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#76 |
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!!!
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Join Date: Nov 2007
Posts: 1,054
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Breezi Including Doug's Voodoll sprite, that leaves just the Pyroak line, right? Is anyone taking them? |
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#77 |
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Join Date: Mar 2007
Posts: 1,141
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#78 | |
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my god if you don't have an iced tea for me when i come back i'm gonna flip
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Join Date: Feb 2009
Posts: 3,762
Zrack attack!
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In terms of the sprite, the outline of the face seems a tad out of place. I get the feeling that it could be because of the black outline - experiment with a lighter shade on the outline of the top left I guess. Probably just an opinion thing. I'm loving what you've done with the parachute though, really nicely done. |
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#79 |
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Jigen Makkoto
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Moderator
Join Date: May 2005
Posts: 6,887
Massachusetts
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Trying to reconcile data is a pain in the butt.
This will be done by this weekend. Finalize Stratagem, Fidgit, and Kitsunoh's movepools please.
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[17:53] <&Deck_Knight> If I Cite and Prune CiteandPrune's post, what does that make me? [17:54] <Birkal> a citeandprune cite and prunner [17:54] <%DHR> O_o lol [17:54] <+Mos_Quitoxe> Cite and Prune doesn't do enough of either [17:55] <+Mos_Quitoxe> can we make him change it or force him to pay damages [17:55] <&Deck_Knight> It would be a lot easier for him to Cite and Prune if we made him a mod. [17:56] <&Deck_Knight> I delegate this task to Birkal. [17:57] <Birkal> >:| |
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#80 | |||||||||
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Join Date: Sep 2009
Posts: 2,558
United States of America
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Plicowatt/Krilowatt work (only partially official):
Plicowatt's Height: 0' 3" Plicowatt's Weight: 0.5 pounds Evolution: Evolves by leveling up with maximum Toughness in Gen IV, in Gen V evolves by leveling up in Sazanami Bay at nighttime. Type: Electric/Water Abilities: Trace/Magic Guard (Dream World: Shed Skin, changes to Shell Armor upon evolving into Krilowatt) Quote:
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Cookie's law of a forum: as a thread gets longer, the probability of it being derailed by a religion argument approaches 1 If only the max avatar filesize was 90K... |CAPASB stuff: My CAPASB Team~My reffing profile | |
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#81 |
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Join Date: Sep 2009
Posts: 2,558
United States of America
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Plicowatt (sprite may need a touch-up/shrinking, credit to Mektar for the base):
Plicowatt's Height: 0' 3" Plicowatt's Weight: 0.5 pounds/0.2 Kg Evolution: Plicowatt --Level with maxed happiness on Route 41 (HG/SS), Lake Verity (D/P/Pt), or Sazanami Bay (B/W)--> Krilowatt Type: Electric/Water Electric: Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious. Splash and Ice Moves have Energy Cost reduced by one (1). Abilities: Trace: (Can be Activated) This Pokemon can copy an ability of the opponent and replace Trace for six (6) actions. Wonder Guard cannot be Traced. Magic Guard: (Innate) This Pokemon is infused with a powerful psycho-electric energy that makes it immune to damage from Hail, Sandstorm, and damage from Leech Seed, Poisoning, and Burn. It can still attack itself in confusion, but will not absorb any damage from it. Shed Skin (DW): (Innate) This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round. Stats: 8 / 8 / 40 / 60 / 40 / 65 HP: 80 Atk: * Def: ** SpA: *** SpD: ** Spe: 65 4th Gen Level-Up Moves: 0 Bubble 0 Charge 0 Tackle 10 Thundershock 25 Detect 50 Zap Cannon 5th Gen Level-Up