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Old Apr 5th, 2012, 11:30:07 PM   #751
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Just lost a battle because Soak wasn't blocked by Substitute.
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Old Apr 6th, 2012, 4:50:52 AM   #752
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LazyLIM sent out Hariyama!
Turn 17
[DEBUG] Sheer Force boost.
The foe's Hariyama used Fake Out!
[DEBUG] LO boost.
Hippowdon lost 16% of its health!
Hippowdon used Stockpile!
Hippowdon's Defense rose!
Hippowdon's Special Defense rose!
The sandstorm rages!
The foe's Hariyama is buffeted by the sandstorm!
[DEBUG] natural immunity.
[DEBUG] weather immunity.
Hippowdon restored a little HP using its Leftovers!
Turn 18


was Fake Out supposed to flinch? 'cos it didn't.
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Old Apr 6th, 2012, 11:09:59 AM   #753
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Quote:
Originally Posted by Fat Level 51 View Post
LazyLIM sent out Hariyama!
Turn 17
[DEBUG] Sheer Force boost.
The foe's Hariyama used Fake Out!
[DEBUG] LO boost.
Hippowdon lost 16% of its health!
Hippowdon used Stockpile!
Hippowdon's Defense rose!
Hippowdon's Special Defense rose!
The sandstorm rages!
The foe's Hariyama is buffeted by the sandstorm!
[DEBUG] natural immunity.
[DEBUG] weather immunity.
Hippowdon restored a little HP using its Leftovers!
Turn 18


was Fake Out supposed to flinch? 'cos it didn't.
Sheer Force nullifies flinching...
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Old Apr 6th, 2012, 8:32:40 PM   #754
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Turn 16.

...


Long story short, Woodchuck's Giratina tricks my Prankster Groudon a Choice Scarf and got me trapped with Shadow Tag. I woke up and thought my Copycat would do Trick but Failed (not the bug here, but I'm not sure if that should happen.) then Woodchuck used Substitute which I copycat'd next turn, he then Shell Smash which I copycat'd next turn, he then Baton Passed (with the Sub/Boost) to Keldeo. I next turn copycat'd Baton Pass and passed the Substitute and boost I had to my Slaking which died to Keldeo's surf. His Keldeo totally bypassed the Substitute I had. >.>
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Old Apr 6th, 2012, 8:41:13 PM   #755
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Not sure if this is a bug, but when I try getting on PS, it stops loading when it gets to "Connecting to Showdown Server..." on the loading screen.
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Old Apr 7th, 2012, 12:25:34 PM   #756
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I'm pretty sure it's not a bug, but i don't know where else should i ask. I was winning a battle (i had a +4 Atk +1 Spe Gyarados and still 3 mons left, my opponent had a Latios only with like 5% HP remaining), he didn't move, so i clicked "claim victory". Two seconds later it said i was disconnected by the server, but i have often connections troubles, so i refresh'd the page. Instead of entering the battle, i had this message
Quote:
Could not connect to Showdown server at novawave.ca:8000.

You may have mistyped the address, or the server may be down for maintenance. We apologize for the inconvenience.
So i tried to connect to the chat, but same message, and now i can't access Showdown. I'm sure there's no maintenance (it would be adviced a few minutes before), and the URL was right. What to do? .-.
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Old Apr 7th, 2012, 12:33:20 PM   #757
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Quote:
Originally Posted by Fat Bruno Magno View Post
I'm pretty sure it's not a bug, but i don't know where else should i ask. I was winning a battle (i had a +4 Atk +1 Spe Gyarados and still 3 mons left, my opponent had a Latios only with like 5% HP remaining), he didn't move, so i clicked "claim victory". Two seconds later it said i was disconnected by the server, but i have often connections troubles, so i refresh'd the page. Instead of entering the battle, i had this message
So i tried to connect to the chat, but same message, and now i can't access Showdown. I'm sure there's no maintenance (it would be adviced a few minutes before), and the URL was right. What to do? .-.
Yeah server is down. Everyone is experiencing it.
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Old Apr 8th, 2012, 2:05:09 PM   #758
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Default this isn a bug but more like stuff missing

I wanted to run power herb typhlosion but theres no power herb and also the tiers on teambuilder haven't been updated.
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Old Apr 9th, 2012, 3:36:00 PM   #759
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I'm not sure if it's a bug, but psycho shift poisoned me through my substitute. Also, When I used encore on close combat(8PP) it continued until 16 and then struggled when I stopped using encore even though it had other moves to use.
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Old Apr 10th, 2012, 7:47:51 AM   #760
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Quote:
Originally Posted by Fat aesoft View Post
Sheer Force nullifies flinching...
Only if it's a secondary effect: Fake Out's flinch is primary, I believe.

