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Old Jun 16th, 2011, 8:13:02 PM   #1
Deck Knight
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Default Arena Compendium

The usefulness of this thread will become apparent later as I roll out a surprise. In the meantime I will keep this stickied for a week. Basically if you have an Arena you really like, create a post and register your arenas. Please don't make multiple posts, just make the one and edit it in with any new Arenas you come up with. I'll be adding mine shortly.

Please only post arenas you are proud of and would battle in again.
This is supposed to represent your best thought out works.


When you post arenas, include their details and information as to what types they might favor. There are four characteristics of a good arena posting:

Field Type, Complexity, Format, and Restrictions.


Field Type Examples might be:

Field Type: Neutral (For Arenas that favor no particular type like the Tournamena Arena)
Field Type: Ground (For Arenas that lack water, grass, or ice elements and allow all Ground-type moves)
Field Type: Water/Ground/Poison (For Arenas that have a more complicated set-up that favor specific moves carried most often by specific types)

The Arena's complexity might also be a factor. Arena Complexity Examples might be:

Complexity: Simple (For no holes barred arenas that allow all attacks)
Complexity: Moderate (For arenas that block out weather or certain other moves, or otherwise have strong specific effects)
Complexity: Intense (For arenas with far-reaching, often powerful and strategy-altering effects)

Finally, some Arenas are more suited to different combat Formats. Examples might be:

Format: All (For Arenas that play the same in basically all styles of play)
Format: Singles (For Arenas that are enclosed and suitable mostly for 1-on-1 encounters)
Format: Multiples (For Arenas that shine in doubles or greater matches)
Format: Melee (For Arenas that are large, expansive, and more suitable to large melee-style battles)

[U]Note that a Format doesn't enforce such rules, it merely provides a baseline for what kind of battles would be most enjoyable.

Restrictions are very diverse and can have many elements. Here are the most common ones:

No Weather (Either in part or specific weathers like Rain or Hail)
Artificial Field (usu. completely indoor arenas with no natural objects like rocks or grass. Note that many Pokemon can use dust, cause arena damage, or even use their own bodies to bring in natural elements that don't immediately exist)
Limited Ceiling (usu. completely indoor arenas or arenas with a fairly low vertical barrier of another kind, restricts Fly and aerial evasiveness)
No Digging (Arena cannot be Dug through)
No Seismic Attacks (Arena cannot be affected by moves like Bulldoze, Earthquake, Magnitude, and Fissure)
No Water Source (No water is available for Surf, Dive, etc.)

Arenas like the Tournament Arena fall under the categories of Neutral Field Type, Simple Complexity, All Formats, No Restrictions.

So in sum this is the format:

Formatting for Arena Compendium


Here are some of mine to give you an idea of what to post:

Deck Knight's Arenas:

Pokemon Chess Board


Muckraker Swamp


Earthen Crater


The Bosses' Way


Rage Battlefield
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[17:53] <&Deck_Knight> If I Cite and Prune CiteandPrune's post, what does that make me?
[17:54] <Birkal> a citeandprune cite and prunner
[17:54] <%DHR> O_o lol
[17:54] <+Mos_Quitoxe> Cite and Prune doesn't do enough of either
[17:55] <+Mos_Quitoxe> can we make him change it or force him to pay damages
[17:55] <&Deck_Knight> It would be a lot easier for him to Cite and Prune if we made him a mod.
[17:56] <&Deck_Knight> I delegate this task to Birkal.
[17:57] <Birkal> >:|

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Old Jun 16th, 2011, 8:20:04 PM   #2
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Torch Ruins


Mt. Pyre Pinnacle
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Old Jun 16th, 2011, 8:20:06 PM   #3
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Evil Circus
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<PttP>: kaxtar likes the girls and i dont....

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Old Jun 16th, 2011, 8:22:20 PM   #4
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Shape-shifting Arena
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ASB Profile

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Old Jun 16th, 2011, 8:24:37 PM   #5
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Korski's Arenas:
Old Bomb Factory

Pokemon Online Battle Simulator
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Old Jun 16th, 2011, 8:25:44 PM   #6
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Default Its_A_Random's Arenas

Its_A_Random's Arenas
Ampersandium
Ampersandium: Ground Edition
Broken Sand Gym
Busy Highway (Originally Created by Lord Jesseus)
Circus Tent
Dimensional Fissure
Earth Mausoleum
Gliscor's Peak v1
Gliscor's Peak v2
Gravi-Dome
Landslide Cave
Oasis Arena
Obelisk Temple
Quicksand Cave
Rainbow Road (SNES)
Scrapyard
TELEPORTATION!
Terra Cage
The Earth Cauldron
The Turntables
The Type Changing Arena
Tynamo Ridge
Arena Hotfixes
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Last edited by Its_A_Random; Apr 17th, 2013 at 6:29:39 AM. Reason: Updates
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Old Jun 16th, 2011, 8:27:47 PM   #7
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Interesting...

