Go Back   Smogon Community > Contributions & Corrections > Projects
Register FAQ Social Groups Calendar Search Today's Posts Mark Forums Read

Closed Thread
Categories: HTML, Programming, Other
 
Thread Tools
Old Oct 10th, 2011, 8:43:52 PM   #276
Zarel*
>> BEGIN POSTBIT
is a member of the Smogon Site Staffis a Battle Server Administratoris a Super Moderatoris a Programmer
 
Zarel's Avatar
 
Super Moderator
Join Date: Aug 2011
Posts: 1,129
>> END POSTBIT
Default

Quote:
Originally Posted by Fat YAYtears View Post
http://pokemon.aesoft.org/replay-Arc...vate1628439103
In the final turn volcarona only takes 12% from SR
That's because it's an Urugamosu, because it's a replay from an old version of PO.
__________________
Pokemon Showdown | Replay player | No, I am not impressed that you know that my name is Guangcong Luo. The PS website says "Copyright Guangcong Luo" at the bottom, ffs.
Zarel is offline  
Old Oct 11th, 2011, 4:34:25 AM   #277
boezou
 
Join Date: Oct 2011
Posts: 4
Default Life Orb support?

Hi, I don't know if this has been address already, but it wasn't in the OP and doing a quick scan of the replies, I didn't find anything.

I was wondering if there was any way for Life Orb recoil to be displayed? I realize that since the logs don't record Life Orb, there may be nothing the converter can do about it.

as an example:
http://pokemon.aesoft.org/replay-BAO...ou--2011-09-28

My Infernape is LifeOrbbed and starting turn 17, my opponents starts to switch around to lifeorb stale me, but my infernape's health bar remains at 100%. Then later, during turn 25, my infernape's life bar still says 100% and then my opponent's Gengar use Shadowball, doing 50%, but my infernape ends up losing all of his life.

If this has already been addressed, please just say so and i will look more thoroughly through the thread. It'd be cool if there was a list of known problems that can't be fixed yet.
boezou is offline  
Old Oct 11th, 2011, 7:53:55 AM   #278
Zarel*
>> BEGIN POSTBIT
is a member of the Smogon Site Staffis a Battle Server Administratoris a Super Moderatoris a Programmer
 
Zarel's Avatar
 
Super Moderator
Join Date: Aug 2011
Posts: 1,129
>> END POSTBIT
Default

Quote:
Originally Posted by Fat boezou View Post
Hi, I don't know if this has been address already, but it wasn't in the OP and doing a quick scan of the replies, I didn't find anything.

I was wondering if there was any way for Life Orb recoil to be displayed? I realize that since the logs don't record Life Orb, there may be nothing the converter can do about it.

as an example:
http://pokemon.aesoft.org/replay-BAO...ou--2011-09-28

My Infernape is LifeOrbbed and starting turn 17, my opponents starts to switch around to lifeorb stale me, but my infernape's health bar remains at 100%. Then later, during turn 25, my infernape's life bar still says 100% and then my opponent's Gengar use Shadowball, doing 50%, but my infernape ends up losing all of his life.

If this has already been addressed, please just say so and i will look more thoroughly through the thread. It'd be cool if there was a list of known problems that can't be fixed yet.
There's an FAQ near the bottom.

I've updated it just now, to answer your question:

Q: Pain Split, recoil, Wish, Life Orb, Stealth Rock, or Leech Seed damage/healing is being calculated incorrectly, and/or, Regenerator and Natural Cure healing aren't working!
A: You're using a replay from an old version of Pokemon Online, which doesn't contain this information. The replayer tries to guess the best it can, but it can sometimes be off by a bit. Please update to the latest version of Pokemon Online.

In particular, if Life Orb isn't showing up or Stealth Rock is being calculated incorrectly, you're using a very, very old version of Pokemon Online and should really upgrade.
There aren't any known problems right now (or, to be exact, all known problems have been fixed), other than the things the FAQ talks about here.
__________________
Pokemon Showdown | Replay player | No, I am not impressed that you know that my name is Guangcong Luo. The PS website says "Copyright Guangcong Luo" at the bottom, ffs.
Zarel is offline  
Old Oct 11th, 2011, 10:51:55 AM   #279
Charizard92
 
Charizard92's Avatar
 
Join Date: Jan 2011
Posts: 228
Canada
Default

Just an idea, maybe play the victory/lost theme depending on which you're viewing? If you're submitting it as a spectator, it would play the theme based on what side you're viewing the backsprite of.

