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#1 | |
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Like a Pope
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Join Date: Aug 2007
Posts: 3,352
The Lonely Tyrant Did Walk Alone...
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DUGTRIO I think it's time for the world to be revealed... of the demon that could spawn from this thing. Code:
#51 - Dugtrio Type: Ground Base Stats: 35 HP 80 Atk 50 Def 50 SpA 70 SpD 120 Spe Abilities Arena Trap Traps opponents that do not Levitate or Fly. Sand Veil Raises Evasion in Sandstorm Sand Power - Dreamworld Exclusive Boosts Rock-, Ground-, and Steel-type moves in a Sandstorm. Move List Level-Up Lv1: Night Slash Lv1: Tri Attack Lv1: Scratch Lv1: Sand-Attack Lv1: Growl Lv4: Growl Lv7: Astonish Lv12: Mud-Slap Lv15: Magnitude Lv18: Smooth Over Lv23: Sucker Punch Lv26: Sand Tomb Lv28: Mud Bomb Lv33: Earth Power Lv40: Dig Lv45: Slash Lv50: Earthquake Lv57: Fissure TMs and HMs (Gen 5) TM01 - Claw Sharpen TM06 - Toxic TM10 - Hidden Power TM11 - Sunny Day TM15 - Hyper Beam TM17 - Protect TM21 - Frustration TM26 - Earthquake TM27 - Return TM28 - Dig TM32 - Double Team TM34 - Sludge Wave TM36 - Sludge Bomb TM37 - Sandstorm TM39 - Rock Tomb TM40 - Aerial Ace TM42 - Facade TM44 - Rest TM45 - Attract TM46 - Thief TM48 - Troll TM49 - Echo Voice TM65 - Shadow Claw TM68 - Giga Impact TM71 - Stone Edge TM78 - Smooth Over TM80 - Rock Slide TM87 - Swagger TM90 - Substitute TM94 - Rock Smash HM01 - Cut Breeding Faint Attack Screech AncientPower Pursuit Beat Up Uproar Mud Bomb Astonish Reversal Headbutt Endure Desperation Memento Gen 4 Notable TMs (I'm not going to list them all because the vast majority are either the same or "won't be used") Natural Gift Stealth Rock 4th Gen Move Tutors Snore 3rd Gen Moves Fury Swipes (FRLG Lv 21) Body Slam (Move Tutor) Double-edge (Move Tutor) Mimic (Move Tutor)
[Possible Movesets] [SET] name: It's a Trap! move 1: Earthquake move 2: Rock Slide / Stone Edge move 3: Night Slash / Sucker Punch move 4: Memento ability: Arena Trap item: Choice Band / Life Orb nature: Jolly evs: 4 HP / 252 Atk / 252 Spe The only thing that changes is that Memento should be an option on the set. You're likely not going Adamant either, as it prevents Dugtrio from trapping Starmie as well as many other Pokemon that have trollish Speeds. Still the best set for it. Choice Scarf is an option... [SET] name: Sand Power move 1: Earthquake move 2: Rock Slide / Stone Edge move 3: Night Slash move 4: Memento / Sucker Punch ability: Sand Power item: Life Orb nature: Jolly evs: 4 HP / 252 Atk / 252 Spe It's only noteworthy because of the ability itself. Not sure how much Sand Power increases the moves though. Probably better as an Other Option material, but *shrugs*. So not much has changed for Dugtrio aside from the metagame... and Memento. Discuss.
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Credits to Fatecrashers for the sexy avatar I wear! Quote:
Last edited by Colonel M; Sep 28th, 2010 at 2:08:49 PM. |
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#2 |
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Join Date: Sep 2010
Posts: 240
Jolly Ol' England
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name: Physical Shandera
move 1: Substitute move 2: Claw Sharpen move 3: Earthquake / Fissure? lol move 4: Sucker Punch / Stone Edge ability: Arena Trap item: Life Orb / Leftovers nature: Jolly evs: 4 HP / 252 Atk / 252 Spe The idea is simple, switch into an obvious Wall who can't touch you without the use of Status inflicting moves, which is where Substitute becomes really handy. Once safely behind a Sub, raise your Attack and Accuracy and sweepity sweep sweep. |
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#3 |
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Join Date: Jul 2010
Posts: 123
Plastic Beach
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@Wynought: That set may look good on paper but the only real opportunity it has to set up is a choiced Electric move as even walls with a support role carry STAB and Seismic Toss. Dugtrio is a good trapper and revenge killer, that's the only thing it can do decently.
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#4 |
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Join Date: May 2008
Posts: 248
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^ I really can't think of anything it can set up on tbh haha.