Moves: 0 Bubble 0 Charge 0 Tackle 10 Thundershock 25 Detect 50 Zap Cannon Egg Moves: (Water 1/Fairy) Follow Me Me First Metronome Mind Reader Mirror Coat Counter Sheer Cold Muddy Water (Gen V) Shock Wave (Gen V) Flash (Gen V) Whirlpool (Gen V) 4th Gen Tutor Moves: Dive Earth Power Helping Hand Icy Wind Signal Beam Swift 4th Gen TMs: TM03 Water Pulse TM06 Toxic TM07 Hail TM10 Hidden Power TM13 Ice Beam TM17 Protect TM18 Rain Dance TM21 Frustration TM24 Thunderbolt TM27 Return TM32 Double Team TM34 Shock Wave TM43 Secret Power TM44 Rest TM45 Attract TM58 Endure TM67 Recycle TM70 Flash TM73 Thunder Wave TM78 Captivate TM82 Sleep Talk TM83 Natural Gift TM90 Substitute HM05 Whirlpool 5th Gen TMs: TM06 Toxic TM07 Hail TM10 Hidden Power TM13 Ice Beam TM17 Protect TM18 Rain Dance TM21 Frustration TM24 Thunderbolt TM27 Return TM32 Double Team TM44 Rest TM45 Attract TM48 Round TM55 Scald TM70 Flash TM72 Volt Change TM73 Thunder Wave TM90 Substitute TM93 Wild Charge HM06 Dive Krillowatt: Height: 2'4" Weight: 23.4 lbs / 10.6 kg Evolution: Plicowatt --Level with maxed happiness on Route 41 (HG/SS), Lake Verity (D/P/Pt), or Sazanami Bay (B/W)--> Krilowatt Electric: Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious. Splash and Ice Moves have Energy Cost reduced by one (1). Abilities: Trace: (Can be Activated) This Pokemon can copy an ability of the opponent and replace Trace for six (6) actions. Wonder Guard cannot be Traced. Magic Guard: (Innate) This Pokemon is infused with a powerful psycho-electric energy that makes it immune to damage from Hail, Sandstorm, and damage from Leech Seed, Poisoning, and Burn. It can still attack itself in confusion, but will not absorb any damage from it. Shell Armor (DW): (Innate) This Pokemon’s thick, bony outer shell prevents it from taking critical hits. Stats: 151 / 84 / 73 / 83 / 74 / 105 HP: 120 Atk: *** Def: *** SpA: *** SpD: *** Spe: 105 4th Gen Level-Up Moves: 0 Ice Shard 0 Bubble 0 Charge 5 Thundershock 11 Confuse Ray 17 Imprison 19 Aqua Jet 24 Mirror Coat 28 Bubblebeam 33 Counter 39 Copycat 46 Heart Swap 51 Discharge 57 Guillotine 63 Thunder 68 Muddy Water 5th Gen Level-Up Moves: 0 Ice Shard 0 Bubble 0 Charge 0 Thundershock 5 Thundershock 11 Confuse Ray 17 Aqua Jet 20 Mirror Coat 20 Counter 25 Imprison 28 Bubblebeam 33 Volt Change 39 Copycat 46 Heart Swap 51 Discharge 57 Guillotine 63 Thunder 68 Hydro Pump Egg Moves: (Water 1/Fairy) Follow Me Me First Metronome Mind Reader Mirror Coat Counter Sheer Cold Muddy Water (Gen V) Shock Wave (Gen V) Flash (Gen V) Whirlpool (Gen V) 4th Gen Tutor Moves: Dive Earth Power Fury Cutter Helping Hand Ice Punch Icy Wind Low Kick Signal Beam Swift ThunderPunch 4th Gen TMs: TM03 Water Pulse TM06 Toxic TM07 Hail TM10 Hidden Power TM13 Ice Beam TM14 Blizzard TM15 Hyper Beam TM17 Protect TM18 Rain Dance TM20 Safeguard TM21 Frustration TM24 Thunderbolt TM25 Thunder TM26 Earthquake TM27 Return TM32 Double Team TM34 Shock Wave TM41 Torment TM44 Rest TM45 Attract TM56 Fling TM58 Endure TM66 Payback TM67 Recycle TM68 Giga Impact TM70 Flash TM73 Thunder Wave TM82 Sleep Talk TM83 Natural Gift TM90 Substitute HM01 Cut HM03 Surf HM05 Whirlpool HM07 Waterfall 5th Gen TMs: TM01 Hone Claws TM06 Toxic TM07 Hail TM10 Hidden Power TM13 Ice Beam TM14 Blizzard TM15 Hyper Beam TM17 Protect TM18 Rain Dance TM20 Safeguard TM21 Frustration TM24 Thunderbolt TM25 Thunder TM26 Earthquake TM27 Return TM32 Double Team TM41 Torment TM44 Rest TM45 Attract TM47 Ankle Sweep TM48 Round TM55 Scald TM56 Fling TM60 Postpone TM66 Payback TM68 Giga Impact TM70 Flash TM72 Volt Change TM73 Thunder Wave TM78 Smooth Over TM90 Substitute TM93 Wild Charge TM94 Rock Smash HM01 Cut HM03 Surf HM05 Waterfall HM06 Dive
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Cookie's law of a forum: as a thread gets longer, the probability of it being derailed by a religion argument approaches 1 If only the max avatar filesize was 90K... |CAPASB stuff: My CAPASB Team~My reffing profile | Last edited by Tortferngatr; Feb 10th, 2011 at 8:36:23 PM. |
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#82 |
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Join Date: Aug 2010
Posts: 2,824
Erry day im HEAD SMASHING
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Why in the world are Plico's stats so low? I'd say they should all be around 10 points higher maybe.
