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#51 |
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Join Date: Aug 2008
Posts: 359
The Netherlands
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SubPunch is definitely it's best set. Really this thing rapes a lot of things like Doryuuzu with Mach Punch, but it's also very powerful and bulky. Focus Punch with STAB and Iron Fist is 270 BP lol. Even stronger than Explosion now thanks to Explosion not halving defenses anymore. Imagine Blissey getting hit by this XD.
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#52 |
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Join Date: Sep 2010
Posts: 88
In the Paradox of Space and Time
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i was thinking
roopushin item leftovers evs 252 atk 252 hp 4 spd nature adamant moves substitute focus punch superpower stone edge/payback what do you guys think |
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#53 |
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Join Date: Oct 2010
Posts: 13
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I was thinking something kinda like this:
Roopushin @ Leftovers Ability: Iron Fist EVs: 252 HP / 252 Atk / 4 SpD Nature: Impish - Substitute - Bulk Up - Drain Punch - Focus Punch Really and easy Roopushin to use. Simply use his giant HP in a substitute, and bulk up 'till it breaks. Not only does Bulk Up boosts his frightening attack, but it also boosts his big defense too. Drain punch gets 135 base power, I believe, with Iron Fist and STAB. It also can OHKO Blissey after a few Bulk Ups, and blissey's 714 HP leads to him healing 357 HP, almost his max HP. Of course, Focus Punch when he doesn't need the heal.
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#54 | |
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Join Date: Aug 2008
Posts: 480
Brooklyn, New York
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#55 | |
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Join Date: Apr 2010
Posts: 76
United States
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#56 | |
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Join Date: Feb 2007
Posts: 177
Sex
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I'm going to state my opinion, from watching about 20 videos of this guy on youtube in a row, that mach punch is beyond indispensable for him and his. Unless you're already running multiple other priority users, I simply couldn't justify the use of any Roopushin that missed out on mach punch. Also, you guys appear to have the right idea of giving iron fist Roopushin substitute. Without guts, he is extremely bothered by status, more so than most pokes. He can reliably take on most ghost types with his powerful payback, but only if he can deal with their will o' wisps.
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#57 |
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Join Date: Apr 2010
Posts: 76
United States
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From my battling experience, Shanderaa is often sent out against Roobushin. I've never been OHKO by a Shanderaa, but a Payback will definitely KO it.
While Iron Fist is a good choice for a Sub set, I feel that Guts is absolutely wonderful on Roobushin. Boiling Water, T-Wave, Glare, Toxic and WoW is really common and Guts makes him easily take out many non-resisted Pokemon, given the chance to attack. |
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#58 |
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Join Date: Mar 2010
Posts: 19
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The set I've been running into most often, and the one that has given me the most trouble, has been the Drain Punch set.
Roo @Leftovers Ability: Iron Fist / Guts EVs: 252 Atk / 252 SpD / 4 Def Nature: Adamant - Drain Punch - Bulk Up - Payback - Mach Punch Iron Fist is preferred, but Guts will do until DW Roopushin is released. Guts definitely has its upsides too though, since this Roopushin an ideal Burn target. After a Bulk Up, this monster is pretty much impossible to OHKO without a STAB SE attack. Neither Psychic or Flying attacks have traditionally been all that common, and that trend hasn't seemed to change from the limited playtime I had on PO. Sure, you COULD 2HKO this thing with any moderately powerful special attack, but that's easier said than done when its Drain Punches heal huge amounts of HP. I was running Modest offensive LO Cune against it, and those calcs look like this: With Surf- 306 Atk (95 BP, STAB) vs 229 Def (320 HP) * 1.30: 178 - 210 (55.63% - 65.63%) With Hydro Pump- 306 Atk (120 BP, STAB) vs 229 Def (320 HP) * 1.30: 223 - 264 (69.69% - 82.50%) Meanwhile, +1 Roopushin is hitting back equally hard, but healing half of all the damage Suicune did: With Guts- 511 Atk (75 BP, STAB) vs 235 Def (311 HP): 175 - 207 (56.27% - 66.56%) With Iron Fist- 511 Atk (90 BP, STAB) vs 