Remember reading Sand Power increased ground, rock and steel move x2. No Arena Trap but still cool as a gimmick i guess. |
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#5 |
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Join Date: May 2010
Posts: 282
Mount Crawford, VA
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Do we know the exact mechanics of Desperation yet? Does the damage depend on remaining HP or total HP? If it's the former, then I think combining Arena Trap and Desperation would be deadly.
Dugtrio @Life Orb Jolly HP 4 / ATK 252 / SPE 252 -Earthquake -Stone Edge -Night Slash/Sucker Punch -Desperation While Dugtrio doesn't have the biggest HP, 212 damage still leaves a sizable dent in most sweepers and walls. Of course Earthquake, Stone Edge and Night Slash form his main attacking options, leaving Desperation as his last ditch effort; kind of like Explosion before it get nerfed. |
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#6 |
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Join Date: Jun 2008
Posts: 2,481
Mystery Zone
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Fissure ignores Accuracy boosts, or atleast it did in Gen 4, so it's not going to help Dugtrio at all. I have a feeling there will be plenty of Choiced Thunderbolts and Volt Changes you could get it in on, but you have to predict perfectly or have Dugtrio get KOd. Seems like a high risk, high reward situation since you get Dugtrio to +6 behind a Sub and basically get atleast 2 kills. Shanderaa's probably better at this, though.
The problem I see with Desperation is that Dugtrio already has low HP and you're making it even lower with Life Orb. It won't work as well as Explosion used to because you can't effectively use it after Dugtrio has gotten down to low HP. |
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#7 |
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Join Date: Jun 2009
Posts: 720
The Gastronomicon
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Memento is a pretty neat move on Dugtrio, forcing a switch for your setup sweeper once Dugtrio is on his last legs, and he can make good use of this with his speed. It's no Explosion, but that got nerfed to heck anyways, so heh. If entry hazards become less popular, it might be worth running a Focus Sash so that you can get off Memento no matter what.
On another note, Sand Strength has a lot of potential, since many people won't try switching out of Dugtrio anyways. Sandstorm is fairly common as well thanks to Tyranitar, so it might not be a complete giveaway. Plus it gives Dugtrio the power boost that he really needs. If only Electrode had gotten such a sweet deal. :D
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Triple Double! Gyarados + Salamence RMT Red Skull's Army! Latias RMT I Burrascusi Italiani! Gyarados + Jolteon RMT "How does this team fare against Sun teams? I would give Scizor Aqua Jet over Bug Bite so he can pick off those fire pokemon." |
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#8 |
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Join Date: Jul 2010
Posts: 123
Plastic Beach
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It's true that the number of Choiced Pokés with Volt Charge will be pretty huge, especially in the lower tiers, but since Gen IV came out Dugtrio has been the only reason why no one should spam choiced Electric type moves everywhere before scouting opposing Pokémon.
Just a little nitpick: Did you mean Stone Edge?
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... Last edited by Uncommon Madness; Sep 28th, 2010 at 2:41:23 PM. |
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#9 |
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Quiet Thunder God
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Moderator
Join Date: Aug 2009
Posts: 4,522
Izanagi
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He's still Dugtrio. Good revenge killer...
Also Memento on him is absolutely bullshit. Momento a weak ass pokemon, and setup a Rock Polish / Swords Dance with Gliscor and Baton Pass. Imagine that behind screens...
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#10 | |
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Join Date: Sep 2010
Posts: 73
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Quote:
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#11 |
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Join Date: Dec 2005
Posts: 69
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Claw Sharpen is a huge boon. Come in on a choiced electric, sub, claw sharpen, and then sweep with edgequake.
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#12 | |
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Join Date: Mar 2010
Posts: 475
It's Show Time.
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Quote:
216 Speed and jolly is overall better, let's you outrun every + base 115, invest the rest into defences to survive random weak priority moves, and to be honest there isn't anything that dugtrio would like to speed tie with: Sceptile: Hum... no thanks. Alakazam: Sucker punch it. Other dugtrio: Yeah right... Arceus: lol And that's it, unless i'm forgeting someone. |
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#13 | |
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Join Date: Jun 2009
Posts: 720
The Gastronomicon
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Quote:
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Triple Double! Gyarados + Salamence RMT Red Skull's Army! Latias RMT I Burrascusi Italiani! Gyarados + Jolteon RMT "How does this team fare against Sun teams? I would give Scizor Aqua Jet over Bug Bite so he can pick off those fire pokemon." |
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#14 |
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Join Date: Sep 2010
Posts: 751
Castelia.
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I absolutely adore the Claw Sharpen set, but seems a bit too difficult to pull off.
However, I expect to see a lot of Choice Scarf electro u-turn, so maybe it won't be TOO difficult. |
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#15 | |
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Join Date: Sep 2010
Posts: 220
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Quote:
Other then that Dug seems like he'll stay mostly the same. Maybe add Memento but other then that... Edit: Has this be confirmed to be the case? I had thought it was still up in the air. |
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#16 |
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Join Date: Jul 2007
Posts: 1,523
Lut Gholein
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Im going to guess a 1.3x damage boost is what sand power does.
