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Old Aug 2nd, 2011, 3:44:03 PM   #4326
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3x3 triples
DQ 5 days
4 chills: 4 recoveries
Arena:

Arena of Fear (Arena by Glacier Knight)
...


I am, and forever shall be known, as the man without fear...
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Old Aug 2nd, 2011, 3:58:02 PM   #4327
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Quote:
Originally Posted by Fat Gerard View Post
Looking to fight you alch (for the PsyQUIC pride)

Ok Switch
No items
One ability
Unfortunately it seems you have no one-stage mons, so I'll have to turn you down.
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Old Aug 2nd, 2011, 4:05:45 PM   #4328
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Open challenge: 2v2 singles.
DQ time: 1 Day.
2 recoveries, 5 chills per pokemon.
Arena:
Hall of Origin


NFE pokes only.

EDIT: Awesome, Gerard. Now let's find ourselves a ref...

Last edited by EndQuote; Aug 2nd, 2011 at 4:22:22 PM.
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Old Aug 2nd, 2011, 4:20:37 PM   #4329
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Quote:
Originally Posted by Fat Alchemator View Post
Unfortunately it seems you have no one-stage mons, so I'll have to turn you down.
Damn, tought you meant first-stage, then another time will be :(

Quote:
Originally Posted by Fat EndQuote View Post
Open challenge: 2v2 singles.
DQ time: 1 Day.
2 recoveries, 5 chills per pokemon.
Arena:
Hall of Origin


NFE pokes only.
Then i guess i'll accept this one :9
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Old Aug 2nd, 2011, 4:49:06 PM   #4330
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So, I want to battle and ref a battle with the following ruleset. I need an opponent for myself, a ref for this battle, and two other participants who would like to battle in this arena.

Open Challenge:
1v1 Singles
DQ: 2 days
Restricted Moves: 10 Chills, 2 Recoveries
Pokemon: "New Pokemon." Minimal MC investment, NFE, Able to evolve
Quote:
Originally Posted by Fat Arena
Arena: Plants vs. Zombies
Field Type: Neutral
Complexity: High
Format: Singles

Restrictions: None

Description: We are in the backyard of Plants vs Zombies! There is water in the middle, so all Water-type moves can be freely used. In addition to the regular actions in a round, players will be able to plant different plants that have effects on themselves and their opponent. Before the battle begins, the player PMs 10 of the plants they want to be able to use, along with their team. The ref will display which plants they choose in the OP, as well as the other information.

Every action, the players receive 1 Sun. This is the currency that is used to get plants. Once a certain amount it reached, the Sun can be expended, and a plant will be placed. A maximum of 3 Plants may be placed during a round. Only 1 of a certain plant can be placed each round. Certain plants effect Sun, and more Sun can be obtained by them.

Since the plants cause much damage, all pokemon start with twice as much HP, so that the battle can last a reasonable amount of time.

Below, is a list of plants available. The player must choose 10 that they will be capable of using during the battle.

