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Old May 15th, 2011, 1:44:20 AM   #1626
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Righto, we just need a ref...
And, like Atheno said, I'll wait until he updates his team before PMing...

EDIT: 400th post!
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Old May 15th, 2011, 2:28:36 AM   #1627
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Quote:
Originally Posted by Fat elDino View Post
1v1 Singles
DQ: 1 Days
No recovers
Only one mon is sent to the ref, it's more fun that way :)
I'll let the challenger choose the arena in return for the right to go second.
Quote:
Originally Posted by Fat Athenodoros View Post
I''ll take you, elDino. Although I should warn you that I will be updating my profile in a few hours, so you may want to wait to send in a team until then.

One Ability
No Items
Switch = Banana
And wait we shall. Don't worry, I'll be staying up for reffing.

What's the arena? Well, Atheno can just PM me it. =D

Last edited by Flora; May 15th, 2011 at 2:43:31 AM.
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Old May 15th, 2011, 3:55:22 AM   #1628
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It's been a while since I last posted this, but looking for a ref for me vs Cartoons. Anyone up for it?
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Old May 15th, 2011, 6:13:53 AM   #1629
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1vs1 Singles
2/5, 2 DQ
No evolved mons por favor.

Arena:

With some fog. Aside from that, go nuts.
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Old May 15th, 2011, 6:18:09 AM   #1630
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Looking for a 6v6 doubles for Pokemon which have not evolved to their highest evolution. DQ is 2 Days. No recovers, 5 Chills.

Arena: Sootopolis city. Basically, a huge bowl, which leads down to a huge pool of water. Open to the elements.

EDIT: @fogdish
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Old May 15th, 2011, 6:19:19 AM   #1631
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@B_T : I'll ref when that gets a challenger

@Athenodorosososos: Accepted! Ref hunting time!
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Old May 15th, 2011, 6:21:16 AM   #1632
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Quote:
Originally Posted by Fat Dogfish44 View Post
@B_T : I'll ref when that gets a challenger

@Athenodorosososos: Accepted! Ref hunting time!
PM teams.
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Old May 15th, 2011, 7:01:25 AM   #1633
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Accepting Blue Tornados challenge.

All abilities
No items
Switch = KO
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Old May 15th, 2011, 7:30:26 AM   #1634
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elDino, B_T, teams please. Gonna make this a fast one.
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Old May 15th, 2011, 9:59:51 AM   #1635
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Beginner Battle

2vs2 singles
DQ 2 days
no recoveries 5 chills

Arena: Abandon Warehouse

This large 50m x 25m x 15m warehouse placed on top of a pier, used to build airplanes for Mistralton City airport. The old dusty and muddy floors still house some piles of equipment and airplane pieces left behind. There are some support beams near the ceiling to move across and use to attack form above. The walls are old and aren't supported well, meaning that if an attack too powerful hits the walls the entire building will collapse and the battle will end instantly. This is done at the discretion of the referee. On one of the 50m sides there are two large sliding doors that are left open. From here there is a small 5m wide concrete pier and beyond that, the sea. Water attacks are usable, however Dig is not thanks to the hard concrete pier.
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Old May 15th, 2011, 10:15:32 AM   #1636
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Venser, Alchemator, PM me your mon.
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Old May 15th, 2011, 11:30:36 AM   #1637
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Quote:
Originally Posted by Fat Steampowered View Post
Beginner Battle

2vs2 singles
DQ 2 days
no recoveries 5 chills

Arena: Abandon Warehouse

This large 50m x 25m x 15m warehouse placed on top of a pier, used to build airplanes for Mistralton City airport. The old dusty and muddy floors still house some piles of equipment and airplane pieces left behind. There are some support beams near the ceiling to move across and use to attack form above. The walls are old and aren't supported well, meaning that if an attack too powerful hits the walls the entire building will collapse and the battle will end instantly. This is done at the discretion of the referee. On one of the 50m sides there are two large sliding doors that are left open. From here there is a small 5m wide concrete pier and beyond that, the sea. Water attacks are usable, however Dig is not thanks to the hard concrete pier.
I'll take this one.

Switch =KO
No Items
All Abilities.
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Old May 15th, 2011, 12:03:36 PM   #1638
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I need someone to sub-ref this: http://www.smogon.com/forums/showthread.php?t=103602

any takers?
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Old May 15th, 2011, 12:30:11 PM   #1639
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2vs2 Doubles.
2/5, 2 Day DQ.
Only basic mons which can evolve.