A nice 195 power move with 120 base speed is great. A thought. Have you ever had dugtrio switch in, and you submitted your pokemon assuming it had arena trap on? I know I have once or twice, by mistake. If sand power is rare at best for dugtrio sets, would it be fair to say that dugtrio gains a small advantage in tricking or fooling your opponent into thinking they cant switch out?
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try and be a cynic for once. |
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#17 |
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Join Date: Sep 2010
Posts: 220
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Unless a message comes up telling them of sand power, yes I think most will assume you have arena trap. Well, maybe the sand storm will tip them off. How common is Dug on Sand teams?
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#18 |
Join Date: Jan 2010
Posts: 1,377
Hong Kong
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My only problem with Dugtrio that has stopped me from using it is that its weak. A Life Orbed Earthquake from Max Attack Jolly Dugtrio only does around 55% to 4 HP/252 Def Chansey, and Life Orb damage will be stalled with Softboiled. Outside of its mediocre attack stat, I like its ability to trap pokemon, and with Memento, it has been upgraded nicely. I might try this out in the lower tiers..
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#19 | |
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Join Date: Mar 2010
Posts: 495
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Quote:
It would certainly make some revenging easier/harder with a boost in power, yet the more attentive people might try switching once after a while to scan for bluffing Dugtrios. |
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#20 |
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Join Date: Jun 2008
Posts: 3,197
Beauty is the only truth in this world
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Momento dugtrio is going to be a monster trap a pokemon outspeed it and then lower the attack and special attack harshly then go into shadow tag shanderra Sub then cm up :)
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White fc: 1764 5953 0109 Soulsilver fc (battle fc): 2880-3850-9226 platinum fc (service fc): 5285-5654-3003 thread:Christian and Crimson assasin's joint trade thread Winner of the: Trick or Treat 4v4 Doubles tournament |
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#21 |
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Join Date: Sep 2010
Posts: 328
ヽ( ´ー `)ノ
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I know I'll probably be running Dugtrio a lot during the early metagame. He may not be the biggest powerhouse out there, but being able to trap and OHKO Terakion, Shanderaa, and that faggot firemoth is just too good to pass up. Memento is gonna be great on him since it lets him cripple things he can't score a SE hit on.
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#22 |
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Join Date: Dec 2009
Posts: 102
Unova Region
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Memento must be great on Duggy.
I used to use Memento Jumpluff and it is really good, however Duggy is faster. Anyway if Ninetales is OU I think Duggy will be more.
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Hundred Posts! |
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#23 |
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Join Date: Aug 2010
Posts: 20
Australia
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Seems like he will be outclassed in terms of broad-purpose trapping/revenging in Gen V (damn Shandera), but now he has a niche in trapping/revenging, and memento is a blessing :)
The problem with the sand strength bluff technique is that if it actually works, then people will get into the habit of checking if they can switch. This is unlike Bronzong with heatproof, because if you try to call their bluff you may end up wasting a turn earthquaking a levitating bronzong, whereas there is no drawback if you attempt to switch when dugtrio is in.
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Some people are like slinkies. Not good for much, but when you push them down stairs it brings a smile to your face ![]() Is it just me or does everyone playing shoddy secretly hate each other when they play? :P And just for the record I like surskitz. |
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#24 |
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Join Date: Oct 2010
Posts: 9
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I'm surprised dugtrio isn't getting more recognition here. Pursuit appears to be less popular than it was in gen 4 since tyranitar and warubiaru are the only potentially common pursuit users without a fire weakness, almost every wall breaker is weak to ground, and it is arguably the most reliable physical revenge killer in the game. Given solid prediction abilities, choice scarf dugtrio could prove an excellent addition to many stall teams as an answer to blaziken and shanderaa, as well as an all-purpose trapper.
Memento on a pokemon this fast cannot be underestimated either. If you're willing to make the sacrifice, dugtrio would almost guarantee at least one turn of setup. An offensive or balanced rain dance team with a shell break user could use dugtrio as an effective alternative to shanderaa since they wouldn't have to worry about weakening any important fire-type moves. It even has some small synergy with water types with its (albeit very risky) electric resistance. Dugtrio will probably be much more useful in this gen than it was in the last with scizor being seemingly less popular with all the new fire types in OU as well as the gaps it appears to cover that promise to plague the new breed of stall teams in the 5th gen. |
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#25 | |
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Join Date: Feb 2010
Posts: 2,937
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Quote:
Have you ever played with dugtrio? It's the frailest thing to exist and not particularly strong (or blessed with a truly good movepool) either...
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