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#1151 | |
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Banned deucer.
Join Date: Mar 2010
Posts: 728
I did my best, I have no regrets!
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#1152 |
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Join Date: Dec 2011
Posts: 5
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@Nickscor
Thanks for the catch. I got that Chansey in trade, and thought it would be good for the team. I guess I need to breed all of the pokes for Battle Subway myself to be sure they're legit. Mud-slap could be used as a replacement for Seismic Toss to help push through Taunters, although it wouldn't be as effective for straight up damage. |
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#1153 | |
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Join Date: Nov 2009
Posts: 115
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IMO it's not a matter of 10 more IVs in Defense on your Garchomp, it's rather that there's no way to get some Pokes without lurking on trading threads for days, you can't request Pokemon which you haven't seen on GTS. |
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#1154 | |
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Serenely Graciously Flinching
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Moderator
Join Date: Jul 2011
Posts: 682
Vancover, Ability Region
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"If you consider yourself honorable, don't cheat your streaks in any way. If you do cheat, stay away from this topic. This is a rather highly competitive field of play and the majority of the incredible streaks acquired in the past wouldn't have been possible without this kind of record listing, but there will always be trust issues. Play fair." It doesn't say that perfect IVs = cheating, but it does say that you shouldn't be cheating to get perfect IVs. I don't think we have any actual way of knowing if someone used legal hacks or not, unless they say it themselves. As such, we sort of have to go by the honor system when it comes to this sort of thing. |
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#1155 | |
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Join Date: Mar 2011
Posts: 795
Australia
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If that isn't good enough, Peterko actually addressed legal hacks a while ago (when someone posted 2 streaks with hacked which were disallowed even though one of them actually had legal hacks:
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Of course, it depends on how much it bothers people I guess (I've gotten decent streaks with just the stuff I have access to, so I couldn't care less). But as you can see Peterko IS bothered by it, and this is his topic so... As R Inanimate says, it is hard to prove that someone is hacking if they are careful about it, and it is possible that SOME of the streaks at the lower end of the lists are hacked (whether it be knowingly by the player who made the streak, or whether it be unknowingly if the player obtained the pokemon through GTS or something). We use picture proof and strategy summaries to help prove that streaks are legit, but that only helps to prove that the streak was legally made, not that the pokemon used are legal. Therefore a great deal of trust has to be applied. Peterko usually doesn't care so much about posting 'suspicious' teams on the list if they are further down or something, but openly acknowledging that legal hacks is ok is a potential slippery slope (yeah I know we all hate that term but whatever). If someone is willing to hack their pokemon, what's to stop them from just hacking their actual streak? So basically all of this is why legal hacks are disallowed. |
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#1156 |
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Join Date: Aug 2011
Posts: 101
FT Drum
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I have read every guide on RNG abuse...and it still confuses the hell out of me. lol. But I do use it to try and determine IVs...which doesn't work well since I check them after they are EV trained...and it tells me that the IVs are impossible. lol
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#1157 |
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Join Date: Mar 2011
Posts: 81
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There are some nice YouTube videos out there, or at least there are for PPRNG. That's how I learned the basics, at which point the guides made more sense and I was able to use them for more advanced issues. Once you nail down the basics, 5th Generation RNG really is remarkably straightforward. I'm sure there are videos out there for RNG Reporter too, so probably worth giving those a try.
Changing the subject entirely, I'd love to see the leaderboard updated, particularly with ~Mercury~ going over the top with a big 509 streak in singles. Jumpman16's 371 appears to still be active though, so I imagine we'll see a big jump next time he posts!
