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#101 |
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Join Date: Aug 2009
Posts: 168
Australia
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Somehow I only just found this thread... and I'm glad to see both Peterko and Jumpman are still doing their thing.
However, I may not even bother with the Subway, which is surprising when you consider the 1000s of hours I wasted on the Tower in Pearl, Platinum and HeartGold. My best in Platinum was a mere 646, only about a quarter of the legendary duo's record. (Legendary duo = Peterko and Jumpman; Peterko is exclusive to Pokemon White, while Jumpman is in Black) I did a streak of 77 using my completely unchanged 646 team from Platinum: 1. Cresselia ~ Aether Item: Choice Scarf Ability: Levitate Nature: Bold EVs: 252 HP, 230 Speed, 28 Defense IVs: 31-x-31-27-31-31 Level 50 Stats: 227-73-158-93-150-134 - Trick - Thunder Wave - Flash - Light Screen 2. Salamence (shiny) ~ Dargon Item: Lum Berry Ability: Intimidate Nature: Adamant EVs: 252 Attack, 252 Speed, 4 Sp. Def IVs: 31-31-31-31-31-31 Level 50 Stats: 170-205-100-117-101-152 - Outrage - Earthquake - Dragon Dance - Substitute 3. Registeel ~ HardNess Item: Leftovers Ability: Clear Body Nature: Careful EVs: 252 HP, 140 Defense, 100 Attack, 16 Sp. Defense IVs: 31-31-31-x-30-31 Level 50 Stats: 187-108-188-79-189-70 - Iron Head - Substitute - Curse - Amnesia ... it just felt a bit 'meh' for unknown reasons. I took a while to adjust to the actual switching that the AI does if locked into non-attacking moves. I'm surprised at how effective Registeel still is, despite the absurd power level of many new 5th-gen threats. Anyway, not sure if you'll bother to add that practice streak to the list (it was 77), I'm also unsure if I'll bother to try and place high on the list... just doesn't seem as fun as 4th-gen was.
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~ Shiny Thundurus encounter, National Pokedex complete (646), Burgh's rape dungeon exposed, and more.
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#102 |
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Join Date: Mar 2011
Posts: 1,459
Dearest Princess Celestia;
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I don't understand how you people get far in the Subway.. I use a decent team and I always lose at around 14-21 :L
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HACKED ONES ALLOWED. DON'T CHEAT!!!!!! |
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#103 |
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Join Date: Jan 2011
Posts: 445
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@ Dimentio if you dont trick an Umbreon into a scarf, you lose to it because you have no special attacks at all. Youre not even using toxic
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Platinum FC: 5071 4261 7844 White FC: 3053 3357 0014 White 2 FC: 4642 6792 5119 http://www.smogon.com/forums/showthread.php?t=3446386 |
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#104 |
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Join Date: Dec 2010
Posts: 31
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I suppose it could have been a Zoroark, but I swear I 2HKO all of his pokes, so wouldn't that have broken Illusion?
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Diamond 0174 7375 6534 Platinum 4126 2720 1893 SS 1978 6320 1641 White 5243 1346 3207 |
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#105 |
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Join Date: Mar 2011
Posts: 60
Germany
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So lost again with the same team at 206 and of course... to a hail team.
I aimed for the 200 but I think i can go on to 300 and more. Probably the most annoying mons are Sand Veil Gliscor & Garchomp and fighting types with Ground resistance. Just love to play in the sand with this team :) Super Double Despotar @ Balloon Sandstorm Adamant 252 HP, 252 Att Lvl 50 stats: 200-204-121-100-110-85 Crunch Rock Slide Earthquake Protect Excadrill @ Focus Sash Sand Rush Adamant 82 HP, 252 Att, 176 Speed Lvl 50 stats: 191-204-68-57-82-130 Earthquake Rock Slide X-Scissor Protect Garchomp @ Life Orb Sand Veil Jolly 252 Att, 252 Spe Lvl 50 stats: 183-181-111-77-94-165 Earthquake Dragon Claw Fire Blast Protect Eelektross @ Leftovers Levitate Modest Lvl 50 stats: 192-118-96-171-100-64 252 HP, 252 SpA Thunderbolt Flamethrower Grass Knot Discharge http://www.bilder-hochladen.net/file...-4-jpg-rc.html I also would like to have some opinions on a possible Stoutland set i thought about: Stoutland @ Life Orb Sand Rush Adamant 252 Att, 252 Spe Return Wild Bolt/ Fire Fang Ice Fang Protect Could this work? Now Iīm going to work on my Singels streak, all Iīve got to say so far is that the AI does really wierd things to my Rotom-W,Ferrothorn,Dragonite Trick team... |
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#106 | |
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Join Date: Mar 2011
Posts: 1,459
Dearest Princess Celestia;
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Quote:
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HACKED ONES ALLOWED. DON'T CHEAT!!!!!! |
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#107 |
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Join Date: Mar 2011
Posts: 60
Germany
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Thatīs what I expected, lack of power... seems not worthy enough to replace Garchomp for a "speed up".
