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| View Poll Results: Are you interested in playing mafia? | |||
| Yes |
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48 | 60.76% |
| Maybe |
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19 | 24.05% |
| No |
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12 | 15.19% |
| Voters: 79. You may not vote on this poll | |||
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#26 |
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Join Date: Jan 2010
Posts: 1,971
I won't live my life by another person's script.
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I definitely agree that passion is the driving aspect of Mafia. In order to have a fun game, you have to want to have fun in the game.
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This week's Avatar is from: Zetsuen no Tempest |
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#27 | |
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Join Date: Aug 2010
Posts: 2,812
Erry day im HEAD SMASHING
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Note to self: write postgame while you still actually remember something about the game.
Also: Quote:
^Yeah, this. The problem is a lot of games lately have been lacking in that, by either the host, players, or both.
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Ten million fireflies |
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#28 |
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Join Date: Jul 2008
Posts: 1,148
Ozark, Al
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It all depends on the theme for me, if its not a theme I enjoy, then I won't play. But as to something larger than my own self centeredness, I find some games are trying to hard to be complex and when that happens, people don't understand the game, and when people don't understand something, people get upset, get upset, get angry, etc.
Keep it as simple as you can while keeping it fresh folks. |
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#29 |
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Join Date: Sep 2008
Posts: 5,083
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Tbh, this is the reason why I've not been able to get back into mafia. I want to, but all the Beginner and Standard games I've seen lately seem to be about a particular game, film, series or whatever that I'm not familiar with. I could potentially handle most mechanics (though not well enough to join an Expert game), but if I'm not familiar with the theme, then that's something else I have to get my head around, and with multiple village leader candidates asking for role PMs, some of whom might not be villagers, and potentially working out a fake role PM to fool them with, I've already got enough to get my head around.
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<dogfish44> I got a suprise KFC ^.^ <Glacier> kinky fat chick? |
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#30 |
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Join Date: Jan 2010
Posts: 1,971
I won't live my life by another person's script.
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The thing about themed mafias is that if you plan on doing one, you better make sure you have some way to educate others about that theme. For example, Advance Wars Mafia was a themed mafia where the roles and role names meant everything. Anyone could claim to be any given role if they had previously played the games. That's why posting a wiki or something of the like that helps people understand what flavor-based roles to look for in any given theme-game.
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This week's Avatar is from: Zetsuen no Tempest |
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#31 |
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Join Date: Jul 2008
Posts: 1,148
Ozark, Al
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This is why open themed games are superior.
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#32 |
Moderator
Join Date: Jul 2008
Posts: 2,467
somewhere but nothere
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I'm glad to see other people think we need more openly themed games.
I have enjoyed a lot of games with restricted themes, recently Metroid prime 2 mafia and Fire emblem mafia 2, but those are because I know the games well enough and there are enough characters that false claims are pretty viable. Playing a restricted-theme game without knowing the theme is extremely difficult, I remember playing Morrowind Mafia and not knowing a single thing. If you do want to make a restricted-theme game especially on a very niche series, make sure that the game is not focused explicitly on the flavor of the game and that there are options for people who haven't played the game before. I think the best restricted-theme game to look at would be Fire Emblem Mafia here. If you know anything about Fire Emblem, then you'll know that it's not based on any 1 specific game, the conflict is not flavor based at all, and there are a number of completely unrelated characters to aid in false claiming. |
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#33 |
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just came to say hello
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Themed games are often more fun to create for the host, who is (obviously) passionate about their theme, but for the majority of the player base, open games are more fun to play. I prefer vague, broad themes to open themes, or open games where the factions are loosely tied together (such as NPL Mafia). To be honest, I think the people who want to play are so desperate to play they will settle for themed regardless, but open would be more attractive.
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#34 |
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Join Date: Jul 2009
Posts: 568
Suomi
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I like open themedness in an actual mafia game, but prefer themes in highly specialized expertish games like TCG, FE2 or Persona mafia.
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Smogon admins are such nice people! -------------------------------------------------------------------------------- Kindness is a language which the deaf can hear and the blind can read." ~ Mark Twain |
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#35 |
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just came to say hello
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Well, having a theme in those games makes sense 'cause the mechanics were derived from the game. In those games, there's a legitimate case for having a theme.
To be fair, FE was mostly evolution + TCG mafia, though.
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#36 |
Join Date: Dec 2007
Posts: 860
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ln postgame please
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derp |
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#37 |
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Join Date: Aug 2010
Posts: 2,812
Erry day im HEAD SMASHING
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I think that an idea more closed-theme game hosts should use is putting a brief introduction to the series, major characters, etc. in the OP (probably in hide tags). It would probably provide a brief overview of the story's plot arc, as well as very short descriptions of the big characters. Linking to a wiki helps too, but sometimes that doesn't really provide much overarching help to series newbies. Just a suggestion.
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Ten million fireflies |
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#38 |
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Join Date: Oct 2009
Posts: 717
Let me see your Happy Bush
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Getting a bit off topic, I'd love to try my hand at mafia, but I've never played before. If there was a novice game for us intro guys, that would be cool...
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#39 |
Moderator
Join Date: Jul 2008
Posts: 2,467
somewhere but nothere
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Askaninjask's beginner game should be up any time now.
though I have been saying that for 3 months. |
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#40 |
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Join Date: Mar 2009
Posts: 1,145
na na la la la hey hey doot do
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It'll be up in 3 days. It'll be pretty awesome.
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two antennae get married on top of a roof the ceremony wasn't much, but the reception was excellent |
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#41 |
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Join Date: Oct 2009
Posts: 717
Let me see your Happy Bush
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Cool. Count me in then. :D
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