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Pokemon Black Friend Code 5200 1739 2994 Pokemon Black 2 Friend Code 4728 5907 8630 Jumpman16: Time remains the great equalizer in the Subway |
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#1158 |
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Join Date: Dec 2011
Posts: 5
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@Beastmode
Did you think of a Volcarona like this? Volcarona @ Lum Berry Ability: Flame Body Nature: Bold EVs: 252 HP/252 Def/6 SpD Bug Buzz Substitute Morning Sun Quiver Dance Given a chance to set up with 6 QD and a substitute, he'll be nigh unstoppable. Unfortunately, he shares a rock weakness with the similar build Dragonite, or the two of them would make a great pair after a Whimiscott or other flasher intro. |
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#1159 |
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Join Date: Aug 2011
Posts: 101
FT Drum
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I haven't tried a defensive set volc yet. But it's an interesting idea. I never really worry about status problems though. Since he's already immune to burn and paralyze doesn't really effect him after +6. lol. Toxic would be a problem, but with the sub in that set it becomes useless. I'd probably go with sitrus berry, as I've been working with that and its been working great.
I'm finishing training up the Timid Chandy that IR used and I'm gonna switch volc for chandy as I've been noticing that volc and ferro don't complement each other really well. Or maybe I need to rebreed my whims and let him learn charm, as that seems like it could be a great help |
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#1160 |
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Join Date: Oct 2011
Posts: 26
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Soundproof pokemons stop that set completely, such as exploud.
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#1161 |
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Join Date: Mar 2010
Posts: 195
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And it's just downright embarrassing when your +6/+6/+6 Volcarona loses to a Mr. Mime.
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#1162 |
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Join Date: Mar 2011
Posts: 81
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Well, that a small number of pokes have an immunity to a mono attacking set is not necessarily fatal in the Subway, as I learned with Scald/Calm Mind/Substitute/Rest Suicune. Even if you can't hurt them directly, if you can either a) stall them out, or b) have a teammate who can switch in and beat them, you're just fine. The only enemy pokemon in the subway that can have Soundproof are Mr. Mime, Exploud, and Electrode, so working around their immunity should not be too bad if you want to build a team around mono-attacking Volcarona.
As noted earlier, the far bigger issue with Volcarona is that quad rock weakness, as lots of subway pokemon have physical rock attacks, which you can't even boost against, and a number of them are sturdy, meaning even if you are fully set up, they'll still survive at 1 HP and get a stone edge off. That said, if you're fully set up behind a sub, you'll lose your sub but still beat a sturdy stone edge user, so you probably can make a Volcarona-based team work. I'm pretty sure Suicune still does the mono-attacking job better, but one shouldn't just write off Volcarona automaticly.
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Pokemon Black Friend Code 5200 1739 2994 Pokemon Black 2 Friend Code 4728 5907 8630 Jumpman16: Time remains the great equalizer in the Subway |
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#1163 |
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Join Date: Aug 2011
Posts: 101
FT Drum
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Volc's fraility is a concern, and its come into play many times when they get hax through -6 accuracy and get a stone edge/rock slide hit, but Ferro comes in pretty well to take those guys out thanks to hit insane defense, and he can curse up without even being behind a sub.
I have been thinking about switching to a bulkier mon like Scrafty/Gyarados since they can both use DD, or even a bulky TTar since the SS can help break Focus Sash and it helps with the SDef of Ferro, but its a lot to consider...and a lot of breeding/EV training. lol |
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#1164 | |
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Serenely Graciously Flinching
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Moderator
Join Date: Jul 2011
Posts: 682
Vancover, Ability Region
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#1165 |
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Join Date: Aug 2011
Posts: 101
FT Drum
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Oh. Didn't know that it didn't boost all SDef. lol
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#1166 |
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Never give up!
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Join Date: Sep 2005
Posts: 1,070
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Updated the list.
