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Old May 3rd, 2012, 7:20:39 PM   #1
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Default Amoonguss (QC 3/3) (GP 0/2)

I am a fungus...

AMOONGUSS]

[Overview]

<p> Neverused has been tripping on shrooms ever since Amoonguss came to town. This pokeball-headed mushroom has quite an influence on the defensive aspect of NU, with a 114 HP stat and modest defenses Amoonguss can take quite a beating. Amoonguss also has quite a few resistances to the likes of Water-, Fighting-, Grass-, and Electric-type moves, including Sawk, Gurdurr, Absol and Serperior. Amoonguss sets itself apart from the likes of Tangela with access to the 100% accurate Spore, access to Clear Smog and the ability to absorb Toxic Spikes, making Amoonguss a huge nuisance against opposing stall teams. The only real downsides to Amoonguss are its lackluster Speed stat and its ability, Effect Spore, sometimes statusing mons with something else than what you want. Beyond those little faults Amoonguss is a sure fire wall and supporter that certainly will not dissapoint.</p>

[SET]

name: Physically Defensive
move 1: Spore
move 2: Giga Drain
move 3: Clear Smog / Sludge Bomb
move 4: Synthesis / Hidden Power Ice
item: Leftovers
ability: Effect Spore
nature: Bold
evs: 252 HP / 252 Def / 4 SpD

[SET COMMENTS]

<p> Amoonguss makes for one great pivot in NU, able to change the momentum of the game in an instant simply by the press of a button. What button would that be? Spore, the 100% accurate sleep inducing move that will put a threat, especially a switch-in, on the sidelines for the remainder of the battle with BW's sleep mechanics. Giga Drain provides a great recovery option for Amoonguss to stay in the battle and continue doing its job, also hitting the common Golem and Regirock hazard setters who think its smart to set rocks up before leaving. Clear Smog is a rather weak move that has the perk of removing the opponent's stat boosts, preventing mons from trying to sweep with a boost like Sawsbuck, Absol and Samurott. If sweepers aren't much of a problem Sludge Bomb can be used instead to nail Tangela, and Ludicolo who could otherwise cause Amoonguss some problems, while also nailing many other mons neutrally. Synthesis can be used to recover health immediately and reliably, also keeping Amoonguss in battles longer. Hidden Power Ice can be used instead in order to nail Flying- and Dragon-types on the switch-in who can potentially plow through Amoonguss, like Swellow, Braviary, Altaria and Rotom-S.</p>

[ADDITIONAL COMMENTS]

<p> Amoonguss is meant to take the bulk of physical attacks in the tier from the likes of Sawk, Samurott, Golem, and Absol. So full investment in HP and Defense is only natural in order to give Amoonguss the ability to wall these aforementioned threats. A specially defensive spread can be used, but it won't help Amoonguss take special hits any better, especially considering the majority of special attackers have moves that hit Amoonguss super effectively. It also cuts away from Amoonguss's ability to take physical hits, which most of its resistances are physically oriented in NU. 56 evs can be dropped in Special Attack in order to bolster Amoonguss's Hidden Power Ice, which is the only way for Amoonguss to answer Flying-types and Grass-types that can easily switch in, especially Swellow, Braviary, Tangela and Torterra. Hidden Power Rock could be used instead as it still hits the aforementioned flyers and also smacks the ubiquitous Magmortar or always threatening Charizard on the switch-in, Magmortar especially since Spore doesn't effect it and Amoonguss's STAB attacks won't do much anyways.</p>

<p> Regirock and Golem are great teammates for Amoonguss, by walling the Flying-types that will try and take out Amoonguss like Swellow, Braviary and Dodrio. Amoonguss also supports them by sponging the Fighting-, Water-, and Grass-type attacks that Regirock and Golem would not enjoy being hit with. Quagsire and Flareon resist fire-type attacks and Flareon also resists Ice-type attacks while Amoonguss resists Grass- and Water-type moves respectively. Skuntank is immune to Psychic-type attacks, meaning Skuntank can easily switch-in for Amoonguss and pursuit the attackers as they switch out. Cryogonal also is an interesting teammate, as it can take all sorts of special moves for Amoonguss and also spin away spikes and stealth rock for teammates. Amoonguss can take the Fighting-, and Rock-type moves that most likely will be coming Cryogonal's way.</p>

