|
|||||||
![]() |
|
|
Thread Tools |
|
|
#1 | |
|
likes his numbers
![]() ![]()
Moderator
Join Date: Sep 2010
Posts: 2,244
Strong as a Corsola
|
Quote:
Spenstar's Team:
Grave
Ruby
Steampowered's Team:
Lemon
Ting
And here's the order that things will go
Oh, and Steampowered, you forgot to say weather this was Switch = KO or Switch = OK. I will assume KO, because that's what I know best, unless you specify otherwise. Last edited by DarkSlay; May 23rd, 2011 at 2:06:28 PM. |
|
|
|
|
|
#2 |
|
Join Date: Feb 2011
Posts: 452
Kanto
|
sorry about that....
Switch = KO
__________________
Never running out of steam Black and White had by far the worst soundtrack My CAP ASB team |
|
|
|
|
#3 |
|
Join Date: May 2010
Posts: 1,138
New York
|
Just what I was hoping for. Go, Grave!
...
__________________
My team of awesome! 22:20 Terrador wow 22:21 Terrador You just found a use for Rage. 22:21 Terrador Congratulations. 22:21 Spenstar yes, yes I did 8) 22:21 UllarWarlord *applause* |
|
|
|
|
#4 |
|
Join Date: Feb 2011
Posts: 452
Kanto
|
Alright let's go Ting (Mudkip) (M)
Start off the round with Foresight so that we can abuse the crap out of him. Next use a Double Team and create 3 clones who will all dive into the water (cuz you're much more agile in water). Finish off by using the extra agility and use some of the water from the pond to power up a super powerful Aqua Tail
__________________
Never running out of steam Black and White had by far the worst soundtrack My CAP ASB team |
|
|
|
|
#5 |
|
Join Date: May 2010
Posts: 1,138
New York
|
Here we go, Grave! Let's start off with a mean Glare as he tries to identify you. Since he's studying you, it should be a guaranteed hit, if not even more effective because of it! Next, as the Mudkip and clones are diving, make a Substitute. When Mudkip attacks, use Shadow Punch to hit back. Since Shadow Punch, being a guaranteed hit and of supernatural origin, will allow you to sense and strike the real Mudkip, follow your senses and make sure the Shadow Punch connects with the real thing! If at any point Mudkip suffers from parahax, use the chance to Drain his energy with a Punch!
Glare-Substitute-Shadow Punch (replace next action with Drain Punch in case of parahax)
__________________
My team of awesome! 22:20 Terrador wow 22:21 Terrador You just found a use for Rage. 22:21 Terrador Congratulations. 22:21 Spenstar yes, yes I did 8) 22:21 UllarWarlord *applause* |
|
|
|
|
#6 |
|
likes his numbers
![]() ![]()
Moderator
Join Date: Sep 2010
Posts: 2,244
Strong as a Corsola
|
Wow, reffing is pretty difficult. I'd like to think I got it all right, but let me know if you spot anything that seems off.
Grave (m) HP: 100 Energy: 100 Glare – Drain Punch – Shadow Punch ![]() Ting (m) HP: 90 Energy: 100 Foresight – Double Team (3 copies) – Aqua Tail The two Pokémon start off the battle by just standing (or floating) in place, staring at each other. I thought I was reffing a Pokémon battle, not a staring contest. Huh, wait a minute, it looks like Grave wasn’t giving just any old stare, but a vicious Glare, and with Ting staring right back at it, the move worked to perfection. Ting appears so scared that it can barely move, suffering 25% Paralysis. Ting tries to compose itself and use a move of its own, but I guess it just can’t shake off the terror of that Glare, because it is Fully Paralyzed. With Ting barely able to move, Grave sees a great opening, and sucks away some of Ting’s life with a Drain Punch. After being knocked around by that punch, it seems Ting has gotten his body back under control, and he begins to move very fast, despite the paralysis, and uses Double Team. It seems he pulled it off quite well, as there now appear to be 4 Mudkip instead of just 1. The pack of Mudkip then dive into the local watering hole, knowing that they have to get some momentum going. Yet despite being outnumbered, Grave seems quite happy. And that’s because those clones aren’t fooling him, which he proves by floating over to the water and slamming the real one with a ghostly Shadow Punch, causing all the clones to vanish into thin air. By this point Ting seems rather frustrated, as its first to actions have been a complete waste, so he finally decides it’s time to start fighting back. He leaps out of the water and whacks Grave across the face with an Aqua Tail, using some water he pulled up with him to boost its power. Ting drops back down into the water, as its paralysis takes the first steps toward wearing off, and Grave hovers over by the shore. Grave (m) HP: 85 Energy: 84 ![]() Ting (m) HP: 62 Energy: 82 Status: 20% Paralysis
data
Spenstar, you’re up. Last edited by jas61292; May 18th, 2011 at 2:35:29 AM. |
|
|
|
|
#7 |
|
Join Date: May 2010
Posts: 1,138
New York
|
Way to go Grave! That's some awesome battling you got doing on there!
