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#776 |
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A kiki is a party, for calming all your nerves. ♥
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Join Date: Dec 2007
Posts: 2,310
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I have put up some tables and information. I used them in the run below, so figured I may as well share it.
... Rotom-H @ Choice Scarf ** Sebastian Ability: Levitate EVs: 252HP / 4Def / 252Spe Nature: Timid ~ Trick ~ Thunder Wave ~ Flash ~ Reflect Sebastian has the tools to lead from the front, being able to set up win situations. Outclassed by other Trick users in terms of defensive stats, Rotom-H more than makes up for it with its unique typing. Rotom-H is the only Trick/Switcheroo user to resist Fire, Electric, and Ice. All others are either neutral to all three types or resistant to two and weak to one, the exceptions being Heatproof Bronzong, Thick Fat Grumpig, Rotom, Rotom-W, and Manectric (but none importantly take all three for NVE). By reducing the usage of Electric/Ice/Fire moves, the threat of getting paralyzed, frozen, or burnt is also reduced. That alone should be a great testament to Rotom-H's typing, without considering its other resistances and rather exploitable weaknesses. In actuality, developing the final product of this team was not quite that simple. Having chosen Bronzong for the team first, I had narrowed it down to the Fire-resistant Rotom-H and Rotom-W, but did not decide between the two until after I had chosen Salamence. I felt as though Rotom-h's extra Electric resistance would allow me to get away without a resistance elsewhere, as I could generally either Trick the opponent into a non-Electric move or get time to use Thunder Wave/Flash. The moveset is pretty simple and standard really. Trick the opponent, either switch out and set up or use my other moves to help aid the set up down the line. Max Speed with Timid allows Rotom-h to beat Pinsir4 by one point. I tried Pain Split over Reflect first, but didn't find it very helpful so I swapped it with Reflect pretty early on. Reflect has been more useful in terms of allowing me to pull a couple of games out of nowhere by bolstering the team's defensive side for a few turns, allowing Bronzong and Salamence to have some vital set up time. Bronzong @ Leftovers ** Jenson Ability: Levitate EVs: 244HP / 52Def / 52SpA / 132SpD / 28Spe Nature: Calm ~ Iron Defense ~ Calm Mind ~ Substitute ~ Flash Cannon Jenson may be slower but is also a very reliable choice, something which quickly became evident over a few games. Bronzong is "the other Steel-type", masked by its lack of legendary status. It was the first Pokemon I picked for the team. I knew that I wanted something different, but I also knew that I didn't want to use something that is completely outclassed for that same reason. These were the two main (and rather obvious) reasons for picking Bronzong over Registeel:
The EV spread is orientated towards Special Defense because of how Bronzong can boost its Defense a lot quicker. It is also designed to lean towards the special side to allow Bronzong to take Ice Beam and Blizzard attacks a bit better. 28 Speed EVs allow Bronzong to outspeed a paralyzed Pinsir4. Salamence (F) @ Lum Berry ** Fernando Ability: Intimidate EVs: 244HP / 116Atk / 4Def / 68SpD / 76Spe Nature: Adamant ~ Dragon Dance ~ Roost ~ Substitute ~ Outrage Fernando doesn't care of the situation; he has a desire to win and will often muscle his way through regardless. The team kind of suddenly came together when I decided on Salamence, as it knocked on to me choosing Rotom-H over Rotom-W. The balance between Salamence's power and bulk is truly incredible, both naturally and through the EV spread. Full props to Jibaku for the latter, I actually started out running the exact set he had (with Earthquake over Roost), but I quickly made the decision to swap it to what I have now. I really like Roost, it really makes the set work. In only a few scenarios have I really felt that I wanted Earthquake. I find that Roost is so much better in general that the few scenarios where I miss Earthquake aren't common enough to warrant its use. I mostly hate not having Earthquake when I face a Defiant Bisharp that switches in after the Trick, but normally I manage to muddle by. Roost helps with the set up against Tricked Water-types, and to be honest it just makes it much easier to use as I don't have to rely on Thunder Wave/Flash quite so much. Roost is also useful for setting up by after PP stalling against 5PP moves. For example, if I only have Salamence left against a crippled Pokemon with Blizzard/Surf or whatever, I can keep Subbing and go for the miss/paralyze. One miss will allow me to Roost, and suddenly the Pokemon doesn't have enough PP to KO Salamence, so I can just use Roost on the NVE Surf and set up. Salamence covers Bronzong's weaknesses (and vice versa) which is now pretty common to hear now, but it really does help to get me out of tight situations, especially with Intimidate. I use Salamence over Multiscale Dragonite for Intimidate, which is useful for when I juggle between Pokemon to secure wins. Otherwise, I would use Dragonite.