To Outspeed everything in the Subway it sadly needs nearly all speed EVīs (240 with 31 IVīs, 252 to outspeed my own Excadrill) |
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#108 |
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Join Date: Jun 2009
Posts: 251
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You won't need to outspeed everything in the subway, you'll need to outspeed everything that is a threat (most really high speed choice scarf pokes don't pose a large threat. Stoutland isn't necessarily forced into a 252 speed investment.Congrats on the streak, looks a pretty solid doubles team.
Can I ask for the thought process behind Eelektross? I know it's a nice perk to have no weaknesses and it grants the Earthquake & discharge freedom, but surely something else could suffice? I can't say for certain but perhaps if you have troubles with anything there are probably some better adapted "counters" to those problems whilst maintaining the core idea behind the team. Eelektross would still take damage from SS and it doesn't hit that hard or that fast, I'd imagine there's often problems of missing out a few critical OHKOs that a pokemon like Latios may score. I may be wrong, I suppose the summarised question would be is Eelektross' bad stats and SS weakness worth the benefit of Eq/ discharge? But even in that instance, I'd still be more tempted by Zapdos*. Hail may be a problem but ice- pokemon are easily dealable with 2 very hard hitting rock slides, and if the hail itself is a problem then one can always play around that by switching out Tyranitar to consolidate Sandstorm. * Zapdos may not be the best example (terrible attacking movepool), but it can still get flash (flash + Sand veil troll ftw) and other support moves. Zapdos is also a lot more bulky with the way the AI interprets roost. I'm not criticising as such, I just want to know some of your ideas behind choosing Eelektross (a pokemon I probably wouldn't have thought of)? |
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#109 |
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Join Date: Mar 2011
Posts: 60
Germany
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Yeah Eelektross, why use something nobody uses :D
You already figured out the Discharge& Earthquake freedom, which was one of the main points for choosing it.I agree Zapdos could do this as well, maybe even better cause of higher SpA. The movepool isnīt really bad, in fact itīs nearly the same: Heatwave,Thunderbold,Discharge + Hp:Ice/Grass. And here the problem starts, I havenīt got one with good IVīs and donīt wanted to start FireRed or SoulSilver again. Just some lazyness on my side. If I could get my hands on a flawless HP:Ice Zapdos (nope, no GTS for me -.- ) I may have never thought about Eelektross. So I began to look after some Eq-immune Special Attacker which is easily available and found it. The no weaknesses part really makes prediction a lot easier because the AI seems to always want to attack with SE moves which I can protect and gain a free turn for Eelektross. The low speed helps a lot against Trickroom teams which caused trouble for Garchomp and Excadrill. Hail teams are really the greatest problem for the team. Not the hail itself, but everything together. I either need to sacrifice something to get the sand back up and put me on a 3:4 or stay in and get a 3:3 or a 4:3. My first big streak ended because I sacrifced the wrong mon ( and to Quick Claw hax, but it wouldnīt have mattered if I saved the right mon), the second streak ended because I stayed in and hail was up for double 100% Blizzards... So itīs a bit difficult. I donīt think youīre criticising, itīs nice to get some interest :D Last edited by Mr. XYZ; May 3rd, 2011 at 3:57:37 PM. |
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#110 |
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Join Date: Jun 2009
Posts: 251
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I must admit I didn't consider trickroom problems (I've had no doubles experience so far in B/W), although I suppose diversity is especially important to maintain in doubles. Zapdos probably wasn't the greatest suggestion, I do like the Eelektross. Perhaps it may be viable to substitute flash cannon for grass knot? Grass knot's real power is with the bulky pokemon which I wouldn't imagine cause that much of a problem, and without the 100 or 120 power it loses efficiency, especially when there's other opinions available. U-turn or volt change could also be interesting (although not really recommended).
