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| View Poll Results: Will you try it? | |||
| Yes, downloading it now. |
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4 | 28.57% |
| Yes, I'll probably download it later. |
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9 | 64.29% |
| Maybe, if I get bored. |
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1 | 7.14% |
| No, I'm happy using Pikatimer. |
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0 | 0% |
| No, I don't use a timer program. |
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0 | 0% |
| Voters: 14. You may not vote on this poll | |||
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#1 |
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Now with incrementally more toast!
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If you like my work please luvdisc this thread. It's always nice to know when you're appreciated, right?
Downloads: Download ZomgTimer v2.21(32-bit) Download EonTimer v1.6(32 or 64 bit) ======= FAQs: Which do I use? EonTimer is entirely Windows based. It's the better of the two as it has more options, better UI, slight accuracy improvement and it's more easily upgradeable for me. ZomgTimer is pretty much a finished product. I'll be putting out info to work around any necessary things that I can't include in it. tl;dr If you have Windows, use Eon. How do I know if my computer is 32-bit or 64-bit? - Note: this is no longer necessary. Go to Start > Program Files > Accessories > System Tools > System Information It'll take a second for it to load. When it does, look for "System Type" in the information that appears. Here it will give you "x__-based PC." The blanks will either be 86 or 64. If it says x86, you have a 32-bit machine. If it says x64, you have a 64-bit machine. But.. I have a 64-bit Mac. Why is there only a 32-bit version of ZomgTimer? Well then you shouldn't have got a Mac (jkjk, well kinda). Anyway, I don't know how to compile 64-bit Java. 32-bit programs work on 64-bit processors, just not as well. You shouldn't have a problem. Eontimer looks weird when I start it? This was due to a font-size adjustment in Windows. Re-download and it should be fixed. I did not put this update out as an alert because it is relatively minor. These are pretty awesome. How can I say thanks? Uhh.. say thanks. Luvdisc. That works too. Your stuff sucks. Fine. Make your own. And that's not a question. Why haven't you improved Zomgtimer? Java isn't exactly my strongest area. The code is messy and it would take a lot of time that I don't really want to put into it to fix. It really could use a complete rewrite since it was written when I knew little about programming. GUI in Java is incredibly tedious and I just don't want to deal with it unless I have to. The efficiency update was a simple fix that I've just taken a long time to do. It will in all likelihood be its last update. I have a great idea for something to add. How can I get it to you? Post here, PM, VM. #smogonwifi is another good place to find me. Where can I find out how to use this stuff? 5th Gen Help All Other Help ======= High Link and ZomgTimer ZomgTimer doesn't have a high link setting on it. It's unfortunate, but I can't really fit it in there either. Instead, here are some instructions on how to manually change it to High Link mode. Target Seconds - Subtract 5 from what you're trying to hit. (i.e. if you're trying for 50, use 45) Target Delay - Subtract 296 from what you're trying to hit. (i.e. 1200 becomes 904) When updating - Update with delay hit - 296. ======= Latest Updates: EonTimer v1.6 - This is in testing. Contact me if interested.
ZomgTimer v2.21
======= Stuff I'm working on:
======= Thanks: Orugos - Amazing artwork for EonTimer (thread) Bond697, Kaphotics - Info xElite - Gen 3 info Riski - Suggestions, etc. .com - "Suggested second" Tomxc - Nice new icon Cassie, PrincessOfJohto - Testing Pikachu25 - I modeled the original ZomgTimer after the functionality in Pikatimer. As the creator, Pikachu25 deserves some credit here.
Last edited by Toast++; Feb 9th, 2013 at 12:06:38 AM. Reason: Reapproved by Mat |
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#2 |
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Remodeling Kitchens
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Join Date: Apr 2009
Posts: 759
Berkeley, CA
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I'd personally use this over PikaTimer.
You could rearrange the bottom half of it to preserve a little bit more space for cleanliness. Having an empty box and clicking update delay makes it say "There is an Input Error.". If you can change that to "Please fill all boxes." might help against noob QQ. Calibrated delay can go negative too here's a pic as illustration of all of this
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#3 | |
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Now with incrementally more toast!
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Edit: There is a new version up.
It is largely untested as I have not had time yet.
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RNG Timers!
EonTimer v1.5.1(all versions)|ZomgTimer v2.21(x86)] v1.6 - oh so much. | v2.21 - efficiency update Quote:
Last edited by Toast++; Oct 27th, 2010 at 12:43:51 AM. |
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#4 |
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Join Date: May 2010
Posts: 119
Singapore
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Erm... "could not find main class file" error...
