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Old Feb 9th, 2012, 2:00:54 PM   #8176
Engineer Pikachu
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Reffing Ullar and Simon.

==

Hi I am looking for a battle.

OPEN CHALLENGE
2v2 Singles
Infinite Recovers / chills
DQ: 48 Hours
Abilities: All
Items: On (I'll be using an Exp Share, you can use whatever you want)
Switch: OK
Restrictions: BST Sum of your two Pokemon may not exceed 30.

Arena: Frozen Vault

At the end of each round, Articuno flies down from the Vault and either attacks all Pokemon with Icy Wind or the Pokemon with the lowest HP with Ice Beam. Articuno has 3 SpA, STAB on Ice, and cannot be attacked.
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Old Feb 9th, 2012, 3:32:30 PM   #8177
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Open challenge
2v2 singles nfe
2 day DQ
1 sub per round
Arena: cap asb arena.
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Last edited by the dead mans oddysey; Feb 10th, 2012 at 2:42:40 AM.
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Old Feb 9th, 2012, 3:47:01 PM   #8178
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Taking Engineer's battle
It'll take me a while, though, to send Pokemon. I need to wait for my item to get approved.

E:dit Actually I can't. Sorry!

Last edited by Yarnus of Bethany; Feb 9th, 2012 at 4:39:10 PM.
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Old Feb 9th, 2012, 5:13:55 PM   #8179
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Quote:
Originally Posted by Fat C$FP View Post
Whoever accepts can choose 1v1 Singles, 2v2 Doubles, 3v3 Triples
I'll be using FE's
1 Day DQ
0 Recoveries, 2 Chills per mon
1 Substitution per mon
ASB Arena
Quote:
Originally Posted by Fat smashlloyd20 View Post
1v1 singles
no items
all abilities
switch=magic bananas
Need a ref.
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Old Feb 9th, 2012, 6:28:04 PM   #8180
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I will ref C$FP and Smashlloyd

PM me the teams
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i asked for an adamant orb but they traded me an adamant voltorb

how can i report htem
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Old Feb 9th, 2012, 9:01:54 PM   #8181
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Quote:
Originally Posted by Fat Engineer Pikachu View Post
Reffing Ullar and Simon.

==

Hi I am looking for a battle.

OPEN CHALLENGE
2v2 Singles
Infinite Recovers / chills
DQ: 48 Hours
Abilities: All
Items: On (I'll be using an Exp Share, you can use whatever you want)
Switch: OK
Restrictions: BST Sum of your two Pokemon may not exceed 30.

Arena: Frozen Vault

At the end of each round, Articuno flies down from the Vault and either attacks all Pokemon with Icy Wind or the Pokemon with the lowest HP with Ice Beam. Articuno has 3 SpA, STAB on Ice, and cannot be attacked.
Reffing this when it gets an acceptor
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Old Feb 9th, 2012, 9:17:27 PM   #8182
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Accepting above, now I have a slot.
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Old Feb 9th, 2012, 10:12:13 PM   #8183
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In the Milky Way
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Quote:
Originally Posted by Fat EndQuote View Post
Open Challenge!
1v1 FE battle!
DQ: Two Days
Arena: Unown Soup
On the off chance somebody hasn't heard of Unown Soup


Come at me, bro/brosephine!
Quote:
Originally Posted by Fat Ziposaki View Post
Accepting.

No items.
Switch: Pointless.
One Ability.
2 Substitutions per Round.
Need a ref for this.
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Old Feb 10th, 2012, 3:18:31 AM   #8184
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On a meteor. Or something.
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Quote:
Originally Posted by Fat the dead mans oddysey View Post
Open challenge
2v2 singles nfe
2 day DQ
1 sub per round
Arena: cap asb arena.
Accepting this!
-No items
-All abilities
-Switch=KO

Can someone ref this?
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Old Feb 10th, 2012, 12:16:54 PM   #8185
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I'll be taking EndQuote and Ziposaki! PM your Pokemon!
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20:27 ThatWildWolfe What's LC?
20:28 Glacier Lesbian Camels, actually
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Old Feb 10th, 2012, 2:53:41 PM   #8186
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Reffing Professor Science and TDMO.

PM me your mons
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i asked for an adamant orb but they traded me an adamant voltorb

how can i report htem
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Old Feb 10th, 2012, 7:02:49 PM   #8187
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Deity of Misfortune
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OK, let's go.

2v2 Doubles (I'm using FE mons, but it's your choice on the mons)
ASB Arena
1 Day DQ
2 Chills / Mon
1 Recovery Move / Mon

Requesting Items at very least give access to training items.
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ASB Ruling? It might be here!