Start the match with a Bulk Up. If Mudkip comes out to attack you, respond with a Drain Punch, followed by a fierce Sand Tomb. Otherwise, trap Mudkip with a Sand Tomb, using the muddy pond-dirt to trap him in his own domain, followed by a Rock Tomb, which is your strongest attack that can hit despite the sand. But if he uses Double Team at any point, Shadow Punch ASAP Bulk Up-Sand Tomb-Rock Tomb (If Mudkip comes out of the water, replace the last two actions with Drain Punch and Sand Tomb, and if Mudkip uses Double Team, regardless of whether he emerges from the water or not, use Shadow Punch and push the later actions back) Edit: How do you pronounce "Revenankh"? I can't figure it out D:
__________________
My team of awesome! 22:20 Terrador wow 22:21 Terrador You just found a use for Rage. 22:21 Terrador Congratulations. 22:21 Spenstar yes, yes I did 8) 22:21 UllarWarlord *applause* Last edited by Spenstar; May 17th, 2011 at 11:09:39 PM. |
|
|
|
|
#8 |
|
Join Date: Feb 2011
Posts: 452
Kanto
|
Ok Ting...
that last round hurt us quite a bit but we aren't done yet To start, use Dig at the bottom of the lake while he uses Bulk Up, while underground in Dig, tunnel under the arena to where Grave is waiting and wait till he uses Sand Tomb in the water. This will make the water muddy and that's when you'll pop out from the ground with a now ground type infused Aqua Tail making it both super powerful and because it's muddy it should lower his accuracy. Then finish up with Foresight cuz it didn't work last time
__________________
Never running out of steam Black and White had by far the worst soundtrack My CAP ASB team |
|
|
|
|
#9 |
|
likes his numbers
![]() ![]()
Moderator
Join Date: Sep 2010
Posts: 2,244
Strong as a Corsola
|
Spenstar, I believe Revenankh is pronounced basically how it's spelled, with the h silent, like Rev-en-ank, but I'm not 100% sure. Though I know I saw it somewhere in the CAP forums. Anyways, on to the battle!
Grave (m) HP: 85 Energy: 84 Bulk Up – Sand Tomb – Rock Tomb ![]() Ting (m) HP: 62 Energy: 82 Status: 20% Paralysis Dig – Aqua Tail – Foresight With Ting swimming around in the water, out of reach of Grave’s fists for the moment, Grave decides to use this time to strengthen its muscles (or papers, or whatever he is) with a Bulk Up. Meanwhile, sensing that something is coming, Ting dives underwater, as if to dig in the bottom of the pool. However, on the way down, its body seizes up once again as it is Fully Paralyzed. Poor Ting. As Ting struggles to gain control of its body, Grave looks to make it even tougher on the little guy by mixing up the mud underneath the water with a Sand Tomb. Ting tries to retaliate with an Aqua Tail, but being trapped in the water by the Sand Tomb, it is unable to get close enough to Grave to make contact. Fortunately for Ting, the Aqua Tail did throw some of the now muddy water at Grave, enough to make it lose its focus and free Ting from the trapping attack. Annoyed that the Ting was able to free itself so quickly, Grave picks up some nearby Rocks, and begin throwing them at Ting, trying to bury in in a watery Tomb. While the Mudkip is able to avoid being completely trapped by these rocks, his motion is restricted enough to lower his speed. Ting, however appears unfazed, and begins staring right at Grave. He uses his Foresight to identify the ghost’s true nature, and give it an advantage later on. After all, at this point, he really needs any advantage he can get. Grave (m) HP: 85 Energy: 69 Boosts/Drops: +1 Atk, +1 Def Other: Identified by Foresight (Susceptible to Normal/Fighting moves) ![]() Ting (m) HP: 43 Energy: 70 Status: 15% Paralysis Boosts/Drops: -1 Spe
data
Man, Steampowered, you're getting unlucky with the RNG. But there is still time to turn it around. Lets see what you can do. You're up. Last edited by jas61292; May 18th, 2011 at 2:34:55 AM. |
|
|
|
|
#10 |
|
Join Date: May 2010
Posts: 1,138
New York
|
Rev-en-ank... cool, thanks.
