|
|||||||
![]() |
|
|
Thread Tools |
|
|
#26 | |
|
Join Date: Feb 2010
Posts: 228
|
Quote:
Myself, when I read how exactly Triple battles worked, my mind instantly jumped to UU. You know what I'm thinking. The infamous Azumaril/Arcanine/Venasaur core. Physical Venasaur being able to switch out without losing SD boosts scares me just a little. Never mind the ability to switch in Azumaril and Aqua Jet for a quick KO. This is gonna be AWESOME. <3 |
|
|
|
|
|
|
#27 | |
|
Join Date: Jan 2010
Posts: 518
|
Quote:
found an example battle :)
__________________
Pokemon Black fc-5243 1202 3802 No unreleased Dream World Abilities or hax items I use Legal Hacks. Note: My router is rather picky with people and tends to block connections a lot. If you get an 86420 error it means I cannot battle you. I am sorry for wasting your time if this happens :( (this problem continues as long as you have the same connection) |
|
|
|
|
|
|
#28 | |
|
Join Date: Apr 2009
Posts: 552
|
Quote:
|
|
|
|
|
|
|
#29 |
|
Join Date: Jan 2010
Posts: 518
|
I think he meant it to be fire dance but that's aside the point. That's just an example of a wifi rotation battle.
I've watched a few videos here and there and it seems that having a C item (unless you have u turn or the like) is a very VERY bad idea. It locks you in too much
__________________
Pokemon Black fc-5243 1202 3802 No unreleased Dream World Abilities or hax items I use Legal Hacks. Note: My router is rather picky with people and tends to block connections a lot. If you get an 86420 error it means I cannot battle you. I am sorry for wasting your time if this happens :( (this problem continues as long as you have the same connection) |
|
|
|
|
|
#30 | |
|
Join Date: Mar 2009
Posts: 247
|
Quote:
Keeping in mind that entry hazards are next to useless in rotation battles (since IIRC they only work if your 4th mon enters the field directly; if it enters a reserve, they do nothing) I think that there are several threats which wouldn't be so scary in standard play. This is all just theorymon due to the lack of a simulator, but:
...
I'm sure I missed some things, but basically I think Rotation Battles will be dominated by offensive weather teams, mostly Sun and Hail- Sun due to raw power, Hail due to the mix of power and the slowest weather lead. Last edited by Afti; Oct 23rd, 2010 at 9:29:24 PM. |
|
|
|
|
|
|
#31 |
|
Join Date: May 2007
Posts: 2,509
Kingdom of the Two Seas
|
Triple Battles are worth a shot trying, and they seem to be more fun/predict war than traditional triple battles.
|
|
|
|
|
|
#32 |
|
Join Date: Apr 2009
Posts: 77
London
|
I'm afraid to say that it doesn't work like that; Giga's ability activates upon first being rotated in, and for every turn he spends in, the counter goes down one. It sucks, but that's how it works.
|
|
|
|
|
|
#33 | |
|
Join Date: Feb 2008
Posts: 778
|
Quote:
Given the way everything else works from the research thread, it seems that "abilities not activating on the sides" just refers to field effects (Flower Gift) not working from the sides (because sides =/= field) and switch-in effects (Intimidate) not working on the rotation (because rotation =/= switch). I don't think it means that the ability is neutralized altogether. |
|
|
|
|
|
|
#34 |
|
Join Date: Mar 2009
Posts: 247
|
All right, then. Removed Gigas from the threat list.
|
|
|
|
|
|
#35 | |
|
Join Date: Sep 2010
Posts: 20
NC
|
looks and sounds fun I would like to try this new type of battle. After seeing how it works it becomes apparent that bulky sweepers and sub users have a definite niche in this type of battle
__________________
Quote:
|
|
|
|
|
|
|
#36 |
|
Join Date: Oct 2010
Posts: 1
|
Rotation battles are much worse for my strategy, that being:
Step 1: get whichever starter looks coolest Step 2: level that starter on random lv2 wilds until it's about lv8 Step 3: 1hk everything and only catch stuff to use as HM slaves, never to battle |
|
|
|
|
|
#37 |
|
Join Date: Jan 2010
Posts: 342
Canterlot, Equestria
|
I've played a couple of rotation battles in game, and they're an interesting concept. Keeping your sweeper alive got easier, and prediction got much more risky
__________________
DoctorWhoovesPhD on Youtube, and "Doctor Whooves" on Pojo. |
|
|
|
|
|
#38 |
|
Join Date: Jul 2010
Posts: 2
|
Is it just me, or does it look like Trick/Switcheroo will be a really effective strategy?