Gerard's Arenas:

The Valley of the dolls

.

Last edited by Gerard; Jun 18th, 2011 at 12:05:35 AM.
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Old Jun 16th, 2011, 8:28:42 PM   #8
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Here are all i have at the moment. hopefully they will be enjoyed
--------------------------------------
Installment #1


Nature Valley

Cold storage battle arena

Toxic Wasteland

Luna Hill

No Man's Land

Rage Beach

Lily Pad Lake

Obsidian Badlands

Shock Arena

Millionaire's Playground

Hot Spring Caverns

Glacier Knight's Icy Arena


------------------------------------------
Installment #2

Lava Hole

Siberian Wilderness

Muddy Plains

Mushroom Wetlands

Rise and Fall Arena

Mamoswine Graveyard

Willy Wonka's Chocolate Factory: The Battle Room

Arena of Fear

The Techno Factory

Moss Cave

Magnetic Bay

Autumn Woods

Abyssal Trench

Dojo of the Puddles

Charge Forest



Special Installment #1

The Temple of Crypt-Myth-Zoo:


As if Pokemon weren’t magical enough, this Temple-like arena warps pokemon and transforms them into creatures of Mythology, Cryptology, and the supernatural world!!


...


-------------------------------
Installment 3 (finally! :D)


Solrenity

Desoleace

Barrenquil

Spirit Lake


Plaza of Verona

Vespiqueen Throne Room


The Black Sands

The Ref's Mind

The Hall of the Mountain King


Algorstorm


Jamestown, 1607

Stony Pass

Cascadia


XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX XXXXXXXXX

Installment #4!

Glacial Heights

Palace of the Weavile King

Library of Abilities

Leroy's TM shop

Summoning Grounds


Isle of Toast

Flaming Strike Zone

Lair of the Troll King

Athenoworld! Lapras Splash Zone


Arctic Waters


________________________________________

Fifth Installment, i have decided, will be in another post. check page 2. this post is so big, it takes forever to load and edit D:




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Old Jun 16th, 2011, 8:51:52 PM   #9
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Steel Gym

Crystal Colosseum

Magma Colosseum

Stargazer Colosseum

Sunny Park Colosseum

Waterfall Colosseum

Lagoon Colosseum

Courtyard Colosseum

Neon Colosseum

Sunset Colosseum

Main Street Colosseum

Gateway Colosseum

Eviolite Stadium

Steel Gym Mk. 2
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Old Jun 16th, 2011, 9:19:42 PM   #10
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I will update this post later with some arenas. I got quite a few in my repertoire.


Wasabe Desert


The Courtroom


Oasis Pyramid
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Old Jun 16th, 2011, 11:10:18 PM   #11
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I'm hoping there's nothing that says I can't do a many-stages-in-one-type deal. =w=

Pokemon Stadium

This is a doozy of a Stage as it's essentially 9-in-1. I'm thinking of making it so that the players can mutually choose somewhere between 2-4 fields minimum to pop up, so it's easier on the ref.

Also feel free to make suggestions on what I can do to balance out each of the stages; I think I've done a pretty good job of making them relatively balanced with each other, but suggestions are welcome.

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Old Jun 17th, 2011, 12:24:23 AM   #12
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WHEEEEEEEEE

Gym Arena:
Hiroshima, August 1945
Erlenmeyer Flask

Miscellaneous:
Type Changing Arena
Weather Island
Room of Inversion

The Energy Core
Spike Pit
Chaos Zone
Flip the Chimp

Delibird's Christmas Bash

Luigi Circuit - Mushroom Cup 1
Moo Moo Meadows - Mushroom Cup 2
Mushroom Gorge - Mushroom Cup 3
Toad's Factory - Mushroom Cup 4
Daisy Circuit - Star Cup 1
Koopa Cape - Star Cup 2
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Old Jun 17th, 2011, 3:20:31 AM   #13
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1. Olivine Lighthouse

...