Also, when you watch to the end of a battle, then hit "go to turn x", it still shows all the pokemon as fainted. Probs the same from any point in the battle.

another idea for spectator battles is to have the camera angle switch so the attacking pokemon is the backsprite. i.e. gengar attacks celibi, gengar becomes the backsprite for the first half the turn. The second half of the turn, celibi attacks gengar, and thusly celibi becomes the backsprite. This is only really useful for spectator battles. It's more of a "when you have time/it would be cool" thing though XD

great job!
Charizard92 is offline  
Old Oct 11th, 2011, 11:05:19 AM   #280
Chispy
 
Chispy's Avatar
 
Join Date: Jun 2009
Posts: 199
Sinnoh Underground
Default

Quote:
Originally Posted by Fat aesoft View Post
In particular, if Life Orb isn't showing up or Stealth Rock is being calculated incorrectly, you're using a very, very old version of Pokemon Online and should really upgrade.
Smogon is still on 1.0.23
Chispy is offline  
Old Oct 11th, 2011, 1:46:37 PM   #281
boezou
 
Join Date: Oct 2011
Posts: 4
Default

Quote:
Originally Posted by Fat Chispy View Post
Smogon is still on 1.0.23
Okay, that explains it. Thanks for the reply both of you.
boezou is offline  
Old Oct 11th, 2011, 3:19:15 PM   #282
Zarel*
>> BEGIN POSTBIT
is a member of the Smogon Site Staffis a Battle Server Administratoris a Super Moderatoris a Programmer
 
Zarel's Avatar
 
Super Moderator
Join Date: Aug 2011
Posts: 1,129
>> END POSTBIT
Default

Quote:
Originally Posted by Fat boezou View Post
Okay, that explains it. Thanks for the reply both of you.
The replay you uploaded was generated by a PO client version 1.0.29 or earlier, so I don't think the Smogon server is, if relevant, the only thing causing your problem.
__________________
Pokemon Showdown | Replay player | No, I am not impressed that you know that my name is Guangcong Luo. The PS website says "Copyright Guangcong Luo" at the bottom, ffs.
Zarel is offline  
Old Oct 11th, 2011, 3:24:42 PM   #283
Pocket
Bakuman ;<
is a Forum Moderatoris a Community Contributoris a Tiering Contributoris a Contributor to Smogonis a Team Rater Alumnus
 
Pocket's Avatar
 
Moderator
Join Date: Dec 2004
Posts: 7,170
Bergenfield
Default

aesoft, I think the Haxorus sprite is broken (turn 8)
http://pokemon.aesoft.org/replay-Esp...12--2011-10-11
Pocket is offline  
Old Oct 16th, 2011, 11:42:20 AM   #284
whitefag
 
Join Date: Jul 2010
Posts: 46
Tomsk, Siberia
Default

It seems atributes aren't filtered, so it's possible to insert js code to Original Replay (I have no idea how to abuse it though...).
http://pokemon.aesoft.org/uploads/Fe...-at-22h20.html

And what if I upload replay with filename equal to already existing upload? Can't I replace some featured replay with mine?
whitefag is offline  
Old Oct 16th, 2011, 2:16:42 PM   #285
Zarel*
>> BEGIN POSTBIT
is a member of the Smogon Site Staffis a Battle Server Administratoris a Super Moderatoris a Programmer
 
Zarel's Avatar
 
Super Moderator
Join Date: Aug 2011
Posts: 1,129
>> END POSTBIT
Default

Quote:
Originally Posted by Fat Pocket View Post
aesoft, I think the Haxorus sprite is broken (turn 8)
http://pokemon.aesoft.org/replay-Esp...12--2011-10-11
Quote:
Originally Posted by Fat whitefag View Post
It seems atributes aren't filtered, so it's possible to insert js code to Original Replay (I have no idea how to abuse it though...).
http://pokemon.aesoft.org/uploads/Fe...-at-22h20.html
Original replay files aren't filtered at all.

This could be used to extract cookies, though, which would be bad if I ever moved it onto the Showdown domain. I guess the solution would be to either prevent replay files from being viewable, or start filtering them.

I'll do one of those when I ever move domains. :/

Quote:
Originally Posted by Fat whitefag View Post
And what if I upload replay with filename equal to already existing upload? Can't I replace some featured replay with mine?
Yeah, I wanted to have a feature that let you edit replays, but there wasn't any good way to confirm you were the person who uploaded the original replay.