[SET]

name: Double Powder
move 1: Spore
move 2: Stun Spore
move 3: Giga Drain
move 4: Sludge Bomb
item: Leftovers
ability: Effect Spore
nature: Bold
evs: 252 HP / 252 Def / 4 SpA

[SET COMMENTS]

<p> This Amoonguss plays much differently compared to the other set. with the addition of Stun Spore Amoonguss can prey on the opponent trying to switch in a sweeper after Sleep Clause has been activated, effectively shutting down their sweep before it starts. Some common examples would be Zebstrika, Charizard, Magmortar, Gorebyss, Swellow, Braviary and Chlorophyll Sawsbuck. Spore again is standard as with perfect accuracy and BW's sleep mechanics, it's guaranteed a pokemon will be going to sleep for the battle. Giga Drain is necessary for recovery and keeping Amoonguss in the battle, it also has the advantage of destroying Golem and can also shut down a paralyzed Gorebyss, too. Sludge Bomb is a neccessary attack for the threat of Sap Sipper pokemon like Sawsbuck and Miltank, especially the latter, who can play on a free switch and nab an attack boost. </p>


[ADDITIONAL COMMENTS]

<p> This nasty mushroom relies on its resistances and naturally high HP in order to effectively wall most of NU, especially on the physical side. Maximum ev investment in HP gives Amoonguss great overall bulk. Maximum investment in Defense along with a Bold Nature allow Amoonguss to take plenty of powerful physical hits like Sawk's Close Combat or Gurdurr's Focus Punch. A mixed defense set of 252 HP / 140 Def / 116 SpD can be used so Amoonguss can wall on both sides of the spectrum, but be weary that most special attackers have a move that hits Amoonguss super effectively. Synthesis can be used for immediate recovery instead of having to worry about Sawsbuck or Miltank grabbing a free Sap Sipper boost on Giga Drain, but Amoonguss will not be able to effectively pick off Golem or Water-types like Quagsire or Alomomola. Hidden Power Ice can be used to hit other Grass-types like Sawsbuck, Serperior and Victreebel switching in, along with Flying-types like Braviary or Swellow. Sludge Bomb generally has more purpose and power hitting both the Grass-types harder and hitting the Flying-types for slightly less damage than Hidden Power Ice. Hidden Power Rock can be used to hit the Fire-, Bug- and Flying-types in NU, like Magmortar, Pinsir, Butterfree and Braviary. Hidden Power Rock does more damage than Sludge Bomb in all these cases but leaves Amoonguss wide open to Sawsbuck, who can freely set up on Amoonguss and proceed to sweep.</p>

<p> Quagsire and Flareon make for great teammates with Amoonguss, creating a famous Fire / Water / Grass core that covers each others weaknesses very well. Quagsire can take the Fire-type moves while Flareon takes Ice-type and Amoonguss can sponge Grass- and Water-type attacks, respectively. Skuntank is immune to Psychic moves and can grab many opportunities to switch in freely and trap the attacker with Pursuit. Cryogonal can sponge many special attacks for Amoonguss while Amoonguss can take most of the physical attacks that would otherwise outright kill Cryogonal. Flareon, Quagsire or Camerupt can patch up the Fire-type weakness that come with pairing Cryogonal with Amoonguss. </p>

[Other Options]

