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#226 |
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Join Date: May 2010
Posts: 1,138
New York
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This is really good in concept and a great first draft. The darker shadows centering around the mask is really choppy, however, and overall, the shadows around the mask are a bit too far-reaching for a baby Pokemon. Fix those issues, however, and you'll have my vote for being a really damn cool Nohface!
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My team of awesome! 22:20 Terrador wow 22:21 Terrador You just found a use for Rage. 22:21 Terrador Congratulations. 22:21 Spenstar yes, yes I did 8) 22:21 UllarWarlord *applause* |
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#227 |
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Join Date: Oct 2010
Posts: 22
In your house, behind you.
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![]() Nohface attempt 2, with changes made. |
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#228 |
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Join Date: May 2010
Posts: 1,138
New York
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Much better! I still DK about the black in the middle, though, partly because Kitsnoh doesn't really use Black. if you made it a darker purple or just made it the same color as the rest of the ghostly part then it'd be complete. As it is, it's really good, and it's almost amazing.
Let me just say that you are befitting of your username, PurePwnage
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My team of awesome! 22:20 Terrador wow 22:21 Terrador You just found a use for Rage. 22:21 Terrador Congratulations. 22:21 Spenstar yes, yes I did 8) 22:21 UllarWarlord *applause* |
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#229 |
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Join Date: Sep 2011
Posts: 697
Gotta Go Goat!
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![]() I haven't made sprites in a long time, but this is my shot at Nohface. Shading could be better, but I'm not used to pokemon's shading style. Also, I feel like the tail could of came out better, but every time I tried to fix it, it looked fat. |
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#230 |
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Join Date: Oct 2010
Posts: 22
In your house, behind you.
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![]() Fixed, with M/F. Good job, my qualms about this however are ; it'd look better with wisps from it's body, similar to Kitsunoh's legs. The shading could be better for a ghost-type, and the way the tail is posed is awkward, but otherwise good job. |
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#231 | |
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Join Date: Sep 2011
Posts: 697
Gotta Go Goat!
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Quote:
I was trying to make it a furry wisp, since the other submissions outclass mine as a wisp, but I think I might just ditch the furry aspect and try to go straight for the wisp look. As for the shading, I'm really out of touch, so I guess I'm just going to have to try over and over again until I can get the hand of it. Also, for the tail, I'm not sure how to fix it's awkwardness, but I'll try to fix that. |
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#232 | ||
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"What I cannot create, I do not understand."
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Join Date: May 2008
Posts: 756
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Long story short, don't steal parts from another sprite. That is just plain stupid. PS: Spenstar, you're really not making yourself look good here. Quote:
![]() Either way, the wisps the previous person recommended aren't something that are needed at all unless they fit your vision for the design of course. A lot of people seem to be going for the wispy body, single mask route so you should probably play around with this a lot! Get creative! |
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#233 |
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Join Date: May 2010
Posts: 1,138
New York
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It's good, I like it and it looks very Prevo'y, but the side-view face looks weird to me. I just dont like having to see only half a mon's face, especially when we can see all of Kitsnoh's face. Still, it's very good, really nice concept here.
Oh my God, this is so good that I can't decide whether to declare it my favorite by a mile, or reject it on the grounds that prevos shouldn't look cooler than their evolution... loljk, this is AMAZING! edit: After what Wyervii said, I'm noticing more that yes, this sprite does look very Gastly-esque, which might not necessarily be a good thing...
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My team of awesome! 22:20 Terrador wow 22:21 Terrador You just found a use for Rage. 22:21 Terrador Congratulations. 22:21 Spenstar yes, yes I did 8) 22:21 UllarWarlord *applause* |
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#234 | |
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We have the technology.
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Quote:
![]() The wisps travel off to a specific side, which is much more aesthetically pleasing than the direct approach you have now. Furthermore, the smoke is very blocky and doesn't disappear into the background. Kitsunoh's pre-evo could potentially have a Gastly-esque design, sure. But please try to make some of those corrections. |
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#235 | |
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Join Date: Oct 2010
Posts: 22
In your house, behind you.
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~PPwnage! |
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#236 | ||
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Join Date: Sep 2011
Posts: 697
Gotta Go Goat!
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Yeah, the shading on mine is horrible. I like the shading on yours. (EDIT: Added Female Sprites, Shiny Sprites, and Back Sprites) ![]() Here's my second attempt. I decided I wanted him to be more wispy, but still retain the furriness that I had originally. I also attempted to mimic your shading, by which I mean the whole work-on-blocks rather than lines. I'm not 100% happy with my shading, but I think it's a big improvement over the original. I'm not sure if I should make him a bit thicker on the bottom, but I didn't want to ruin it so I left it how it is at the moment. EDIT: I dislike the shading of the back sprite. I feel it's too rough compared to the original. I also changed the ears to the mask in order to better resemble the original. Quote:
I would go for a full facial sprite, but I'm not really good at those. Last edited by The Reptile; Nov 12th, 2011 at 10:57:50 PM. |
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#237 |
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Join Date: Nov 2011
Posts: 1
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A Kitsunoh prevo attempt~.