Am I missing something? V1.3... >_< This shouldn't happen unless there isn't a public static void main method. >.< EDIT: Works on my friends laptop... I update java runtime first...
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SS FC:4082 8033 3764, Black FC: 4211-9735-3580 All legit pokemon created by the games itself without pokesav, ar, hacks or RNG abuse. Occupation: Part-Time Pokémon Tournament Referee PROJECT: Ribbonist KIKI the Meowth (63 ribbon) since July '07
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#5 | ||
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Now with incrementally more toast!
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Quote:
There is a main method. I have no idea why it wouldn't work on yours unless there's something wrong with your Java. Do you mean that you updated? If so, did it work for you then?
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RNG Timers!
EonTimer v1.5.1(all versions)|ZomgTimer v2.21(x86)] v1.6 - oh so much. | v2.21 - efficiency update Quote:
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#6 | |
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Join Date: May 2010
Posts: 119
Singapore
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Quote:
I have 2 versions of Java JDK + 1 Java JRE install on my PC for work & school purposes, not sure if they are confused. **feeds Persim berry to my PC**
__________________
SS FC:4082 8033 3764, Black FC: 4211-9735-3580 All legit pokemon created by the games itself without pokesav, ar, hacks or RNG abuse. Occupation: Part-Time Pokémon Tournament Referee PROJECT: Ribbonist KIKI the Meowth (63 ribbon) since July '07
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#7 | ||
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Now with incrementally more toast!
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Quote:
This was developed with JDK 1.6.0_21. My computer is running Java version 6 update 21 and it works fine. Hopefully that's the issue. Otherwise it would almost have to be some kind of configuration problem with all of those different java's.
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RNG Timers!
EonTimer v1.5.1(all versions)|ZomgTimer v2.21(x86)] v1.6 - oh so much. | v2.21 - efficiency update Quote:
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#8 |
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Join Date: Mar 2009
Posts: 580
Nuvema town-ish
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Lol, timer's fine. though i didn't use it now, used it yesterday. I find the beeping sounds to be helpful to hit the a button exactly when it reaches zero. although i recommend you convert the start button to a one like pikatimers, which uses spacebar for easy starting. :)
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#9 | |
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Now with incrementally more toast!
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Haha. Thanks. It's on my todo list. Just need the time/energy.
__________________
RNG Timers!
EonTimer v1.5.1(all versions)|ZomgTimer v2.21(x86)] v1.6 - oh so much. | v2.21 - efficiency update Quote:
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#10 |
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Join Date: Mar 2009
Posts: 580
Nuvema town-ish
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Np, goodluck. Thanks...
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#11 | |
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Now with incrementally more toast!
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The program has been updated.
The timer can now be started and stopped via the space bar. There is an option to add minutes for use with AR's or ID/SID abuse. It can now be resized, this is a work-in-progress though. There are also some minor fixes.
__________________
RNG Timers!
EonTimer v1.5.1(all versions)|ZomgTimer v2.21(x86)] v1.6 - oh so much. | v2.21 - efficiency update Quote:
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#12 |
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Join Date: Aug 2010
Posts: 415
Goldenrod City
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Just a question, what is "Update" for? Is it similar to Pikatimer's "Other Delay?" And what do I use it for? I haven't used Pikatimer's Other Delay.
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#13 | |
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Now with incrementally more toast!
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You use it if you're off of the delay you want. Like you're trying to hit 687 and instead you hit 681. You type 681 into the box and hit update. This will adjust your calibrated delay accordingly. The idea is that you'll hit more consistently and you wont have to change your delays for anything.
It can also be used to skip the calibration process. If you use the defaults and use +/- 99 delay on RNG reporter, you can quickly find your calibrated delay without having to catch high level pokes.
__________________
RNG Timers!
EonTimer v1.5.1(all versions)|ZomgTimer v2.21(x86)] v1.6 - oh so much. | v2.21 - efficiency update Quote:
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#14 |
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Join Date: Aug 2009
Posts: 192
Edinburgh, UK
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Just checking in, I know I haven't said anything about this for a while, but I haven't really done much RNG-ing.
The add minute function worked a treat for ID/SID abuse on a ROM ;) Also the spacebar feature is good (although ever since you told me you didn't use it, I've been trying it with the mouse more and more, and getting ok results). Resizing still needs some work, the text on "Update" (IIRC) is still just an ellipsis when I go on it. Not a real problem, just looks a little messy is all. Other than that I'm out of things to suggest, this thing's good by me ;)
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#15 | |
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Now with incrementally more toast!
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Major update. B/W timers added. Hopefully someone with a cart can let me know how it's working.
__________________
RNG Timers!