Salamence notes
... I haven't really had many close calls to be honest. If I have a close call, it tends to be a really close call... more to do with the team nature, though. I've pretty much "learnt" to be careful of Electrics (especially those with Thunder) and the strong Dark Pulse users. A few other things have been "annoying", but nothing that has broken straight through me with ease yet. Anyway here's proof of my streak so far: ![]() 168 and still going, I just wanted to post because I want to theorymon and get some teams before I start uni where I won't have DS WiFi access. I didn't want to leave it and forget everything I meant to write. I am still going to continue with the streak until I lose though, and use other teams after that. I'm looking forwards to running some more offensive teams though, and maybe trying my hand at Doubles again, though I don't really just want to use my VGC team. All that said, this streak has been amazing fun, but a little tiring. So yeah, I'm not sure what I have more of after this streak: love of the Subway and a real desire to stop playing OU, or a newfound admiration for anybody who has had the patience to do more than one streak with a Trick team..
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![]() We knew all the answers and we shouted them like anthems Last edited by twash; Sep 15th, 2011 at 9:14:10 PM. |
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#777 |
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Join Date: May 2010
Posts: 79
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@bluemon yes at some point you will need it to work for a win and it will fail. it happens to everyone.
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#778 |
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Join Date: Oct 2010
Posts: 1,498
♠ AmoongBro ♠
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since wide lens seems better... how about adamant vs jolly? any use of running jolly over adamant?
(im running jolly right now) |
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#779 | |
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Join Date: May 2010
Posts: 79
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I'd go with Jolly as a first try. |
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#780 |
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Join Date: Oct 2010
Posts: 1,498
♠ AmoongBro ♠
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jolly+life orb is really good. havent missed yet.
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#781 |
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Join Date: Aug 2009
Posts: 178
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@ Bluemon look on the record list and read how they loose. if its not a misplay most the time its due to a miss via snow clock or bright powder etc. your taking that risk every match. it will hit alot more times than it'l miss but when it does miss you could be throwing the match and your streak away.
anywhooo while i was looking into making a arcanine team a poke caught my eye. and to me anyway it stands out alot so was wondering if anyone else had thought about trying this out - altaria @ leftovers/lum berry adamant/jolly cloud nine cotton guard (rasies defence by 3) Substitute Dragon dance dragon claw/outrage just to me it stands out, has ability to ignore sand vail etc, can max its defence in 2 moves, and able to boost its speed and attack, i no the attack stat kinda low but it has decent resists and not to bad defences at 75 hp - 90 D - 105 SPD. Including a charmer lead i think this forgotten dragon could be a little demon? any thoughts? was thinking about leading with a switherooless whims and having altaria and suicune in the back? |
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#782 | |
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Join Date: May 2010
Posts: 79
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Agreed, I think there's like 2 loses in which there were 4 misses in a row from rock slide/heatwave and I think one even had wide lens on it too. Ashez, It looks cool but a stab aerial ace does the same thing. Along with Faint attack and other never missing moves. |
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#783 |
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Join Date: Oct 2010
Posts: 1,498
♠ AmoongBro ♠
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hmmm...
