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#76 |
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Jigen Makkoto
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Moderator
Join Date: May 2005
Posts: 6,844
Massachusetts
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RE Hurricane:
Allowed. We need THawk to pose a threat, and it won't if all it can do is STAB Fighting. Hurricane also operates best in a weather that draws in its best counters: Tornadus, Thundurus, and Zapdos. Moreover the calculation on physically defensive Skarm is bogus. Physically Defensive Skarm is never used to counter special attackers. It's relevant to a metagame where Rain is prevalent but using it in a Rain team will give you trouble with other Rain teams. I'm advancing Power Gem for Allowed. Power Gem provides some Rock-type offensive power outside of Hidden Power, and has the same power. It could free up space for HP Ice, and they hit pretty much the same targets. Let's not forget a key move here: Circle Throw for Allowed. Obviously a Taunt-proof phaze is very desirable, and even with 60 Base Atk it does have some damaging potential. If it can break Substitutes then that is offensive enough to warrant placement as an attacking move. One other move: Hex for Allowed. Hex doesn't have the immediate breaking or coverage power of Shadow Ball, or the potentually broken hax of Ominous Wind. It does however make status sets with Prankster more viable, allowing THawk to keep momentum set up by Toxic Spikes or its own status in effect. It's also perfect for addressing oddball threats like Psycho Shift Sigiliph and other Flame or Toxic Orb abusers (though Breloom is better dispatched by Air Slash).
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[17:53] <&Deck_Knight> If I Cite and Prune CiteandPrune's post, what does that make me? [17:54] <Birkal> a citeandprune cite and prunner [17:54] <%DHR> O_o lol [17:54] <+Mos_Quitoxe> Cite and Prune doesn't do enough of either [17:55] <+Mos_Quitoxe> can we make him change it or force him to pay damages [17:55] <&Deck_Knight> It would be a lot easier for him to Cite and Prune if we made him a mod. [17:56] <&Deck_Knight> I delegate this task to Birkal. [17:57] <Birkal> >:| |
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#77 |
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Join Date: Oct 2010
Posts: 623
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While there are arguments about how Focus Punch is not required, I would still like it to stay on the list. Focus Punch gives Tomohawk a more reliable way to beat Blissey/Chansey, especially with its (Prankster) 101 HP Substitutes. However, if Blissey/Chansey tries to pass a Wish or use Heal Bell, that's a huge momentum loss.
Hurricane: Disallow I realize that Air Slash is pretty weak and may not force certain pokemon out like Hurricane would, but I think that high chance for a free turn is devastating to your momentum. When you need to quickly regain momentum, but Hurricane misses and you die and get swept, that's a huge problem. Yes, Air Slash can miss too, but the chance is much lower and any weaker move starts to make it ridiculous. However, there is the fact that Hurricane has a 30% chance to confuse, which can force another switch for more momentum. Icy Wind: Disallow I would rather give this a different Ice typed attacking move like Aurora Beam or Frost Breath. I actually like Frost Breath as it penetrates your special attack drops and the opponent's special attack boosts that would otherwise give the opponent lots of momentum. It also discourages Reuniclus from setting up but it can still effectively counter (barring Air Slash flinchax). The reason I want another Ice typed attacking move is because Tornadus/Thundurus become a huge threat if they get a Nasty Plot, and I don't want it to risk a KO when they try. Volt Switch: Disallow U-turn gets the momentum job done better, making Volt Switch just like a weaker coverage move. |
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#78 | ||
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Join Date: Jun 2007
Posts: 4,484
PKMN Trainer Hijiri at your services
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Quote:
Anyway on to the topic quoted above, I would also like Hex moved/placed into the allowed list. Hex isn't strong enough to crippled/kill any of it's supposed psychic/ghost checks, unless they're already affected by a status ailment upon switching in, but really you're playing the prediction game at that point of time. Quote:
Hurricane: Allowed On it's own it's a pretty powerful move. 120 BP move with stab could really wreck thing, but it's accuracy leave it being only useful Hurricane within Rain. However Rain brings Zapdos, Genie bros., and a whole slew of other things that Tomohawk can't handle effectively. To put it shortly it's not overpower on this guy. Icy Wind: Disallowed Icy Wind stops too many of it suggested checks/counters with it's Speed lowering effect. Most of the one one would use Icy Wind on are 2HKO by it when Stealth Rocks are taken into consideration. This coupled with the fact it frees up Hidden Power for something else really puts a bad taste in my mouth.
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Diamond: Rinneth (3222 2619 1334) Platinum: Remilia (5328 9611 0881) White: Hijiri (3138 5947 0732) I can clone in B&W now. PM/VM if you need any. Everything I ever RNG'd is here What you buying stranger? Last edited by Gothic Togekiss; Mar 31st, 2011 at 7:28:08 PM. |
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#79 |
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Join Date: Sep 2009
Posts: 2,545
United States of America
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BTW, U-Turn isn't anywhere in the list on the front page-not even in pending.
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Cookie's law of a forum: as a thread gets longer, the probability of it being derailed by a religion argument approaches 1 If only the max avatar filesize was 90K... |CAPASB stuff: My CAPASB Team~My reffing profile | |
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#80 | |
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Join Date: Feb 2011
Posts: 106
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That's because U-Turn is considered a non-attacking move. Probably due to it only being used for its mon-switching...and Tomohawk's poor Attack stat.
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#81 | ||
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Join Date: Mar 2011
Posts: 68
Portland, OR
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Quote:
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Hex is neat, though. It's even less immediately threatening than Ominous Wind, but the power boost on status afflicted foes is pretty nifty, I could imagine it being useful without being too powerful. Hex for Allowed. |
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#82 |
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the pastor of disaster
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Join Date: Oct 2008
Posts: 1,470
Long Island, New York
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Okay, I believe we have everything where it belongs now, except for Hurricane, Icy Wind and Volt Switch, which will go to a poll!
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| attacking, cap1, discussion, moves, tomohawk |
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