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Old May 11th, 2012, 11:26:58 PM   #326
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Quote:
Originally Posted by Fat Black Rain View Post
What's a good pokemon for combating Sand Stall?

Edit: Taking Pokemon such as Latias, Ferrothorn, Tyranitar, Hippodown, Skarmory, Jellicent, Slowbro, and Gliscor into consideration. If one is not enough, which two or three?
Mew @ Leftovers
Trait: Synchronize
EVs: 252 HP / 80 SDef / 176 Spd
Calm Nature (+SDef, -Atk)
- Taunt
- Will-O-Wisp
- Roost
- Ice Beam

This mew can break through most stall teams by taunting + will-o-wisping. Ice beam lets you beat gliscor/latias(ice beam +taunt+ wisp).
If mew isnt what you really need you could use a subsd terrakion which would also break through alot of those pokemon.

Terrakion @ Rock Gem
Trait: Justified
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Substitute
- Swords Dance
- Close Combat
- Stone Edge
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Old May 12th, 2012, 3:57:13 AM   #327
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Hey guys. I have some troubles with ResTalk CM Cunes and Empoleons in UU. Sometimes Victini, Snorlax, Dusknoir, and other bulky waters/grass with this team:

KFC (Xatu) (F) @ Damp Rock
Trait: Magic Bounce
EVs: 196 HP / 104 Def / 208 SDef
Calm Nature (+SDef, -Atk)
- Rain Dance
- Roost
- Thunder Wave
- Night Shade

Hulk (Escavalier) (F) @ Choice Band
Trait: Swarm
EVs: 252 HP / 252 Atk / 4 Def
Adamant Nature (+Atk, -SAtk)
- Megahorn
- Pursuit
- Iron Head
- Return

Wolverine (Kabutops) (F) @ Lum Berry
Trait: Swift Swim
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Swords Dance
- Aqua Jet
- Waterfall
- Stone Edge

CPTN America (Quagsire) (F) @ Leftovers
Trait: Unaware
EVs: 252 HP / 248 Def / 8 SDef
Impish Nature (+Def, -SAtk)
- Toxic
- Recover
- Waterfall
- Encore

Hawkeye (Zapdos) @ Damp Rock
Trait: Pressure
EVs: 244 HP / 32 Def / 24 SAtk / 208 SDef
Calm Nature (+SDef, -Atk)
- Rain Dance
- Thunder
- Substitute
- Roost

Mexican (Ludicolo) (F) @ Life Orb
Trait: Swift Swim
EVs: 4 HP / 252 SAtk / 252 Spd
Modest Nature (+SAtk, -Atk)
- Rain Dance
- Hydro Pump
- Giga Drain
- Ice Beam

Any recommendations?
Do I need some Rocks or Spikes? Screens?

I can't do a lot with one team lol
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Old May 12th, 2012, 11:17:00 AM   #328
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I don't know much about UU but I know that the RMT forum for Other teams would be a great place to get help. You can post your team with amble description of its focus and intent and then list pros and cons; forum members flock to help you out. They'll post loads of suggestions to try and alleviate the mentioned threats.