Arena: A standard arena, you know, those next to any standard pokecenter... Only it's a bit loaded. Every mon has a 1/6 chance of taking a random-typed 10 BP attack by the end of the round (this is, of course, before accounting stat changes and weaknesses/resistances). Ref should do something like assign each type a number and rand.
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Old May 15th, 2011, 12:36:09 PM   #1640
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Hm...I challenge the world. Well, anyone in general.

2v2 singles
DQ 2 Days (both battlers and ref)
5 Chills, 2 Recoveries
No fully evolved 3-stage pokemon

Battlefield: Pictochat
Yup, we are inside the ref's own DS. As he commentates, he will draw a rough sketch at the beginning of every round, which will have any sort of effect on the battle. Bear in mind there is, at all times, a large platform at the bottom. I encourage the Ref to go absolutely insane with this. Unoriginal Brawl ripoffs ftw =P soya.
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Old May 15th, 2011, 12:40:11 PM   #1641
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Quote:
Originally Posted by Fat shadowbone66 View Post
Hm...I challenge the world. Well, anyone in general.

2v2 singles
DQ 2 Days (both battlers and ref)
5 Chills, 2 Recoveries
No fully evolved 3-stage pokemon

Battlefield: Pictochat
Yup, we are inside the ref's own DS. As he commentates, he will draw a rough sketch at the beginning of every round, which will have any sort of effect on the battle. I encourage the Ref to go absolutely insane with this. Unoriginal Brawl ripoffs ftw =P soya.
Accepting
Switch = KO
One Ability
No Items

We need a ref!
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Old May 15th, 2011, 1:22:47 PM   #1642
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I accept, blue tornado.

No switching, no items, all abilities.
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Old May 15th, 2011, 2:15:03 PM   #1643
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I'll be reffing Blue Tornado and Kaxtar. PM me your teams and I will get the thread up today.
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Old May 15th, 2011, 2:29:00 PM   #1644
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3v3 Doubles
3 day DQ
3 recovers 5 chills
Please basics only =D

The arena will be Nature Valley, (mad props to Glacier Knight for this design)


Nature Valley: A fairly large valley nestled west of Mistralton City, this secluded area has been unperturbed by human activity for hundreds of years. The valley has slopes at an incline of 70 degrees all around, with a thick moss coating it, giving pokemon who are climbing down the treacherous slope some traction. Other than the slopes and an open field in the southern section, the whole valley (and around the valley) is full of many big, stable trees (Oaks, Maples, etc.) that will allow any agile pokemon to have the upper hand in a battle staged here. The sun is shining but there are many clouds in the sky, blocking the sun every so often. Because the valley is covered in vegetation little dirt or sand is exposed, making sandstorms unable to happen, although heavy rain and hailstorms can be summoned. The ground is soft enough so that pokemon can dig, and in the northern section of the valley there is a small pond (five feet deep, twenty-five feet wide, twenty feet long). Summary: no sandstorm, rain hail and sunny day can be summoned, digging is allowed, huge area with cramped quarters (besides the field in the south), huge trees able to hold large weights, water accessible.
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Last edited by Pikapwnd; May 15th, 2011 at 2:30:09 PM. Reason: oops
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Old May 15th, 2011, 2:31:22 PM   #1645
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Quote:
Originally Posted by Fat Pikapwnd View Post
3v3 Doubles
3 day DQ
3 recovers 5 chills
Please basics only =D

The arena will be Nature Valley, (mad props to Glacier Knight for this design)


Nature Valley: A fairly large valley nestled west of Mistralton City, this secluded area has been unperturbed by human activity for hundreds of years. The valley has slopes at an incline of 70 degrees all around, with a thick moss coating it, giving pokemon who are climbing down the treacherous slope some traction. Other than the slopes and an open field in the southern section, the whole valley (and around the valley) is full of many big, stable trees (Oaks, Maples, etc.) that will allow any agile pokemon to have the upper hand in a battle staged here. The sun is shining but there are many clouds in the sky, blocking the sun every so often. Because the valley is covered in vegetation little dirt or sand is exposed, making sandstorms unable to happen, although heavy rain and hailstorms can be summoned. The ground is soft enough so that pokemon can dig, and in the northern section of the valley there is a small pond (five feet deep, twenty-five feet wide, twenty feet long). Summary: no sandstorm, rain hail and sunny day can be summoned, digging is allowed, huge area with cramped quarters (besides the field in the south), huge trees able to hold large weights, water accessible.
Sure, I'll try this out.

Switch = KO
No Items
1 Ability
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Old May 15th, 2011, 5:11:40 PM   #1646
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Let's try this out!