After this round is over, (so it doesn't interfere with any actions) I'm going to congratulate Grave by giving him a big hug. It won't count as one of the actions and it won't do anything, think of it as sort of a flavor event. I'm a sentimental trainer, is all, and thanks to Forsight,I can hug my ghost buddy without giving him a ring target first ^_^ Again, it's just a "flavor" thing and doesn't count for anything :P I AM allowed to do that, right? BTW how long does Forsight last?
__________________
My team of awesome! 22:20 Terrador wow 22:21 Terrador You just found a use for Rage. 22:21 Terrador Congratulations. 22:21 Spenstar yes, yes I did 8) 22:21 UllarWarlord *applause* Last edited by Spenstar; May 18th, 2011 at 12:31:22 PM. |
|
|
|
|
#11 |
|
Join Date: Feb 2011
Posts: 452
Kanto
|
God this sucks... nothing seems to be going our way this battle... stupid hax...
Well let's not give up yet... Alright Ting, now that we can hit him with it, let's take all the damage he's done to us and put it on him with an Endeavor which should help us alot, follow up two Mud-Slaps to lower his accuracy alot and finish up with an Aqua Tail Should the first Endeavor not work (paralyzed, blocks, misses) then replace the second action with another Endeavor and finish up with Mud-Slap to lower his accuracy for the next round Should both the Endeavors not work (they probably will with my luck) then make you're third action Endeavor We have to make that Endeavor hit!!!
__________________
Never running out of steam Black and White had by far the worst soundtrack My CAP ASB team |
|
|
|
|
#12 |
|
Join Date: May 2010
Posts: 1,138
New York
|
Alright Grave, you're faster, so you can take advantage of your greater speed by making a 10 HP Substitute before Endevour reaches you. Endevour will fail because the target, the sub, has less HP than Ting. Now follow up with a Drain Punch to sap Ting's HP and restore your own, and finish the round with a Force Palm. Force Palm will cost less energy than a second Drain Punch and we want to possibly get our paralasis back! If Endevour indeed hits and breaks your sub, instead make another Substitute to make sure Mud-slap doesn't lower our accuracy!
Substitute(10HP)-Drain Punch-Force Palm (if Substitute breaks, use Substitute(10HP) again and shift your actions to the right)
__________________
My team of awesome! 22:20 Terrador wow 22:21 Terrador You just found a use for Rage. 22:21 Terrador Congratulations. 22:21 Spenstar yes, yes I did 8) 22:21 UllarWarlord *applause* Last edited by Spenstar; May 18th, 2011 at 2:20:59 PM. |
|
|
|
|
#13 | |
|
likes his numbers
![]() ![]()
Moderator
Join Date: Sep 2010
Posts: 2,244
Strong as a Corsola
|
So the higher ups have informed me that Endeavor works off the opponent's health, not the Substitutes, just like in the games. Sorry Spenstar. It was a good idea.
