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#1 |
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Join Date: Jun 2010
Posts: 23
NYC
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Not sure if this is the right place to post this, but I was inspired by the original Pokemon team generator, so I decided to write this program, it's a bit of an upgrade. However, I did write the program from scratch and did not borrow any code from the original.
Okay, so my program can search for a Pokemon or team based on: + Primary or secondary typing + Region + Gender + Evolutionary stage + Competitive battling tier, according to this site Also, the program now shows details about attacks: + Type + Power + Accuracy + Physical / Special / Status + PP + Effects Don't just think of this program as just a generator, its also provides move-sets and strategies from this site. My program also has update options, so when the tier change or new strategies get added, the program will up to date. I wrote this program just for kicks, so I take no credit for the strategies/listing, all the credit goes to people at this site. Here is the download link: (jar) Old Version And here are some pictures:
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Okay, i've noticed a problem if you use Winzip to extract the files. Winzip does not see that the files are contained in folders. However, winrar works just fine. If you insist on extracting with winzip, then you must create a folder called "data" and place "Attacks", "base stats", "data", "strategies", and "tier" in this folder. then you must create a folder called "lib" and place "appframework-1.0.3.jar" and "swing-worker-1.1.jar" in this folder and everything will work fine. The New 5th Generation Generator:
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This version searches by all parameters as the older generator, plus: + Abilities + Learned Attacks + Attacks in Smogon Movesets! If you want to download this version, it can be found here: New Version. Keep in mind it is a jar file, so you will need the java runtime environment to use it; however, most people already have this installed; if you don't, it can be found here. Let me know what you think! Last edited by TheLion; Dec 23rd, 2010 at 11:56:34 AM. Reason: Added new features and new Pics. |
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#2 |
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Join Date: Jun 2009
Posts: 35
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This is awesome, but there's a few things I don't like, is there any way I could edit it? And if so, how? D:
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#3 |
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:D
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Moderator
Join Date: May 2008
Posts: 4,175
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Also, might I ask what language you wrote this in and if you intend to release the source code?
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#4 |
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Join Date: Jan 2009
Posts: 3,208
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:/
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#5 | |
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Join Date: Aug 2009
Posts: 31
904
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Guess he felt a little overlooked lol... Its quite the awesome program though.
Quote:
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Will EV train for reasonable rates Click Here! Fast and Legit (PKRS+Frontier Items) List of Pokemon who have completed my training! FC: 3137 8324 7148 Cloning services also available!
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#6 |
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:D
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Moderator
Join Date: May 2008
Posts: 4,175
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oh wow, i should learn to read postbits
D=
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#7 |
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Join Date: Sep 2010
Posts: 38
At home
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Awesome Program, no mean to flame but Salamence is a Uber-Dragon why's it marked as OU?
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A noble deed must be nobly returned...That is my Noblesse Oblige. |
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#8 |
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UNH UNH UNH UNH
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Moderator
Join Date: Sep 2007
Posts: 4,915
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This program was made before Salamence became Uber and has not been touched since then.
Also SDS got fooled by a 3 month bump. lol |
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#9 |
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Join Date: Jan 2010
Posts: 1,978
Yoshino is Yoshino, and Yoshinon is Yoshinon!!
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This is a great program.
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This week's Avatar is from: Date a Live |
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#10 |
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Join Date: Apr 2009
Posts: 344
California
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Yeah, it does look great. I'll give it a check, see how it is. From the screen prints, seems really good. Hope this person becomes active again to update us on all of this and to correct a few things that have now become Uber, etc. Though, doesn't the post mention it updates with stuff that happens on Smogon? If so, shouldn't Salamence have automatically changed to Uber status on this program if it's supposedly suppose to update itself?
~ Aether Nexus
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Terese Nielsen.<3 |
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#11 |
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Join Date: Apr 2010
Posts: 8
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My money says he's scraping the web site and maybe the site changed part of its structure at some point (even slightly changing structure could break a scraper).
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#12 |
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Join Date: Jun 2010
Posts: 23
NYC
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First and foremost, I would like to apologize to everyone that used my program because I should have been doing updates and stuff. But, thanks for the kind sentiments. I kinda forgot about this after a few weeks of no one noticing. I promise to start working on it again as soon as my college exams are over (after next week).
@Seven Deadly Sins I wrote it in java and if you want the source code, I'll give it to you. @AceAlcadeias if you update the tiers, then salamance will show up as a uber. |
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#13 |
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Join Date: Apr 2009
Posts: 344
California
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Hurray, s/he responded back! This program has a chance at life again! Though, quick question: say once I load the team in the 6 slots, does this generate a load file of the team to load into Pokemon Lab/Shoddy? Isn't that what this program is for? I mean, if you load the team, then what?
I haven't messed around with the program too much, but I thought that's what this type of program was for -- to generate Pokemon files for PokeLab/Shoddy using the sets on Smogon and/or tweaking the Pokemon if that's not exactly the set you want to use. ~ Aether Nexus
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Terese Nielsen.<3 |
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#14 |
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Join Date: Sep 2010
Posts: 12
stalking you
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Hi, The Lion! Great software.