235 Def (311 HP): 211 - 249 (67.85% - 80.06%) It's healing over 100 HP a shot against Suicune, and even more against things with frailer defenses. If Suicune eats a Drain Punch on the switch, it loses the fight and Roopushin walks away with ~70% of its HP intact. Even if Suicune comes in on a Bulk Up, it cannot 2HKO with Surf, and it needs to hit with both Hydro Pumps to 2HKO. Maybe Suicune is a somewhat arbitrary choice, but I don't imagine many other special attackers faring much better without SE STAB attacks. Its naturally high Def with Bulk Up means that physical attackers fare even worse, obviously. You can't set up against it because it 2HKOs pretty much everything, and it will fully heal itself in the process. Frail pokemon that aim for a speedy kill/status (Doryuuzu, Breloom, Alakazam, etc) just get Mach Punched to death. I'm also tempted to try a Burn Orb w/ Guts, though I'm not sure if the extra damage/healing is worth giving up Leftovers. |
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#59 | |
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Join Date: Feb 2010
Posts: 71
Magical Fairy Land +
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#60 |
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Join Date: Mar 2010
Posts: 19
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Does anyone have any deep insight on whether lower HP benefits Drain Punch sets? Obviously with lower HP, Drain Punch heals a higher percentage, which is why I went 252 SpDef. Still, I'm not sure if that's the most efficient way to go.
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#61 |
Join Date: Oct 2006
Posts: 1,295
Cole World!
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that bulky psychic pokemon this gen seems to be a decent counter to it. with 110/75 defenses, and 125 special attack. It can take a payback on the switch and ohko with STAB psychic. It also has magic guard for no damage from entry hazards and access to recover.
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#62 |
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Join Date: Apr 2010
Posts: 76
United States
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I usually run Leftovers with Guts, as Burungeru is often sent in on my Roobushin, or sometimes I'll switch into their Burungeru, since they're likely to use Boiling Water or WoW. Status is common enough, and Roobushin with Bulk Up doesn't necessarily need Burn Orb+Guts anyway. In the case of Roobushin, I would rather stay alive with those buffs as long as I can than to get forced to switch or faint from self-induced burn.
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#63 |
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Join Date: Mar 2010
Posts: 106
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So is this guy better than Machamp?
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#64 | |
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Join Date: Sep 2010
Posts: 751
Castelia.
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Here's THE set that got me in the top 10. Roobushin @ Leftovers Guts Adamant nature, 80 HP / 88 Atk / 100 Def / 240 SpD Final stats are: HP 371, Attack 371, Defense 251, and Special Defense 226. ~Mach Punch ~Drain Punch ~Bulk Up ~Payback Same old moveset, but way better EVs. Those EVs are what make this set such a beast to take down. See that special defense? Not even Soul Dew Latios OHKOs with Draco Meteor. The idea is to bring this on a predicted will o wisp (or toxic, but beware the exponential damage). Bulk Up once and start killing stuff. Starmie, Espeon, Latios, Shandera, Ludicolo, non specs Sazandra...none will ohko, whilst you will either OHKO with Drain Punch. If they somehow survive, Mach Punch. You can set up on CB Scizor locked into Bullet Punch, Tyranitar, Nattorei, Burungeru, or most bulky waters, for that matter. This Roobu almost always beats even special based pokes one on one, but can't take too much special assaults, which is why I highly reccomend wish support. Then again, isn't not totally necessary, considering you can heal with Drain Punch. As far as counters go, Zapdos swallows this, resisting your STABs and doesn't mind Payback. Skarmory has brutal defense, whirlwind, and brave bird. Hippowdon and Gliscor can't touch you at all (hippo can Roar you, though) and after a bit too much turns they're guaranteed to go down, provided you bulk up even once. |
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#65 | |
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Join Date: Jan 2009
Posts: 23
In a can yo
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Status doesn't seem SUPER common. Iron Fist only boosts Mach Punch to 48 BP though...but Drain Punch gets boosted to 90 BP so... |
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#66 | |
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Join Date: Sep 2010
Posts: 751
Castelia.