2. Sandy Island near Undella Town (Marketed by me as Metal Bagon's Island).

...


3. Cloud City
...

4. White Island
White Island




My Favourites (For my Personal benefit only) ;<l
1. It's A Random's Landslide Cave
2. Shiny Skarmory's Nuclear Missile Silo
3. Deck Knight's Bosses Way
4. Objection's Deathtrap Dugeon.
5. Objection's Protegas Sanxtuary
6. Glacier Knight's, Willy Wonka's Chocolate Factory, The Battle Room
7. Smashllyod20's Factory
8-19: All of C$FP's colluseums

PS: The above are in no order.

If anyone wants me to create an arena PM me.

Last edited by Metal Bagon; Dec 30th, 2011 at 7:54:47 PM. Reason: New Arena
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Old Jun 17th, 2011, 6:07:53 AM   #14
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Arena: Mauville Game Corner
Field Type: Neutral
Complexity: Moderate
Format: All
Restrictions: No Seismic Moves, No Weather, No Water Source
Mauville Game Corner


Arena: Protegas' Sanctuary
Field Type: Neutral
Complexity: Moderate
Format: Multiples, Melee (does not work in singles at all)
Restrictions: None
Protegas' Sanctuary


Arena: Park of Imagination
Field Type: Neutral
Complexity: Intense
Format: Multiples, Melee
Restrictions: NO MOVES!
Park of Imagination


Arena: Weather Simulation Chamber
Field Type: Neutral
Complexity: Intense
Format: All
Restrictions: No Self-Induced Weather

Weather Simulation Chamber


Arena: WarioWare, Inc.
Field Type: Neutral
Complexity: Moderate
Format: All
Restrictions: No Water Source, No External Grass, No External Rocks
Ref instructions: The posting order for the first round is: challenger sends out, acceptor sends out, ref issues challenge, acceptor orders, challenger orders, ref refs. Also, while not compulsory, you may wish to have characters from the WarioWare series issue the challenges. If so, here are some useful images: Wario, Mona, Jimmy T, Kat and Ana, Dribble and Spitz, Dr Crygor, 9-Volt, Orbulon, Ashley, Young Cricket

WarioWare, Inc.


Arena: Chrono Stadium
Field Type: Neutral
Complexity: Intense
Format: Singles (can work for multiples and melee but not recommended)
Restrictions: No External Grass, No External Rocks

Chrono Stadium


Arena: Bubs' Concession Stand
Field Type: Neutral
Complexity: Moderate
Format: Singles, multiples
Restrictions: No Water Source, no External Rocks, restrictions may be added or removed during the course of the battle.
Ref instructions: When a pokemon is knocked out, the trainer whose pokemon gets the KOC must post to say whether or not they are buying new items before the trainer whose pokemon got knocked out sends in a replacement.

Bubs' Concession Stand


Arena: Monster House
Field Type: Neutral
Complexity: Moderate
Format: Singles, Multiples
Restrictions: No move restrictions, but this arena cannot be used unless all battlers have at least three pokemon suitable for the battle but not in the battle
Ref instructions: Battle music, and at the start of the match, choose randomly three pokemon from each trainer's profile that are suitable for the battle but not actually in the battle.

Monster House


Arena: Witches' Brew
Field Type: Variable (starts neutral)
Complexity: Intense
Format: Multiples
Restrictions: None initially

Witches' Brew


Arena: Haunted Mansion
Field Type: Neutral
Complexity: Moderate
Format: All
Restrictions No Weather, No SolarBeam, No Water Source, No External Grass, No External Rocks

Haunted Mansion


Arena: Transformice Map 128
Field Type: Neutral
Complexity: Intense
Format: Singles, Multiples
Restrictions No External Rocks

Transformice Map 128


Arena: Bloons
Field Type: Neutral
Complexity: Moderate
Format: All
Restrictions No Water Source, No External Grass, No External Rocks, No Digging

Bloons


Arena: Mine Cart Ride
Field Type: Neutral
Complexity: Simple
Format: Singles
Restrictions No Water Source, No External Grass, No External Rocks, No Digging, No Flying, No Weather, No SolarBeam, No Seismic Moves, No Earth Power

Mine Cart Ride


Arena: Strong Badia
Field Type: Neutral
Complexity: Simple enough to be a viable alternative to the ASB arena
Format: All
Restrictions No Water Source

