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#1 | |
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Dec 2009
Posts: 4,742
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So, it's here at last. CAP 2 is done.
Necturna has been in development for 94 days, or just over 3 months. We've created a Pokemon from the ground up, focusing on the impacts that the presence of a single use of Sketch in the Pokemon's movepool would do to it, and here we are. With this all done, the inaugural battle for Necturna on Pokemon Showdown will occur within the next couple of days, and then after that the playtest will begin in earnest. This is an interesting time of mixed emotions for me. Not only does this mark the end of my real role as topic leader for CAP 2, it also marks the end of my time here on Smogon. There are a lot of reasons for this, but none of them of any interest to the general populace. Suffice to say that I have outlived my usefulness, and it's time for others to take my place here as they already have everywhere else on Smogon. CAP 2 was the last best contribution I could possibly provide, and hopefully it has been as fun and informative for all of you as it has been for me. As far as Policy Review concerns go, I have none. CAP 2 has moved along steadily and without hitches. There is nothing in the process itself that needs to be adjusted after this CAP; it's all run smoothly. We have yet to see how the pre-evolution process for CAP 2 will fare, and I will have to pick someone to run that, but it is not a priority. It will happen within the next week or so. I suspect that regardless, it will be run smoothly by whomever I pick to lead it. Normally the ATL's responsibilities would include running it, but our ATL has been gone for a very long time, and so I should pick someone else. We'll see. For the record, height and weight were chosen based on the following criteria. I felt that CAP 2 should be roughly the same size as Gardevoir, but the added height is primarily due to the vine on its head. CAP 2 is also a bit bulkier than Gardevoir, though I specifically chose to keep it within 60 BAP Grass Knot and Low Kick range, not that it matters. It just felt right. Hopefully there is no vehement communal response to my choices in this matter. Anyway, thanks everyone.. For everything. It's been fun, and hopefully CAP 2 lives up to all of the hype during playtest, where we get to see what it can really do. Cheers. CAP 2 in its totality: Name: Necturna ![]() Concept: Quote:
Stats: 64 HP / 120 Atk / 100 Def / 85 SpA / 120 SpD / 81 Spe Abilities: Forewarn / Telepathy (DW) Movepool: Focus: Bulky Offense Primary Checks: Heatran, Jirachi, Skarmory, Hydreigon Gender Ratio: 0% Male, 100% Female Height: 5'05", 1.65m Weight: 109.3lbs, 49.6kg Pokedex Color: Black Pokedex Entries: Species: Essence Pokemon ![]() tl;dr: Quack! (Necturna is a duck in spirit! Credits to Mos-Quitoxe!) Last edited by Rising_Dusk; Feb 8th, 2012 at 9:57:40 PM. |
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#2 |
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radda radda
Join Date: Aug 2010
Posts: 2,281
ROFL ROFL ROFL
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Amazing duck. Amazing.
also gratz on the new pokemon! goodbye, rd.....
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oh dear [sigpic] broke |
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#3 |
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Supreme Master of Trivia
Join Date: May 2010
Posts: 807
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Seconding the amazing-ness of this final Duck. Looking forward to playtesting!
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#4 |
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hey, even pirates need attorneys
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Moderator
Join Date: Apr 2009
Posts: 2,603
especially internet pirates
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This has been quite a ride. There were lulls where we debated on seemingly pointless things, but overall the product came out quite nicely, at least on the competitive side. The stat spread is great (don't mean to brag but it is), the movepool has pretty much all of the important stuff, and the typing is an interesting one. I do think that the flavour aspect has been kind of a trainwreck, but that's just my opinion. Let's see how it goes!
I also respect that the TL has his reasons to leave. Good luck wherever it is you go on the internet. I do hope you at least stay a while on CAP and maybe on PS.
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If we cannot take joy in things that are merely real, our lives will always be empty. <+joshe> im a registered sex offender for up to calc 3 <+Reflect_Suicune> i was thining of fucking jellicent for some reason <DetroitLolcat> I AM AROUSED BY BIMETALLIC CURRENCY! |
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#5 |
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We have the technology.