Oh, well, it's disabled now.
__________________
Pokemon Showdown | Replay player | No, I am not impressed that you know that my name is Guangcong Luo. The PS website says "Copyright Guangcong Luo" at the bottom, ffs.
Zarel is offline  
Old Oct 17th, 2011, 4:14:30 AM   #286
Alchemist Fullmetal
 
Alchemist Fullmetal's Avatar
 
Join Date: Aug 2011
Posts: 32
Default

Is the site down for anyone else? When I go on it, it shows a blank page with the text double arrow etcetetc error 19000 :/ also, I have PO version 1.0.30 but smogon is still on 1.0.23 Would that affect my replay?
Alchemist Fullmetal is offline  
Old Oct 17th, 2011, 7:19:24 AM   #287
Hawkstar
Are you hanging by a thread or swinging from the rope?
is a Community Contributoris a Contributor to Smogon
 
Hawkstar's Avatar
 
Join Date: May 2010
Posts: 629
Western Pennsylvania
Default

It's down for me too. This specific error shows up:

Parse error: syntax error, unexpected T_DOUBLE_ARROW in /home/aesoft/public_html/pokemon/replays.inc.php on line 19300
__________________
Art thread!
[22:11] Helias: FUCK YOU HAWKSTAR THAT'S NOT MY NAME
Hawkstar is offline  
Old Oct 17th, 2011, 10:12:07 AM   #288
AfroThunderRule
I suck.
is a Tiering Contributor
 
AfroThunderRule's Avatar
 
Join Date: May 2009
Posts: 415
New York City
Default

Got the same:

Parse error: syntax error, unexpected T_DOUBLE_ARROW in /home/aesoft/public_html/pokemon/replays.inc.php on line 19300

How interesting
AfroThunderRule is offline  
Old Oct 17th, 2011, 12:07:35 PM   #289
Zarel*
>> BEGIN POSTBIT
is a member of the Smogon Site Staffis a Battle Server Administratoris a Super Moderatoris a Programmer
 
Zarel's Avatar
 
Super Moderator
Join Date: Aug 2011
Posts: 1,129
>> END POSTBIT
Default

Site's back up.

...and I do believe I've identified a brony.
__________________
Pokemon Showdown | Replay player | No, I am not impressed that you know that my name is Guangcong Luo. The PS website says "Copyright Guangcong Luo" at the bottom, ffs.
Zarel is offline  
Old Oct 17th, 2011, 3:29:27 PM   #290
Bleeding Heart
 
Join Date: Sep 2011
Posts: 14
Default

All right, here's a feature request that should be pretty easy to implement. Can the total number of turns in a given replay be displayed next to the current turn (ie Turn 28/35)? It would be nice to know, since there isn't a description in the big list, if what I'm watching is a 6-0 sweep or a stall fest.
Bleeding Heart is offline  
Old Oct 23rd, 2011, 8:53:06 PM   #291
MaestroXXVI
 
Join Date: Jun 2011
Posts: 202
Default

Small glitch: if you watch partway through a replay and reset, the pokeballs of the pokemon who had fainted stay faded.

Afaik it occurs on any replay.
MaestroXXVI is offline  
Old Oct 24th, 2011, 4:37:49 PM   #292
Bleeding Heart
 
Join Date: Sep 2011
Posts: 14
Default

Another bug: this replay has someone trolling with Assist, setting up three layers of Spikes and Stealth Rock, then Assisting Whirlwind and Roar. Problem is, if a monster is KO'd by entry hazard damage when it's dragged out, its sprite will stay on the field. By the end of the replay Jirachi, Politoed and Reuniclus are standing on top of each other. It looks like this is just a graphical glitch though.
Bleeding Heart is offline  
Old Oct 25th, 2011, 4:50:34 AM   #293
Bruno Magno
 
Bruno Magno's Avatar
 
Join Date: May 2011
Posts: 747
Italy
Thumbs up

That's a really useful program, if a log has 20+ turns, for me, is too long, but see a video is sooo cool

I have only three suggests, on graphic side
  1. Better pictures for Stealth Rock, it looks like crap :E
  2. Writing, under Turn x, Sand Stream / Drought / Drizzle / Snow Warning activated, in my opinion is better than only Sandstorm / other
  3. The pokeball of a poke with a status should be colored with red / purple / yellow / other

Again, that's a really useful way to see battles, congratulations to who created it :)
__________________
On hiatus due to parents
[AWE]MichaelK: Ive been doin lc for a bit and I gotta say its kinda fun
Billy Pones: Is LC overcentralized as OU? I was planning to start
testtestaway: Nothing is as overcentralied as OU. I'd rather drink diarrhea than play OU.
Bruno Magno is offline  
Old Oct 25th, 2011, 3:10:53 PM   #294
Zarel*
>> BEGIN POSTBIT
is a member of the Smogon Site Staffis a Battle Server Administratoris a Super Moderatoris a Programmer
 
Zarel's Avatar
 
Super Moderator
Join Date: Aug 2011
Posts: 1,129
>> END POSTBIT
Default

Quote:
Originally Posted by Fat MaestroXXVI View Post
Small glitch: if you watch partway through a replay and reset, the pokeballs of the pokemon who had fainted stay faded.

Afaik it occurs on any replay.
I fixed that in Showdown, but apparently forgot to fix it in the replay player. FIXED.