3v3 triples (hey, this is just training)
3 days DQ, 5 days ref DQ
2 recovers per mon, 5 chills per mon
Only 1 fully evolved Pokemon may be used at the start of the round. You may evolve one to its final stage during the battle.
Arena:
...


Also,

1v1 singles (both mons must be about to evolve!)
2 days DQ
2 recovers/5 chills
Arena: The cavern of Maxwell's Demon

This cave is home to a mysterious combination. The left half of the arena is an icy frost, the edge being blocked by a shield of liquified air and fog, the right half is hot with a pool of lava marking the edge of the field.

A strange invincible guardian sits in the center, regulating this state. Ice-type attacks have decreased effect (minus 2 base damage) on the right side of the arena, as the guardian will readily work to filter the cold atoms back instantaneously, fire-type attacks and Scald have a decreased effect (minus 2 base damage) on the left side, as the warm atoms move their way back to the right side. Water-type moves (other than Scald which is treated for our purposes as Fire-type) are decreased in the same manner if they are used against the opposite side, for water will tend to retain the heat of whatever side it is used on.

If you're knocked in or voluntarily choose to go in one of the two temperature extremes, you will take damage. The liquified air deals a 15 base damage special Ice-type attack from rank 4 special attack, all resistances except those of Ice-types (who are considered to have a 4x resist) negated, the lava deals a 15 base damage physical Fire-type attack from rank 4 attack, all resistances except those of Fire-types (who are considered to have a 4x resist) negated. Ice-type moves are powered up by 5 base power when used in the liquified air and cost half energy to use, however, and Fire-type moves are powered up in the same manner if used in the lava.
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Old May 15th, 2011, 5:15:53 PM   #1647
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Quote:
Originally Posted by Fat Xaqwais View Post
Need a ref for myself vs Cartoons! He ain't got nothin' on me.

3v3 Singles
DQ time: 4 days
2 recovers, 5 chills
No items
One ability
Switch = OK

Arena: United Center Hockey Rink
pic

No players, nets, etc. The ground is slippery but not wet. Melting the areans can create a little bit of water, but not much. The walls are sturdy and have been made taller to protect the audience. Obviously weather will not be able to get in, but the air is cold.

If Toons would like to change a rule or few, that's alright!
Quote:
Originally Posted by Fat Cartoons! View Post
Nah, I'm good. Who's reffing this?
I'll ref this. PM your teams!

Quote:
Originally Posted by Fat Steampowered View Post
Beginner Battle

2vs2 singles
DQ 2 days
no recoveries 5 chills

Arena: Abandon Warehouse

This large 50m x 25m x 15m warehouse placed on top of a pier, used to build airplanes for Mistralton City airport. The old dusty and muddy floors still house some piles of equipment and airplane pieces left behind. There are some support beams near the ceiling to move across and use to attack form above. The walls are old and aren't supported well, meaning that if an attack too powerful hits the walls the entire building will collapse and the battle will end instantly. This is done at the discretion of the referee. On one of the 50m sides there are two large sliding doors that are left open. From here there is a small 5m wide concrete pier and beyond that, the sea. Water attacks are usable, however Dig is not thanks to the hard concrete pier.
Quote:
Originally Posted by Fat elDino View Post
I'll take this one.

Switch =KO
No Items
All Abilities.
This too. PM me your teams!
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Old May 15th, 2011, 8:10:11 PM   #1648
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Ill join yours tortferng8tr

your first one

Last edited by Doran Dragon; May 15th, 2011 at 9:51:53 PM.
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Old May 15th, 2011, 9:33:06 PM   #1649
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Quote:
Hm...I challenge the world. Well, anyone in general.

2v2 singles
DQ 2 Days (both battlers and ref)
5 Chills, 2 Recoveries
No fully evolved 3-stage pokemon

Battlefield: Pictochat
Yup, we are inside the ref's own DS. As he commentates, he will draw a rough sketch at the beginning of every round, which will have any sort of effect on the battle. Bear in mind there is, at all times, a large platform at the bottom. I encourage the Ref to go absolutely insane with this. Unoriginal Brawl ripoffs ftw =P soya.
I'll ref this, but bear with me, as I've never refed before. PM me your teams.
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Old May 15th, 2011, 10:14:24 PM   #1650
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Quote:
Originally Posted by Fat jas61292 View Post
Sure, I'll try this out.

Switch = KO
No Items
1 Ability
Need ref for this battle as well as starting new one.

1v1
no items
all abilities
no evolved pokemans please <3
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