Post here if I made any mistakes or forgot someone. I haven´t played Pokémon since the last update (November 4th), I think I needed a break after 7 months of non-stop play everyday. Oh well, I did play for an hour on the 18th I think, only to lose at #30 with MetaTorn because of not paying attention. Lol but the main reason I´m not playing is the fact that I bought a new PC for my "office" on the 23rd, but of course, I wanted something to be able to play games with. i7-2600, 2TB HDD, 8GB RAM, GTX570. Apparently, they give you free games if you buy such a video card and I got Batman Arkham City, which got released exactly 5 hours after I had finished the 16GB download from Steam on the 25th. Unfortunately for me, that pretty much killed all of my time, not just free time... 131 hours played over the past 16 days (minus the 3 days I didn´t play because I had to write an appeal plus an analysis for another client), that´s 10 hrs per day on average lol. I´ll probably get back to Pokémon eventually, seeing as I´ve almost finished all achievments. Keep up the good work guys and good luck in your streaks.
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Black & White Battle Subway Records Platinum/HG/SS Battle Frontier and DP Battle Tower Records DP Battle Tower Records (Smogon's Greatest Hits) Emerald Battle Frontier Max Stats Pokemon Database Battle Subway Super Singles record: 623 - Cloyster, Garchomp, Suicune |
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#1167 |
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Join Date: Oct 2011
Posts: 40
Normal, Illinois
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New Streak.
Not all together impressive, capping off at 96. ![]() It starts off with Zapdos...Zapdos aka Electric Timid Nature Messed up Ivs 126hp 126 sp.atk, 252 speed evs(sucks i know) @Sitrus Berry Pressure Toxic Thunderbolt Substitute Roost The classic SubStall Zapdos. Usually results in a free 3-0 victory. Basically the strategy is to toxic on the first turn, or sub if they are likely to use status attacks. I attack straight away if they are weak to thunderbolt, stall out Stone edges, and always remain alert for misses and not very effective moves to throw a toxic in. Suicune aka Water @leftovers Bold Nature,252Hp,252 Def, 1 Sp.Def 31/-/31/31/31/31 Scald Icy Wind Rest Calm Mind A set from a smogoner whose name escapes me.Saved me in countless battles.You all know how she works. Garchomp aka Blueflash @choice scarf 31/31/31/19/31/31 252 atk,252 speed Jolly Earthquake Fire Blast Outrage Dragon Claw In my first streak, i went with an Adamant Garchomp, but lost to the subway boss because of his dragon dancing Haxorus. I found out that even with a choice scarf, an Adamant Garchomp is still slower than a jolly +1 Garchomp. Because of this, i acquired a jolly one, forgoing the slight drop in power. Anyway, Garchomp is basically there to fight electrics, which threathen both my first two pokemon, and also to combat Stone Edge users, if i fear for the crit on my Zapdos.
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(16:03:26) *** Your rank in Standard OU is 2/56511 [1701 points / 84 battles]! OH YES. |
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#1168 |
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Join Date: Jan 2008
Posts: 2
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![]() Hi, my first post here. Just reached 70 wins on the Battle Subway Super Single Line. Here is the team I used. I can't, for the life of me, understand RNG, so I breed my pokemon the old fashioned way. IVs were calculated using Serebii's IV calculator Abomasnow ( Naive Nature + Spd, - SpD ) Ability: Snow Warning EVs: 252 SpA/ 252 Spd/ 4 Hp Item: Choice Scarf IVs: 11/30/18/31/26/31 1. Earthquake 2. Blizzard 3. Energy Ball 4. Focus Blast I was really surprised with Abomasnow's Blizzard. Ice being one of the better offensive types, makes Abomasnow's 100% accurate Blizzard a real threat ( some freeze hax too ). Hail