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Ten million fireflies |
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#83 | |
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Join Date: Sep 2009
Posts: 2,558
United States of America
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Quote:
The absurd amount of weakness was quite deliberate-giving it TM access, several moves with semi-decent power, and Magic Guard was mercy. (Zap Cannon wasn't mercy-that was a present for BatCap.)
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Cookie's law of a forum: as a thread gets longer, the probability of it being derailed by a religion argument approaches 1 If only the max avatar filesize was 90K... |CAPASB stuff: My CAPASB Team~My reffing profile | |
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#84 |
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Join Date: Aug 2010
Posts: 2,824
Erry day im HEAD SMASHING
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Still, there is no need to make a Pokemon that weak. That just makes it unfun to play with.
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Ten million fireflies |
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#85 | |
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Join Date: Sep 2009
Posts: 2,558
United States of America
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Quote:
8/8/40/60/40/65? (221 BST?) Comment?
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Cookie's law of a forum: as a thread gets longer, the probability of it being derailed by a religion argument approaches 1 If only the max avatar filesize was 90K... |CAPASB stuff: My CAPASB Team~My reffing profile | Last edited by Tortferngatr; Feb 10th, 2011 at 8:37:28 PM. |
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#86 |
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!!!
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Join Date: Nov 2007
Posts: 1,054
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People would have to suffer similarly if they want a Gyarados or Milotic. At least Plicowatt has a movepool
much thanks to Wyverii for cleaning up the Embirch sprite. The more angsty and rebellious Flarelm is appropriately rougher around the edges. |
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#87 |
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Jigen Makkoto
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Moderator
Join Date: May 2005
Posts: 6,887
Massachusetts
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If you're going to make a lolweakmon, please don't make it functionally worse than Magikarp through idiotic things like 8 Base HP. At least try to be realistic towards the CAP mon's concept.
Suggestion: Stats: 21 / 29 / 13 / 28 / 14 / 95 BST = 200 (Same as Karp) HP: 80 Atk: ** Def: * SpA: ** SpD: * Spe: 95 If this were in LC it'd probably be way too weak, but anyway it does pretty much the same thing as Krillowatt which is outspeed a fairly significant speed tier and use coverage to take care of threats. I'll probably be shelling out the movepool a bit more too. I'm keeping your general concept/abilities, but I will be making a few tweaks to keep it in line. I also managed to lower your BST total.
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[17:53] <&Deck_Knight> If I Cite and Prune CiteandPrune's post, what does that make me? [17:54] <Birkal> a citeandprune cite and prunner [17:54] <%DHR> O_o lol [17:54] <+Mos_Quitoxe> Cite and Prune doesn't do enough of either [17:55] <+Mos_Quitoxe> can we make him change it or force him to pay damages [17:55] <&Deck_Knight> It would be a lot easier for him to Cite and Prune if we made him a mod. [17:56] <&Deck_Knight> I delegate this task to Birkal. [17:57] <Birkal> >:| |
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#88 | |
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Posts: 4,742
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#89 |
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Join Date: Jul 2006
Posts: 1,716
NoVA
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@RD: No, that is the coolest fakemon sprite I've ever seen. Love the Mewtwo like pose. If I take part in this ASB thing I think Embirch is way up on my list of who to choose.