I was actually going to suggest rotom (heat form) it has good special attack, it is resistant to ice- moves, it has decent sp. def. It also could go either low or high speed, low speed achieving a lot more bulk which may really help in sticky situations. And it's got the discharge/ Eq perk. However, looking at your losses some more experience and a bit more luck is all that is required to go further. My main point is that whatever move or niche that you've come up with on paper isn't really being used can be changed easily, because the basis of a SS team really lends itself to various diversifications. Perhaps there's a better way to abuse the Sp. Def boost (Terrakion could be interesting). Anyway, good job |
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#111 |
Join Date: Dec 2009
Posts: 3,268
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Okay, seriously?
Has anyone else had troubles with their games freezing in Subway? It froze yesterday and today both around 40 battles in and this is total bullshit. It would be really nice if I could stop getting cheated out of getting a streak |
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#112 |
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Join Date: Mar 2011
Posts: 1,459
Dearest Princess Celestia;
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Perhaps it's your DS? If you're sure that it isn't, then would you care to elaborate?
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HACKED ONES ALLOWED. DON'T CHEAT!!!!!! |
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#113 | |
Join Date: Dec 2009
Posts: 3,268
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A) 350+ hours on the cartridge B) Switching DS units often C) I'm playing on one of two original DS units because all I have aside from that is the 3DS, and they don't sell cases for the 3DS yet so I refuse to take it in public If anyone else is suffering from their game freezing at random points in time, feedback would help |
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#114 | |
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Join Date: Mar 2011
Posts: 1,459
Dearest Princess Celestia;
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Quote:
And what's wrong with the 3DS? I don't have one (no good games), but I haven't heard many complaints about it thus far.
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HACKED ONES ALLOWED. DON'T CHEAT!!!!!! |
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#115 | |
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A kiki is a party, for calming all your nerves. ♥
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Join Date: Dec 2007
Posts: 2,310
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Anyway, I'm struggling to break 60 battles in Super Singles. I've gotten close a few times, but get "unlucky" quite often and the streak just ends. I'm using Spiritomb/Flygon/Rotom-W, I might post it in more detail if I can get up around the 100 mark (I think the team can, it's just a case of me using the list more and not winging it so much lol... which is why I can't really complain about luck I guess). |
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#116 |
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blatant Nintendo fanboy
Join Date: Mar 2009
Posts: 4,326
your mom sucked at e3
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because it's large
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#117 |
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Join Date: Mar 2011
Posts: 60
Germany
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You really undererstimate the power of Grass knot. The bulky pokemon which are hit for SE arenīt dangerous but annoying (for example Swampert,Hippo), also a lot of them carry Curse and than they get dangerous.