<p> Toxic can be used over Sludge Bomb or Clear Smog, but interferes with Amoonguss's statusing and also opens up Amoonguss to every threat that was otherwise covered with Sludge Bomb or Clear Smog. Examples would be Sawsbuck, Serperior, Magmortar and Emboar. Amoonguss has access to both Rain Dance and Sunny Day, and foregoing Stun Spore on the Double Powder set can make Amoonguss an effective weather setter. HP Fighting can be used for hitting Probopass, Bastiodon and Lairon who could otherwise act as Spore fodder for the opponent, but beyond hitting these three the coverage provided opens up Amoonguss to a plethora of threats. A more offensive EV spread of 140 HP / 116 Def / 252 SpA and a Modest Nature can be used to smack switch-ins even harder and grabs quite a few OHKOs that would otherwise live against the defensive spread. Swellow would be OHKO'd after stealth rock damage with HP Ice while Sawsbuck will be flat out OHKO'd on the switch-in without Stealth Rocks. </p>

[Checks and Counters]

<p> Sap Sipper Miltank can switch in freely on a Spore, Giga Drain, or Stun Spore and using the Attack boost to easily subdue Amoonguss with Body Slam. Vital Spirit Magmortar can freely switch-in on a Spore or any other move sans Sludge Bomb and Hidden Power Rock and easily OHKO Amoonguss with Fire Blast. Amoonguss is also susceptable to Sleep Clause, which opens it up to plenty of threats that can switch in and KO Amoonguss. Among this list is Fire-types like Charizard, Camerupt, and Emboar, Psychic-types like Exeggutor, Gardevoir, and Musharna, and Flying-types like Swellow and Braviary. Amoonguss is also shut down by tricked choice items, which essentially stops Amoonguss's ability to pivot. Amoonguss also cannot take to many repeated hits from the likes of Gurdurr as Amoonguss without Synthesis or Wish Support from Lickilicky or Gardevoir. </p>

[Unreleased]

<p> Amoonguss receives Regenerator from the Dreamworld, granting Amoonguss 33% recovery just by switching out. The release of Regenerator will allow Amoonguss to forgo the Synthesis moveslot for another move like Stun Spore or Hidden Power Ice. Regenerator also allows Amoonguss full control over its statusing, instead of having an opponent improperly statused by the activation of Effect Spore. </p>

Last edited by Steamroll; May 31st, 2012 at 8:52:17 PM.
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Old May 3rd, 2012, 7:40:45 PM   #2
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Theres not really a lot of options for Amoonguss, you've covered almost everything. I would recommend Cryogonal as a defensive partner since it can take on almost any special attack and sponge Ice-type attacks for Amoonguss, who can in return take Fighting etc. They need something to deal with Magmortar and other Fires, but its still a good core to work around, espeically when it removes all hazards easily.
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Old May 3rd, 2012, 9:08:22 PM   #3
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haha forgot about the floating ice mon

[17:48:23] <@MoP> with qwilfish support and that floating ice bullshit that rapid spins
[17:48:34] <@MoP> what's the floating ice bullshit that rapid spins called?
[17:48:37] <@DoomVM> cyogonal
[17:48:38] <+Kkop> Cryogonal
[17:48:40] <@MoP> fuck it i think that's a good name for it
[17:49:01] <@MoP> from now on it'll be refered to as fibtrs
[17:49:06] <@MoP> it's like typoing fibers really
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Old May 3rd, 2012, 9:42:03 PM   #4
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You've gotta add an Unreleased section, since it doesn't have Regenerator yet (if only. . . .). I'll give this a closer look-over once I get back from dinner.
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Old May 4th, 2012, 2:09:38 AM   #5
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One addition to OO could be Growth. Then a specially defensive spread can be mentioned in AC or OO.

Then there's this one thing I'm certain of: remove the ability tag. One ability = no tag.
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Old May 4th, 2012, 3:42:44 AM   #6
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Yeah, you've gotta mention a specially defensive set.

Also, mention somewhere an alternate EV spread with Special Attack investment. I remember when I wrote my Amoonguss analysis, the EV spread I used was 252 HP / 200 Def / 56 SpA. The current NU analysis uses 116 SpA EVs to secure a 2HKO on "frail Grass- and Flying-types such as Braviary."