how about i switch mienshao with blaziken? with a moveset of swords dance blaze kick hi jump kick protect @wide lens, none of its attacks is likelyto miss, and im only walled by chandelure completely, which rotom-w can take care of. what is your guys' opinion? |
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#784 |
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Join Date: Aug 2009
Posts: 178
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to me the main selling point of altaria was its uniqueness and decentish bulk, the ignoring of sand veil is just a bonus lol i just a nagging feeling it could be decent n wants few peoples ideas lol
i dnt want to sound hypercritical here but bluemon the best thing you can do is try it out yourself and see what works. is speed boost chicken even legal yet?? Lol i get meself confused with all these new abilities haa. |
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#785 |
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Join Date: Oct 2010
Posts: 1,498
♠ AmoongBro ♠
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lol yes it is legal. actually, its UBER.
im just asking for previous experiences but i will try it out. |
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#786 |
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Join Date: Aug 2009
Posts: 178
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Lol fair enough i have nothing to do with pokemon apart from the subway ha so sometimes dnt no things, good luck and report back your findings :)
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#787 |
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Join Date: May 2010
Posts: 79
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yes the bulk could be useful. I wouldn't mind trying something like that but I feel aereal ace is a much more reliable counter to accuracy reducing moves. That should be a standard counter to those brightpowder abusers not an untested altaria. But dont let me deter you from trying.
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#788 |
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A kiki is a party, for calming all your nerves. ♥
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Join Date: Dec 2007
Posts: 2,310
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Just after I post the team I go and lose, blegh. Lost to a legendary team (Thundurus1, Landorus1, Suicune3). Bronzong couldn't take on Suicune 1v1, tried to PP stall but didn't quite manage it. Oh well.
Proof of the streak (175 wins): ![]() Jibaku EDIT: !ha!haa.ha!HAA twash EDIT: do you like my 3DS Jiba?! !ha!haa.ha!HAA <3
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![]() We knew all the answers and we shouted them like anthems Last edited by twash; Sep 16th, 2011 at 2:22:10 PM. |
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#789 |
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Join Date: Oct 2010
Posts: 1,498
♠ AmoongBro ♠
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i was at 70..... then my ds turned off. fuck.
i used latios instead of mienshao. has been working well. |
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#790 |
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no.... no i do not look like psyduck
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Moderator
Join Date: Dec 2006
Posts: 3,989
play?
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super multi train records anyone?
interested to see how everyone else deals with this line. tough to achieve a decent streak and ive found no matter who i bring, i find myself eliminated before ive even settled in. im running sash blaziken and lum ddnite and yet to win the super multi trophy. with those two im forever rechallenging with different sets to try and make it work. top streak for me is 34 battles. lack of doubles knowledge and an unreliable partner doesnt help matters at all. Last edited by Taylor; Sep 17th, 2011 at 5:45:28 AM. |
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#791 |
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Join Date: Mar 2011
Posts: 405
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Multi with trainer is ridiculous. You're not going to get far unless you get extremely lucky. I suppose you could RNG your partner's Pokemon to prevent her from choosing stupid Pokemon but then you still have to deal with her stupid move choices so it's tough either way. :|
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#792 |
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Never give up!
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Join Date: Sep 2005
Posts: 1,070
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Great team, but that´s what always happens (the same did to me last year in doubles when I did the write-up in the evening only to lose the next morning)
As for me, I´m currently in a state of shock, almost shaking...I can´t believe that AGAIN, I lost in the first set of seven the next day of playing, this time on the very first battle played today. This would have been less of a shock had I not won 147 battles yesterday in three sessions of 49 battles (about 7 hours with all the moveset checking that is needed with this team) with a record of 252. Note that everytime I continued the streak, the AI began with a legendary team. I did maybe 200 battles on thursday, losing 4 times before 30 with teams I thought were working rather well (like tornadus+wak, etc.), then I tried another team I´ve used some time ago that I lost at #14 with back then, now lost at #20 with it again, after which I decided to change the moveset and EV spread of one lead and the team was 252-0 (thursday 105 wins, 147 wins yesterday) until the first battle today. I lost #253 to a Nursery Aide´s espeon GLACEON lead (well, actually only lost 1-0 due to an almost impossible comebacks on my side) and I just can´t believe the reason for losing was choosing the wrong opening move, but more importantly, why the .... didn´t psychic gem espeon target the fighter, but my other, sashed lead??? Probably because it does 106-126% dmg to my sashed lead with a lower sD while doing 151-177% damage to the fighter...I guess 100% equals 100% and the AI attacks the lower special defense? I don´t get it...maybe it just knew that the fighter was Protecting. I´m not posting my team (some people might guess it already), because I´m currently not able to, this got under my skin.