gets rid of sashes, gives Mamoswine snow cloak, and negates most leftovers recovery. Mamoswine ( Adamant Nature + Atk, - SpA ) Ability: Snow Cloak EVs: 252 Atk/ 252Spd/ 4 Hp Item: Focus Sash IVs: 17/31/30/14/14/21 1. Icicle Crash 2. Ice Shard 3. Stone Edge 4. Earthquake Ice Shard and Snow Cloak ( especially for WoW ) have saved me so many times. Mamoswine provides the means to get rid of other weather inducers, takes down Special Walls, and does not take damage from Sandstorm as well. My main physical attacker. Can also take rock attacks unlike my other 2 pokes. Chandelure ( Timid + Spd, -Atk ) Ability: Flash Fire EVS: 252 SpA/ 252 Spd/ 4 Hp Item: Air Balloon IVs: 29/30/2/31/30/31 1. Psychic 2. Flamethrower 3. Shadow Ball 4. Energy Ball My special attacker. Usually switches in on fire and fighting attacks directed at the snow man. Has 4 immunities with the Air Balloon, giving him a lot of switch in oppurtunities. All 4 attacks have had some use one time or another. Also gives my team a much needed fire attack. Ice is really an amazing offensive type. STAB 100% Accurate Blizzard is even better. Dragons were never a problem. The Snow Man's weaknesses are generally covered by his team mates. Mamoswine and Chandelure are both hard hitters providing extra type coverage. Threats: The pokes that gave me a hard time were mostly those ice types who benefited from Abomasnow's Hail. Especially troublesome are those who can outspeed and wreck Chandelure ( Weavile and Froslass) Pokes who outspeed Scarf'd Abomasnow are also hard to deal with, most notable of which is Aerodactyl. I was also surprised at how tough those legendary pokes can be. Latios/Latias and Virizion can take Blizzard from Abomasnow and KO back, though they usually die from Hail or from Mamosine's Ice shard. Milotic and Ludicolo also deserve special mention for being really annoying. Last edited by kid31; Dec 16th, 2011 at 5:51:32 AM. |
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#1169 |
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Join Date: Dec 2011
Posts: 5
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Ooooo. . . Good point about soundproof pokes. That would suck. So instead, you would have to use Silver Wind? Not as much damage, but at +6, that's probably ok.
Leveraging the awesome data available here from TRE, Peterko, and others and Slipperjeans' spreadsheet, I tweaked my Battle Subway worksheet to display move set by Trainer/Pokemon combo. In most situations, this will tell you the exact move set and damage given/taken before the first move. ![]() Here's the download. It takes a lot of the guesswork out of the Super Subway. |
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#1170 | |
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Join Date: Mar 2011
Posts: 81
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Moreover, if you are going to have your whole team focus on setting up just one poke, Drapion and Dragonite will probably serve you better.
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Pokemon Black Friend Code 5200 1739 2994 Pokemon Black 2 Friend Code 4728 5907 8630 Jumpman16: Time remains the great equalizer in the Subway |
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#1171 |
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Join Date: Oct 2011
Posts: 26
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I guess that you could use bug HP instead of silver wind lol.
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#1172 |
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Join Date: Mar 2011
Posts: 795
Australia
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Hi. It's been a little while since I've played the Subway, but now I've finished Skyward Sword I have found more time to play. I mentioned a little while back about how I was trying a team with Murkrow on it. That didn't really work out lol. Yeah I'm not even going to post the actual team because the streaks it managed are laughably bad.