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The other reason I don't use Iron fist is because I play Wi Fi tier mostly, where dream world abilities are banned. (Note that I said 'mostly', not 'only'). |
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#67 | |
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Like a Pope
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Join Date: Aug 2007
Posts: 3,352
The Lonely Tyrant Did Walk Alone...
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Scarf Shandera Overheat can KO Roobushin, though it takes a little damage prior to the attack:
vs. Max HP | Min SpD Roobushin - 85% - 100.2%. Considering that the chances of Shandera coming in while Roobushin has likely lost some health are high, chances are you're looking at a dead Roobushin. The best set I've used is this: Roobushin @ Leftovers ability: Iron Fist nature: Adamant evs: 252 HP / 252 Atk / 4 Spe - Bulk Up - Drain Punch - Mach Punch - Payback I haven't had a chance to use the SubPunch set, but from what I heard from other people it was pretty solid with Mach Punch helping them out.
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#68 |
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Join Date: Mar 2010
Posts: 106
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This guy is a beast in my Hail stall team
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#69 | |
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Join Date: Jul 2010
Posts: 83
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96.2%-113.7%, a great chance to OHKO even without rocks up. Espeon is doing 83%-98.6% with timid and no boosting item, ie scarf?, so you better have removed all entry hazards/be at full HP... |
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#70 |
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Join Date: Mar 2009
Posts: 167
Feeling Ballsy?
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Roopushin, with guts and flame orb and mach punch, is pretty much unstoppable except on revenge. I've been run through by this more than I like to talk about, and I don't really know what you can do. Iron fist is nice, but Trick Room + Guts + Flame Orb means that you absolutely destroy everything. Hammer Arm's Speed drop actually helps, and you don't need payback for shandara, you can kill it with earthquake and Stone edge.
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#71 |
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Join Date: Sep 2010
Posts: 812
New York
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I haven't seen this guy much in my limited time on PO, but when I have he wrecks. He's appropriately named, because he will push your shit in. (harhar pun)
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#72 |
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Join Date: Apr 2009
Posts: 266
London, UK
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It depends, Machamp is still an annoying lead due to it's D-punching effect, which can mess some leads up not naming Azelf.
Roopushin beats it definitely Machamp by bulk and attack power AND access to mach punch + iron fist, boosting hammer arm in the process (Guts if you want too but iron fist is my personal preference). Whereas Machamp only has bullet punch. Still Machamp is viable but the popular/better overall choice would be Roopushin because of raw bulk. Machamp will stand out more of a lead or for those without a Roopushin in their games.
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#73 |
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Join Date: May 2009
Posts: 1,165
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How is this set not on the OP?
Roopushin @ Toxic Orb/Burn Orb Guts 252 HP, 252 Attack, 4 Defense Adamant Nature [OMG, I was using Hardy during the whole testing of it <_<] -Protect -Mach Punch -Drain Punch - Payback Guts Mach Punch is stronger than Scizor's Technician Bullet Punch [Without CB], and is of a better offensive typing, just to throw that out there. Protect is for scouting, activateing the orb, and general being a pain to Outragers, although, it may be replaceable with Bulk Up or Taunt. Drain Punch, combined with Roopushin's bulk, allow it to restore lost HP to keep functioning. Burn Orb is also an option, if you want to clean with Roopushin, as after the 3rd round, Toxic Orb deals more damage. |
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#74 |
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Join Date: Sep 2010
Posts: 763
Otsu, Japan
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I was gonna say, the bulky Guts/Drain Punch/Mach Punch/Bulk Up set is screaming my name. I can see it all too perfectly. Either Switch into a burn or toxic or make them switch and get a Bulk Up, two is possible, and then Mach Punch. Leftovers to null burn damage and Drain Punch to stay healthy. Sounds lovely.
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#75 |
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Join Date: Jun 2009
Posts: 281
Not to be confused with DougJustDoug
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I just learned something: Iron Fist boosts the power of Hammer Arm. Combined with STAB, Hammer Arm's power raises to 180 power, the same power as a STAB Close Combat. Whoa.
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