Grave (m) HP: 85 Energy: 69 Boosts/Drops: +1 Atk, +1 Def Other: Identified by Foresight Substitute – Substitute – Drain Punch ![]() Ting (m) HP: 43 Energy: 70 Status: 15% Paralysis Boosts/Drops: -1 Spe Endeavor – Mud Slap – Aqua Tail With the substitute gone, Ting turns around and towards the muddy water and starts flinging it at Grave. As the mud flies at it, Grave protects itself by putting up another Substitute. While this maneuver does prevent Grave from getting mud in its eyes, the muddy water it created last round only serves to boost the Mud-Slap’s power, and this improved attack strikes the sub with critical force, causing it to shatter once again. Grave must realize that these defensive tricks are getting it nowhere, because it looks like it is to make up for its sacrificed health by stealing some of Ting’s. With Ting swimming right near the shore, Grave is able to get right up to it, and Drain Punch it right in the face, knocking it out of the water. But it doesn’t look like Grave will get a chance to enjoy that stolen health, as Ting is charging right back at it. Ting leaps at Grave, swings around and slams it with an Aqua Tail, knocking Grave back a bit. Grave has certainly lost a bit of its edge this round, but it still seems to be firmly in the lead. How will this battle go now, with both Pokémon back on dry land? Grave (m) HP: 61 Energy: 48 Other: Identified by Foresight ![]() Ting (m) HP: 27 Energy: 51 Status: 10% Paralysis
data
Oh, and by the way Spenstar: Quote:
Anyways, Spenstar, it's your move.
__________________
<jas61292> I record everything <nyttyn> prove it. <nyttyn> WHAT WAS THE VERY FIRST THING I EVER SAID IN THIS CHANNEL. <jas61292> [06/02/12 | 12:43] <NyttyN> Huh what deo you know shelll smash did get banned <nyttyn> what. <nyttyn> well congratulations jas your stalker nexus has reached an all time high. |
|
|
|
|
|
#14 |
|
Join Date: May 2010
Posts: 1,138
New York
|
That didn't go exactly as planned, but we can still do this! We still have the lead! Begin with Glare, but if Ting makes an action to avoid looking at you or to dodge the attack entirely, thus evading the glare, I want you to use Shadow Punch instead. Follow up with your favorite move, Drain Punch! If the Glare from the first action connected, finish the round with Shadow Punch. If you used Shadow Punch as the first action because Ting avoided Glare, use Force Palm instead.
Glare-Drain Punch-Shadow Punch (If Ting makes any kind of evasive action, including averting vision from Grave, before Glare, replace first action with Shadow Punch and the third action with Force Palm)
__________________
My team of awesome! 22:20 Terrador wow 22:21 Terrador You just found a use for Rage. 22:21 Terrador Congratulations. 22:21 Spenstar yes, yes I did 8) 22:21 UllarWarlord *applause* |
|
|
|
|
#15 |
|
Join Date: Feb 2011
Posts: 452
Kanto
|
Well now that we're down to such low HP and he won't set up another Substitute let's go for the Endeavor
Alright Ting start off with Endeavor to bring his health down to ours then follow up with your strongest move Superpower x2 to finish him off If you get fully paralyzed or you miss with Endeavor, switch your second action to Endeavor and finish with Superpower If you get fully paralyzed or you miss with Endeavor twice, switch your third action to Endeavor
__________________
Never running out of steam Black and White had by far the worst soundtrack My CAP ASB team Last edited by Steampowered; May 19th, 2011 at 4:30:13 PM. |
|
|
|
|
#16 |
|
likes his numbers
![]() ![]()
Moderator
Join Date: Sep 2010
Posts: 2,244
Strong as a Corsola
|
Hey Steampowered, it seems based on your orders that you were thinking Endeavor works like in game. While it does work off the HP stats of the combatants, it does not actually bring them down to your HP like in game. I suggest you guys check out the Attacks section over in the Data Audit thread. It will let you know exactly how every move works in ASB.
Anyways, here we go: Grave (m) HP: 60 Energy: 48 Other: Identified by Foresight Glare – Drain Punch – Shadow Punch ![]() Ting (m) HP: 27 Energy: 51 Status: 10% Paralysis Endeavor – Superpower– Superpower Now Grave is not looking too happy. He was not incredibly hurt by that last move, but I think he is growing tired of the little Mudkip. So, he raises his fist, and Drain Punches Ting one more time, healing off over half the damage it took from the last hit. Ting looks ready to fall, but he is not going down without a fight, and gathers the last of his strength to slam Grave with its Superpower. This move does some respectable damage, but leaves ting so exhausted that both its attacking strength and its defense drop. Knowing he can finally end this, Grave floats over for one last attack. Too tired to provide any resistance, Ting collapses after Grave’s final Shadow Punch. With one Pokémon down and Grave still looking ready to fight, will Steampowered be able to pull off a comeback? Or is the ghastly foe too much to handle? Grave (m) HP: 43 Energy: 32 Other: Identified by Foresight ![]() Ting (m) HP: 0 Energy: 0 Status: Knocked Out
data
Since you only have one Pokemon left, I'll just send it out for you. So here is Lemon:
Lemon
It's your move Steampowered.