02:47:37 AM ~ <%Objection> i'm neutral on boobs
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Old Feb 10th, 2012, 7:03:35 PM   #8188
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Open challenge
5 vs 5 singles
Arena: Icefall Cave
On Four Island, a large, icy cave cuts into the rock. While not particularly famous, it still holds an object of notable value to explorers defended by a Lapras at the far end of the arena. To get there, four rooms must be crossed:

1) The first room is dominated by a large waterfall, with most of the arena (all but the start and end) being flooded. As it is an arctic cave, no weather but hail may be used, sun-based attacks will fail, earthquake is a really bad idea (banned), and grass knot won't work. In order to traverse the water, a player must have a flier or a Pokemon that knows surf. In order to cross the waterfall, a Pokemon must use fly or waterfall to raise it and its trainer up to the upper part of the first room. Once in the upper part of the first room, a player may enter room two.

2) Room two is the basement room, and the floor is dominated by ice, giving all grounded Pokemon a 50% chance to hit themselves in confusion. Freeze rates are tripled down in this room. It may be entered or exited at any point in the room by ladder. Earthquake, all non-hail weather and sky-related effects, and moves requiring plants are banned.

3) The Ground Floor is divided into a northern and southern part. Players enter from the northern part, but can only reach room four from the southern part. Seperating the two parts is a large gap of unstable ice. This can be crossed by airborne Pokemon, Ice Types, or Pokemon with a weight class under three. The ice can be shattered by standing upon it or crossing by ground without using a Run! command (7 energy cost) that will allow a trainer to cross, but shatter the ice. Any area of effect attack will break the ice as well. Once on the southern side of the room, a trainer may enter into the final room. Falling through the ice will take the trainer back to room one.

4) Lapras Room: In the last room, a Lapras with a nature boost in all stats (+1 Rank), including HP (+1 Rank). It will have a full movepool and unlimited energy, and always order last. Scoring the final blow on it will restore all Pokemon in the party to full health. Arena works the same as room one.


Moving through rooms is the big mechanic. As their orders, a player may PM, "Move into room X" where X is a room they have access to. If the other player attacks, they will take a full round's worth of damage, but move into the other room. If both players make the same move, both moves will succeed. If two players try to cross through the same door, but in opposite directions, whoever PM's orders first will move through, but the second will stay in place.


If this is switch=OK, switching a Pokemon will occur before the round starts and it will be reffed as normal. Both players will PM actions to the ref without knowledge of the other's orders. The goal is to beat your fellow explorer and prevent them from getting to the treasure before you by reaching the fourth room and beating Lapras, or simply eliminating all five of the opponent's Pokemon.

2 day DQ
Actions sent by PM
Wifi-clause (team preview) OFF
2 Subs
Unlimited chills or recovers
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Old Feb 10th, 2012, 7:03:59 PM   #8189
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Dogfish's
Taking this.

Items all
Abilities all
Sub 1
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Old Feb 10th, 2012, 7:06:12 PM   #8190
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Wow my battles ended quickly...

Open Challenge
1v1 Training NFE Singles
1 Day DQ
Training Items Only
One Ability
ASB Arena
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i asked for an adamant orb but they traded me an adamant voltorb

how can i report htem
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Old Feb 10th, 2012, 7:12:48 PM   #8191
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Let's go Typon. 2 subs, and LC pokemon only, please.
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I have now soloed Whitney with a level 23 Totodile without X items or SE moves!
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Old Feb 10th, 2012, 7:14:45 PM   #8192
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Deity of Misfortune
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Quote:
Originally Posted by Fat typon77 View Post
Wow my battles ended quickly...

Open Challenge
1v1 Training NFE Singles
1 Day DQ
Training Items Only
One Ability
ASB Arena
Quote:
Originally Posted by Fat Axmaster68 View Post
Let's go Typon. 2 subs, and LC pokemon only, please.
PM Mons!
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Old Feb 10th, 2012, 11:23:41 PM   #8193
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I FINALLY REUPHOLSTERED MY TEAM WITH THE STATS THEY'RE MEANT TO HAVE
From August :P
My team is infinitely more proficient now~~

Battle request time~~~~

Open Challenge
2v2 Doubles Weakmons
3 Day DQ
No Items
All Abilities

ARENA: Default. There you go, Alch~
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Last edited by LeviLamprey; Feb 14th, 2012 at 5:46:33 AM.
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Old Feb 11th, 2012, 12:59:53 AM   #8194
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6v6 Triples
Only "LC" Pokemon allowed, but evolution is allowed when Pokemon is released
3 day DQ
All Abilities
5 chills/5 recovery
Arena: ASB Arena
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CAP ASB and Battle Arcade

Last edited by Destiny Warrior; Feb 12th, 2012 at 10:52:25 AM. Reason: mistake in phrasing a rule, edit approved by Objection
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Old Feb 11th, 2012, 2:45:34 AM   #8195
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Quote:
Originally Posted by Fat Destiny Warrior View Post
6v6 Triples
Only "LC" Pokemon allowed, but evolution is allowed at the start of the battle
3 day DQ
All Abilities
5 chills/5 recovery
Arena: ASB Arena
I haven't done a triples in a while. Very well. Have at you!