EonTimer v1.5.1(all versions)|ZomgTimer v2.21(x86)] v1.6 - oh so much. | v2.21 - efficiency update Quote:
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#16 |
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Join Date: Nov 2009
Posts: 1,254
in the beehive
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I've been testing this timer and it is just the best timer ever. It has everything you need to RNG on Gen 4 and Gen 5. It solved issues with severely swinging delays on Gen 4 RNG and it is super efficient with C-gear seeds on Gen 5. I caught a pokemon in two tries using C-gear mode. It's also very simple and easy to use as a non-C-gear timer as well. Plus it's tweakable. I've been using it with ten beeps at 1000 frequency, but I've also used it with the visual cue only, for when I'm listening to music at the same time, because as anyone who does RNG knows, it can be a little boring when you're waiting for the timers to run down, especially if you happen to have long timers, or even if you happen to do a lot of RNG in an afternoon. So visual cues are very nice to have.
I recommend doing a countdown in your head along with whatever cue you use (visual or auditory) because there are occasional skipped beats to the auditory countdown (the skipping may be due to how your computer runs or how many programs are running at the same time) and an in-your-head countdown helps you stay focused even when you do the visual countdown. Excellent program. Thank you so much for making it, Toast. :-) Double thumbs up.
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Visit my thread to read my RNG Noob Guides. |
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#17 |
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Queens of the Stone Edge
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I haven't tried this timer but I hope to later on today. Pikatimer is great but lately it seems that the timing is off. The beeps are definitely more frequent than 1 Hz, so I'm getting huge offsets. I only use it for the Other Delay feature, then have two open instances of emloop and I'm fine. Hopefully this one is more accurate.
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Pokemon Crystal breeds: ![]() ![]() ![]() Porygon (15/15/15/15/11) (full stat exp.) Lv 100 Alakazam (15/x/15/15/15) (full stat exp.) Lv 100 Starmie(15/x/15/15/15) (full stat exp.) Lv 100 |
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#18 |
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SYMPTOMATIC OF A GREATER ILL
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Posts: 2,443
brisbane
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Excellent program, far better than pika-timer, the auto-adjust function is probably my favourite.
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erotically erudite |
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#19 |
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Join Date: Apr 2009
Posts: 123
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Can you tell me how to download it properly? When I go to extract it gives me a million files but no program.
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#20 | |
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Now with incrementally more toast!
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Extract? It's an executable. No extracting required.
__________________
RNG Timers!
EonTimer v1.5.1(all versions)|ZomgTimer v2.21(x86)] v1.6 - oh so much. | v2.21 - efficiency update Quote:
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#21 |
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Join Date: Apr 2009
Posts: 123
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Yeah, but it gives me a .jar file. I don't get it. =/
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#22 |
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Join Date: Sep 2010
Posts: 1,569
Bugs dont live very long
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So far this is working for me much better than Pikatimer, thank you.
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#23 |
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Queens of the Stone Edge
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You may have to update Java on your computer, because right now it is treating it like a compressed archive (like zip). It should run as an executable upon double clicking it. Alternatively, you can try running it through shell (command line:
Code:
java -jar [path to zomgtimer's directory]/ZomgTimer.jar Code:
java.exe -jar ZomgTimer.jar When in doubt, upgrade Java.
__________________
Pokemon Crystal breeds: ![]() ![]() ![]() Porygon (15/15/15/15/11) (full stat exp.) Lv 100 Alakazam (15/x/15/15/15) (full stat exp.) Lv 100 Starmie(15/x/15/15/15) (full stat exp.) Lv 100 |
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#24 | |
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Join Date: Jan 2011
Posts: 224
Finland
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Quote:
// edit: Yay I finally hit my target seed. <3 Ty ToastPlusOne. Awesome timer. Last edited by Zelen; Jan 21st, 2011 at 11:20:50 AM. |
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#25 |
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Join Date: Nov 2010
Posts: 153
Far far away.
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Gotta post to say this: thank you, sir. Without that visual aid, I'd still be cracking my head around some weird problem in sound I'm having with both your program (sounds are off, waaaay off) and PikaTimer (doesn't make a sound at all).
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My Trade Thread
[ Main HG FC: 2322 3700 9739 ][ Sub HG FC: 0346 7156 2091 ][ White FC: 5414 8860 1708 ] Latest Breed: [ Ponyta ♂ (★) Jolly Flash Fire 31/31/31/31/31/31 w/ Hypnosis | Morning Sun ][ Doduo ♂ (★) Jolly Early Bird 31/31/31/31/31/31 w/ Endeavor | Quick Attack | Brave Bird ] Awesome avatar by Fatecrashers! |
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