balance: 15.35 Heavily biased towards physical Overall: 254 Machamp: Physical Sweepiness: 134 Physical Tankiness: 132 Special Sweepiness: 82 Special Tankiness: 138 OD Balance: -1.05 Slight bias towards defense PS Balance: 6.59 Moderate bias towards physical Overall: 256 Though I don't really know what this shows exactly, the minor difference in speed seems to have made a significant difference between the two, which seems to say that speed is more important than attack when it comes to "sweepiness", though Machamp's speed is hardly anything to brag about. And as always with BSR's, there are so many factors otherwise, so don't take it too seriously.
__________________
And I was gone.
|
|
|
|
![]() |
| Thread Tools | |
|
|