Name | Effect | Sun Cost
Peashooter | 3 DPA for the opponent | 2 Sun
Sunflower | 1 extra Sun per action | 2 Sun
Cherry Bomb | 10 damage. One time use | 4 Sun
Wall-Nut | 3 less damage from contact attacks. Lasts for 25 damage | 2 Sun
Potato Mine | 20 damage 3 rounds later | 2 Sun
Snow Pea | 3 DPA for the opponent. -1 Spe for the opponent | 4 Sun
Chomper | Immobilizes opponent for 2 actions when contact attacks are used | 5 Sun
Repeater | 5 DPA for the opponent | 5 Sun
Threepeater | 1/4 chance for 1 or 3 hits. 1/2 chance for 2 hits. 2 DPA per hit for the opponent | 4 Sun
Squash | 1/5 chance for 15 damage | 2 Sun
Jalepeno | 25 damage. Once per battle | 5 Sun
Spikeweed | DPA = 10 - Spe/10. Only one may be placed | 4 Sun
Torchwood | Doubles the power of *All* peashooters | 3 Sun
Tall-Nut | 3 less damage from contact attacks. Lasts for 50 damage | 4 Sun
Cactus | 2 DPA for the opponent. Opponent loses all their immunities | 3 Sun
Blover | Rebounds all plant-related damage done in an actions | 4 Sun
Starfruit | 1/5 chance for 1-5 hits. 2 DPA per hit | 5 Sun
Pumpkin | Lowers the Sun Cost of <Plant> by 1 | 2 Sun
Kernel-Pult | 2 DPA for the opponent. 1/5 chance to stop all plant related damage | 3 Sun
Umbrella Leaf | Protects from all plant-related damage once per round | 5 Sun
Melon-pult | 8 DPA for the opponent | 10 Sun
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Old Aug 2nd, 2011, 4:52:22 PM   #4331
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You know what? I'm down; I guess. Am I waiting for an opponent for you to ref; Blast; or are you my opponent?
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Old Aug 2nd, 2011, 7:34:27 PM   #4332
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^^ hmmm this looks interesting, ill challenge lou so Fire Blast can ref ours
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Old Aug 2nd, 2011, 7:35:29 PM   #4333
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Er; I was going to be Blast's opponent; according to IRC.
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Old Aug 2nd, 2011, 7:37:45 PM   #4334
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ah then i guess ill be in the 2nd match

then im gonna need an opponent now
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Old Aug 2nd, 2011, 7:42:32 PM   #4335
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Looking for a good ol' Trainin' Battle!

3 vs. 3 Singles
NFE 1st Stages only (Bulbasaur, yes; Tropius, no)
2 Day DQ
4 Chills, 5 Recoveries

Arena: Fighting Gym Idea

Gym WIP


Any takers? :D
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Old Aug 2nd, 2011, 8:18:24 PM   #4336
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Taking Fire Blast vs LouisCyphre. PM teams and plants nao.
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Old Aug 2nd, 2011, 10:00:07 PM   #4337
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Very afraid
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Quote:
Originally Posted by Fat Doran Dragon View Post
3x3 triples
DQ 5 days
4 chills: 4 recoveries
Arena:

Arena of Fear (Arena by Glacier Knight)
...


I am, and forever shall be known, as the man without fear...
Accepting
One Ability
Switch=NO
No items
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Old Aug 2nd, 2011, 11:48:23 PM   #4338
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Looking for an open battle

2 vs 2 Doubles
2 day DQ
2 recoveries, 5 chills

I will be using mid-staged mons

Arena: The Pub

A bar fight has broken out in McLearen's pub. People are bringing out Pokemon left and right to fight each other with. This means that it is possible to get in the crossfire of another battle and get hurt, though this will be left up to the imagination of the ref. The layout is fairly simple, tables and chairs are flipped over and bar stools are overturned everywhere. There is a pool table to stand on in one corner of the room. There is enough alcohol in the room to use surf and dig is enabled. Also, don't let your Pokemon get drunk.
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Old Aug 3rd, 2011, 12:46:14 AM   #4339
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Quote:
Originally Posted by Fat Steampowered View Post
Looking for an open battle

2 vs 2 Doubles
2 day DQ
2 recoveries, 5 chills

I will be using mid-staged mons

Arena: The Pub

A bar fight has broken out in McLearen's pub. People are bringing out Pokemon left and right to fight each other with. This means that it is possible to get in the crossfire of another battle and get hurt, though this will be left up to the imagination of the ref. The layout is fairly simple, tables and chairs are flipped over and bar stools are overturned everywhere. There is a pool table to stand on in one corner of the room. There is enough alcohol in the room to use surf and dig is enabled. Also, don't let your Pokemon get drunk.
I'll accept this. Switch=YES, no items, all abilities
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Old Aug 3rd, 2011, 2:00:39 AM   #4340
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Quote:
Originally Posted by Fat ToastTyrant13 View Post
Looking for a good ol' Trainin' Battle!