I would just like to suggest some things: 1. Editable Sets / Custom Sets 2. Allow a feature wherein you can select Pokemon individually, not randomly generated 3. Allow export to text just some points you may want to consider. Great work! Good luck on the exams! |
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#15 |
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:D
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Moderator
Join Date: May 2008
Posts: 4,175
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I'd just like to note that team generating for Poke-Lab is hilariously simple, since Poke-Lab team files are hand-editable XML. For example:
Code:
<pokemon species="Skarmory"> <nickname></nickname> <level>100</level> <happiness>255</happiness> <gender>Male</gender> <nature>Impish</nature> <item>Leftovers</item> <ability>Sturdy</ability> <moveset> <move pp-up="3">Brave Bird</move> <move pp-up="3">Roost</move> <move pp-up="3">Spikes</move> <move pp-up="3">Whirlwind</move> </moveset> <stats> <stat name="HP" iv="31" ev="252" /> <stat name="Atk" iv="31" ev="0" /> <stat name="Def" iv="31" ev="4" /> <stat name="Spd" iv="31" ev="0" /> <stat name="SpAtk" iv="31" ev="0" /> <stat name="SpDef" iv="31" ev="252" /> </stats> </pokemon> Also, I wouldn't mind taking a look at the source.
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#16 |
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Join Date: Jun 2010
Posts: 23
NYC
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@Aether Nexus, He. and i initially did not include the option to export to shoddy/lab file because you could do the from the main smogon page. I made it to just generate and make teams for "fun."
@Seven Deadly Sins, that looks ridiculously easy. @neorazor, i plan on implementing 1 and 2, maybe 3 for the lab thing. Generation 5 has been a pain for this program, so.... After my college midterms are over (end of next week ), I am going to scrap the entire program and rewrite it from scratch. This is necessary if I plan to include generation 5. Also, a few people have said that they had problems with the jar, so I am considering writing the program in c++. But I guarantee you i will include learned attacks/tm attacks/egg moves, not only smogon movesets.
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WeShareNotes.net <== Engineering School Stuff |
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#17 |
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Join Date: Oct 2010
Posts: 9
Brunei
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What is the operating system for this program?can i use it on my mobile phone since its .jar
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#18 |
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Join Date: Jun 2010
Posts: 23
NYC
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well, i tried it on windows and linux (ubuntu and clones of it) and it worked fine. i doubt that it would work on your phone though, but you can try.
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WeShareNotes.net <== Engineering School Stuff |
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#19 |
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Join Date: Oct 2009
Posts: 1,700
India
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why would you want to use it on your phone? You wouldn't be able to use it anyways since no simulator works on a phone (though that would be cool)
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1985, before the Iowa-Michigan game, Coach Fry sent a guard out to long snap during pregame punting warmups just to mess with Schembechler, then turned his back while the guard wildly snapped the ball over the punter's head, off the turf, and into the second row. Schembechler, watching the display, asked Fry, "You're not going to let that guy long snap today, are you?" Fry responded, "Coach Schembechler, I don't plan on punting." Go Hawkeyes |
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#20 |
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Join Date: Jun 2010
Posts: 23
NYC
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So, my new searching algorithm is almost finished, if you want to help me test it, you can download it here:
http://www.mediafire.com/file/x932lf...tor%20v0.2.rar
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WeShareNotes.net <== Engineering School Stuff Last edited by TheLion; Oct 24th, 2010 at 12:45:49 PM. |
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#21 |
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Join Date: Jun 2010
Posts: 23
NYC
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So, I am debating what to keep in the new version and what to throw out, so let me know what you like and what you don't like from the original.
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WeShareNotes.net <== Engineering School Stuff Last edited by TheLion; Oct 23rd, 2010 at 2:24:24 PM. |
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#22 |
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Join Date: Jun 2010
Posts: 23
NYC
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I have updated the thread with the 5th Generation Generator!
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WeShareNotes.net <== Engineering School Stuff |
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#23 |
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This is really cool. Thank you for your work TheLion!
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# of times I've beaten the E4: 173 # of level 100 Pokes: 9 (NO HACKS!!!) |
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#24 |
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indulges in unsavory behavior
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Moderator
Join Date: Aug 2007
Posts: 2,744
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When I open the 5th gen team generator in winrar I can't find the actual application to use the program can anyone help
EDIT: Ok i got it to work but now the Generate button literally does nothing for me, do you know the problem Last edited by locopoke; Oct 29th, 2010 at 9:41:53 PM. |
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#25 |
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Join Date: Jun 2010
Posts: 124
Northwest Continental US
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I wouldn't mind the option to limit generations (for those of us who aren't playing 5th gen yet) and tiers. Maybe add your own version of the strengths/weakness chart as well as movesets? o3o Oh, and maybe add the ability to insert select pokemon in slots (for example if I want a team centered around my raichu, I could add it to the list and then begin searching instead of randomizing until I get it). o3o This way, if a person's just looking for the last slot for his team, he/she can just insert all the pokemon that he/she has in his/her team and then generate ideas for the final slot.
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