Switch = OK
Items = Not OK
Substitutions = 1

And while I'm at it, I'll issue my own challenge.

3v3 singles
I will be using Scyther, Porygon and one other unevolved mon on my team
3-day DQ
2 recoveries/5 chills
Arena: The Inventory
Image

Basic features: No external water source, no natural elements (ie, grass and rocks), digging permitted, seismic moves permitted, weather and SolarBeam not permitted.

This is the club where Max, Strong Bad, the Heavy and Tycho frequently play poker. In this battle, they are currently playing a game of Texas Hold 'Em, but if any seismic moves (Earthquake, Bulldoze, Magnitude or Fissure) are used, one of the poker players will take interest in the battle and come over to watch. However, if they get bored of the battle, they'll go back to the poker table. Each character's presence will have a different effect on the battle and each one has a different criterion that must be met for them to keep watching.

When determining which character comes over to watch when there is a seismic move, pick one at random who is currently at the table and has not already been chosen that round, with equal chances for each available character. Characters whose interest is piqued during a round will come over to watch the battle at the end of that round. While they are watching, their presence will have an effect on the battle, but in order for it to be maintained, all active pokemon must fulfil certain criteria each round. If they don't, then at the end of the round, characters who have lost interest will go back to the poker table. They can be brought back by more seismic activity though.

Here are the characters, the effects they have on the battle and the ways in which their interest can be maintained:
  • Max
    • While he is watching, Max will use his latent psychic powers to find out what each pokemon is planning to do, and use his big mouth to blurt out this information, effectively giving all players one extra substitution.
    • To keep him watching, all pokemon must not use the same move twice in one round, and no two pokemon may use the same move in the same action.
  • Strong Bad
    • While he is watching, Strong Bad will make fun of the pokemon, increasing the BAP of all of their damaging moves by 2.
    • To keep him watching, all pokemon must deal at least 25 non-passive damage each round to at least one of their opponents.
  • The Heavy
    • While he is watching, the Heavy will periodically give out Sandviches, causing all pokemon to heal 5 HP per action.
    • To keep him watching, all pokemon must finish each round with at least as much HP as 15 less than the amount they started the round with.
  • Tycho
    • While he is watching, Tycho will use his 20-sided die to influence the outcome of the match, increasing all secondary effect chances by a flat 10% after other modifiers.
    • To keep him watching, all pokemon must use at least one non-STAB, non-Normal-type move each round.
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Last edited by Objection; Feb 11th, 2012 at 7:54:19 AM.
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Old Feb 11th, 2012, 7:47:47 AM   #8196
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Dropping massively complex challenge of death as the Mafia brawl restarted.
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Old Feb 11th, 2012, 9:19:04 AM   #8197
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Quote:
Originally Posted by Fat Objection View Post
I haven't done a triples in a while. Very well. Have at you!

Switch = OK
Items = Not OK
Substitutions = 1

And while I'm at it, I'll issue my own challenge.

3v3 singles
I will be using Scyther, Porygon and one other unevolved mon on my team
3-day DQ
2 recoveries/5 chills
Arena: The Inventory
Image

Basic features: No external water source, no natural elements (ie, grass and rocks), digging permitted, seismic moves permitted, weather and SolarBeam not permitted.

This is the club where Max, Strong Bad, the Heavy and Tycho frequently play poker. In this battle, they are currently playing a game of Texas Hold 'Em, but if any seismic moves (Earthquake, Bulldoze, Magnitude or Fissure) are used, one of the poker players will take interest in the battle and come over to watch. However, if they get bored of the battle, they'll go back to the poker table. Each character's presence will have a different effect on the battle and each one has a different criterion that must be met for them to keep watching.

When determining which character comes over to watch when there is a seismic move, pick one at random who is currently at the table and has not already been chosen that round, with equal chances for each available character. Characters whose interest is piqued during a round will come over to watch the battle at the end of that round. While they are watching, their presence will have an effect on the battle, but in order for it to be maintained, all active pokemon must fulfil certain criteria each round. If they don't, then at the end of the round, characters who have lost interest will go back to the poker table. They can be brought back by more seismic activity though.