![]() I've only started spriting quite recently so I know my material is far from professional. xD Alas, I thought it'd be fun to give this a try. Practice makes progress, and all. It's not quite as ghostlike/cool as the other submissions; but I guess.. More depicts the foxlike quality to Kitsunoh? I'm not really sure how to explain it. -Fails- |
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#238 |
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RHYDON RHYDON RHYDON RHYDON RHYDON RHYDON
Join Date: Apr 2010
Posts: 1,407
VT, USA
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#239 |
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"What I cannot create, I do not understand."
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Join Date: May 2008
Posts: 756
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A quick notice.
There will be a poll for Kitsunoh's pre-evolution design in 24 hours. All that is required is a single front sprite or a digital or scanned drawing. Sprites may be altered afterwards. It's mostly the design we will be voting for. The most current designs posted in thread will be the one that will be slated. Better finalise them quick! Current designs being considered for slate (will be updated to their most current work at poll):
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Note: this a a rough and loose poll. Just post something acceptable and it'll be included. Last edited by Wyverii; Nov 13th, 2011 at 4:58:33 PM. |
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#240 | |
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Join Date: Jun 2007
Posts: 960
The Nomad
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Wyverii do we post "final submission" or something in order to get in? or just post a picture at all and bam, you're in?
here's what I sketched up real quick
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My Lil' Bro's Soul Silver FC :: 2407-7375-3482 Quote:
Last edited by pkmn-taicho321; Nov 13th, 2011 at 4:57:59 PM. Reason: Added Art |
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#241 |
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Join Date: Jan 2010
Posts: 208
The UK
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Not much time + no scanner = rubbish drawing. But it's the concept that's important, and no one seems to have mentioned anything like this, so here goes:
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My art thread! |
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#242 |
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Join Date: May 2011
Posts: 1,671
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I personally like Wyverii's. It's just so simple and doesn't seem as clattered as the others.
Also, to the above posters, I'm pretty sure they are susposed to be sprites. |
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#243 | |
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Join Date: Jun 2007
Posts: 960
The Nomad
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these are just design subs, we can do drawings for these.
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My Lil' Bro's Soul Silver FC :: 2407-7375-3482 Quote:
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#244 |
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Join Date: Sep 2008
Posts: 666
Auburn University
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![]() I've never made a scratch sprite in my life.. but I tried to keep the "kitsune" image alive in Kitsunoh's pre-vo. Good luck guys. (: |
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#245 |
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heralds disaster.
Join Date: May 2010
Posts: 2,293
fucking majestic
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Okay, I'm interested in doing animations. Here's a test with parts:
![]() In order to do them, though, I'd need a better .gif animator. Does anyone know of an animation software that allows layers in each frame and allows me to rotate layers? That's all I'd really need to crank out animated Pokémon reliably.
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(CAP ASB | ASB Ref | Battle Pike | ASB Labyrinth | ASB Inquisition) 12:36 Gun6 http://i.imgur.com/fx9uX7v.png yikes 12:36 Gun6 it's like you're wearing spongebob |
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#246 | |
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Join Date: May 2010
Posts: 1,138
New York
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Quote:
__________________
My team of awesome! 22:20 Terrador wow 22:21 Terrador You just found a use for Rage. 22:21 Terrador Congratulations. 22:21 Spenstar yes, yes I did 8) 22:21 UllarWarlord *applause* |
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#247 |
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Join Date: Apr 2010
Posts: 1,159
Isla Nublar; Dinosaurs, fuck yeah!
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well seems the better design did win. good job wyverri :)
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#248 |
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Join Date: Nov 2011
Posts: 39
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I dislike Kitsunoh's sprite, it is nothing like the original one, unlike the others.
I really like Colosshale though, and I would like that Kitsunoh didn't have a Pre-evo, something like Absol so there is no monotomy in the evolutionary lines. |
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#249 |
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Banned deucer.
Join Date: Oct 2011
Posts: 16
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Tayla, that looks awesome!
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#250 |
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Join Date: Nov 2011
Posts: 39
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This is really cool, I'm really liking this sprite, even more than Kitsunoh's, every one complains on how its just the mask with a little gas, but its the simplicity of it what makes it so good, it doesn't really have to be that complicated |
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