3 vs. 3 Singles
NFE 1st Stages only (Bulbasaur, yes; Tropius, no)
2 Day DQ
4 Chills, 5 Recoveries

Arena: Fighting Gym Idea

Gym WIP


Any takers? :D
I'll take you on.
Switch= Nope
Abilites= All
Items= None

Ref anyone?
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Old Aug 3rd, 2011, 7:42:01 AM   #4341
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Quote:
Originally Posted by Fat Alchemator View Post
Open Challenge
2v2 Singles
2 Day DQ
0 Recoveries / 5 Chills
Only one-stage Pokémon may be used.
Only send two Pokémon to the ref. The first of these will be sent out automatically.

The question is, which two of my four one-stage mons will it be? ;D
So unpopular ;_;

E: If it helps, you can use a first- or second-stage mon instead of one of the one-stage mons, but I'll still be using two.
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Last edited by Alchemator; Aug 3rd, 2011 at 1:48:45 PM.
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Old Aug 3rd, 2011, 10:41:38 AM   #4342
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the lesser of two evils
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Quote:
Originally Posted by Fat ToastTyrant13 View Post
Looking for a good ol' Trainin' Battle!

3 vs. 3 Singles
NFE 1st Stages only (Bulbasaur, yes; Tropius, no)
2 Day DQ
4 Chills, 5 Recoveries

Arena: Fighting Gym Idea

Gym WIP


Any takers? :D
Quote:
Originally Posted by Fat Xav View Post
I'll take you on.
Switch= Nope
Abilites= All
Items= None

Ref anyone?
I'll ref this. Expect VMs asking for teams shortly
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Old Aug 3rd, 2011, 1:56:22 PM   #4343
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Quote:
Originally Posted by Fat Alchemator View Post
So unpopular ;_;

E: If it helps, you can use a first- or second-stage mon instead of one of the one-stage mons, but I'll still be using two.
I'll take this, using non-evolving Pokemon. It is a training battle:

[13:55:14] <%Alchemator> post saying it's a training battle
[13:55:16] <%Alchemator> that is, quote me saying it

No Items
Switch = KO
All Abilities
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Old Aug 3rd, 2011, 2:03:42 PM   #4344
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Accepting Alch vs Darkslay. Here's the arena:

Strong Badia
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Old Aug 3rd, 2011, 2:04:14 PM   #4345
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I challenge DarkSlay!

One of those practice battles that have become popular
3v3 Doubles
2/5 Chill/Recover
2 Day DQ

Arena: ...I am so bad with coming up with arenas. How about this: a field. There are some trees off to one side, and a lake on the other. The center area is mostly flat. Basically, anything is allowed.
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Old Aug 3rd, 2011, 2:06:35 PM   #4346
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Quote:
Originally Posted by Fat jas61292 View Post
I challenge DarkSlay!

One of those practice battles that have become popular
3v3 Doubles
2/5 Chill/Recover
2 Day DQ

Arena: ...I am so bad with coming up with arenas. How about this: a field. There are some trees off to one side, and a lake on the other. The center area is mostly flat. Basically, anything is allowed.
Challenge accepted!

No Items
Switch = KO
One Ability
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[23:49:16] <orcinus> that really
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Old Aug 3rd, 2011, 2:07:57 PM   #4347
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I'll ref the above, pm the teams lol
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Old Aug 3rd, 2011, 2:59:41 PM   #4348
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Well, I need some training for some of my pokes.

2v2 Doubles
5 chills/ 2 recoveries
1 Day DQ/ 2 Days for Refs
Arena can be chosen by the challenger
Unevolved pokes only folks! (though they can be of any rarity)
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Old Aug 3rd, 2011, 3:11:54 PM   #4349
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Quote:
Originally Posted by Fat Fire Blast View Post
So, I want to battle and ref a battle with the following ruleset. I need an opponent for myself, a ref for this battle, and two other participants who would like to battle in this arena.