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Black & White Battle Subway Records Platinum/HG/SS Battle Frontier and DP Battle Tower Records DP Battle Tower Records (Smogon's Greatest Hits) Emerald Battle Frontier Max Stats Pokemon Database Battle Subway Super Singles record: 623 - Cloyster, Garchomp, Suicune |
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#793 |
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Join Date: Mar 2011
Posts: 796
Australia
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I was sadly unable to improve upon my 83 win streak using my Darmantian team. Usually I'd get haxed out, though I did find some troublesome pokemon that were impossible to beat with my team. Since this is higher than 70, I thought I might as well post it. Unfortunately I don't have any picture or battle video proof because I didn't take a picture at the time my vs recorder displayed the record.
So here's the team: Darmanitan @ choice scarf Adamant IVs: 31/31/31/31/31/31 EVs: 4/252/12/0/4/236 Stats: 181/211/77/45/76/145 Sheer Force Flare Blitz Superpower Rock Slide U-turn This is my star. Pretty simple to understand really. Flare Blitz whatever dies and U-turn out of whatever won't. The other moves are filler, though I did use them occasionally for particular rock types. The EVs are simple. Max attack obviously. 236 speed ensures I hit 217 speed, hence outspeeding the fastest forms of Accelgor (this is the fastest thing that scarf Darmanitan can hope to outrun and any more speed investment is a waste). The leftover EVs are placed in its defences, though this makes no difference really. This thing is borderline noobish. The thing that stops it being completely noobish is that some thought and care is required in regards to what you should stay in on and what you should U-turn out of. The general starting rule that I went by is "if it is weak to fire it dies; if it resists fire it lives." From my own testing this is pretty much always true (there may be some exceptions). From there, it's about using your best judgement. Sometimes it's fairly easy. Obviously a frail opponent like Mr. Mime is going to die. However, sometimes pokemon you'd think would die can actually survive, often because of the unusual EV spreads some of these pokemon carry. For example, Volcarona 3 and Mismagius 4 barely survive Flare Blitz (not that either of these are particularly threatening, but it demonstrates that you have to be on the look-out). You also need to watch out for things like focus sash, sturdy, heatproof and thick fat. I lost one streak because I tried to kill Glaceon without releasing it had a focus sash. It survived and set up hail. The next turn, I miss due to snow cloak and am promptly killed by Hyper Beam. I can't remember the rest of the battle, other than the fact that I could have won if Darmanitan hadn't fainted. From then on, I always played conservatively in these situations and U-turned out (this approach has worked out so far). Rotom-W @ leftovers Modest IVs: 31/30/31/30/31/31 EVs: 236/0/4/248/0/20 Stats: 155/76/128/171/127/109 Levitate Thunderbolt Hydro Pump Hidden Power [Grass] Volt Switch I chose this thing because it can single-handedly take down the 2 trainer types that Darmanitan struggles against: Fishermen and Parasol Ladies. The only water type that it can't beat is Ludicolo, though these aren't that threatening to my third team member anyway. It can also do well against Hikers and Workers (though this depends on what they use). This is a different Rotom than the one from my other singles streak. With HP grass, it can now kill those pesky water/grounds (especially Quagsire and Gastrodon because they can be immune to Hydro Pump due to their abilities). Volt Switch has been great because it can be used to finish off an opponent and get Darmanitan in for free. This is especially important because of the choice scarf, as it allows me to pick the move for the next thing that comes in rather than be forced to use what I was locked into before. The thing that stops Rotom from being perfect is Hydro Pump. Its accuracy is starting to annoy me now (probably because I'm using it a lot more in this team than in other teams). It is what cost me my best streak with this team. I wish this thing could learn Surf or Scald... Latios @ life orb Timid IVs: 31/9/31/31/31/31 EVs: 4/0/0/252/0/252 Stats:156/89/100/182/130/178 Levitate Dragon Pulse Psyshock Thunderbolt Grass Knot This was designed to check dragons. Too bad it can't switch in to dragon moves! Still, it served as an excellent backup sweeper when Darmanitan dies. Its ground, grass and water resists give plenty opportunities to switch in and do damage, which is handy. Weaknesses: Dragons - these were the biggest problems to deal with. Latios can kill them easily with Dragon Pulse, but it can't risk switching in to a dragon attack (especially physical ones, though Draco Meteor hurts too). What's worse is that Rotom isn't bulky enough to take them