I don't really see any way you can use Krillo, Gyara, or Milotic without being a ref. You're basically sacking a team slot for four battles. (Well, three if I understand the mechanics right. But it won't know any good moves if you evolve mid-battle I think?) |
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#90 | ||
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Join Date: Sep 2009
Posts: 2,558
United States of America
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Quote:
But okay. Quote:
Also, Flarelm/Flamaple looks REALLY badass.
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Cookie's law of a forum: as a thread gets longer, the probability of it being derailed by a religion argument approaches 1 If only the max avatar filesize was 90K... |CAPASB stuff: My CAPASB Team~My reffing profile | |
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#91 | ||
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Jigen Makkoto
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Moderator
Join Date: May 2005
Posts: 6,887
Massachusetts
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Quote:
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[17:53] <&Deck_Knight> If I Cite and Prune CiteandPrune's post, what does that make me? [17:54] <Birkal> a citeandprune cite and prunner [17:54] <%DHR> O_o lol [17:54] <+Mos_Quitoxe> Cite and Prune doesn't do enough of either [17:55] <+Mos_Quitoxe> can we make him change it or force him to pay damages [17:55] <&Deck_Knight> It would be a lot easier for him to Cite and Prune if we made him a mod. [17:56] <&Deck_Knight> I delegate this task to Birkal. [17:57] <Birkal> >:| |
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#92 | |
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Join Date: Sep 2009
Posts: 2,558
United States of America
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Quote:
Though yeah-Mektar had the scaling down a lot better, especially given I made this thing 1 inch smaller than current record-holder for smallness Joltik.
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Cookie's law of a forum: as a thread gets longer, the probability of it being derailed by a religion argument approaches 1 If only the max avatar filesize was 90K... |CAPASB stuff: My CAPASB Team~My reffing profile | |
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#93 |
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Join Date: May 2010
Posts: 345
Epic Avatar by me!
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We could host a poll to see which sprite people like more, or something.
Oh, and I don't think Krillowatt should be 3-stage. One, that would make it more like Gyrados, and Two, I can't think of anything we could base it off of.
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I'm only here for Project Amethyst and the CAP Project. My Sprites that need Peer Edits: http://www.smogon.com/forums/showpos...postcount=2598 |
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#94 | |
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Join Date: Sep 2009
Posts: 2,558
United States of America
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We could have Plicowatt (shrimp larva)->Krilliwatt (tiny adult shrimp)->Krilowatt (jumbo shrimp.) It would be a little like Ralts (lolweak mon) -> Kirlia (still pretty weak mon) -> Gardevoir/Gallade (pretty good mon) I'm perfectly content with Plicowatt -> Krilowatt, though
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Cookie's law of a forum: as a thread gets longer, the probability of it being derailed by a religion argument approaches 1 If only the max avatar filesize was 90K... |CAPASB stuff: My CAPASB Team~My reffing profile | |
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#95 |
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Simper Fi
Join Date: Feb 2010
Posts: 1,658
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I think Krilo should be a two-stage, it doesn't seem right as a 3, but yeah it would help if Plico was usable in LC.
Stat spread along the lines of 101 / 44 / 43 / 44 / 43 / 85 makes sense.
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22:36 <MMF> cunt is my favorite
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#96 |
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!!!
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Join Date: Nov 2007
Posts: 1,054
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Personally, I thought it would have been funny to see Krilowatt as an inversion of the Gyarados trope. We have a puny, helpless-looking final stager with monster stats, so a gigantic, intimidating baby form, some creature of the deep, would be appropriate, eh?
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#97 |
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Join Date: Apr 2010
Posts: 154
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It could be a much larger carapace, shell or exo-skeleton which is shed once the baby grows strong enough to defend itself...
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