__________________
<jas61292> I record everything <nyttyn> prove it. <nyttyn> WHAT WAS THE VERY FIRST THING I EVER SAID IN THIS CHANNEL. <jas61292> [06/02/12 | 12:43] <NyttyN> Huh what deo you know shelll smash did get banned <nyttyn> what. <nyttyn> well congratulations jas your stalker nexus has reached an all time high. Last edited by jas61292; May 21st, 2011 at 12:19:34 AM. |
|
|
|
|
#17 |
|
Join Date: May 2010
Posts: 1,138
New York
|
Alright! You da man Grave! *high five*
__________________
My team of awesome! 22:20 Terrador wow 22:21 Terrador You just found a use for Rage. 22:21 Terrador Congratulations. 22:21 Spenstar yes, yes I did 8) 22:21 UllarWarlord *applause* |
|
|
|
|
#18 |
|
Join Date: Feb 2011
Posts: 452
Kanto
|
you did your best Ting that was really helpful
Let's go Lemon Start with a Thunder Wave to paralyze him. His anoying Shed skin might cure the status problem so stop his abilities with Gastro Acid. Finish up with a devastating Thunderbolt.
__________________
Never running out of steam Black and White had by far the worst soundtrack My CAP ASB team |
|
|
|
|
#19 |
|
Join Date: May 2010
Posts: 1,138
New York
|
Start by fading into the shadows with an Evasive Shadow Sneak to avoid that thunder wave. It can't hit you because the ground you're now part of will insulate the attack. Then use Shadow Punch to get some damage in. Finish the round with Rock Tomb. If we can make him slower, it'll be to our benefit.
Evasive Shadow Sneak-Shadow Punch-Rock Tomb
__________________
My team of awesome! 22:20 Terrador wow 22:21 Terrador You just found a use for Rage. 22:21 Terrador Congratulations. 22:21 Spenstar yes, yes I did 8) 22:21 UllarWarlord *applause* |
|
|
|
|
#20 |
|
likes his numbers
![]() ![]()
Moderator
Join Date: Sep 2010
Posts: 2,244
Strong as a Corsola
|
You remember how Steampowered kinda got screwed over by the RNG in the first two rounds? Yeah, it seems like it is making up for it now. Sorry Spenstar.
Grave (m) HP: 43 Energy: 32 Shadow Sneak (evasive) – Shadow Punch – Rock Tomb ![]() Lemon (f) HP: 90 Energy: 100 Thunder Wave – Gastro Acid– Thunderbolt Well, Lemon doesn’t seem too happy that her attack was dodged. Not only that but I think she must be feeling sick. I don’t think Lemon looks too good. I think she is going to…. Oh yuck! It looks like Lemon just threw up, spraying Grave with her Gastro Acid. Well, at least it looks like she is feeling better now. And so am I actually, cause with Graves abilities disabled, that Air Lock is gone, and I can finally get some fresh air in here. Oh, and I think it can’t shed its skin either. Too bad. But now it really seems like Grave is pissed off. But then again, who wouldn’t be after being puked on? So grave flies over towards Lemon and Shadow Punches her right in the face. That looked like it hurt. Now , having been punched in the face, I think Lemon has decided that she is done with these silly status moves. She want to actually do some damage. And after charging up a bit, she unleashes a Thunderbolt right at Grave. Shocking. Not only that, but it would seem she made up for that missed Thunder Wave earlier, because the electricity has caused Grave to suffer 15% Paralysis. Paralyzed, and lacking the ability to shed its skin, Grave is really beginning to hate that bug, so he picks up a nearby rock and throws it at her, in an attempt to squish his foe. But I guess he needs to practice his pitching some more, because his Rock Tomb was off the mark, and missed. It would seem Lemon is beginning to put together a comeback. Will she be strong enough to pull through? Only time will tell. Grave (m) HP: 33 Energy: 22 Status: 10% Paralysis Other: Abilities disabled for 4 more actions ![]() Lemon (f) HP: 77 Energy: 84
data
Spenstar, it's your move.