I did make a new team though. I got to 73 wins. Yeah I know it's not jaw droppingly good but I'm posting it anyway because I'm actually quite fond of this team. ![]() Volcarona @ Focus Sash Flame Body Timid IVs:31/x/31/31/31/31 EVs:6/0/0/252/0/252 Stats: 161/68/85/187/125/167 Heat Wave Bug Buzz Psychic Protect ![]() Alomomola @ Mental Herb Healer Careful IVs:31/31/31/x/31/31 EVs:110/0/148/0/252/0 Stats: 254/95/119/42/106/85 Waterfall Heal Pulse Helping Hand Wide Guard ![]() Latios @ Life Orb Levitate Timid IVs:31/x/31/31/31/31 EVs:6/0/0/252/0/252 Stats: 156/89/100/182/130/178 Dragon Pulse Psyshock Thunderbolt Protect ![]() Bisharp @ Sitrus Berry Defiant Adamant IVs:31/31/31/x/31/31 EVs:228/252/0/0/28/0 Stats:169/194/120/70/94/90 Sucker Punch Night Slash Brick Break Protect I was looking for some ideas and decided to go through Smogon's VGC analyses. I figured that Alomomola is a cool and interesting pokemon so I started there. Alomomola is a wonderful supporter and has some really good attributes. For one, it's bulky as hell, despite the low Sp. Def.. With my EV spread, it can survive a Thunder from a Jolteon! It also has Healer. 33% chance of removing status from a teammate is really handy (though not reliable enough to just throw your pokemon into an obvious Thunder Wave). The only downside is that it can't heal itself of status, but Alomomola doesn't care too much about status. Helping Hand and is self-explanitory. Wide Guard is useful given who my other lead is. Heal Pulse has been useful for removing residual damage from teammates as they switch in, among other situations. Waterfall is weak as hell but gives me something to use when support isn't required (and it can break Focus Sash/Sturdy). Mental Herb blocks Taunt, though it didn't really come into play that much (just once I think). The analysis said that Volcarona was a good partner. I've been meaning to breed a good one for a while so better late than never I guess. Alomomola's Wide Guard protects Volcarona from Rock Slide and Surf, its two most hated attacks to face. Helping Hand boosts the power of its Heat Wave, which really helps me destroy the opposing leads more quickly and easily. Bug Buzz is a good secondary STAB. Psychic is filler but its nice for dealing with fighting types (and I was to lazy to breed a good Hidden Power). Protect actually works well alongside Wide Guard. I can completely avoid Rock Slide if I alternate between Wide Guard and Protect! Focus Sash helps in case I mispredict or whatever. Latios and Bisharp were picked because they seemed to have good type synergy with my leads, but I didn't really put too much thought into it. I'm running Protect on Latios now rather than Grass Knot but that's not that important. Latios really doesn't need to be explained at all really. Bisharp was accidently copied from TRE/R Inanimate's Multi Team (I came up with the moves and then realised later that he already came up with it)! It's a little weak at times since it doesn't have Swords Dance anymore but Sucker Punch is useful and it has tons of resistances/immunities (the fighting weakness is a pain though, but that's why I have Protect). So yeah, I didn't put TOO much effort into building this team but it worked and it was fun to use. Generally the biggest threats to this team are Legendary and Water teams, since they have lots of pokemon that resist Heat Wave and that puts me on the back foot from the start. Set up sweepers like Quiver Dance Volcarona also suck as it can be hard to kill them quickly when only one of my leads has a notable offensive presence (especially if the other lead is also a threat). I lost to a Gentleman using a Legendary team. I can't remember the exact details as I didn't save the battle, but basically the opponent lead with Calm Mind Raikou teamed up with Choice Scarf Terrakion. Not cool. I was switching like crazy but with Latias and Moltres as back ups it was to no avail. I might have been better off not being a pussy at the start and just taking the risk of staying in. Actually, Raikou opened with Calm Mind so I could have stayed in with Volcarona and survived the Stone Edge to kill Terrakion with Psychic which would have given me a better chance of winning. It still would be tough though given Raikou would have a Calm Mind under it's belt. I'm retiring this team now. Hopefully I will come up with something else that will actually improve my personal best by a significant amount (99 is not very good hahaha). |
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#1173 |
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no.... no i do not look like psyduck
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Moderator
Join Date: Dec 2006
Posts: 3,989
play?
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Has anyone tried Latios lead in Battle Subway Singles, with Memento, Dragon Pulse, Trick and lastly Calm Mind.