either (plus it's walled by them). Often I have to sacrifice Rotom to get Latios in safely which is just not ideal. The worst dragon is Dragon Dance Haxorus. If this thing gets a single Dragon Dance up, I'm done for. This has ended 2 attemped streaks. Of course, if Latios is out when a dragon comes in, it isn't a problem. Strong rock attacks - I lack a rock resist. Strong rock attacks like Choice Band Archeops' Head Smash and Rhyperior's Rock Wrecker hurt. I at least have Superpower and Rock Slide to deal with them, but locking myself into these moves is unideal. Also, there's no avoiding Rock Wrecker so I have to sacrifice something to it (though at least I can revenge kill and hope the following pokemon aren't threatening). Hax - it seems pointless to bring this up, but since this is a hyper offence team that doesn't employ any methods to protect itself from random crits, freezes and other stupid crap, this can be a problem. Since this streak was not exactly recent, I only vaguely remember how I lost. I think it went something like this: I send out Darmanitan and the opponent sends out Bastiodon. Since this has Sturdy, I decide to U-turn out to Rotom. I deal a small hit and Bastiodon uses Curse. I attempt to kill it with Hydro Pump, but I miss. Bastiodon Rock Slides for about 40% damage. I miss 3 more Hydro Pumps and Bastiodon Curses 2 times and kills me with Rock Slide. At this point I have to decide whether to sacrifice Darmanitan or Latios. Because Latios can handle more threats, I send in Darmanitan. I use Superpower, which deals about 30% damage. Bastiodon recovers with Sitrus Berry and kills me with Rock Slide. I send in Latios. I use Thunderbolt to bring it to about 10% health. Bastiodon misses the Rock Slide (Phew). I kill with Thunderbolt. Now I'm praying for an easy ride from here. Instead, the opponent sends in a Focus Sash Accelgor and I know that it's over. It kills me with Bug Buzz. I may have remembered some of that wrong, but the main parts (where Bastiodon avoids 4 Hydro Pumps to set up and destroy me, and where the opponent just happened to have one of the worst possible things for my last pokemon to face off against) are correct. This was a fun team to use because it was fast, though I think I'm gonna try something else now. |
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#794 |
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Join Date: Aug 2011
Posts: 5
California
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super single
lost on battle # 227 vid: 96-00890-42247 stupid flame orb machamp!!! (how do i upload a pic from my 3DS?) team Politoed@Quick clawModest nature Drizzle 4hp/252sp.atk/252speed psychic focus blast scald ice beam needed for the rain. basically it hits hard or KO the opponent. or dies but sometimes it survives too or i switch into ferrothorn when i see a grass attack coming. i gave it quick claw because i couldn't find any other item to give it but it has saved me so many times.also covers ferrothorns fire weakness and latios ice weakness. Ferrothorn@leftoversSassy nature 252hp/60 def/196sp.def Power whip leech seed protect (good vs high jump kickers and slaking obviously) toxic i dont know what to say but that ferrothorn is so freaken BEAST!!! in the subway!!! he takes out almost every wall in here especially vaporeon and suicune, also can't be toxiced or seeded. also takes out many offensive pokes to that dont have stab fire moves. also he usually KOs the opponents team. And latios and politoed covers his fighting and fire weakness, while ferrothorn covers there grass and dragon weakness Latios@ Focus SashTimid nature 4hp/252sp.atk/252speed Ice beam Thunder Surf Dragon pulse (should i replace this with psychic?) My sweeper.Boltbeam. stab surf (rain). i chose sash over life orb so that i can take a super effective or critical hit attack without dying. He killed so many pokemons. abuses 100% acurate thunder too. how i lost: his last poke machamp mine are latios and ferrothorn latios uses surf but it uses protect flame orb burn i use surf its hp goes to about 50% uses pay back i faint hurt by burn i send out ferrothorn i use protect hurt by burn i use protect again it works! hurt by burn i use protect it fails close combat 1HKO ferrothorn faints iron barbs hurt machamp, its hp goes to super tiny red line i could have won if i just switched between ferro and latios till champ died but idk why i didn't do that
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its poopoop from seribii!!I go on random match ups single a lot. Name: "Peng" now you know when its me that owns you wins:297 losses:40 (↑i'll update once a month) |
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#795 |
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Join Date: Mar 2011
Posts: 60
Germany
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Testing my new Amoongus/Trick Room team till I get my Drizzletoad. Works really well I make a write-up when I break the 100 mark.