Hope that helps a little :)
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Old May 12th, 2012, 1:29:48 PM   #329
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If a paralyzed pokemon tries to attack but fails, would sucker punch hit or not?
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Old May 12th, 2012, 1:56:16 PM   #330
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Yeah, sucker punch hits as long as your opponent decides to attack.
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Old May 12th, 2012, 3:12:53 PM   #331
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for some reason i couldn't use a power trick on my shuckle (i used the move while playing with him, and his stats didn't change - and so did his attack, comparing my same attack against the same opponent pokemon, before and after the power trick).
is their something i'm doing wrong?, or i just didn't understand something with the attack or with shuckle?
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Old May 13th, 2012, 6:43:08 AM   #332
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Whenever I try and edit my posts (say put things in a different colour) instead of showing the colour in the edited post section it shows the code instead. This varies from computer to computer but it's really annoying and I don't know how to change it. Can anyone help me out?
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Old May 13th, 2012, 6:48:09 AM   #333
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Does Analytic boost the power of a move if the opponent switches?
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Old May 13th, 2012, 7:04:33 AM   #334
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Quote:
Originally Posted by Fat BurningMan View Post
Does Analytic boost the power of a move if the opponent switches?
Quote:
Originally Posted by Fat move description
Any damaging attack used by this Pokemon has its Base Power increased by 30% if this Pokemon moves after its target. If the target switches out, then the Analytic boost still applies.
@SkullCandy: what do you mean? If you mean that you see the code in the editor (i.e. while you edit the post) then just click the button at the top right corner of the editor named "switch editor mode" (you might have to use "Go advanced" first to see the caption.
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Old May 13th, 2012, 5:14:52 PM   #335
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Is there an item clause that states no two pokemon can hold the same item? If so, I cant find it anywhere. Maybe I just overlooked it. Im looking to create a full stall team.

Also, Im quite new to this. How exactly do the battles work? Example: If I use 5 underused Pokemon and 1 UBER Poke, does the battle become an Uber battle? I like creating mixed teams with pokes from NU all the way to OU.
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Old May 13th, 2012, 5:19:41 PM   #336
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^Don't know about the Item clause, but YES on the Uber question. If you want to play with Uber Pokémon, it can only be done in the Uber metagame. Mixed-tier teams are generally a really bad idea, unless you have an excellent strategy.
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Old May 13th, 2012, 5:25:19 PM   #337
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Quote:
Originally Posted by Fat Cobraroll View Post
^Don't know about the Item clause, but YES on the Uber question. If you want to play with Uber Pokémon, it can only be done in the Uber metagame. Mixed-tier teams are generally a really bad idea, unless you have an excellent strategy.
That's a bummer. Lol. Thanks for the swift reply.
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Old May 13th, 2012, 6:10:48 PM   #338
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Quote:
Originally Posted by Fat DownSouthRambo View Post
Is there an item clause that states no two pokemon can hold the same item? If so, I cant find it anywhere. Maybe I just overlooked it. Im looking to create a full stall team.
There is an Item Clause that states exactly that, (you can find a reference to it here in this old DP article) but most people do not play with it, so don't worry about the Item Clause unless you're specifically designing your team to play with that clause. It's mostly relevant in the VGC metagame where it's an official rule.
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Old May 13th, 2012, 6:30:03 PM   #339
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would a levitating pokemon be hit with HPGround?
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Old May 13th, 2012, 6:35:37 PM   #340
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no.
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Old May 13th, 2012, 6:35:41 PM   #341
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Nope, It would not have any effect just like any other ground-type move would have on a flying type.
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Old May 13th, 2012, 6:43:21 PM   #342
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Quote:
Originally Posted by Fat Alucard View Post
no.
Quote:
Originally Posted by Fat Eranu View Post
Nope, It would not have any effect just like any other ground-type move would have on a flying type.
thanks
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Old May 14th, 2012, 8:07:10 AM   #343
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how works the ladder ?
for example decay,points,etc...
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Old May 14th, 2012, 9:46:41 AM   #344
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Quote:
Originally Posted by Fat Dark Nikuman View Post
how works the ladder ?
for example decay,points,etc...
http://pokemon-online.eu/forums/show...er-functioning

That's a guide on how the ladder system works.
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Old May 15th, 2012, 9:44:38 AM   #345
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good day!

im stuck in pokemon, and i cannot catch a zapdos. i got it down to 1hp and i have 9 ultra balls but i have no pokemon that has sleep techniques and i cant back out to get a different pokemon without losing the bird. please help!

pokemon yellow

i have beat all of the gym leaders (giovanni is the last one), but i havent caught any of the legendary birds yet. so i went to the power plant, and my last save point was 'zapdos wants to fight!'