The Grass/Stab-Elektro/Fire coverage works great with the rest of the team and only Eelektross gets it without Hidden Power. Currently I think about dropping Thunderbolt or Discharge for Thunderwave. Flashcannon isnīt needed I hurt Ice enough with Fire and Ice/Waters with Electric. Each Rotom form has one disadvantage compared to Eelektross: Either the Sp.A drop (Leaf Storm, Overheat) or Accuracy ( Hydro Pump, Blizzard) and Air Slash just sucks :P If it still had his Ghost type it would be a great switch in for the Fighting attacks thrown at my starters. The Genies seem to be great for a the team: Thunderus could eventually work like a less bulkier Zapdos, but of course I have a Jolly one with perfekt SpA and crappy Att IVīs, Landorus similar to Garchomp and Tornadus could hax around with the 100% accurate Hurricane. Maybe itīs just me, but I only see Zapdos doing the needed job better than the electric eel. |
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#118 |
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Join Date: Sep 2009
Posts: 21
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This is my team for Double battles :
Staraptor@choice scarf Reckless Adamant 28/31/26/xx/31/31 252 Speed 252 atk 6 HP Brave bird Double edge Close combat U-turn Garchomp@yatche berry Sand Veil Jolly 17/31/31/xx/31/31 252 Speed 252 Atk 6 HP Dragon Claw Outrage Earthquake Swords Dance Latios@focus sash Levitate Timid Don’t remember IV, i soft reset lots of times with a masterball and a Sync Abra, in order to get at least 16 IV to outspeed Garchomp, and good Special Attak 252 Speed 252 Special Attak 6 HP Draco Meteor Ice Beam Thunderbolt Psychic Slaking@choice band Truant Adamant 21/31/27/xx/31/31 252atk / 100speed / 156 Special Defence Double edge Brick break Fire punch Ice punch I got amazing results with this reckless staraptor i bread from the dream world... about 85% of the times, Staraptor KOs one opponent in the first turn with double edge or brave bird, and usually i SD on Garchomp on the first turn. Another good option is chomp’s earthquake, usable with latios too, in cases of sturdies and/or pokemon that cannot be OHKO by staraptor Also, the sashed Latios (instead of a classic sashed Chomp and life orb/choice spec Latios) is resulting more efficient, at least in my experience.... this way, latios can survive, aside from obvious CH, sucker punches (lots of them), and, in the cases of trick room i couldn't avoid, guarantees at least one shot) AI’s still cannot take advantage of Slaking’s truant, so i still find its ability to switch-in to almost any pokemon, and to OHKO almost anything, of great help. I’m currently at battle 42 with my third attempt (first lost with an indecent Glaceon that quick clawed blizzard my team to death, note that hail wasn’t in effect), second attempt lost at battle 48 LOL to a scarfed thundurus that rock slided and flinched staraptor first turn, then another flinch on chomp on second, nothing to do) |
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#119 |
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Join Date: May 2011
Posts: 2
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I really need help building this team. :S
Scizor @ Life Orb "Smack.Dat" Ability: Technician Nature: Adamant Bullet Punch Bug Bite Pursuit Swords Dance EVs: 248 HP/252 Atk I figure putting Hp Investment may help, and i don't need speed with Priority and whatnot. Milotic @ Leftovers "Nessie" Ability: Marvel Scale Nature: Bold Scald Ice Beam Toxic Recover EVs: 252 HP/252 Def I think (From lurking here many months) that this is a fairly decent 'Tanking Milotic'. Should be able to take any fire attack scizor doesn't like. Aaaand now i'm stuck. I'm thinking a ground type, like Gliscor, maybe Garchomp although i want a different team from my Diamond team. And then i thought maybe Gengar or Thundurus? Which one of these would be good for coverage an whatnot? |
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#120 |
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Join Date: Mar 2011
Posts: 60
Germany
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Iīll try to help you.
First Superpower( If you got access to a Gen IV movetutor)/ Brick Break over Pursuit, otherwise you will get walled to much. Milotic looks fine. Standart Garchomp works always, or you try timid Gengar@ Sash, Shadowball/Thunderbolt/Fokus Blast/Destiny Bond as a lead. Pretty standart and nothing special, but at least it works. |
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#121 |
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Join Date: May 2011
Posts: 2
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Thanks for the quick reply!
I'd rather just teach it Brick Break, it should do the trick with some SD's set up + Life orb. So yeah, would i max EV's in Speed and Sp. Atk. For Gengar then? I like the Gengar idea, i think i'll go with it. Cheers! I'll post what streak i can get soon. :)
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Long time Lurker, First time Poster :D |
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#122 |
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Join Date: Mar 2011
Posts: 81
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On that Scizor, pursuit doesn't seem ideal. The AI rarely switches, so you lose the main value of the move, and even with technician, night slash hits harder.