I mean, when you look at how people are already talking about how effective stat up boosters will be, and consider the fact that a pokemon stays choice locked when it rotates out... Not to mention that according to Serebii, Erufuun gets Switcheroo as an egg move, so you can't just use Taunt to counter it. |
|
|
|
|
|
#39 |
|
Join Date: Jan 2010
Posts: 518
|
Added
Confirmed The Slow Start counter remains constant for an inactive Pokemon. (Philip7086) No regigigas comfirmed
__________________
Pokemon Black fc-5243 1202 3802 No unreleased Dream World Abilities or hax items I use Legal Hacks. Note: My router is rather picky with people and tends to block connections a lot. If you get an 86420 error it means I cannot battle you. I am sorry for wasting your time if this happens :( (this problem continues as long as you have the same connection) |
|
|
|
|
|
#40 | |
|
Join Date: Jul 2010
Posts: 194
|
Quote:
|
|
|
|
|
|
|
#41 | |
|
Join Date: Jun 2008
Posts: 2,481
Mystery Zone
|
Quote:
I still think Choice Scarf will be a very useful item, since fast Pokemon will likely dominate due to being able to immediately come in and get an attack off before your opponent does. |
|
|
|
|
|
|
#42 |
|
Join Date: Mar 2009
Posts: 247
|
So, a thought-
Abagoora has the highest Attack of all Shell Break users, priority, and Sturdy to help it set up. I think that, with the ability to immediately respond to potential priority by bringing your nearly-dead turtle out of the battle for a counter, this thing will be everywhere. With a slow Tyranitar/Hippowdon lead, SS is up (meaning Hail isn't) and Abagoora, without the counter of opposing priority, will be killing EVERYTHING. Particularly if you can get an opening for ANOTHER Shell Break. (Unrelated aside, how does Wish work in Rotation play?) |
|
|
|
|
|
#43 |
|
Join Date: Jan 2010
Posts: 518
|
I saw somebody do it in a vid. The wish can be used on anybody. Whoever is in at the time that the wish would enter is the one that is healed
__________________
Pokemon Black fc-5243 1202 3802 No unreleased Dream World Abilities or hax items I use Legal Hacks. Note: My router is rather picky with people and tends to block connections a lot. If you get an 86420 error it means I cannot battle you. I am sorry for wasting your time if this happens :( (this problem continues as long as you have the same connection) |
|
|
|
|
|
#44 |
|
Join Date: Mar 2009
Posts: 247
|
Hoo boy.
I see an interesting combo, then... Healing Wish on something, Shell Break Abagoora. Shell Break, switch out to the Healing Wish user, bring Aba back in to take the Healing Wish. Shell Break AGAIN. Sturdy kicks in again. You now have a +4/+4 STAB priority move. Assuming Adamant max attack... You're hitting with 1384 Attack and 652 Speed. With priority, so Lucario/Infernape/etc. are screwed. Or, if they don't have priority? Stone Edge! With STAB! From a crazy Attack stat! Think it's worth the sacrifice of one Pokemon? |
|
|
|
|
|
#45 |
|
Join Date: Jun 2008
Posts: 2,481
Mystery Zone
|
That could probably work, the only problem I see is that Hail will KO Abagoora after Sturdy kicks in. Hail probably won't be that common, though, and you can always set up Sandstorm. Bullet Seed Chiranchino would screw you up by breaking through Sturdy as well.
I originally thought setting up wouldn't work too well since your opponent can just rotate in a counter and immediately OHKO you but Sturdy could actually allow you to pull Shell Break off with Abagoora. |
|
|
|
|
|
#46 | |
|
Join Date: Apr 2010
Posts: 2
|
Quote:
|
|
|
|
|
|
|
#47 | |
|
Join Date: Apr 2009
Posts: 422
|
Quote:
Its called a rotation battle. And both triple and rotation have a great degree of strategy.
__________________
"When in doubt, bomb your way out!" - Bombkirby I've accepted tacos as my favorite food. And I kindly bolded my opinion so it'll be forced upon all who glance at my posts. |
|
|
|
|
|
|
#48 |
|
Join Date: Mar 2009
Posts: 247
|
Duh, forgot about +2 ExtremeSpeed.
I actually see Hail being very common, without SR and with free switches. You can't understate the value of letting things like Kyurem have 100% accurate Blizzards; thus, Aba really likes having Tyranitar or Hippowdon on the team. Wish there was a Rotation simulator... |
|
|
|
|
|
#49 |
|
Join Date: Mar 2009
Posts: 167
Feeling Ballsy?
|
Regarding the shell break strategy, the way rotation works, the game will immediately switch in you're fourth pokemon to take the healing wish. Unless you don't have a fourth pokemon, in which case it will fail. It doesn't work the way you think it does. Sorry.
__________________
Hell is an exclusive club. Don't let the riffraff in. Watch the Leaders of Yesterday teach the Children of Today how to run the Country of Tomorrow. Into the ground. |
|
|
|
|
|
#50 |
|
Join Date: Mar 2009
Posts: 247
|
Boo.
That's quite a shame. Speaking of that fourth Pokemon, that seems like an important role; it's your only "surprise" option available. I could see a backup weather-starter, Eccentric Ditto, and another sweeper (after a bait set on something else eliminates its threats) all being useful there. |
|
|
|
![]() |
| Thread Tools | |
|
|