Strong Badia


Arena: Treadmills of Doom
Field Type: Neutral
Complexity: Intense
Format: Singles
Restrictions Water Source only for Surf, No Weather, No SolarBeam, No Natural Elements, No Digging, No suspending Fly, No Entry Hazards

Treadmills of Doom
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Last edited by Objection; Feb 11th, 2013 at 8:49:31 PM. Reason: Adding a clause to the WarioWare arena and another to the Treadmills of Doom.
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Old Jun 17th, 2011, 8:01:21 PM   #15
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I have a couple of arenas that I made for challenges that were never accepted or were never properly broke in due to an opponent's DQ...

Arena: Cliffs of Pandaemonium
Field Type: Ghost/Dark/Poison/Flying
Complexity: Intense
Format: All
Retrictions: Limited Water Source
Cliffs of Pandaemonium


Arena: Forest of Souls
Field Type: Dark/Bug/Grass/Ghost
Complexity: Moderate
Format: All
Restrictions: No Dig/Earthquake
Forest of Souls
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Old Jun 17th, 2011, 8:14:07 PM   #16
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Arena: Tesla Laboratories
Field Type: Steel/Electric
Complexity: Intense
Format: Multiples
Restrictions: No Earthquake, Dig permitted but only by ground and steel types and requiring 3 more energy. No weather permitted. No water source.

Tesla Laboratories


Arena: Desert Ruins
Field Type: Ground/Rock
Complexity: Moderate
Format: All
Restriction: No Water Source

Desert Ruins



And since I have hopes of being the Steel-Gym Leader

Arena: Industrial Automation (Steel Gym)
Field Type: Steel
Complexity: Intense
Format: All
Restrictions: All moves are permitted.

Industrial Automations

Last edited by TravelLog; Jun 26th, 2011 at 8:11:09 PM.
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Old Jun 17th, 2011, 9:20:51 PM   #17
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Arena: A Long, Rickety Bridge
Field Type: Water/Grass
Complexity: Simple
Format: Singles
Restriction: None
A Long, Rickety Bridge


Arena: Sky Dive Into Nothingness
Field Type: Flying
Complexity: Simple
Format: All
Restriction: No Ground moves that specifically require ground to work fail. Surf would also not work.

Sky Dive Into Nothingness


Arena: A Random Desert
Field Type: Neutral
Complexity: Moderate
Format: All
Restriction: No Surf for you. Also no chills.
Side Note For Refs: It's a good idea to post thirst counters at the end of the round.

A Random Desert


More to be added.
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Old Jun 18th, 2011, 12:54:58 PM   #18
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Abandoned Boxing Ring
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Old Jun 18th, 2011, 7:51:54 PM   #19
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Ice Canyon (gym arena)
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Old Jun 20th, 2011, 3:20:33 PM   #20
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Abandoned Opera Theater


Cavern Forest


Final Fantasy's Glory Field


Cramped Toyroom


Silvan's Autoshop Gym

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Old Jun 21st, 2011, 10:44:01 AM   #21
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Aperture Science Laboratories


Technique Recording Chamber(tentative gym arena)

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Old Jun 25th, 2011, 6:51:15 PM   #22
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Factory
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Old Jul 21st, 2011, 1:43:15 PM   #23
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Quote:
Originally Posted by Fat Korski
OPTIONAL: At the end of every Round, there is a 50% chance the server will crash. If this happens, Rising_Dusk must post in the battle in order to reboot the server and allow the battle to continue.
rofl. I'll post a couple of my arenas when I have some time.
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Old Jul 24th, 2011, 1:28:15 AM   #24
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Reserving a spot to put up arena ideas later. I have a good one, but I need to flesh it out (and, more importantly, type it in the first place.)

EDIT: Leethoof, what's with all the hate on the Aron family?

Anyway, MY NEW ARENA OF AWESOME!!

THE ARENA OF AWESOME!!

Last edited by FlamingFighter; Jul 24th, 2011 at 2:59:30 PM.
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Old Jul 24th, 2011, 10:55:22 AM   #25
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Leethoofs Bastiodon friendly (and unfriendly) arenas -

Leethoof's Unown Alphabet Soup

Leethoof's Shieldon training zone
'

Mr.Heefloot's Magical Type Shop


Temple of Rock (Gym Arena)


Olofethe's Essence Transistor
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