my current pokemons:
nidoking lvl 52 with thrash, tackle, horn atk, double kick
diglett lvl 25 with scratch, sand attack, dig, fissure
ivysaur lvl 26 with poisonpowder, cut, leech seed, vine whip
pikachu lvl 41 with thundershock, quick attack, thunderbolt, thunder
aerodactyl lvl 30 with wing attack, agility, fly
lapras lvl 24 with water gun, mist, surf, ice beam

i have 9 ultra balls, and nothing else (to catch pokemon with). am i totally screwed? every time i throw balls (and i restarted at least 10 times) it misses every time.

thank you so much for your help! :D much appreciated :)
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Old May 15th, 2012, 10:22:08 AM   #346
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Originally Posted by Fat nerdreadsbooks View Post
good day!

im stuck in pokemon, and i cannot catch a zapdos. i got it down to 1hp and i have 9 ultra balls but i have no pokemon that has sleep techniques and i cant back out to get a different pokemon without losing the bird. please help!

pokemon yellow

i have beat all of the gym leaders (giovanni is the last one), but i havent caught any of the legendary birds yet. so i went to the power plant, and my last save point was 'zapdos wants to fight!'

my current pokemons:
nidoking lvl 52 with thrash, tackle, horn atk, double kick
diglett lvl 25 with scratch, sand attack, dig, fissure
ivysaur lvl 26 with poisonpowder, cut, leech seed, vine whip
pikachu lvl 41 with thundershock, quick attack, thunderbolt, thunder
aerodactyl lvl 30 with wing attack, agility, fly
lapras lvl 24 with water gun, mist, surf, ice beam

i have 9 ultra balls, and nothing else (to catch pokemon with). am i totally screwed? every time i throw balls (and i restarted at least 10 times) it misses every time.

thank you so much for your help! :D much appreciated :)
You have it down to 1HP, you can't put it asleep... just keep trying is all I can say. You will catch it eventually, you just have to wait until you get lucky. Patience is the key here, unless you want to go somewhere else and get yourself a sleep user. Patience is a virtue my dear boy!
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Old May 15th, 2012, 10:29:17 AM   #347
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thank you kind sir!
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Old May 15th, 2012, 12:41:10 PM   #348
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Why is Screech never used on Tyranitar? It halves defense, right? So that's basically a Swords Dance, albeit with only an 85% chance of succeeding. Couldn't it also be used as a psuedo-phazing move?
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Old May 15th, 2012, 1:32:11 PM   #349
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Why is Screech never used on Tyranitar? It halves defense, right? So that's basically a Swords Dance, albeit with only an 85% chance of succeeding. Couldn't it also be used as a psuedo-phazing move?
Well, debuffs in general aren't too powerful to begin with.
First: -2 is not the negetive equivalant of +2. That's because buffs increase your stats proportional to your current value ...

150%, 200%, 250%, 300%, ..., [stage] * [value]/2

... while debuffs get weaker with every stage the target descend.

66.6%, 50%, 40%, 33.3%, ..., 1/([stage] * [value]/2)

For example: When using Swords Dance or Nasty Plot, you double your attack stats. When you now compare to Screech and Fake Tears, they only strip your target of 50% of their defence. That's not said, that debuffs can be inconsistent for another reason: Your target is not definite unless it is the last Pokemon - your opponents have more control over the situation because they can decide on which Pokemon receives the debuff. If the Pokemon's defence happens to be low, Screech even turns out to be weaker than it already is.

Tyranitar isn't even good at using debuffs for pressure; it's so slow that it won't force out anything soon, especially because it doesn't have any priority moves.
There had been a few Screech-Flygons last generation, when Salamence was uber. The main target was Skarmory, but now that Salami is back it just should use Fire Blast.
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Old May 15th, 2012, 3:30:48 PM   #350
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Quote:
Originally Posted by Fat Blitzenith View Post
Why is Screech never used on Tyranitar? It halves defense, right? So that's basically a Swords Dance, albeit with only an 85% chance of succeeding. Couldn't it also be used as a psuedo-phazing move?
A combination of screech and pursuit could maybey be used, but it would have coverage issues and it would be very hard to decide on what to screech.
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