Mention Gastro Acid in OO maybe. I haven't tried it, but it seems useful on paper.
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Old May 4th, 2012, 3:50:51 AM   #7
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Quote:
Originally Posted by Fat November Blue View Post
Yeah, you've gotta mention a specially defensive set.
What purpose does a specially defensive spread have? You're wrecked by nearly every prominent special attacker anyway (Magmortar, Charizard, Jynx, Exeggutor, Gardevoir, hell even Gorebyss OHKOes a 252/252+ spread with +2 Ice Beam). A physically inclined set is much more suited to Amoonguss's typing and the current metagame. Not to mention, the only relevant, commonly special resist that it has (not counting Water really since Ice Beam tends to go along with that) is Grass, and Amoonguss 4x resists it and decimates it with Sludge Bomb or whatever. I guess I just don't see the point in using anything other than a physical spread.

Last edited by Zebraiken; May 4th, 2012 at 4:07:03 AM.
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Old May 4th, 2012, 7:17:14 AM   #8
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Quote:
Originally Posted by Fat Zebraiken View Post
What purpose does a specially defensive spread have? You're wrecked by nearly every prominent special attacker anyway (Magmortar, Charizard, Jynx, Exeggutor, Gardevoir, hell even Gorebyss OHKOes a 252/252+ spread with +2 Ice Beam). A physically inclined set is much more suited to Amoonguss's typing and the current metagame. Not to mention, the only relevant, commonly special resist that it has (not counting Water really since Ice Beam tends to go along with that) is Grass, and Amoonguss 4x resists it and decimates it with Sludge Bomb or whatever. I guess I just don't see the point in using anything other than a physical spread.
And this can go into either AC or OO. Mentioning that and why it is bad is perfectly fit for an analysis.
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Old May 4th, 2012, 7:35:37 AM   #9
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alright I got all this updated, anything else in this thing's super limited movepool that we'd like? I'll list Gastro Acid anyways, but really I don't like the move in this meta since there's no gamemaking abilities like Multiscale running around.
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Old May 4th, 2012, 9:33:52 AM   #10
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Quote:
Originally Posted by Fat SuperJOCKE View Post
And this can go into either AC or OO. Mentioning that and why it is bad is perfectly fit for an analysis.
I purely meant that a SpD spread wasn't deserving of a full set, as I interpreted the comment to mean.
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Old May 4th, 2012, 10:02:25 AM   #11
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I thought so, but you never know. Better to make sure than just go with it.
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Old May 4th, 2012, 10:44:31 AM   #12
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I think double status deserves its own set. Its so freaking easy for Ammonguus to come in, spore something, then completely screw something else (CHARIZARD) over as it comes in thinking Ammoonguss can't do shit to it with Stun Spore. I'm on my phone right now, but I can post a full set when I get back to my computer if need be.
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Old May 5th, 2012, 2:59:17 AM   #13
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A Double Powder set would be exactly the same as the first one. It might look a little slashy, but I'd just slash Stun Spore into the fourth slot.

Speaking of, I think that Sludge Bomb should be moved to AC or OO. Clear Smog is such an integral move for Amoonguss, and it's powerful enough to 2HKO most every Grass-type it needs to (from my experience, but I should probably do calcs to back this up). Is Sludge Bomb needed for anything important enough to justify using it over Clear Smog?
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Old May 5th, 2012, 3:33:29 AM   #14
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Sludge Bomb probably has a much better chance of KOing Exeggutor on the switch than Clear Smog, but of course, that's situational as well. I think it's fine slashed, but I don't see anything wrong with leaving it the AC as well. I also agree with the Stun Spore slash, it's an excellent auxiliary move to have.

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Old May 5th, 2012, 11:27:45 AM   #15
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Double Status plays differently from the Ammonguss there though. While the Ammonguss there is meant to be used as a wall, Double Status is more used as a support Pokemon for bulky offense.

If you do decide to simply slash in Stun Spore, mention how it helps against Magmortar, who thinks it can easily switch in expecting to just take a Spore.
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Old May 5th, 2012, 12:46:08 PM   #16
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Holy shit how did I miss Stun Spore...