Quote:
Originally Posted by Fat Bleedung Heart View Post
Another bug: this replay has someone trolling with Assist, setting up three layers of Spikes and Stealth Rock, then Assisting Whirlwind and Roar. Problem is, if a monster is KO'd by entry hazard damage when it's dragged out, its sprite will stay on the field. By the end of the replay Jirachi, Politoed and Reuniclus are standing on top of each other. It looks like this is just a graphical glitch though.
This is a PO bug, incidentally - it puts the messages in the wrong order:

Cara fainted!
Cara was dragged out!

I think the replay player did quite well in assuming a different Cara was dragged out than the one that fainted.

I implemented a workaround, anyway, so this should be FIXED. :P

Apparently "skip to next turn" causes weird graphics glitches if you click it too many times. TODO: fix that.

Quote:
Originally Posted by Fat Bruno Magno View Post
Better pictures for Stealth Rock, it looks like crap :E
I know. Find me a better picture and I'll use it.

Quote:
Originally Posted by Fat Bruno Magno View Post
Writing, under Turn x, Sand Stream / Drought / Drizzle / Snow Warning activated, in my opinion is better than only Sandstorm / other
This makes no sense.

Quote:
Originally Posted by Fat Bruno Magno View Post
The pokeball of a poke with a status should be colored with red / purple / yellow / other
This has been TODO for a while.
__________________
Pokemon Showdown | Replay player | No, I am not impressed that you know that my name is Guangcong Luo. The PS website says "Copyright Guangcong Luo" at the bottom, ffs.
Zarel is offline  
Old Oct 26th, 2011, 7:14:31 PM   #295
BonPaladin
 
BonPaladin's Avatar
 
Join Date: Jun 2009
Posts: 4
Somewhere over the rainbow
Default

I know you already answered the question, but I did not copy and paste the log, I did correctly save the log like I did with all the others but I still get the, "Error: Replay file must an original Pokemon Online replay file. Copying and pasting replay text into another file will not work." What's wrong?
BonPaladin is offline  
Old Oct 26th, 2011, 10:55:00 PM   #296
Zarel*
>> BEGIN POSTBIT
is a member of the Smogon Site Staffis a Battle Server Administratoris a Super Moderatoris a Programmer
 
Zarel's Avatar
 
Super Moderator
Join Date: Aug 2011
Posts: 1,129
>> END POSTBIT
Default

Quote:
Originally Posted by Fat BonPaladin View Post
I know you already answered the question, but I did not copy and paste the log, I did correctly save the log like I did with all the others but I still get the, "Error: Replay file must an original Pokemon Online replay file. Copying and pasting replay text into another file will not work." What's wrong?
Could you upload your replay file somewhere, such as MediaFire? I'd like to take a look at it.
__________________
Pokemon Showdown | Replay player | No, I am not impressed that you know that my name is Guangcong Luo. The PS website says "Copyright Guangcong Luo" at the bottom, ffs.
Zarel is offline  
Old Oct 26th, 2011, 10:59:05 PM   #297
Bakerdys
 
Join Date: Jul 2007
Posts: 2
Default

Quote:
Originally Posted by Fat BonPaladin View Post
I know you already answered the question, but I did not copy and paste the log, I did correctly save the log like I did with all the others but I still get the, "Error: Replay file must an original Pokemon Online replay file. Copying and pasting replay text into another file will not work." What's wrong?
I am also getting this problem and it just started today. Any help?
Bakerdys is offline  
Old Oct 26th, 2011, 11:41:21 PM   #298
Myzou
 
Join Date: Jan 2009
Posts: 41
Default

http://www.mediafire.com/?svz4i0j5yvkb7yf

That's one of the replays. I'm also having this issue with every replay I have, even ones that I have uploaded before.
Myzou is offline  
Old Oct 27th, 2011, 12:42:28 AM   #299
Lynx_7
 
Join Date: Oct 2010
Posts: 1
Default

I am also having the same problem as BonPaladin, Bakerdys and Myzou.
I get the following messages: "Warning: move_uploaded_file() [function.move-uploaded-file]: Unable to move '/tmp/phpINlqM5' to 'uploads/JohN-vs--Schatten---18-june-2011-at-14h54-1.html' in /home/aesoft/public_html/pokemon/index.php on line 52"

"
Error: Replay file must an original Pokemon Online replay file. Copying and pasting replay text into another file will not work."

However, I am using an original Pokemon Online replay file, and I'm also using the latest version available(1.0.30)
Lynx_7 is offline  
Old Oct 27th, 2011, 1:18:55 AM   #300
Bakerdys
 
Join Date: Jul 2007
Posts: 2
Default

http://www.youtube.com/watch?v=YfEg0UouI-w

I made a video displaying the error, help would be appreciated.
Bakerdys is offline  
Closed Thread Smogon Community > Contributions & Corrections > Projects

« Previous Thread | Next Thread »
Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off



All times are GMT -4. The time now is 9:15:51 AM.