Whenever I try to use PS!, it works for a few minutes and then freezes. I can still click buttons but they do nothing. I don't get the disconnect message. It's strange, because I'm currently using Firefox and that apparently works. My internet says it's fine, but I suppose that's where the problem might lie.

E: On further inspection it's likely my lack of bandwith, but I don't know if you want to change anything for that problem or not, so I'll just leave this rant here.~
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Old Apr 10th, 2012, 11:28:23 PM   #761
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Alchemator:

Fake Out's flinch effect is an additional effect, too: "May cause opponent to flinch", so it's affected by Sheer Force like any other additional effect.
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Old Apr 12th, 2012, 3:19:05 PM   #762
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Grass type attack was super effective on tentacruel... is should be neutral
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Old Apr 12th, 2012, 5:01:39 PM   #763
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If final gambit is blocked by protect, the user faints.
Quote:
Originally Posted by Fat Bulbapedia
If Final Gambit doesn't hit the opponent due to missing, immunity or Protect, then Final Gambit will fail and the user will not faint.
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Old Apr 12th, 2012, 8:59:54 PM   #764
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The sim currently shows leftovers recovery in a seemingly random order, it should be the faster pokemon restores leftovers first however this doesnt happen atm.

This is the same for sand and hail damage
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Old Apr 12th, 2012, 9:14:52 PM   #765
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I used earthquake against my opponent's Girintina-A, but it said it was immune. Then my opp. said it was a Girintina-o, even though its sprite was that of a girintina-A.
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Old Apr 13th, 2012, 12:37:58 AM   #766
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Defog doesn't have any effect other than lowering accuracy
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Old Apr 13th, 2012, 11:14:56 AM   #767
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when using /w or /msg or anything like that in a battle, the message is displayed to evryone currently viewing the battle aswell as sending it privately to the recipient
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Old Apr 14th, 2012, 10:15:23 AM   #768
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If Focus Punch is used while sleeping, the words about focusing appear. Then, when the actual attack would be done, it says the Pokemon is fast asleep.
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Old Apr 14th, 2012, 1:55:58 PM   #769
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Quote:
Originally Posted by Fat danceparty View Post
If Focus Punch is used while sleeping, the words about focusing appear. Then, when the actual attack would be done, it says the Pokemon is fast asleep.
This is exactly how it works in-game, too.
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Old Apr 14th, 2012, 9:05:24 PM   #770
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Mold breaker doesn't ignore Unware

...


Giratina had Mold breaker and Registeel's Unaware still ignored it's SpA boost
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Old Apr 15th, 2012, 10:28:31 AM   #771
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In a battle I just had I selected to switch out my pokemon. My opponent used Hidden Power and it killed the pokemon I was switching out, then it automatically switched into the pokemon I wanted to switch to.
  • The foe's Blaziken used Hidden Power! I should have switched to Munchlax here because I changed to avoid another SE HP.
  • It's super-effective! Hippopotas lost 28% of its health!
  • Hippopotas fainted!
  • The sandstorm rages.
  • The foe's Blaziken is buffeted by the sandstorm!
  • The foe's Blaziken's Speed Boost raised its Speed!
  • ry1998 sent out Munchlax! Munchlax was immediately sent out here without me being allowed to pick.
  • Turn 7
  • ry1998: since when does hidden power go before a switch?
  • Come at me bro: damn
  • Come at me bro: this migth be a bug
  • ry1998: ill report it

Hope this helps!!
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Old Apr 16th, 2012, 11:07:33 AM   #772
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Well here is some bug... I used Volt switch and after it my oppenents (Politoeds) move didnt activate. Politoed tried use toxic, this prorably has noting to do with lum berry. Problem is with Volt Switch; I heard this wasnt first time when this happened.
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Old Apr 16th, 2012, 12:04:07 PM   #773
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I'm not sure if this issue has been addressed already, but when my Porygon2 used conversion2 after a Zapdos used thunder on it, my type did not change as it should have as a result of conversion2.
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Old Apr 16th, 2012, 2:43:13 PM   #774
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Safeguard doesn't block yawn
...


Also, Destiny bond seems that it should NOT faint an opponent after the user has slept for a turn, yet it does:
Bulbapedia: "This move's effect only works if the move is used immediately prior to fainting. Thus, if the user takes another turn, the effect disappears. This includes inactive turns such as those spent sleeping or flinching."
log:
...

Since bulbapedia is the only place that says anythign about this, someone may want to test ingame
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Old Apr 16th, 2012, 10:18:02 PM   #775
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Don't know if this should go here or the other PS topic, as it's not really a bug but still something that should be implemented. In specific, some way to warn or report a user who's being offensive and/or trolling. Had a user, P64, consistently using rude taunts and my attempts to get attention in the chat were ignored.
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