Here are the characters, the effects they have on the battle and the ways in which their interest can be maintained:
  • Max
    • While he is watching, Max will use his latent psychic powers to find out what each pokemon is planning to do, and use his big mouth to blurt out this information, effectively giving all players one extra substitution.
    • To keep him watching, all pokemon must not use the same move twice in one round, and no two pokemon may use the same move in the same action.
  • Strong Bad
    • While he is watching, Strong Bad will make fun of the pokemon, increasing the BAP of all of their damaging moves by 2.
    • To keep him watching, all pokemon must deal at least 25 non-passive damage each round to at least one of their opponents.
  • The Heavy
    • While he is watching, the Heavy will periodically give out Sandviches, causing all pokemon to heal 5 HP per action.
    • To keep him watching, all pokemon must finish each round with at least as much HP as 15 less than the amount they started the round with.
  • Tycho
    • While he is watching, Tycho will use his 20-sided die to influence the outcome of the match, increasing all secondary effect chances by a flat 10% after other modifiers.
    • To keep him watching, all pokemon must use at least one non-STAB, non-Normal-type move each round.
I'll take that, Objection.

Switch = OK
Items = Off
All abilities
1 Substitution

I'll be using Flarelm, Wartortle and Shelgon.
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Old Feb 11th, 2012, 1:20:15 PM   #8198
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FREAKING UNICORNS ON FREAKING RAINBOWS
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Quote:
Originally Posted by Fat Objection View Post
I haven't done a triples in a while. Very well. Have at you!

Switch = OK
Items = Not OK
Substitutions = 1

And while I'm at it, I'll issue my own challenge.

3v3 singles
I will be using Scyther, Porygon and one other unevolved mon on my team
3-day DQ
2 recoveries/5 chills
Arena: The Inventory
Image

Basic features: No external water source, no natural elements (ie, grass and rocks), digging permitted, seismic moves permitted, weather and SolarBeam not permitted.

This is the club where Max, Strong Bad, the Heavy and Tycho frequently play poker. In this battle, they are currently playing a game of Texas Hold 'Em, but if any seismic moves (Earthquake, Bulldoze, Magnitude or Fissure) are used, one of the poker players will take interest in the battle and come over to watch. However, if they get bored of the battle, they'll go back to the poker table. Each character's presence will have a different effect on the battle and each one has a different criterion that must be met for them to keep watching.

When determining which character comes over to watch when there is a seismic move, pick one at random who is currently at the table and has not already been chosen that round, with equal chances for each available character. Characters whose interest is piqued during a round will come over to watch the battle at the end of that round. While they are watching, their presence will have an effect on the battle, but in order for it to be maintained, all active pokemon must fulfil certain criteria each round. If they don't, then at the end of the round, characters who have lost interest will go back to the poker table. They can be brought back by more seismic activity though.

Here are the characters, the effects they have on the battle and the ways in which their interest can be maintained:
  • Max
    • While he is watching, Max will use his latent psychic powers to find out what each pokemon is planning to do, and use his big mouth to blurt out this information, effectively giving all players one extra substitution.
    • To keep him watching, all pokemon must not use the same move twice in one round, and no two pokemon may use the same move in the same action.
  • Strong Bad
    • While he is watching, Strong Bad will make fun of the pokemon, increasing the BAP of all of their damaging moves by 2.
    • To keep him watching, all pokemon must deal at least 25 non-passive damage each round to at least one of their opponents.
  • The Heavy
    • While he is watching, the Heavy will periodically give out Sandviches, causing all pokemon to heal 5 HP per action.
    • To keep him watching, all pokemon must finish each round with at least as much HP as 15 less than the amount they started the round with.
  • Tycho
    • While he is watching, Tycho will use his 20-sided die to influence the outcome of the match, increasing all secondary effect chances by a flat 10% after other modifiers.
    • To keep him watching, all pokemon must use at least one non-STAB, non-Normal-type move each round.
Quote:
Originally Posted by Fat Son_of_Shadoo View Post
I'll take that, Objection.

Switch = OK
Items = Off
All abilities
1 Substitution

I'll be using Flarelm, Wartortle and Shelgon.
Reffing, PM me your unknown mon Objection!
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Old Feb 11th, 2012, 2:16:17 PM   #8199
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Somewhere...
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Quote:
Originally Posted by Fat Dogfish44 View Post
OK, let's go.

2v2 Doubles (I'm using FE mons, but it's your choice on the mons)
ASB Arena
1 Day DQ
2 Chills / Mon
1 Recovery Move / Mon

Requesting Items at very least give access to training items.
Quote:
Originally Posted by Fat The Royal Guard View Post
Dogfish's
Taking this.

Items all
Abilities all
Sub 1
pm mons
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Old Feb 11th, 2012, 2:34:25 PM   #8200
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Who wants to dance?

1v1 NFE Singles
ASB Arena
1 Day DQ
2 Chills / no recovery / 2 Subs
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