Open Challenge: 1v1 Singles
DQ: 2 days
Restricted Moves: 10 Chills, 2 Recoveries
Pokemon: "New Pokemon." Minimal MC investment, NFE, Able to evolve
Quote:
Originally Posted by Fat Arena
Arena: Plants vs. Zombies
Field Type: Neutral
Complexity: High
Format: Singles

Restrictions: None

Description: We are in the backyard of Plants vs Zombies! There is water in the middle, so all Water-type moves can be freely used. In addition to the regular actions in a round, players will be able to plant different plants that have effects on themselves and their opponent. Before the battle begins, the player PMs 10 of the plants they want to be able to use, along with their team. The ref will display which plants they choose in the OP, as well as the other information.

Every action, the players receive 1 Sun. This is the currency that is used to get plants. Once a certain amount it reached, the Sun can be expended, and a plant will be placed. A maximum of 3 Plants may be placed during a round. Only 1 of a certain plant can be placed each round. Certain plants effect Sun, and more Sun can be obtained by them.

Since the plants cause much damage, all pokemon start with twice as much HP, so that the battle can last a reasonable amount of time.

Below, is a list of plants available. The player must choose 10 that they will be capable of using during the battle.

Name | Effect | Sun Cost
Peashooter | 3 DPA for the opponent | 2 Sun
Sunflower | 1 extra Sun per action | 2 Sun
Cherry Bomb | 10 damage. One time use | 4 Sun
Wall-Nut | 3 less damage from contact attacks. Lasts for 25 damage | 2 Sun
Potato Mine | 20 damage 3 rounds later | 2 Sun
Snow Pea | 3 DPA for the opponent. -1 Spe for the opponent | 4 Sun
Chomper | Immobilizes opponent for 2 actions when contact attacks are used | 5 Sun
Repeater | 5 DPA for the opponent | 5 Sun
Threepeater | 1/4 chance for 1 or 3 hits. 1/2 chance for 2 hits. 2 DPA per hit for the opponent | 4 Sun
Squash | 1/5 chance for 15 damage | 2 Sun
Jalepeno | 25 damage. Once per battle | 5 Sun
Spikeweed | DPA = 10 - Spe/10. Only one may be placed | 4 Sun
Torchwood | Doubles the power of *All* peashooters | 3 Sun
Tall-Nut | 3 less damage from contact attacks. Lasts for 50 damage | 4 Sun
Cactus | 2 DPA for the opponent. Opponent loses all their immunities | 3 Sun
Blover | Rebounds all plant-related damage done in an actions | 4 Sun
Starfruit | 1/5 chance for 1-5 hits. 2 DPA per hit | 5 Sun
Pumpkin | Lowers the Sun Cost of <Plant> by 1 | 2 Sun
Kernel-Pult | 2 DPA for the opponent. 1/5 chance to stop all plant related damage | 3 Sun
Umbrella Leaf | Protects from all plant-related damage once per round | 5 Sun
Melon-pult | 8 DPA for the opponent | 10 Sun
Quote:
Originally Posted by Fat Ragnarokalex View Post
ah then i guess ill be in the 2nd match

then im gonna need an opponent now
Ragnarokalex still needs an opponent!
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Old Aug 3rd, 2011, 3:21:23 PM   #4350
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Quote:
Originally Posted by Fat Maxim View Post
Well, I need some training for some of my pokes.

2v2 Doubles
5 chills/ 2 recoveries
1 Day DQ/ 2 Days for Refs
Arena can be chosen by the challenger
Unevolved pokes only folks! (though they can be of any rarity)
Ill take this! I got 2 babies that need to start getting some matches in,

Switch=
Items=nope
Abilities=all
and unfortunately im to lazy to come up with an arena so i guess its standard arena unless the ref wants to do something different.
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