Do not be afraid to Trick users which force them directly into your Steel-type of some kind so you can set up (bulky Excadrill, wild example) assuming they're locked into Dragon/Ghost/Dark/Bug or even Ice-type moves. I used it with Scizor and Heatran to reach well in to the 100s and with potential to go further on. If you manage to set Latios up in any given match, your Scizor/Tran combination is lurking in the shadows to take care of anything that successfuly deals with Latios. I ran Focus Sash on Heatran to ensure I can attack with Overheat/Hidden Power [Grass]/Earth Power/Dragon Pulse; Scizor can follow afterwards and revenge kill what Heatran could not OHKO. Swords Dance and Calm Mind were the secret in hopes to continue the streak far into 120s before I switched Heatran out for Blaziken; figured I'd need his power and coverage to help lift the overall rating of my team of three set-up sweepers. My streak is sitting just under the 150s and if I manage reach for 200+ with this particular team, I will post a review. |
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#1174 |
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Join Date: Mar 2011
Posts: 81
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I really, really like that Latios, and love its flexibility to either trick + memento and allow a teammate to set up, or trick and then have the option to set up and sweep itself. Kind of kicking myself for erasing trick from my Latios since I can't relearn it in Gen 5, else I'd definitely give that set a try myself!
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Pokemon Black Friend Code 5200 1739 2994 Pokemon Black 2 Friend Code 4728 5907 8630 Jumpman16: Time remains the great equalizer in the Subway |
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#1175 |
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Join Date: Dec 2011
Posts: 5
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I finally beat Emmet on the Super Double Subway. Dayam, Double is hard. I tried making a non-weather team based off Fabsmg68 team, but with different pokes aside from Slaking.
Slaking @ Life Orb Truant Adamant EVs:0/252/0/0/6/252 Double-Edge Rock Slide Earthquake Slack Off Alakazam @ Focus Sash Magic Guard Timid EVs:150/0/132/0/0/228 Skill Swap Psychic Focus Blast Protect Bronzong @ Leftovers Levitate Sassy EVs:252/0/190/0/68/0 Hypnosis Skill Swap Gyro Ball Psychic Dragonite @ Choice Band Multiscale Adamant EVs:6/252/4/0/4/244 Dragon Claw Fire Punch Earthquake Extreme Speed Basic approach was to have Alakazam swap Magic Guard to Slaking in round one, removing Truant from him and also giving him HP-cost-free Life Orb and Double-Edge use, as well as making him immune to weather HP loss and poison. Alakazam would use Protect if he was able to survive through the Loafing round. If he was hit during round one, then he would usually swap out to Bronzong. Occasionally he would use Protect during round one, and then do skill swap with Slaking in round two before Slaking attacked to allow Slaking to do Earthquake in round one or avoid being Faked Out and killed. Bronzong was there as the wall to take hits, my rebuttal to Trick Room teams, and to play clean up on anyone who got missed by a rock slide or something. His 0 EVs in speed helped him show the Trick Roomers what a really slow Pokemon is and put them to sleep with Hypnosis before they could attack. Occasionally he saved the team. The time he did a 1HKO with Gyro Ball on Terrakion was his crowning moment of glory! Dragonite was my choice for a revenge killer to clean up whatever was left over in case Slaking fell. His resist to fighting helped him cover for Slaking's one weakness. I lost in round 50 to Veteran Leron, with Latios, Regirock, Regice, and Landorus, although I didn't even get to Landorus. Round 1 - Ala skill swap with Slaking, Latios Draco Meteor Slaking down to 20%, Slaking Double-Edge kill Latios, Regice Thunder Waves Alakazam Round 2 - Regirock appears, Alakazam loafs, Slaking heals with Slack Off, only to be killed anyway by a Drain Punch and Focus Blast from Regice and Regirock Round 3 - Alakazam tries to Protect, but is fully paralyzed, Dragonite hits everyone including Ala (No Protect) with Earthquake (Sorry, Ala), Regirock Curses, Regice Thunder Waves Dragonite Round 4, Withdraw Ala, enter Bronzong, Regirock Rock slide, Dragonite flinches, Regice Thunders Bronzong. Round 5 - Regice Blizards, but both avoid, Regirock Rock Slides and and faints out Dragonite, Bronzong flinches Round 6 Alakazam replaces Dragonite, but is killed before he can attack since he's still paralyzed. Bronzong last one alive to face Regice and Regirock. It isn't pretty, and Landorus stays in the back. Thoughts? Comments? |
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