But a dark move in general seems suboptimal on this set. Against dark-weak opponents, pursuit doesn't give you much damage over the alternatives. STAB bug bite hits MUCH harder on psychics, and STAB bullet punch covers ghosts, the two types that dark hits for super effective damage. In its place, I recommend superpower, which keeps Scizor from getting badly walled by steel types. EDIT: Looking back, I see you've suggested Brick Break instead. I still think that superpower would serve you better, as in my experiences in the subway (I've used swords dance Scizor on two different 100+ streak teams), there are situations where you badly need a one hit KO, and don't have time to set up multiple (or even any) of swords dances. Superpower hits substantially harder than brick break, and gives you a lot of KOs that brick break does not. Last edited by NoCheese; May 4th, 2011 at 11:10:07 PM. |
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#123 |
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Join Date: Sep 2009
Posts: 21
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well i managed to win battle 49 with the hereby team... now, before proceeding, i'd like to share some opinions about adjustements.... i'm consiedring those changes :
- in place of chomp (and changing Lations from focus sash to life orb), this : infernape@focus sash iron fist jolly 252speed/252atk/6hp fake out fire punch thunder punch close combat fake out will make sure then in the first turn starapor can kill or deal great damage to the right opponent. also, fake put helps on faster scarfed pokemon that could outspeed staraptor, and/or the danger of quick clawers. fire punch and thunder punch are helped by the 20% increase of iron fist vs blaze. Another idea is to change slaking with this : Dragonite@yatche berry (and changing garchomp from yatche berry to focus sash, and lations from focus sash to life orb) jolly multiscale 252 speed/252 atk/6 hp dragon dance outrage earthquake fire punch multiscale provides coverage to switch-in into everything. if not switch-in, dragon dance on first turn, and then sweep... earthquake should help if latios is still in and/or there are 2 opponenents left and dragonite is alone ---------------------------------- This is my team for Double battles : Staraptor@choice scarf Reckless Adamant 28/31/26/xx/31/31 252 Speed 252 atk 6 HP Brave bird Double edge Close combat U-turn Garchomp@yatche berry Sand Veil Jolly 17/31/31/xx/31/31 252 Speed 252 Atk 6 HP Dragon Claw Outrage Earthquake Swords Dance Latios@focus sash Levitate Timid Don’t remember IV, i soft reset lots of times with a masterball and a Sync Abra, in order to get at least 16 IV to outspeed Garchomp, and good Special Attak 252 Speed 252 Special Attak 6 HP Draco Meteor Ice Beam Thunderbolt Psychic Slaking@choice band Truant Adamant 21/31/27/xx/31/31 252atk / 100speed / 156 Special Defence Double edge Brick break Fire punch Ice punch I got amazing results with this reckless staraptor i bread from the dream world... about 85% of the times, Staraptor KOs one opponent in the first turn with double edge or brave bird, and usually i SD on Garchomp on the first turn. Another good option is chomp’s earthquake, usable with latios too, in cases of sturdies and/or pokemon that cannot be OHKO by staraptor Also, the sashed Latios (instead of a classic sashed Chomp and life orb/choice spec Latios) is resulting more efficient, at least in my experience.... this way, latios can survive, aside from obvious CH, sucker punches (lots of them), and, in the cases of trick room i couldn't avoid, guarantees at least one shot) AI’s still cannot take advantage of Slaking’s truant, so i still find its ability to switch-in to almost any pokemon, and to OHKO almost anything, of great help. I’m currently at battle 42 with my third attempt (first lost with an indecent Glaceon that quick clawed blizzard my team to death, note that hail wasn’t in effect), second attempt lost at battle 48 LOL to a scarfed thundurus that rock slided and flinched staraptor first turn, then another flinch on chomp on second, nothing to do) |
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#124 |
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blatant Nintendo fanboy
Join Date: Mar 2009
Posts: 4,326
your mom sucked at e3
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Why not Giga Impact on a choice banded slacking?
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#125 |
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Join Date: Sep 2009
Posts: 21
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that is a good question... consider that i played the 2nd generation game (ruby or similar) from the begininng, just to be able to capture and breed a slaking, 'cause that was the only game where it was possible to teach slaking double-edge.
the reason for double edge over giga impact is clearly for accuracy, remembering that this slaking was intended exlusivly for use in the battle tower... in the long run, giga impact will eventually fail... and considering that you will not be able to attack the next turn, that means that you'll have to whitstand 2 (3 if opponent is faster, 4 if opponent is faster and you switched-in) hits before being able to retaliate....that means that you probably won't have a second chance.. so i preferred the 100% accuracy, over the power of gigaimpact.... (anyway, a choiced banded - adamant - 31 iv & 252 ev attack - slaking's double edge, is something that destroys most pokemon in the game...) |
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