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Great job, CAP! Despite my skepticism along the way, I am really proud of our resulting work; Necturna is an excellent Pokemon that oozes of flavor. All of the pieces fell together nicely, from typing to movepool and everything in between. I can't wait to begin playtesting. Best of luck on all of our future projects!
And best of luck on all of your future projects, Rising_Dusk. Wherever you go, know that we'll remember your influence fondly. Thanks <3 |
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#6 |
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Join Date: Aug 2010
Posts: 3,970
Maryland
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god dammit duck...
well i guess it's not gonna help if i bitch about your leaving, so i won't. This was the first CAP i even tried to participate in (rather unsuccessfully) and even though it led to me being ICBB (and even, indirectly banned) i still had great fun doing it. I followed the process a lot closer than i probably let on and it's amazing that there are people so damn smart as to run this project. I hope one day I can be one of them, and I look forward to the playtest. I hope you're one of the battlers in the inaugural, R_D, and if you do so choose, then by god win. oh fuck i'm honestly tearing up...
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[11:56pm] Pwnemon: statutory rape and all [11:56pm] bmelts: i have such a huge boner right now [9:28pm] Kadew: pwnemon that signature is like an x marking the spot of treasure, except instead of treasure its a pile of humorous garbage that turtles crapped out |
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#7 |
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Jigen Makkoto
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Moderator
Join Date: May 2005
Posts: 6,843
Massachusetts
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Thanks for all your hard work over the years Dusk. If I tried t describe your value to the project in full I'd take up more space than the OP, so I think keeping it simple like this will suffice.
We're going to miss you a great deal. Now where's my mop >_>
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[17:53] <&Deck_Knight> If I Cite and Prune CiteandPrune's post, what does that make me? [17:54] <Birkal> a citeandprune cite and prunner [17:54] <%DHR> O_o lol [17:54] <+Mos_Quitoxe> Cite and Prune doesn't do enough of either [17:55] <+Mos_Quitoxe> can we make him change it or force him to pay damages [17:55] <&Deck_Knight> It would be a lot easier for him to Cite and Prune if we made him a mod. [17:56] <&Deck_Knight> I delegate this task to Birkal. [17:57] <Birkal> >:| |
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#8 |
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heralds disaster.
Join Date: May 2010
Posts: 2,161
fucking majestic
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You've earned this.
...
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(CAP ASB | ASB Ref | Battle Pike | ASB Labyrinth | ASB Inquisition) I will be back this Sunday. 15:31 <DHR> isnt cocke supposed to go up your nose? |
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#9 |
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Join Date: Nov 2010
Posts: 1,205
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*cries*
*continues to cry* *sniffle* On a brighter note, Duckturna is amazing. Who drew it?
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CAP ASB Shenanigans Pikurei Forums (12:01:01) EmeraldOx: we can be clumsybuddies ;w; |
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#10 |
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Join Date: Aug 2010
Posts: 3,970
Maryland
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mos-quixote
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[11:56pm] Pwnemon: statutory rape and all [11:56pm] bmelts: i have such a huge boner right now [9:28pm] Kadew: pwnemon that signature is like an x marking the spot of treasure, except instead of treasure its a pile of humorous garbage that turtles crapped out |
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#11 |
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RIDE OR DIE MOTHERFUCKERS ᕦ(ò_óˇ)ᕤ ᕦ(ò_óˇ)ᕤ ᕦ(ò_óˇ)ᕤ
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Posts: 5,236
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I know we've had our differences, but it's still sad to see a good contributor go. Take care, Rising_Duck =)
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ᕦ(ò_óˇ)ᕤ
ᕦ(ò_óˇ)ᕤ |
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#12 |
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likes his numbers
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Moderator
Join Date: Sep 2010
Posts: 2,241
Strong as a Corsola
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This was quite an interesting process. While I was not a supporter of many of the eventual qualities of Necturna, I think overall things went quite well. It was fun, and I hope that we have a great playtest to finish it up.
Anyways, Rising_Dusk, you did a fantastic job with this CAP, and, while I might not have been around Smogon for that long, from what I have seen you have done a great job with many other things as well. It's sad to see you leave, but I wish you the best in whatever else you choose to do.