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Party in the Subway ;) |
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#796 | |
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Serenely Graciously Flinching
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Moderator
Join Date: Jul 2011
Posts: 682
Vancover, Ability Region
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Quote:
This would mean that the Espeon would go for either of your Pokemon with their Psy Gem Psychic in this case. Thus, they attacked at random, and guessed right, although you couldn't have known that it was Espeon 4 due to the person running all 4 movesets. |
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#797 |
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Join Date: Aug 2008
Posts: 1,053
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@poopoop: Latios does not need Boltbeam. The dragons 4x weak to Ice are OHKO'd by Dragon Pulse. Gliscor is OHKOd by surf. Other flying types are hit by Thunder. Ice beam only hits grass types harder, and if you have psychic, a lot of grass types are part poison too, so yeah I would just get rid of Ice beam instead of Dragon Pulse. Psychic/Psyshock will give you better coverage. Psyshock probably better.
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#798 | |
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Join Date: Aug 2011
Posts: 5
California
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Quote:
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its poopoop from seribii!!I go on random match ups single a lot. Name: "Peng" now you know when its me that owns you wins:297 losses:40 (↑i'll update once a month) |
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#799 |
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Join Date: Mar 2009
Posts: 550
i'm batcrap insane
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I've been going through the first 28 matches with this defensive-oriented team:
![]() Ferrothorn @ Rocky Helmet Impish | Iron Barbs 252 HP/212 Def/44 SpD Thunder Wave Protect Power Whip Leech Seed ![]() Eelektross @ Leftovers Quiet | Levitate 92 HP/212 SpA/206 SpD Coil Substitute Zap Cannon Brick Break ![]() Chansey @ Eviolite Bold | Natural Cure 252 HP/252 Def/6 SpD Softboiled Minimize Seismic Toss Toxic Lead with Ferrothorn, and if I see any Fire-type leads, switch to Chansey, whol will begin Minimizing until she becomes harder and harder to hit despite being in a subway car, but whatever. Thunder Wave if it is non Fire-type, Leech Seed, and switch to Eelektross. Power Whip is Swampert, Quagsire, or anything else that will be hit hard, and Protect just to stall a bit. When Eelektross is switched in, Substitute to avoid status, then Coil from there. Or I'll just Coil as I see fit. Zap Cannon as primary STAB. Leech Seed and Leftovers recovery racks up HP damage and recovery fast, however, this only applies to the first Pokemon the trainer sends out. Once the first Pokemon is almost down, put up a Substitute. When the next Pokemon comes in and breaks the Sub, Zap Cannon to score paralysis and Brick Break will now deal hard damage after a few Coil boosts, and decent damage to those that resist. He can rip through teams and is the main sweeper, believe it or not. He has a more defensive build but that doesn't mean he can't mix offense too. Chansey is self-explanatory. (I also made different paragraphs to avoid it looking like run-on.)
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I'm hooked on My Little Pony: Friendship is Magic. It's like crack, it's ADDICTING. Last edited by AuraSphere; Sep 18th, 2011 at 7:39:33 AM. |
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#800 |
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Join Date: Oct 2010
Posts: 1,498
♠ AmoongBro ♠
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what about physical fire types?
darmantian, infernape, arcanine? |
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