__________________
<jas61292> I record everything <nyttyn> prove it. <nyttyn> WHAT WAS THE VERY FIRST THING I EVER SAID IN THIS CHANNEL. <jas61292> [06/02/12 | 12:43] <NyttyN> Huh what deo you know shelll smash did get banned <nyttyn> what. <nyttyn> well congratulations jas your stalker nexus has reached an all time high. |
|
|
|
|
#21 |
|
Join Date: May 2010
Posts: 1,138
New York
|
Alright, fair enough. That Shadow Punch looked like it did quite a bit of damage, so we'll rock with that! Start with Shadow Punch, then use Shadow Sneak, and finish the round with Shadow Punch. We want to make things easier on Ruby when he comes in, right? Shadow Punch cannot miss and does decent damage at a low energy cost, so use it as your go-to move! If you get parahax during your first action, replace your second one with Glare.
Shadow Punch-Shadow Sneak-Shadow Punch (replace second action with Glare in case of first action parahax)
__________________
My team of awesome! 22:20 Terrador wow 22:21 Terrador You just found a use for Rage. 22:21 Terrador Congratulations. 22:21 Spenstar yes, yes I did 8) 22:21 UllarWarlord *applause* |
|
|
|
|
#22 |
|
Join Date: Feb 2011
Posts: 452
Kanto
|
I may as well spend the last hour before the "GASP"! rapture! playing pokemon :P (stupid extremists)
Anyways... Lemon, start off with an Energy Ball to get in some damage, next use Thunderbolt and finish with another Energy Ball
__________________
Never running out of steam Black and White had by far the worst soundtrack My CAP ASB team |
|
|
|
|
#23 |
|
Join Date: May 2010
Posts: 1,138
New York
|
I'd love the narration to joke about the rapture in the next couple rounds... maybe something like Grave getting raptured just before the attack that would KO him hits xD
__________________
My team of awesome! 22:20 Terrador wow 22:21 Terrador You just found a use for Rage. 22:21 Terrador Congratulations. 22:21 Spenstar yes, yes I did 8) 22:21 UllarWarlord *applause* |
|
|
|
|
#24 |
|
Join Date: Aug 2009
Posts: 1,187
Location: CAP, C&C, or RMT!
|
Posting to say that I'll be subreffing this one. Expect a post soon.
__________________
[23:49:15] <orcinus> potato potato [23:49:16] <orcinus> that really [23:49:23] <orcinus> doesn't have the same effect as when you say it out loud |
|
|
|
|
#25 |
|
Join Date: Aug 2009
Posts: 1,187
Location: CAP, C&C, or RMT!
|
Grave (m) HP: 33 Energy: 22 Status: 10% Paralysis Boosts: None Other: Abilities disabled for 4 more actions ![]() Lemon (f) HP: 77 Energy: 84 Status: None Boosts: None Other: None Lemon skitters around, gathering some of the natural energy around her. She creates enough energy to fire off a powerful Energy Ball right at the tall ghost! This hits for okay damage. The energy seeps into the bandages of the mummy, lowering its Special Defense by one stage! Grave doesn't seem to mind much, and fires off a strong Shadow Punch right at its target. This hits for great damage! Somehow through its paralysis, Grave is the first one off this time. He quickly sneaks into the shadows and strikes with a Shadow Sneak! This hits for good damage. The little electric bug, however, retaliates with a huge shock of static electricity: a Thunderbolt! This strikes Revenankh for good damage. On the last turn, Lemon once again uses natural energy for an Energy Ball attack! This strikes for a bit more damage than last thanks to the drop. And on cue, Grave strikes again with a good Shadow Punch for great damage! END ROUND FIVE Grave (m) HP: 9 Energy: 7 Status: 5% Paralysis Boosts: -1 Special Defense Other: Abilities disabled for 1 more actions ![]() Lemon (f) HP: 37 Energy: 66 Status: None Boosts: None Other: None
__________________
[23:49:15] <orcinus> potato potato [23:49:16] <orcinus> that really [23:49:23] <orcinus> doesn't have the same effect as when you say it out loud |
|
|
![]() |
| Thread Tools | |
|
|