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<Kadew> jas isn't boring <Kadew> he's excitementally challenged |
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#13 |
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Like a rolling stone
Join Date: Jun 2010
Posts: 1,046
Miami, FL
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Goodbye, Rising_Dusk :(
And great job with the CAP, everyone. Necturna is one of the best concepts I've ever seen for a Pokemon.
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#14 |
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Join Date: Dec 2011
Posts: 121
Earth. Where do you live?
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I'm truly thrilled on how Necturna came out. I was originally a little iffy on the whole Sketch concept, but I love how it came out. Necturna was a great concept for me, as this was the first CAP I was apart of and I can't wait to do another one!
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C&C Queue: Ambipom (Analysis) (Quality Control) DW Queue: Vaporeon (Done), Ambipom (Done), Starmie (Done), Togekiss (Done), Venusaur (Done), Conkledurr (WIP) |
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#15 |
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Join Date: Jun 2011
Posts: 701
The place where the Mudkips lie in peace and harmony.
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I agree. I'm thrilled to see Necturna turn out so well, but I'm really sad to see R_D go D: . You'll be missed R_D, and good luck wherever you may travel!!!
So overall, a mixed bag, but great job guys!!
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Rage SS Scramble- Chapter 2 up! I have now soloed Whitney with a level 23 Totodile without X items or SE moves! Canceled SS Scramble CAP ASB Team |
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#16 |
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Join Date: Mar 2011
Posts: 1,719
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Thanks for all the work you've put in 'round here.
Good bye, Dusk, you're off to greener pastures... ;_;
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Restless souls will put on their dancing shoes Mindless ghouls with lots of limbs to lose Illusionist Contortionist Tightrope walker tightening the noose |
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#17 |
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Join Date: May 2010
Posts: 999
Where you can play Pokemon with Singing Narwhals and Dancing Clouds
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#18 |
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Join Date: Nov 2009
Posts: 452
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:(
Great job leading this, Dusk -- and great job to every who contributed to this project. I love how this particular came out, and think nothing but optimism about its impact on the CAP metagame.
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Next projects: - New sig - School, sleep, work, ETC ^^ |
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#19 |
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channels his inner Wolverine
Join Date: Jan 2012
Posts: 463
Brittany S. Pierce
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A fantastic ending. You'll be missed, R_D. :(
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#20 |
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Guest
Posts: n/a
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That duck is awesome!
This was the first CAP that I ever followed or participated in, and I had a lot of fun, so expect me back in the future. I think that Necturna turned out fantastically. I don't really know anything about R_D from before this CAP project, but I wish him luck in whatever he ends up doing. |
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#21 |
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Join Date: Nov 2010
Posts: 329
California, United States
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I love how this all came together and can't wait for the play test.
Farewell R_D, may you succeed in whatever you do next.
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My CaPASB Team |
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#22 |
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Join Date: Jul 2011
Posts: 298
Everyone's story has meaning, but the stories of the dead are the ones you should listen to.
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You know RD, you were the first person I spoke to on this. My question was a little stupid, but I was a bit new at the time (first day to be honest). Youve been a great contributor to smogon, and that duck was amazing.
Way to go out with a bang. And a spirit. GL with what ever you do next RD
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My story ended months ago, but yours still continues. Don't waste your time... bw friend code: 0046-3241-3296 ASB team If you want to here how my story ended, you will have to wait till I write it up first. |
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#23 |
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Join Date: Jun 2011
Posts: 348
on the road
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sexy
you rock RD, we'll miss you very much.
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as if God himself spat like a cornered rat |
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#24 |
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Join Date: Apr 2011
Posts: 266
England/Wales
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When you said you'd use that duck I didn't think it'd be the FINAL duck! I had plans for a CAPmon duck flock! ;___;
Oh well, we can't have our cake and eat it. Best of luck in your future endeavors and thank you for your contributions to Smogon! I barely know you but I'll miss you anyway! |
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#25 | |
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Join Date: Jun 2006
Posts: 993
Singapore
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Quote:
Like the rest, I have mixed feelings about this but I feel pretty (very) happy on how this CAP turned out. I look forward to the next one and best of luck to R_D!
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