EDIT: I actually think double powder could be it's own set but I haven't tried it at all. Can people chime in with this?

EDIT2: it's its own set.

Last edited by Steamroll; May 5th, 2012 at 1:06:44 PM.
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Old May 6th, 2012, 8:53:52 AM   #17
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Yeah, I used Double Powder Amoonguss for a while and it was a damn good status spreader. People will try and play around Spore, only to get Stun Spored. :p

If you're looking for extra stuff in Other Options, I suppose you could mention Hidden Power Fighting for breaking through Probopass / Bastiodon, who are likely to come and try to absorb Spore. That's also probably where you'd discuss about specially defensive sets, or more powerful offensive sets. 140 HP / 116 Def / 252 SpA Modest hits a lot harder, and if it decides to use Substitute for some reason it won't be broken by Night Shade or Seismic Toss. Spore / Giga Drain / Sludge Bomb / HP Ice would be the set in that case.
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Old May 6th, 2012, 10:36:11 AM   #18
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[Overview]
  • Mention in the Overview that it checks a lot of common threats in NU, such as Sawk and Samurott
  • Also mention why you'd use it over Vileplume and why you wouldn't use it over Vileplume (Spore, better bulk, Clear Smog for pro-Amoonguss; Aromatherapy, better Special Attack, and Leech Seed for pro-Vileplume)

[Other Options]
  • Remove both Gastro Acid and SolarBeam from OO. I have no idea why you'd ever use those. Gastro Acid would be useful in Hackmons.... but not many Pokemon in NU are reliant on their ability.
  • Add erisia's suggestions

[Unreleased]
  • Stress how good Regenerator is; with it, Amoonguss will become a much, much better Pokemon.
  • Mention that Regenerator will allow Amoonguss to not have to use Synthesis as much and you could probably get away with using Hidden Power Ice over Synthesis more with Regenerator.
  • Mention that Effect Spore can usually get in your way (i.e paralyzing something that you want to sleep), so not having that will be useful.

Once you do all that: QC Approve 1/3
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Old May 6th, 2012, 2:23:06 PM   #19
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Sweet, will get this updated when I get to my laptop

EDIT: Done, I have a strange liking of Erisia's set but for now I have it in OO.

Last edited by Steamroll; May 6th, 2012 at 7:28:48 PM.
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Old May 6th, 2012, 8:06:47 PM   #20
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nod

QC APPROVED (2/3)
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Old May 6th, 2012, 9:34:23 PM   #21
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Yeah, that's what I wanted you to do with it anyways. :p

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Old May 31st, 2012, 8:23:20 PM   #22
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Bumping for GP
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Old Jun 9th, 2012, 11:31:29 AM   #23
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Amateur check:

Revised Version


The diff app isn't feeling it today, so I only have the revised version to post.

A couple things to note are that Smogon uses the serial comma, "its" is possessive while "it's" is a contraction, "switch-in" is a noun while "switch in" is a verb, and "OHKOed" is the past tense of "OHKO".

To future editors: Is the singular possessive of Amoonguss, "Amoonguss's". I feel like it may just be "Amoonguss'".

Nice write-up! I enjoyed editing it, and I hope I was able to help.

EDIT: Since I was unable to provide you with a body of text that illustrates my changes, you can go here to use a working application that shows the difference between two bodies of text.

Last edited by Perfexionist; Jun 9th, 2012 at 6:00:26 PM.
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Old Jun 10th, 2012, 4:09:51 AM   #24
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Generally, names's is correct, not names' (It's the one we use).

Also, perfexionist, I'll look over your check for a stamp later, but I'd really prefer if you did your GP checks by hand instead of using the app. It's not a hard and fast rule, but it's much easier for everyone if the changes are easily discernible.
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Old Jun 10th, 2012, 10:47:56 AM   #25
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Okay, looks good. Perfexionist, you missed a few little things. They're all in the check below.

To be clear, Perfexionist, I'm stamping your amcheck, and Steam, implement the above check, then this one.

Perfexionist's check with revisions




GP Approved 1/2
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